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MY PORTFOLIO IN
EDUCATIONAL
TECHNOLOGY
GLORYBETH B. BALADAD
BEE 3 - ECED
CONTENTS OF THIS PORTFOLIO
A.THE STUDENT
B.EDUCATIONAL TECHNOLOGY
IN A NUTSHELL
C.LEARNING THROUGH EDTECH
2
D.THE STUDENT AFTER
EDTECH
A. THE STUDENT
name : GLORYBETH
BOSQUE BALADAD
nickname : GB
birthday : APRIL 6, 1996
birth place : MUNTINLUPA
address : SILANG, CAVITE
course : BACHELOR OF ELEMENTARY
EDUCATION (EARLY
CHILDHOOD EDUCATION)
school : CAVITE STATE UNIVERSITY -
INDANG
A. THE STUDENT
status : IN A RELATIONSHIP
height : 5'3''
weight : 50kg
blood type : A
favorite color : BLUE, BLACK
favorite food : SPAGHETTI
skills / talents : DRAWING, CROCHETING,
DESIGNING, WRITING
B. EDUCATIONAL TECHNOLOGY
IN A NUTSHELL
According to David Jonassen, Kyle L. Peck, and
Brent G. Wilson (1999), "Educational Technology" is
about how problems in human learning are identified
and solved.
B. EDUCATIONAL TECHNOLOGY
IN A NUTSHELL
In addition, the Association for
Educational Communications and Technology
(1977), defined EdTc as "A complex,
integrated process involving people,
procedures, ideas, devices, and organization
for analyzing problems and devising,
implementing, evaluating, and managing
solutions to those problems, involved in all
aspects of human learning."
B. EDUCATIONAL TECHNOLOGY
IN A NUTSHELL
Educational Technology is truly essential in the progress of
the human learning. In studying EDTC, we learned different topics
under this subject such as :
 5 DOMAINS
 FORMS & LEVELS OF TECH INTEGRATION
 I.T. BASED PROJECTS
 COMPUTER ASSISTED INSTRUCTION
 COMPUTER CAPABILITIES
 ADVANTAGES AND LIMITATIONS OF COMPUTER
BASED INSTRUCTION
B. EDUCATIONAL TECHNOLOGY
IN A NUTSHELL
5 DOMAINS
1. DESIGN
- creation of plans to know how a technology will be
made and establish
2. DEVELOPMENT
- revisions of the material will be made for better
outcome.
3. UTILIZATION
- this is the actual operation or usage of the material.
4. EVALUATION
- this is where the material will be judge , critic or
assess.
5. MANAGEMENT
- it serves as the linchpin, which holds and manage all
the domains together.
B. EDUCATIONAL TECHNOLOGY
IN A NUTSHELL
FORMS OF TECH INTEGRATION
1. BLENDED LEARNING / ONLINE LEARNING
- face to face + simultaneous + conversation + technology
= strong online leaning environment.
2. USE OF MOBILE DEVICES
- video interviews, polling, projects and even assignments
can be done using gadgets.
B. EDUCATIONAL TECHNOLOGY
IN A NUTSHELL
3. INTERACTIVE WHITEBOARD
- digital storytelling, using online maps, making
powerpoint presentations
4. PODCASTING
- audio recordings in MP3
5. VIRTUAL FIELD TRIPS
- guided and narrated tour and travel trip in
different websites
B. EDUCATIONAL TECHNOLOGY
IN A NUTSHELL
LEVELS OF INTEGRATION
1. SIMPLE INTEGRATION
- there is no significant changes in the discussion
2. MIDDLE INTEGRATION
- supports the teacher in teaching
3. HIGH INTEGRATION
- technology is the central instructional tool
B. EDUCATIONAL TECHNOLOGY
IN A NUTSHELL
I.T. BASED PROJECTS
1. RESOURCE BASED PROJECTS
- teacher steps out of the traditional aids
2. SIMPLE CREATIONS
- creativity as an outcome should not be equated with
higher intelligence.
3. GUIDED HYPERMEDIA PROJECTS
- production of self made multimedia
4. WEB-BASED PROJECTS
- students can be made to create and post web pages
on given topics
B. EDUCATIONAL TECHNOLOGY
IN A NUTSHELL
COMPUTER ASSISTED INSTRUCTION
1. COMPUTER AS A TUTOR
- in effective retrieving of the activities
2. COMPUTER AS A HANDY TOOL
- can in fact support the constructivist and social
constructivist paradigms of learning.
B. EDUCATIONAL TECHNOLOGY
IN A NUTSHELL
COMPUTER CAPABILITIES
1. INFORMATIVE TOOL
- along the constructivist's point of view it is not enough for
learners to download relevant info.
2. COMMUNICATION TOOL
- it is also use as a medium of sending and receiving
information from one to another.
B. EDUCATIONAL TECHNOLOGY
IN A NUTSHELL
3. CONSTRUCTIVE TOOL
- computer itself can be used for manipulating info
4. CO-CONSTRUCTIVE TOOL
- construct new knowledge
5. SITUATING TOOL
- by means of virtual reality
B. EDUCATIONAL TECHNOLOGY
IN A NUTSHELL
ADVANTAGES of COMPUTER BASED
INSTRUCTION
1. LEARNER CONTROL
2. DIVERSE EXPERIENCE
B. EDUCATIONAL TECHNOLOGY
IN A NUTSHELL
3. RECORD KEEPING
4. INFO MANAGEMENT
5. COMMUNICATION PRECISION
B. EDUCATIONAL TECHNOLOGY
IN A NUTSHELL
LIMITATIONS OF COMPUTER BASED
INSTRUCTION
1. COPYRIGHT
2. HIGH EXPECTATION
3. LITTLE RANGE OF OBJECTS
B. EDUCATIONAL TECHNOLOGY
IN A NUTSHELL
4. CONTROLLED ENVIROMENT
5. LACK OF SOCIAL INTERACTION
C. LEARNING THROUGH EDTECH 2
Truly, we learned so much in
Educational Technology 2. This subject
taught us what educational technology
really means, and how it differs from other
aspect of Technology.
C. LEARNING THROUGH EDTECH 2
We learned that in Educational
Technology, gadgets and other electronics
are not the only effective instructional
materials considered, but also the
traditional visual aids used by our teachers
like manila papers and flipcharts
C. LEARNING THROUGH EDTECH 2
As a future teachers, we should keep in
mind that technology should not be the center
of learning process, but the learners
themselves. Technology will just help us in
instruction and make our discussion more
enthusiastic for students.
D. THE STUDENT AFTER EDTECH
We cannot deny the fact that technology is necessary in
our life especially in education. According to
http://smallbusiness.chron.com/ there are 5 positive
effect of technology to the students.
 Research
- If a school's library is outdated or lacking in a selection of titles, a
student might find it difficult to compile the necessary research for an essay
or research paper. As long as the school has a computer lab, students are
able to use the Internet and digital encyclopedias to obtain the research
they need. While students should be wary of the legitimacy of some of the
content they read online, many schools use software like the Encyclopedia
Britannica to help students do research.
D. THE STUDENT AFTER EDTECH
 Educational Games
- In younger grades, teachers expose children to computers through
educational games. Instead of playing board games that focus on
education, students can learn the basics of spelling, counting and other
early educational lessons through computer games that make learning fun.
Because many schools have at least one computer in each classroom, the
teacher can make that computer a vital part of learning for young students.
 Distance Education
- In the past, students could take distance or continuing education
classes, also called "correspondence courses," at community colleges and
universities. After enrolling in a course of this style, a student would receive
course documents in the mail and would be required to mail assignments to
his teacher at the educational institution. The process could be long and
complicated. Thanks to technology, continuing education students can take
courses over the Internet at their convenience.
D. THE STUDENT AFTER EDTECH
 Globalization
- When schools in different parts of the state, country or world
connect, students can "meet" their counterparts through video conferencing
without leaving the classroom. Some sites, such as Glovico, are used to
help students learn foreign languages online by pairing a group of students
with a teacher from another country.
 Web Seminars
- Not every school has the resources and budget to send its students
on field trips related to the course of study. When this is the case, the
students' education can suffer. But thanks to technology, students can use
the Internet to virtually attend Web seminars put on by museums and other
educational institutions. NASA, for instance, offers a program that allows
students to talk to astronauts in space.
Just remember that : There is
no good technology or
electronics that can replace
a good teacher.
My portfolio in educational technology  glorybeth

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My portfolio in educational technology glorybeth

  • 2. CONTENTS OF THIS PORTFOLIO A.THE STUDENT B.EDUCATIONAL TECHNOLOGY IN A NUTSHELL C.LEARNING THROUGH EDTECH 2 D.THE STUDENT AFTER EDTECH
  • 3. A. THE STUDENT name : GLORYBETH BOSQUE BALADAD nickname : GB birthday : APRIL 6, 1996 birth place : MUNTINLUPA address : SILANG, CAVITE course : BACHELOR OF ELEMENTARY EDUCATION (EARLY CHILDHOOD EDUCATION) school : CAVITE STATE UNIVERSITY - INDANG
  • 4. A. THE STUDENT status : IN A RELATIONSHIP height : 5'3'' weight : 50kg blood type : A favorite color : BLUE, BLACK favorite food : SPAGHETTI skills / talents : DRAWING, CROCHETING, DESIGNING, WRITING
  • 5. B. EDUCATIONAL TECHNOLOGY IN A NUTSHELL According to David Jonassen, Kyle L. Peck, and Brent G. Wilson (1999), "Educational Technology" is about how problems in human learning are identified and solved.
  • 6. B. EDUCATIONAL TECHNOLOGY IN A NUTSHELL In addition, the Association for Educational Communications and Technology (1977), defined EdTc as "A complex, integrated process involving people, procedures, ideas, devices, and organization for analyzing problems and devising, implementing, evaluating, and managing solutions to those problems, involved in all aspects of human learning."
  • 7. B. EDUCATIONAL TECHNOLOGY IN A NUTSHELL Educational Technology is truly essential in the progress of the human learning. In studying EDTC, we learned different topics under this subject such as :  5 DOMAINS  FORMS & LEVELS OF TECH INTEGRATION  I.T. BASED PROJECTS  COMPUTER ASSISTED INSTRUCTION  COMPUTER CAPABILITIES  ADVANTAGES AND LIMITATIONS OF COMPUTER BASED INSTRUCTION
  • 8. B. EDUCATIONAL TECHNOLOGY IN A NUTSHELL 5 DOMAINS 1. DESIGN - creation of plans to know how a technology will be made and establish 2. DEVELOPMENT - revisions of the material will be made for better outcome. 3. UTILIZATION - this is the actual operation or usage of the material. 4. EVALUATION - this is where the material will be judge , critic or assess. 5. MANAGEMENT - it serves as the linchpin, which holds and manage all the domains together.
  • 9. B. EDUCATIONAL TECHNOLOGY IN A NUTSHELL FORMS OF TECH INTEGRATION 1. BLENDED LEARNING / ONLINE LEARNING - face to face + simultaneous + conversation + technology = strong online leaning environment. 2. USE OF MOBILE DEVICES - video interviews, polling, projects and even assignments can be done using gadgets.
  • 10. B. EDUCATIONAL TECHNOLOGY IN A NUTSHELL 3. INTERACTIVE WHITEBOARD - digital storytelling, using online maps, making powerpoint presentations 4. PODCASTING - audio recordings in MP3 5. VIRTUAL FIELD TRIPS - guided and narrated tour and travel trip in different websites
  • 11. B. EDUCATIONAL TECHNOLOGY IN A NUTSHELL LEVELS OF INTEGRATION 1. SIMPLE INTEGRATION - there is no significant changes in the discussion 2. MIDDLE INTEGRATION - supports the teacher in teaching 3. HIGH INTEGRATION - technology is the central instructional tool
  • 12. B. EDUCATIONAL TECHNOLOGY IN A NUTSHELL I.T. BASED PROJECTS 1. RESOURCE BASED PROJECTS - teacher steps out of the traditional aids 2. SIMPLE CREATIONS - creativity as an outcome should not be equated with higher intelligence. 3. GUIDED HYPERMEDIA PROJECTS - production of self made multimedia 4. WEB-BASED PROJECTS - students can be made to create and post web pages on given topics
  • 13. B. EDUCATIONAL TECHNOLOGY IN A NUTSHELL COMPUTER ASSISTED INSTRUCTION 1. COMPUTER AS A TUTOR - in effective retrieving of the activities 2. COMPUTER AS A HANDY TOOL - can in fact support the constructivist and social constructivist paradigms of learning.
  • 14. B. EDUCATIONAL TECHNOLOGY IN A NUTSHELL COMPUTER CAPABILITIES 1. INFORMATIVE TOOL - along the constructivist's point of view it is not enough for learners to download relevant info. 2. COMMUNICATION TOOL - it is also use as a medium of sending and receiving information from one to another.
  • 15. B. EDUCATIONAL TECHNOLOGY IN A NUTSHELL 3. CONSTRUCTIVE TOOL - computer itself can be used for manipulating info 4. CO-CONSTRUCTIVE TOOL - construct new knowledge 5. SITUATING TOOL - by means of virtual reality
  • 16. B. EDUCATIONAL TECHNOLOGY IN A NUTSHELL ADVANTAGES of COMPUTER BASED INSTRUCTION 1. LEARNER CONTROL 2. DIVERSE EXPERIENCE
  • 17. B. EDUCATIONAL TECHNOLOGY IN A NUTSHELL 3. RECORD KEEPING 4. INFO MANAGEMENT 5. COMMUNICATION PRECISION
  • 18. B. EDUCATIONAL TECHNOLOGY IN A NUTSHELL LIMITATIONS OF COMPUTER BASED INSTRUCTION 1. COPYRIGHT 2. HIGH EXPECTATION 3. LITTLE RANGE OF OBJECTS
  • 19. B. EDUCATIONAL TECHNOLOGY IN A NUTSHELL 4. CONTROLLED ENVIROMENT 5. LACK OF SOCIAL INTERACTION
  • 20. C. LEARNING THROUGH EDTECH 2 Truly, we learned so much in Educational Technology 2. This subject taught us what educational technology really means, and how it differs from other aspect of Technology.
  • 21. C. LEARNING THROUGH EDTECH 2 We learned that in Educational Technology, gadgets and other electronics are not the only effective instructional materials considered, but also the traditional visual aids used by our teachers like manila papers and flipcharts
  • 22. C. LEARNING THROUGH EDTECH 2 As a future teachers, we should keep in mind that technology should not be the center of learning process, but the learners themselves. Technology will just help us in instruction and make our discussion more enthusiastic for students.
  • 23. D. THE STUDENT AFTER EDTECH We cannot deny the fact that technology is necessary in our life especially in education. According to http://smallbusiness.chron.com/ there are 5 positive effect of technology to the students.  Research - If a school's library is outdated or lacking in a selection of titles, a student might find it difficult to compile the necessary research for an essay or research paper. As long as the school has a computer lab, students are able to use the Internet and digital encyclopedias to obtain the research they need. While students should be wary of the legitimacy of some of the content they read online, many schools use software like the Encyclopedia Britannica to help students do research.
  • 24. D. THE STUDENT AFTER EDTECH  Educational Games - In younger grades, teachers expose children to computers through educational games. Instead of playing board games that focus on education, students can learn the basics of spelling, counting and other early educational lessons through computer games that make learning fun. Because many schools have at least one computer in each classroom, the teacher can make that computer a vital part of learning for young students.  Distance Education - In the past, students could take distance or continuing education classes, also called "correspondence courses," at community colleges and universities. After enrolling in a course of this style, a student would receive course documents in the mail and would be required to mail assignments to his teacher at the educational institution. The process could be long and complicated. Thanks to technology, continuing education students can take courses over the Internet at their convenience.
  • 25. D. THE STUDENT AFTER EDTECH  Globalization - When schools in different parts of the state, country or world connect, students can "meet" their counterparts through video conferencing without leaving the classroom. Some sites, such as Glovico, are used to help students learn foreign languages online by pairing a group of students with a teacher from another country.  Web Seminars - Not every school has the resources and budget to send its students on field trips related to the course of study. When this is the case, the students' education can suffer. But thanks to technology, students can use the Internet to virtually attend Web seminars put on by museums and other educational institutions. NASA, for instance, offers a program that allows students to talk to astronauts in space.
  • 26. Just remember that : There is no good technology or electronics that can replace a good teacher.