OUTLINE
 The Student
 Educational Technology in a Nut
Shell
 Learning through Edtech 2
 The student after Edtech
The Student
I am Jan Hannah P.
Crucena. 18 years of age,
a 3rd year student taking
up Bachelor in Secondary
Education (Major in
Mathematics) at Cavite
State University Main
Campus.
The Student
This portfolio will show
a summary, the
information's I have
gathered in educational
technology subject and
how am I going to relate
this learning.
Educational Technology in a
Nut Shell
Educational technology as a subject
made me realized of the application of
technology tools in instruction ranging
from the traditional to the modern.
In essence, Ed Tech infused in our
training as a student-teachers to allow us
to cope with today’s technology.
Definition of Educational Technology
Educational technology is the effective use
of technological tools in learning. As a concept, it
concerns an array of tools, such as media,
machines and networking hardware, as well as
considering underlying theoretical perspectives for
their effective application.
Educational Technology in a
Nut Shell
Definition of Educational Technology
Educational technology includes numerous
types of media that deliver text, audio, images,
animation, and streaming video, and includes
technology applications and processes such as
audio or video tape, satellite TV, CD-ROM, and
computer-based learning, as well as local
intranet/extranet and web-based learning.
Educational Technology in a
Nut Shell
Definition of Educational Technology
Educational technology refers to the use of
both physical hardware and educational theory. It
encompasses several domains, including learning
theory, computer-based training, online learning
and, where mobile technologies are used, m-
learning.
Educational Technology in a
Nut Shell
Definition of Educational Technology
Educational technology is an inclusive term for
the tools and the theoretical foundations for
supporting learning and teaching. Educational
technology is not restricted to high technology.
Educational Technology in a
Nut Shell
The roles of EdTech in learning
• Makes the world a new place. As delivery vehicles for
instructional lessons.
• Serves as a source and presenter of knowledge.
• Technology like computers is seen as productivity tool.
• Educational technology serve as learning tool that learners
learned with.
• The learners learn from the technology and technology
serve as a teacher
Educational Technology in a
Nut Shell
The roles of EdTech in learning
“From the traditional point of view, technology
serve as source and presenter of knowledge. It is
assumed that knowledge is embedded in the
technology (e.g. The content presented by films
and tv programs or the teaching sequence in
programmed instruction) and the technology
presents that knowledge to the student (David H.
Jonasssen, et al, 1999).”
Educational Technology in a
Nut Shell
The roles of EdTech in learning
From the constructivist point of view,
educational technology serves as learning
tools that learners learn with. It engages
learners in" active ,constructive, intentional,
authentic, and cooperative learning. It
provides opportunities for technology and
learner interaction for meaningful learning.
Educational Technology in a
Nut Shell
Bridging the generation gap
In the field of education, a huge generation
gap also exists. In peasant third world countries
where schools don’t have technology facilities, it is
understandable that the transition to digital
education may take time. But given the rapid
emergence of digital technology, at times referred
to as ICT, there is the need to prepare for bridging
the digital gap in society.
Educational Technology in a
Nut Shell
Developing Basic Digital Skills
Teachers adjust their teaching to effectively
match the new digital world of ICT. They must be
clear on what basic knowledge, skills and values
need to developed by digital learner. These basic
literacies will not replace the 3 Rs (reading,
writing, and arithmetic ), but they will be
complemented by six essential skills to equip
students for success in the millennial world.
Educational Technology in a
Nut Shell
Developing Basic Digital Skills (the six essential skills)
 Solution fluency
- refers to the capacity and creativity in problem
solving.
 Information fluency
- this involves 3 subsets of skills. The ability to access
information, ability to retrieve information, and ability to
reflect on.
Educational Technology in a
Nut Shell
Developing Basic Digital Skills (the six essential skills)
 Collaboration fluency
- refers to teamwork with virtual or real partners in the
online environment. There is virtual interaction in social
networking and online gaming domains.
 Media fluency
- refer to channels of mass communication or digital
sources.
Educational Technology in a
Nut Shell
Developing Basic Digital Skills (the six essential skills)
 Creativity fluency
- artistic proficiency adds meaning by way of design,
art, and story-telling to package s message.
 Digital ethics
- digital citizen is guided by principles of leadership,
global responsibility, environmental awareness, global
citizenship, and personal accountability.
Educational Technology in a
Nut Shell
Learning through Edtech2
EdTech is not just a course
subject that you need to pass. It is a
subject that we can gain knowledge or
information that can help us as a future
educator. Through this we can know
how to apply our available resources
through teaching.
Learning through Edtech2
“Integrating Technology into Teaching and Learning
The meaning of which is putting together
technology into teaching and learning so that
these will become one in learner’s education.
To specify- focused on introducing, reinforcing,
supplementing, and extending the knowledge
and skills to learners so that they can become
exemplary users of educational technology.
Learning through Edtech2
“Integrating Technology into Teaching and Learning
ET-2 will involve a deeper understanding of
the computer as well as hands-on-application
of computer skills. To infuse technology in the
student-teacher training, helping learners to
adapt and meet rapid and continuing
technology changes in information and
communication technology (ICT) environment.
Learning through Edtech2
“Integrating Technology into Teaching and Learning
Technology is not only used for
recreation and playing, but technology is
one important tool that would further
enhance the way of teaching and the
acquiring of learning for a teacher and a
student.
The Student after EdTech
I learned a lot in this subject. It
helps me to be prepare on what 21st
century learner is. It helps me to
adopt what is trend now and how can
you adopt it through learning.
The Student after EdTech
Because of what I have learned in
EdTech, I applied it in this powerpoint
presentation as my portfolio for my individual
final project. Through the help of the guides
in EdTech, I learned how to create a good
powerpoint presentation.
The Student after EdTech
As a future educator of a 21st
century learner. EdTech help me a lot
to realized that there’s a big difference
between the traditional teaching and
modern teaching. It help me to interact
and how am I going to react on the
things that changed.
The Student after EdTech
On what I have learned on
what EdTech is I felt that it has a big
impact in my whole life as a future
educator of a 21st century learner. It felt
that it’s giving me a chance to be ready
for my future, my future as an educator.
Through EdTech I think I’m ready to be
a teacher.

My Portfolio in Educational Technology

  • 2.
    OUTLINE  The Student Educational Technology in a Nut Shell  Learning through Edtech 2  The student after Edtech
  • 3.
    The Student I amJan Hannah P. Crucena. 18 years of age, a 3rd year student taking up Bachelor in Secondary Education (Major in Mathematics) at Cavite State University Main Campus.
  • 4.
    The Student This portfoliowill show a summary, the information's I have gathered in educational technology subject and how am I going to relate this learning.
  • 5.
    Educational Technology ina Nut Shell Educational technology as a subject made me realized of the application of technology tools in instruction ranging from the traditional to the modern. In essence, Ed Tech infused in our training as a student-teachers to allow us to cope with today’s technology.
  • 6.
    Definition of EducationalTechnology Educational technology is the effective use of technological tools in learning. As a concept, it concerns an array of tools, such as media, machines and networking hardware, as well as considering underlying theoretical perspectives for their effective application. Educational Technology in a Nut Shell
  • 7.
    Definition of EducationalTechnology Educational technology includes numerous types of media that deliver text, audio, images, animation, and streaming video, and includes technology applications and processes such as audio or video tape, satellite TV, CD-ROM, and computer-based learning, as well as local intranet/extranet and web-based learning. Educational Technology in a Nut Shell
  • 8.
    Definition of EducationalTechnology Educational technology refers to the use of both physical hardware and educational theory. It encompasses several domains, including learning theory, computer-based training, online learning and, where mobile technologies are used, m- learning. Educational Technology in a Nut Shell
  • 9.
    Definition of EducationalTechnology Educational technology is an inclusive term for the tools and the theoretical foundations for supporting learning and teaching. Educational technology is not restricted to high technology. Educational Technology in a Nut Shell
  • 10.
    The roles ofEdTech in learning • Makes the world a new place. As delivery vehicles for instructional lessons. • Serves as a source and presenter of knowledge. • Technology like computers is seen as productivity tool. • Educational technology serve as learning tool that learners learned with. • The learners learn from the technology and technology serve as a teacher Educational Technology in a Nut Shell
  • 11.
    The roles ofEdTech in learning “From the traditional point of view, technology serve as source and presenter of knowledge. It is assumed that knowledge is embedded in the technology (e.g. The content presented by films and tv programs or the teaching sequence in programmed instruction) and the technology presents that knowledge to the student (David H. Jonasssen, et al, 1999).” Educational Technology in a Nut Shell
  • 12.
    The roles ofEdTech in learning From the constructivist point of view, educational technology serves as learning tools that learners learn with. It engages learners in" active ,constructive, intentional, authentic, and cooperative learning. It provides opportunities for technology and learner interaction for meaningful learning. Educational Technology in a Nut Shell
  • 13.
    Bridging the generationgap In the field of education, a huge generation gap also exists. In peasant third world countries where schools don’t have technology facilities, it is understandable that the transition to digital education may take time. But given the rapid emergence of digital technology, at times referred to as ICT, there is the need to prepare for bridging the digital gap in society. Educational Technology in a Nut Shell
  • 14.
    Developing Basic DigitalSkills Teachers adjust their teaching to effectively match the new digital world of ICT. They must be clear on what basic knowledge, skills and values need to developed by digital learner. These basic literacies will not replace the 3 Rs (reading, writing, and arithmetic ), but they will be complemented by six essential skills to equip students for success in the millennial world. Educational Technology in a Nut Shell
  • 15.
    Developing Basic DigitalSkills (the six essential skills)  Solution fluency - refers to the capacity and creativity in problem solving.  Information fluency - this involves 3 subsets of skills. The ability to access information, ability to retrieve information, and ability to reflect on. Educational Technology in a Nut Shell
  • 16.
    Developing Basic DigitalSkills (the six essential skills)  Collaboration fluency - refers to teamwork with virtual or real partners in the online environment. There is virtual interaction in social networking and online gaming domains.  Media fluency - refer to channels of mass communication or digital sources. Educational Technology in a Nut Shell
  • 17.
    Developing Basic DigitalSkills (the six essential skills)  Creativity fluency - artistic proficiency adds meaning by way of design, art, and story-telling to package s message.  Digital ethics - digital citizen is guided by principles of leadership, global responsibility, environmental awareness, global citizenship, and personal accountability. Educational Technology in a Nut Shell
  • 18.
    Learning through Edtech2 EdTechis not just a course subject that you need to pass. It is a subject that we can gain knowledge or information that can help us as a future educator. Through this we can know how to apply our available resources through teaching.
  • 19.
    Learning through Edtech2 “IntegratingTechnology into Teaching and Learning The meaning of which is putting together technology into teaching and learning so that these will become one in learner’s education. To specify- focused on introducing, reinforcing, supplementing, and extending the knowledge and skills to learners so that they can become exemplary users of educational technology.
  • 20.
    Learning through Edtech2 “IntegratingTechnology into Teaching and Learning ET-2 will involve a deeper understanding of the computer as well as hands-on-application of computer skills. To infuse technology in the student-teacher training, helping learners to adapt and meet rapid and continuing technology changes in information and communication technology (ICT) environment.
  • 21.
    Learning through Edtech2 “IntegratingTechnology into Teaching and Learning Technology is not only used for recreation and playing, but technology is one important tool that would further enhance the way of teaching and the acquiring of learning for a teacher and a student.
  • 22.
    The Student afterEdTech I learned a lot in this subject. It helps me to be prepare on what 21st century learner is. It helps me to adopt what is trend now and how can you adopt it through learning.
  • 23.
    The Student afterEdTech Because of what I have learned in EdTech, I applied it in this powerpoint presentation as my portfolio for my individual final project. Through the help of the guides in EdTech, I learned how to create a good powerpoint presentation.
  • 24.
    The Student afterEdTech As a future educator of a 21st century learner. EdTech help me a lot to realized that there’s a big difference between the traditional teaching and modern teaching. It help me to interact and how am I going to react on the things that changed.
  • 25.
    The Student afterEdTech On what I have learned on what EdTech is I felt that it has a big impact in my whole life as a future educator of a 21st century learner. It felt that it’s giving me a chance to be ready for my future, my future as an educator. Through EdTech I think I’m ready to be a teacher.