2. I am Maria Marisol l. Tamayo. Taking
Bachelor of Secondary Education Major
in Filipino in Bulacan State University.
3. To orient the learner to the pervasiveness of educational technology.
To lend familiarization on how educational technology can be utilized as
the media for the avenues teaching-learning process in the school.
To uplift the learner to human learning through the use of technology
To impart skills in planning, designing, using and evaluating the
technology-enriched teaching learning process.
To acquaint learners on basic aspects of community education,
functions of the school media center.
To introduce the learner to what is recognized as the third revolution in
education… the COMPUTER.
Educational Technology 2
4. BRIDGING THE DIGITAL GAP IN EDUCATION
21st Century is to promote student-centered learning.
technology is a tool, a way for fact-based learning and allows students to do a lot of the research using the internet and various
tools.
Technology can be used to enhance critical thinking and critical literacy skills, evaluating the legitimacy and accuracy of online
content is the central part of 21st century education.
Digital media can be kind of medium at the push of a button which can give students a voice when they wouldn't otherwise have
been heard, and at the same time as I mentioned before about critical thinking I feel that students also need to be told about
how to deal with criticism, how to give criticism and how to deal with a host of other issues concerning self-esteem with
online content.
technology can be present at every stage of education process from the introduction and the research to the project making to the
presentation.
technology is not just about interactive whiteboard or computers other examples include digital cameras, digital microscopes, 3-D
printers as well as things like microphones and projectors as well.
5. SIX DIGITAL FLUENCY
Solution Fluency
• Our education system has taught problem-solving in a
show-and-tell manner (we show students the problem,
and tell them how we got the answer) that has fostered
a culture of dependency, rather than discovery.
Media Fluency
• the ways we communicate continue to evolve
intellectually, emotionally, and technologically.
Information Fluency
• there's more than you'll ever need out there. The skills
you need to not only search for information, but to
create useful knowledge that will help you effectively
solve real world problems.
Creativity Fluency
• the power of creativity adds meaning to
virtually every product and organization in
existence using innovative design, visual
appeal, and storytelling.
Collaboration Fluency
• one of the strongest assets any student can
have is the ability to work well within a team.
collaboration with participants that are both real
and digital is a hallmark modern workforce
Digital Ethics
The right way of using
technology, internet or social media.
6. THE ROLE OF TECHNOLOGY IN DEVELOPING HIGHER
THINKING SKILLS
Online instructors can use technology tools to create activities that help students
develop both lower-level and higher-level critical thinking skills.
Reflection activities.
Reflection activities provide students with opportunities to track their learning
and demonstrate their progress throughout the semester. To enhance the level of
critical thinking students do through reflective activities, tell students to cite course
materials that have helped them advance their knowledge and thinking.
Discussion forums.
Discussion forums allow students to communicate with their peers, answer
questions that require them to demonstrate both lower-level and higher-level critical
thinking skills, and analyze course content. When instructors set clear guidelines for
participation and model critical thinking skills through their participation in
discussion forums, students can also demonstrate how they are engaging in the
critical thinking process.
7. Small group activities.
Small group activities allow students to communicate,
problem solve, hear different perspectives, and collaborate
to analyze and synthesize course content. By assigning
small group activities, instructors can engage students in
multiple levels of critical thinking.
Digital Storytelling Activities.
Telling digital stories allows students to use
multimedia (images, audio, video) to present information.
Digital stories can include 1) personal narratives, 2) stories
that document events, and 3) stories that inform and
instruct. Creating digital stories allows students to evaluate,
reflect on, or analyze course content (Robin, 2006, Digital
storytelling: A powerful technology tool for the 21st century
classroom).
8. COMPUTER AS THE TEACHER’S TOOL
The teacher can employ computer as an:
Information Tool
Communication Tool
Constructive Tool
Co-constructive Tool
A Situating Tool
9. Information Tool
The computer can provide vast amounts of information in various forms , such as text, graphics, sound and
Constructive Tool
The computer itself can be used for manipulating information, visualizing one’s understandingand building new
knowledge.
Co-Constructive Tool
Students can use constructive tools of work cooperatively and construct a shared understanding of a new
knowledge.
Stituating Tool
By means of virtual reality ((RS) extension system, the computer can create 3-D images on display to give the
the feeling that are situated in a virtual environment.
10. THE IMPACT OF TECHNOLOGY TO TEACHING LEARNING
PROCESS
There is no longer much debate about the
need to integrate technology into our classrooms.
It is clear that technology can and should play a
significant role in how we help students develop
the skills they need to be successful in today’s
competitive, ever-changing global workplace. The
challenge is that many teachers have not had the
education and training necessary to fully leverage
the power of technological tools to improve
teaching and learning.
11. WHAT I LEARNED IN EDUCATIONAL
TECHNOLOGY 2
I have learned the evolution of technologies that paved throughout
the classroom, From then on up to the 21st Century, I can tell that the
progression of the instruments needed for classroom to achieve the
learning desires is quite impressive. From the printing press, library,
chalkboard, overhead projectors, and now, the Technology.
Obviously, the main concern here is the technology. But not the
typical use of internet, or not the way on how the students can acquire the
computer skills because it is not a computer subject. However, the real
thing that talks about here is that how the teachers can incorporate the
technology and Internet with the successful learning. We all grew up with
the traditional set-up of classroom, which, I suppose that everything the
teacher used is almost out-dated and obsolete. So, this subject will serve as
an eye opener to the future mentors like me, on what is in nowadays, the
proper teaching in which appropriate to the needs and desire of the
modern students.