SAP Fiori UX Cloud at New York Customer Forum Sept 2017Gavin Quinn
Gavin Quinn uses his history of hundreds of SAP digital projects and shares tips on how you can easily create innovation in your enterprise. SAP Cloud, Fiori, Agile, and Design Thinking are all discussed.
Product without vision is dead. A lot has been said about the importance of vision setting, but not much has been shared about how to actually do it. Atlassian has been through several vision setting projects for individual products as well as for the whole company. Throughout these experiences, we've learned a lot about how to practically do this. This talk will share a highlights reel containing the top tips you can take back to your product teams and use for your next vision setting project.
I talk I gave recently to the Stockholm Development department. I presented a model of 'Discovery/Delivery Loop' that incorporates UX Discovery into the software development process.
A Minimum Testable Product (MTP) is doing the smallest possible thing in order to learn and test. You'll make the least amount of effort to get the maximum amount of validated customer learning. The road to launching a web or mobile application usually starts with the creation of a minimum viable product (MTP).
A MTP is more than a prototype but less than a fully-featured app and can help you engage a particular audience, such as potential investors, strategic partners, hires, or test users.
Determining what features should be included in or excluded from your MTP is a critical task with major ramifications.
Compresses potentially months of work into a few days by start using the Design Sprint Process. Step by step, in just 4 days, rapidly solve big challenges, create new products, or improve existing ones.
How to get your innovation engine started? THoMer Stefan built the ultimate innovation guide: he collected insights, processes and templates to help you prepare for take-off.
SAP Fiori UX Cloud at New York Customer Forum Sept 2017Gavin Quinn
Gavin Quinn uses his history of hundreds of SAP digital projects and shares tips on how you can easily create innovation in your enterprise. SAP Cloud, Fiori, Agile, and Design Thinking are all discussed.
Product without vision is dead. A lot has been said about the importance of vision setting, but not much has been shared about how to actually do it. Atlassian has been through several vision setting projects for individual products as well as for the whole company. Throughout these experiences, we've learned a lot about how to practically do this. This talk will share a highlights reel containing the top tips you can take back to your product teams and use for your next vision setting project.
I talk I gave recently to the Stockholm Development department. I presented a model of 'Discovery/Delivery Loop' that incorporates UX Discovery into the software development process.
A Minimum Testable Product (MTP) is doing the smallest possible thing in order to learn and test. You'll make the least amount of effort to get the maximum amount of validated customer learning. The road to launching a web or mobile application usually starts with the creation of a minimum viable product (MTP).
A MTP is more than a prototype but less than a fully-featured app and can help you engage a particular audience, such as potential investors, strategic partners, hires, or test users.
Determining what features should be included in or excluded from your MTP is a critical task with major ramifications.
Compresses potentially months of work into a few days by start using the Design Sprint Process. Step by step, in just 4 days, rapidly solve big challenges, create new products, or improve existing ones.
How to get your innovation engine started? THoMer Stefan built the ultimate innovation guide: he collected insights, processes and templates to help you prepare for take-off.
Agile Day Atlanta 2018 - Be careful who you DON'T listen to!Jeremy Pullen
Jeremy Pullen and Kris Kinlen talk about combining Feature Blitz, Scrum Type B, User Centered Design, and humility to transform the relationship between sales, marketing, product development, and their customers and users.
A PM and a developer walk into a bar... That's a joke all on it's own! Creating a team dynamic where engineering and product management compliment each other can feel like a pipe dream. Confluence's Sherif Mansour (Principal Product Manager) will share and explore the familiar anti-patterns faced when product and engineering collaborate. Come for the practical tips about how to improve your team's most important relationship.
During my years as a developer and entrepreneur I have seen a lot of clients and other stakeholders struggle with getting from idea to working software.
This talk sheds a light on it from a developer' side of view, mainly for not so technical people. Expect real world use cases and some funny jokes.
A Design sprint is a time-constrained, five-phase process that uses design thinking to reduce the risk when bringing a new product, service or a feature to the market.
Erste Bank — How to Cut off Development Times & Get Feedback From Real Users,...Agile Austria Conference
The talk will be showing through examples how to get immediate feedback from real users while skipping the development period and use Design Sprints and prototyping for it. It shows the benefits of getting user experience first and how to incorporate this in real products development life while living the Scrum cycles.
Fast Track UX: leading a global lighting multi-national to digital success - ...Jeroen Grit
In the fast changing lighting market, Philips Lighting is seeking to make a digital step up to move from being present, to being able to engage and sell. In a global organization, with many stakeholders and a traditional structure, it is difficult to make a difference without ending up with a lengthy project at double costs, and a delivery of half of what was promised.
This case study presents how performing Fast Track UX…
…makes change a process, and not a project.
…makes a huge heritage in academic customer research a way to perform pragmatic academics, and not a long phase of desk research
…makes the creation of meta themes an exercise for the collective brain, and not a black box agency activity.
By collecting requirements from the business (more than 1800!), performing validating customer research, and using the collective brain, a UX concept has been created within two months, providing a high level solution how Philips Lighting can redesign their full digital landscape with a consistent UX. That concept, and the multiple other deliverables, is the basis to create the digital environment for the lighting market of tomorrow.
Mobile Product Strategy Keynote Presentation for Mobile App Europe Conference...Marc C. Lange
This keynote presentation is all about validating your user's needs as early as possible in the product management process. You will gain experience in the basics of Customer Development, smart user interviews and how these methods apply to Mobile. Basic concepts, best practices and tools sum up this talk.
Being a designer at a statup is all about being nimble and less dogmatic in your design outlook. Here is a take at common situations and workarounds for designers working on fast paced agile environments.
Seismic Change in Enterprise UX: Blowing Up Your Legacy System to Start From ...uxpin
You'll learn:
- When to rebuild a legacy system vs. work around your current system
- How to prepare and roadmap for a legacy rebuild project
- Step-by-step instructions for successfully rebuilding a legacy system
On Google Venture Design Sprint 2.0 - Wonderland Innovation StudioHanne de Kesel
The Google Design Sprint-methodology has been around for quite a while. Anno 2019 it's time to update the process based on experience. Approved by Jake Knapp himself, we now start using Google Venture Design Sprint 2.0, made for rapid innovation & validation in just 4 days.
Agile Day Atlanta 2018 - Be careful who you DON'T listen to!Jeremy Pullen
Jeremy Pullen and Kris Kinlen talk about combining Feature Blitz, Scrum Type B, User Centered Design, and humility to transform the relationship between sales, marketing, product development, and their customers and users.
A PM and a developer walk into a bar... That's a joke all on it's own! Creating a team dynamic where engineering and product management compliment each other can feel like a pipe dream. Confluence's Sherif Mansour (Principal Product Manager) will share and explore the familiar anti-patterns faced when product and engineering collaborate. Come for the practical tips about how to improve your team's most important relationship.
During my years as a developer and entrepreneur I have seen a lot of clients and other stakeholders struggle with getting from idea to working software.
This talk sheds a light on it from a developer' side of view, mainly for not so technical people. Expect real world use cases and some funny jokes.
A Design sprint is a time-constrained, five-phase process that uses design thinking to reduce the risk when bringing a new product, service or a feature to the market.
Erste Bank — How to Cut off Development Times & Get Feedback From Real Users,...Agile Austria Conference
The talk will be showing through examples how to get immediate feedback from real users while skipping the development period and use Design Sprints and prototyping for it. It shows the benefits of getting user experience first and how to incorporate this in real products development life while living the Scrum cycles.
Fast Track UX: leading a global lighting multi-national to digital success - ...Jeroen Grit
In the fast changing lighting market, Philips Lighting is seeking to make a digital step up to move from being present, to being able to engage and sell. In a global organization, with many stakeholders and a traditional structure, it is difficult to make a difference without ending up with a lengthy project at double costs, and a delivery of half of what was promised.
This case study presents how performing Fast Track UX…
…makes change a process, and not a project.
…makes a huge heritage in academic customer research a way to perform pragmatic academics, and not a long phase of desk research
…makes the creation of meta themes an exercise for the collective brain, and not a black box agency activity.
By collecting requirements from the business (more than 1800!), performing validating customer research, and using the collective brain, a UX concept has been created within two months, providing a high level solution how Philips Lighting can redesign their full digital landscape with a consistent UX. That concept, and the multiple other deliverables, is the basis to create the digital environment for the lighting market of tomorrow.
Mobile Product Strategy Keynote Presentation for Mobile App Europe Conference...Marc C. Lange
This keynote presentation is all about validating your user's needs as early as possible in the product management process. You will gain experience in the basics of Customer Development, smart user interviews and how these methods apply to Mobile. Basic concepts, best practices and tools sum up this talk.
Being a designer at a statup is all about being nimble and less dogmatic in your design outlook. Here is a take at common situations and workarounds for designers working on fast paced agile environments.
Seismic Change in Enterprise UX: Blowing Up Your Legacy System to Start From ...uxpin
You'll learn:
- When to rebuild a legacy system vs. work around your current system
- How to prepare and roadmap for a legacy rebuild project
- Step-by-step instructions for successfully rebuilding a legacy system
On Google Venture Design Sprint 2.0 - Wonderland Innovation StudioHanne de Kesel
The Google Design Sprint-methodology has been around for quite a while. Anno 2019 it's time to update the process based on experience. Approved by Jake Knapp himself, we now start using Google Venture Design Sprint 2.0, made for rapid innovation & validation in just 4 days.
A fast and furious workshop on developing an MVP using a sample startup idea for task management software. This presentation covered a lot of the basics and went through some MVP examples.
Agile Prototyping for Software Development ProjectsInvolved IT
De techniek van Agile Prototyping werd door Involved in huis ontwikkeld. Het is de tegenslag en de uitdagingen die we de afgelopen jaren op projecten tegenkwamen die de uitwerking van deze techniek bepaald hebben.
Agile Prototyping is een algemene projectaanpak waarbij het gekende SCRUM framework met enkel zeer specifieke zaken wordt uitgebreid. Het zijn concrete taken uit de wereld van User-Experience Design in combinatie met enkele specifieke "regels" die ons helpen sneller, betere software op te leveren. Concreet helpt Agile Prototyping om het voortschrijdend inzicht te versnellen, het budget onder controle te houden en de kwaliteit van het finale product te verbeteren.
Design sprints are all the rage. It may sound like a trendy buzzword but the reality is that flavors of agile methodologies and design sprints are already the status quo for designing and developing digital software. How can you deliver the perfect product for a client in a set time frame, budget with limited revisions? Design is never perfect or done and design sprints allow you to incrementally enhance a product over time. If you’re designing web and mobile applications and you’re not using an agile or sprint process, you’re probably hitting road blocks.
Get ready to learn why agile is the best methodology to craft and ship great digital products and maintain a balanced studio and work life. We’ll be reviewing Funsize’s design sprint model and organize into teams to run through a workshop using an example native mobile design project. We’ll then discuss outcomes-based design sprints (as popularized by Google Ventures Design) and work as a team through a web design challenge.
A successful startup/product company needs to master the art of validating early product ideas quickly and effectively. Whether you are building a product, service or a new feature, the two most important questions to find out early are:
* are we solving the right problem?
* if yes, how do we pitch the idea to the target customer to generate a favourable action?
During this session, we'll focus on various safe-fail experimentation techniques used by Lean Startups for quickly identifying and validating the customer's value hypothesis, without having to build the real product. You will leave this session equipped with various MVP design techniques, that will allow you to rapidly discover a viable product/service that delights your customers, without spending a lot of time and effort.
Traditionally, entrepreneurs believed that the only way to test their product/service hypothesis was to build the best-in-class product/service in that category, launch it, and then pray. Most often, products/services fail, not because they cannot be built or delivered. But because, they lack the market-fitment and customer appeal.
To avoid these risks, these days startups are focusing on building a "Minimum Viable Product" (MVP), a product that includes just enough core features to allow useful feedback from early adopters. This reduces the time to market and allows the company to build subsequent customer-driven versions of the product. Hence mitigating the likelihood of wasting time on features that nobody wants. MVPs are typically deployed to a subset of customers, such as early adopters that are more forgiving, more likely to give valuable feedback.
However the problem with MVPs is that companies still spend too much time building stuff and very little time learning. Don't forget the purpose of MVP is validated learning NOT building. This session will give you ideas on how to quickly formulate and test your value and growth hypothesis in a scientific framework using extremely cheap MVP techniques collectively referred to as MVP Design Hacks.
More details: http://agilefaqs.com/services/training/crafting-out-mvps and http://agilefaqs.com/services/training/product-discovery
The Importance of Product Validation by RetailMeNot Dir. of PMProduct School
Product vision and strategy are key components to empowering teams to act with any meaningful degree of autonomy. But is an inspiring vision and an intentional product strategy enough to guarantee success?
Any Product Manager worth her salt knows that product validation is critical to building a successful product. And yet, product validation may be one of the hardest things you'll ever do in your career. During her talk, Laura shared insights on a product validation framework that will help Product Managers avoid the most common hypothesis pitfalls, learn more about their customers, and improve and refine their ideas along the way.
Creating Irresistible Products in 4 Steps by Google Product LeaderProduct School
Main Takeaways:
- Why do some products die off and others take off?
- What are the 4 key disciplines of product management and how do they maximize the chance that your product will deliver value?
- How can you master the 4 key disciplines and become in the top 10% of PMs?
Key Success Factors in New Product EffortsAtul Setlur
What makes product efforts successful? Is it chance or is there a discipline? There is a discipline here. Learn the six key factors to developing products successfully.
I presented these slides at Product Management & Innovation Event 2016 (http://www.gan-events.com/m145/)
A 3.5 hour workshop introducing Presumptive Design, situating it within design thinking and research methods, and providing hands-on exercises to internalize the technique
Defining a Minimum Viable Product (MVP)Eric Swenson
So you’ve begun the product development process. But there’s more to consider as a product manager. How do you know when you’ve built something sufficient as the initial product launch? How can you manage to continually iterate improvements to that product, once it’s been launched? Session Two addresses the challenge of delivering functionality with integrity!
This presentation was provided by Eric Swenson of Swensonia Consulting, during Session Two of the NISO event "Agile Product and Project Management for Information Products and Services," held on May 21, 2020.
The five essential steps to building a data productBirst
Building a data-driven product is scary business. You need to get the right platform both for today’s needs and for tomorrow’s possibilities – and then, you need to go beyond the technical to build a go-to-market plan that will set you up for success. Learn the five keys to building a great analytical product from someone who has done it before — and failed! Hear Kevin Smith speak about the mistakes he’s made building data products and how you can benefit from his lessons learned.
No startup business experiences the same journey to success, but there are general stages that most companies move through as they grow:
1) Validation
2) Product Development
3) Commercialization
4) Scale/Growth
The Center for Entrepreneurial Innovation (CEI) helps its clients through these stages of business development and offers best practices for each stage. Represented by an amazing lineup of speakers, including Hart Shafer (Innovation Coach / Founder, Theraspecs), Eric Miller (Principal, PADT Inc.), Nate Curran (Entrepreneur-in-Residence, CEI) and Russ Yelton (CEO, Pinnacle Transplant Technologies, "The Startup Lifecycle" presentation offers unique insights and best practices for entrepreneurs growing their business.
Agile and data driven product development oleh Dhiku VP Product KMK OnlineRein Mahatma
Di webinar ini Dhiku akan membawakan materi seputar tips product management, bagaimana proses membangun product digital dengan agile dan data driven. Dimulai dari memahami kebutuhan user, melakukan usability testing, menganalisa data, melakukan prioritas fitur dan perencanaan product roadmap, incremental deployment ke user, sampai evaluasi data untuk pengembangan product yang lebih baik.
Oleh http://www.startupbisnis.com dan http://www.codepolitan.com
Shifting to Hypothesis-Driven Dev at Scale by Squarespace Sr PMProduct School
Main takeaways:
- Start with hypotheses and measurable outcomes instead of features
- Make Personas data driven
- Celebrate the “landings," not just launches
Outcomes vs. Outputs - Why Your CSM Team Must Know the DifferenceTotango
Presented by Summer Weisberg, Director Customer Success at cloudbees, at Customer Success Summit 2018, Track 3.
Does your customer success team understand the difference between outputs and outcomes? More importantly, can they convey this message to customers that, too often, focus on outputs regardless of the outcomes they generate? Outcomes are what grow businesses, retain customers, and lead to trusted advisor relationships so this should be a key focus area for customer success.
Measure what matters for your agile projectMunish Malik
While working with Agile projects, we simply can't get away from tracking and showcasing the progress of the project. A typical Agile project would be working with estimates, story points, velocities, burn-up or burn-down charts.
I have witnessed numerous sprint reviews and showcases where the business is only waiting to see those few slides of the presentation where there is the "actual" red worm, running against the "planned" green worm, trying to catch-up. If the red worm is ahead, I have seen a smile on the faces of the stakeholders. If it matches the green one, there is a sigh of relief. And as a development team you should just pray that the poor red guy is not falling behind the green one, lest it might lead to a lot of questions starting with why, how, what etc.
There have also been times where there have been some unfortunate heated discussions that last forever on why did the team end up not claiming a few points that they had committed. What gets lost is what the team accomplished in the sprint that adds good value to the product. There have also been times where the estimates are being questioned by the product owner or account managers. If you are working in a distributed setup where the product owner is working out of a different country, the problem is even bigger.
Let us think about a scenario where the project gets completed on time, budget and scope. Majority (or all) of estimates were correct. However, when the product went live to the market it failed big time. What is the use of building such a product?
Are we focusing too much on numbers and points and overlooking the other important aspects of Agile software development such as producing software that delights the customers and looking for ways on how we can measure that? Are we measuring if we are creating a solid, robust and a scalable platform that is ready for future developments and enhancements? Are we measuring the outcomes of the time we are spending in the shoes of the people who will actually use the software?
The objective of this presentation is to promote the thinking of measuring what matters for your project. To measure the goals that your software development wants to achieve. I don't plan to showcase an exhaustive list of measurements that can solve all your problems, however, I instead want to highlight some samples that I have used in my projects with the help of my team, that helped us to measure things that add value to the business and development v/S simply creating burn down charts.
Majorly, I want to encourage thinking out of the box to identify what measurements will really matter for your projects. Perhaps from the eyes of the users and business and see what things if measured will add a lot more value than simply estimates, and will help in creating a valuable product that will truly delight the business and the users of the product.
Three Powerful Ideas to help investors make smart decisionsAmy Jo Kim
Have you ever been confused by conflicting advice from your stakeholders & colleagues? Do you fall for the siren song of seductive mockups? Learn how to navigate these challenges and spot the signs of a team that's headed for product/market fit.
Three massive mistakes that smart entrepreneurs makeAmy Jo Kim
Wanna find out the common and costly mistakes that cause smart innovators to stumble? Learn about the TAM myth, the siren song of seductive mockups, and the rush to build EXACTLY the wrong MVP - and find out what to do instead.
Do you want to learn how to attract the right people into your community - and get input from the RIGHT hot-core Superfans? This talk will teach you how.
Successful innovations reach a mainstream audience—but they never start off that way. That’s the paradox of innovation that most entrepreneurs fail to embrace - at their peril.
That’s where Game Thinking comes in. Game Thinking is a step-by-step system for accelerating innovation and crafting products that people love…and keep loving. In Game Thinking, you empower your customers to get better at something they care about — like playing an instrument or leading a team. Come to this fast-paced training and equip yourself with the tools you need to create your next breakout hit.
The Game Thinking Roadmap: a PMs path to masteryAmy Jo Kim
Have you ever wondered if you're building the right MVP, and testing it on the right customers? Are you eager to avoid "leaky bucket syndrome" and drive long-term engagement? Would you like a roadmap for what to build, what to test, and who to test it on throughout your product development process? Level-up your PM skills with Game Thinking -- a design system and product roadmap for building products your customers will return to, again and again. You'll get a powerful framework, actionable tips, and a chance to apply these ideas to your own project.
How to drive user engagement like Slack, Snapchat & KickstarterAmy Jo Kim
How do breakthrough products keep pulling new customers in - while re-engaging the ones they already have? It’s not with tricks & external rewards, that’s for sure. Discover how Slack, Kickstarter, and Snapchat reduce churn and drive deep, game-like engagement by creating a coherent path to mastery and deploying engaged triggers to light the way.
Slack is a runaway hit — and everyone wants to figure out why. Slack lacks the outer trappings of a game — instead it pulls you along by unfolding new opportunities as your skills grow stronger. Learn how Slack’s Core Learning Loop drives a simple, compelling daily habit; why a single-player on-boarding bot creates a game-like experience; and why Slack’s early development practices created a strong foundation for rapid growth.
There’s something incredibly powerful about the deep long-lasting engagement that Kickstarter built into their platform. You find yourself coming back again and again - and getting better at something you care about. You’re deeply engaged.
That’s the power of Game Thinking. Learn how to harness Game Thinking for YOUR product at Game Thinking Live http://gamethinkinglive.com. Learn how leading-edge companies like Slack, AirBnB, Happify, Kickstarter build deep engagement into their products and services.
http://gamethinkinglive.com
The 3 most common mistakes smart entrepreneurs make building their MVPAmy Jo Kim
In this information-packed webinar you'll discover the most common and costly MVP mistakes that cripple promising startups. You’ll also learn how to avoid these mistakes, and super-charge your path to product/market fit with Game Thinking. Taught by Amy Jo Kim, CEO of Shufflebrain, this training session covers:
- How coaching 50+ design teams worldwide revealed huge, costly blunfers in common MVP practices
- How leading startups like Slack use game thinking – NOT gamification – to avoid these mistakes and build products that people love
- How our Getting2Alpha system has helped dozens of entrepreneurs build the right MVP and find product/market fit
- Why the CEO of fast-growing startup Pley called Getting2Alpha ‘an invaluable investment’ after using it to go from idea to MVP in 5 weeks
Turbo-charge your product with Game Thinking - Lean Startup Conference 2015Amy Jo Kim
It’s easier than ever to create a new, innovative product, game, app or service. But most innovative projects never take off and reach their intended audience. What differentiates the ones that DO? What do teams who create genre-defining hits do differently? In this talk, you’ll learn 5 early design hacks that will help you find and delight your aspirational audience – illustrated with front-line stories from eBay, Ultima Online, The Sims, Rock Band, Covet Fashion, Happify and Pley. You’ll come away with a smarter approach to early product design – and 5 practical, actionable hacks that will increase your odds of success.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Connect Conference 2022: Passive House - Economic and Environmental Solution...TE Studio
Passive House: The Economic and Environmental Solution for Sustainable Real Estate. Lecture by Tim Eian of TE Studio Passive House Design in November 2022 in Minneapolis.
- The Built Environment
- Let's imagine the perfect building
- The Passive House standard
- Why Passive House targets
- Clean Energy Plans?!
- How does Passive House compare and fit in?
- The business case for Passive House real estate
- Tools to quantify the value of Passive House
- What can I do?
- Resources
Expert Accessory Dwelling Unit (ADU) Drafting ServicesResDraft
Whether you’re looking to create a guest house, a rental unit, or a private retreat, our experienced team will design a space that complements your existing home and maximizes your investment. We provide personalized, comprehensive expert accessory dwelling unit (ADU)drafting solutions tailored to your needs, ensuring a seamless process from concept to completion.
2. There is nothing quite so useless as
doing with great efficiency something
that should not be done at all.
Peter Drucker
3. Validate your strategy & assumptions
Background Reading
Background Viewing
Product Brief Shortcuts
DIY: your MVP Canvas
Product Brief Speedbumps
Come to our Show-n-Tell and Wrap Party
4. What is a Product Brief?
document that translates
research-driven
customer insights
into
product strategy
& design decisions
5. Background Viewing
This is how we brought an innovative social game to life
Bears and Snakes: the wild fronteir of social game design Brian Reynolds
6. ValMidaVtPio nS Shhoortrctcuuttss
• Update Canvas with validated learning
• Identify top 3 insight-driven job stories
• State hypothesis + Phase 1 MVP of next build
• Create Phased Rollout Plan to capture ideas
7. Product Brief Template
to unlock this template, register for MVP Design Hacks
Product Strategy: updated MVP Canvas
Customer Insights: prioritized list
Next Experiment: what to build next, & why
MVP + Roadmap: vision + next steps
8. Validation Speed Bumps
• Missing clear, actionable customer insights
• Too much detail and documentation
• Expanding scope & goals, not MVP-focused
• Lack of C-suite support for lean practices
• Data Nazis who dismiss qualitative research
9. Week 8 Office Hours
WED 10/26/2014 9-10 AM & 4-5 PM PST
Special
VIP
Guest
Coach
http://mvpdesignhacks.com/fall2014