I talk I gave recently to the Stockholm Development department. I presented a model of 'Discovery/Delivery Loop' that incorporates UX Discovery into the software development process.
Would you like to be able to increase the adoption rate of your product? In this session, we will introduce you to cutting edge concepts and techniques to shift your product development process from output to outcome driven. We will combine elements of Lean Startup, Product Discovery, and Experiment Driven Development to accelerate learning to quickly build products customer love.
So the purpose of product discovery is to make sure we have some evidence that when we ask the engineers to build production-quality software, it won’t be a wasted effort.
Lean product discovery: Build the right sh*t - ProductCamp Austin - PCA19Daniel Katz
How do you know what you should be building? Are your customers requests actually what they need? Do they know what they want? … and more importantly, what’s the real cost of getting it wrong? Lean Product Discovery is an easy way to help answer these questions and validate (or define) what you’re about to build. Reconsider your ever growing backlog of epics and stories into a validated list of customer value. Transform your team from being a “feature factory” to becoming a squad of strategic feature ninjas. In this session we will overview Lean Product Discovery, go over strategies, tactics and tips to establish an environment of testing and validation. Although I’m categorizing this under “Product Strategy,” this topic crosses into half of the categories offered. Nobody puts Lean Product Discovery in a corner.
Presenter: Dan Katz Dan Katz is a user-centric technologist who creates products that people want to use. He’s passionate about lean product discovery and user psychology, mixed metaphors, craft coffee and ice cream. Dan is a Director of Product Management at CA Technologies. When not focused on his users, he can be found masquerading as an Agile coach preaching the philosophy of kaizen.
Would you like to be able to increase the adoption rate of your product? In this session, we will introduce you to cutting edge concepts and techniques to shift your product development process from output to outcome driven. We will combine elements of Lean Startup, Product Discovery, and Experiment Driven Development to accelerate learning to quickly build products customer love.
So the purpose of product discovery is to make sure we have some evidence that when we ask the engineers to build production-quality software, it won’t be a wasted effort.
Lean product discovery: Build the right sh*t - ProductCamp Austin - PCA19Daniel Katz
How do you know what you should be building? Are your customers requests actually what they need? Do they know what they want? … and more importantly, what’s the real cost of getting it wrong? Lean Product Discovery is an easy way to help answer these questions and validate (or define) what you’re about to build. Reconsider your ever growing backlog of epics and stories into a validated list of customer value. Transform your team from being a “feature factory” to becoming a squad of strategic feature ninjas. In this session we will overview Lean Product Discovery, go over strategies, tactics and tips to establish an environment of testing and validation. Although I’m categorizing this under “Product Strategy,” this topic crosses into half of the categories offered. Nobody puts Lean Product Discovery in a corner.
Presenter: Dan Katz Dan Katz is a user-centric technologist who creates products that people want to use. He’s passionate about lean product discovery and user psychology, mixed metaphors, craft coffee and ice cream. Dan is a Director of Product Management at CA Technologies. When not focused on his users, he can be found masquerading as an Agile coach preaching the philosophy of kaizen.
Blending Product Discovery and Product DeliveryJosiah Renaudin
More and more organizations are realizing that while they are getting more done, they are not necessarily getting more value. More code does not mean more product and more product does not mean more market share. According to David Hussman, we need to shift our focus toward a balanced investment in discovery and delivery without going back to gathering big requirements up front. To accomplish this, we need to embrace new discovery metaphors and practices. David draws on his years of experience working with product managers, heads of product, and product owners as he introduces ideas like mapping teams to product, product discovery cadence that feeds a product delivery cadence, how to learn outside the code, and when it is essential to learn in the code. If you are looking for a post-agile gem, drop in and be ready to move on, building on the past success of agile methods while looking toward a future where product learning is valued over process worship.
Marty talks about the hard parts of Product Management - People, Process, Product and Culture. For more detail about the talk, see our Meetup page here:
https://www.meetup.com/ProductTank-Auckland/events/248013722/
Want to sharpen your Product Management Skills and network with awesome people from the Auckland Product Management Community? Then join us at ProductTank Auckland:
https://www.meetup.com/ProductTank-Auckland/
The sprint is a five-day process for answering critical business questions through design, prototyping, and testing ideas with customers. Developed at GV, it’s a “greatest hits” of business strategy, innovation, behavior science, design thinking, and more—packaged into a battle-tested process that any team can use.
Discovering the right product is a vital part of a product development process. To do that effectively best product teams use a Product Discovery process. It answers the question of what product to build. Done right it helps you build products customers would love.
The video for this talk from a CEO Tales event run by Business of Software is now available here: http://businessofsoftware.org/2016/07/all-talks-from-business-of-software-conferences-in-one-place-saas-software-talks/
Marty Cagan on why customers aren't the source of innovation, and how to make the most of your engineering teams.
Infographic: How do you know if a Design Sprint is right for you?Fresh Tilled Soil
The most common goal of a Design Sprint is to assess an opportunity and reduce the risk of failure. That sounds great in the abstract, but what does this really mean in practice? When and for what challenges one use a Design Sprint? This infographic walks you through a process to determine if a Design Sprint is appropriate for your organization or challenge.
You'll learn:
- How to design ahead of development without chaos
- How to conduct user research within Agile
- How to deliver consistent UX on tight timelines
What do you get when user experience drives the agile process? Dual-Track Agile, where the features of the product are discovered alongside the development of the product itself. This session will explain what dual-track agile is, the benefits of dual-track agile, the role of UX, and what to expect. It will focus on the discovery cycle, the role of validated hypotheses and assumptions and how UX uniquely contributes to this invaluable process.
9 Lean Lessons from The New York Times - Challenges, Successes and Learnings from bringing a modern approach to product development at the iconic American institution.
UX Fest 2018
Sarah Bernard, COO, Crisis Text Line
When many of us first started out in product, the primary role of design was “just” visual. As product leaders, we sometimes had to fight to grow the design team. Over the years, the role of design has significantly expanded into a more scientific one that’s focused on the entire user experience. The value of design within the product team has evolved and expanded to the point where design is now one of the most competitive and difficult roles to hire for in Silicon Valley, New York, and Boston. And differences exist in how each coast approaches design.
This talk will discuss the evolution of the role of design within the product team over the years and how the approach to design differs from one market to another.
Kickstart Your Product with a Design Sprint by thestartupfactory.techProduct School
In a fluid and fast-paced world of Product, Product Management and building Product Roadmaps, even the most skilled of teams can struggle with a specific proposition, have misaligned priorities or simply get stuck from time to time. That's where the Design Sprint comes in – a process born at Google Ventures. This presentation unravels how a Design Sprint can get you and your team back on track in just 5 days. Not only that, but get a sneak peek into Design Sprint 2.0: now 20% faster than the original!
I spoke at LA Uncubed to talk about Product Design at Fullscreen. I get into everything from Ideating, research, prototyping, testing & building, and key take aways
Should you follow what others are doing ,just becuase it works for them?
Instead ,choose from Innovative models and Practices best suited to your business model.
#innovation #gartner #leanstartup #designthinking #agileleadership #leadershipexcellence #innovationstrategy #innovationleadership
Product Discovery & Validation (World Product Day 2021)Bartosz Mozyrko
Domain investors search for domains that meet their investment criteria, buy the names, and then sell the domains to other people who want to use the domains for a website. In this case study, Bart will share how together with his scrum team they rolled out a new bulk domain transfer tool helping the investor customers move their domain portfolios fast and with less effort.
https://www.youtube.com/watch?v=xDRn2qnreZ4
This talk is about understanding the team dynamics at play on a Design Sprint. It briefly explains what is a Sprint, when to do one and who should be in it, as well as its structure. Then, it explains what makes it so successful, by understanding the mechanics that make it work.
I gave this talk at a local meetup, called Braga.Product. I hope to have the video of this talk available soon.
A 4 hour workshop as a follow up to the "What is UX?" presentation.
Group exercises designed to get people thinking about how UX skills are applied to their daily digital work.
Putting the theory of UX into practice with some simple core tasks.
Blending Product Discovery and Product DeliveryJosiah Renaudin
More and more organizations are realizing that while they are getting more done, they are not necessarily getting more value. More code does not mean more product and more product does not mean more market share. According to David Hussman, we need to shift our focus toward a balanced investment in discovery and delivery without going back to gathering big requirements up front. To accomplish this, we need to embrace new discovery metaphors and practices. David draws on his years of experience working with product managers, heads of product, and product owners as he introduces ideas like mapping teams to product, product discovery cadence that feeds a product delivery cadence, how to learn outside the code, and when it is essential to learn in the code. If you are looking for a post-agile gem, drop in and be ready to move on, building on the past success of agile methods while looking toward a future where product learning is valued over process worship.
Marty talks about the hard parts of Product Management - People, Process, Product and Culture. For more detail about the talk, see our Meetup page here:
https://www.meetup.com/ProductTank-Auckland/events/248013722/
Want to sharpen your Product Management Skills and network with awesome people from the Auckland Product Management Community? Then join us at ProductTank Auckland:
https://www.meetup.com/ProductTank-Auckland/
The sprint is a five-day process for answering critical business questions through design, prototyping, and testing ideas with customers. Developed at GV, it’s a “greatest hits” of business strategy, innovation, behavior science, design thinking, and more—packaged into a battle-tested process that any team can use.
Discovering the right product is a vital part of a product development process. To do that effectively best product teams use a Product Discovery process. It answers the question of what product to build. Done right it helps you build products customers would love.
The video for this talk from a CEO Tales event run by Business of Software is now available here: http://businessofsoftware.org/2016/07/all-talks-from-business-of-software-conferences-in-one-place-saas-software-talks/
Marty Cagan on why customers aren't the source of innovation, and how to make the most of your engineering teams.
Infographic: How do you know if a Design Sprint is right for you?Fresh Tilled Soil
The most common goal of a Design Sprint is to assess an opportunity and reduce the risk of failure. That sounds great in the abstract, but what does this really mean in practice? When and for what challenges one use a Design Sprint? This infographic walks you through a process to determine if a Design Sprint is appropriate for your organization or challenge.
You'll learn:
- How to design ahead of development without chaos
- How to conduct user research within Agile
- How to deliver consistent UX on tight timelines
What do you get when user experience drives the agile process? Dual-Track Agile, where the features of the product are discovered alongside the development of the product itself. This session will explain what dual-track agile is, the benefits of dual-track agile, the role of UX, and what to expect. It will focus on the discovery cycle, the role of validated hypotheses and assumptions and how UX uniquely contributes to this invaluable process.
9 Lean Lessons from The New York Times - Challenges, Successes and Learnings from bringing a modern approach to product development at the iconic American institution.
UX Fest 2018
Sarah Bernard, COO, Crisis Text Line
When many of us first started out in product, the primary role of design was “just” visual. As product leaders, we sometimes had to fight to grow the design team. Over the years, the role of design has significantly expanded into a more scientific one that’s focused on the entire user experience. The value of design within the product team has evolved and expanded to the point where design is now one of the most competitive and difficult roles to hire for in Silicon Valley, New York, and Boston. And differences exist in how each coast approaches design.
This talk will discuss the evolution of the role of design within the product team over the years and how the approach to design differs from one market to another.
Kickstart Your Product with a Design Sprint by thestartupfactory.techProduct School
In a fluid and fast-paced world of Product, Product Management and building Product Roadmaps, even the most skilled of teams can struggle with a specific proposition, have misaligned priorities or simply get stuck from time to time. That's where the Design Sprint comes in – a process born at Google Ventures. This presentation unravels how a Design Sprint can get you and your team back on track in just 5 days. Not only that, but get a sneak peek into Design Sprint 2.0: now 20% faster than the original!
I spoke at LA Uncubed to talk about Product Design at Fullscreen. I get into everything from Ideating, research, prototyping, testing & building, and key take aways
Should you follow what others are doing ,just becuase it works for them?
Instead ,choose from Innovative models and Practices best suited to your business model.
#innovation #gartner #leanstartup #designthinking #agileleadership #leadershipexcellence #innovationstrategy #innovationleadership
Product Discovery & Validation (World Product Day 2021)Bartosz Mozyrko
Domain investors search for domains that meet their investment criteria, buy the names, and then sell the domains to other people who want to use the domains for a website. In this case study, Bart will share how together with his scrum team they rolled out a new bulk domain transfer tool helping the investor customers move their domain portfolios fast and with less effort.
https://www.youtube.com/watch?v=xDRn2qnreZ4
This talk is about understanding the team dynamics at play on a Design Sprint. It briefly explains what is a Sprint, when to do one and who should be in it, as well as its structure. Then, it explains what makes it so successful, by understanding the mechanics that make it work.
I gave this talk at a local meetup, called Braga.Product. I hope to have the video of this talk available soon.
A 4 hour workshop as a follow up to the "What is UX?" presentation.
Group exercises designed to get people thinking about how UX skills are applied to their daily digital work.
Putting the theory of UX into practice with some simple core tasks.
BA and Beyond 19 - Susanne Schmidt-Rauch - Deeper business analysis by user e...BA and Beyond
When we received a future business process description using a conventional process diagram in order to represent an overview of the requirements for a financial advisory tool, we felt that business analysts did not want us - the user experience specialists - to start with "our" work.
We convinced them to use a series of 3 workshops implementing scenario-based development (tell the story of the process from the users' perspective) and a special design-studio technique (visually brainstorm on most difficult design challenges) to their project procedure.
The result was a more qualified future business process, a deeper understanding of the context of use and a tangible paper prototype, ready to be tested by and with users.
Validate Your Ideas Quickly with Google Design SprintBorrys Hasian
This was presented at Compfest, an annual one-stop IT event held by students of Faculty of Computer Science, University of Indonesia. The deck is about Design Thinking and Google Design Sprint.
A description of some of the tools and techniques that have been imployed at Macmillan Learning in an effort to reduce waste and risk through continuous and rapid learning cycles. The presentations goes through a very brief overview of Lean Startup Customer Development and Design Thinking. If focuses more on how each approach plays well with each other to create a seamless human-centered problem and solution validation process.
A dive into DESIGN THINKING – Making products and services that people wantAndy McBride
Terms such as ‘design’, ‘design thinking’, ‘agile’ and ‘MVP’ are now casually talked about in many organisations. Beyond the buzzword bingo, there are real methodologies and approaches that can help all teams deliver great solutions. Like many organisations, QUT needs to respond quickly to the increasingly complex challenges of our internal audience with innovative solutions that are also feasible and viable. Over the past year QUT has taken a design thinking approach to developing its new service experience – HiQ. HiQ brings together service and communication teams, and integrates information, technology and physical spaces. The result is a personalised and consistent experience of QUT across our diverse internal audiences, that aims to engage with them wherever they are.
Conference: Digital Employee Experience (DEX) Conference 2018
Contact: Andy McBride - https://www.linkedin.com/in/andymcbride/
Copyright 2018
Presentation I did at Hussian College of Art in Philly. Covers the use of story ideas in viewing product management and design as focusing on experiences, not products/features. Also has a bit at the end about my thoughts on mixing story and generative design (computational exploration) as the future of design.
Building a homepage is not about coding, it's about letting your customer’s business meet their customers’ needs (okay it's also about coding).
This includes defining the purpose, meeting the users, going from needs to function, doing the framing and the design of the UX, and finally how to set up the Umbraco backend to support the needed data output in a way that is easy to use for the editors.
Erste Bank — How to Cut off Development Times & Get Feedback From Real Users,...Agile Austria Conference
The talk will be showing through examples how to get immediate feedback from real users while skipping the development period and use Design Sprints and prototyping for it. It shows the benefits of getting user experience first and how to incorporate this in real products development life while living the Scrum cycles.
From Pen and Paper to Prototype and Product - by Munish MalikMunish Malik
“Simple can be harder than complex: You have to work hard to get your thinking clean to make it simple. But it’s worth in the end because once you get there you can move mountains.”
How keeping things simple can help build better products. There are simple and powerful ways that can help us to reduce the risk of starting new initiatives and get real feedback quickly. I will share experiences where simple techniques of using a pen and a paper to create a paper prototypes helped us answer complex problems and validate business ideas, quickly.
This approach helped in building an innovative and world-class product called Springer Nature Experiments, allowing researchers across life sciences to quickly find and evaluate protocols and methods across life sciences. Springer Nature Experiments combines portfolios across the Springer Nature resources which is the largest in the life sciences, to make searching for experiments easy and effective.
LPCx Barcelona: How to use the design thinking methodology to revamp your API?Thiga
Join our Meetup page: https://www.meetup.com/fr-FR/LPCx-Barcelona/ and feel free to post your feedback. We'll keep you posted on the next event soon!
How to use the design thinking methodology to revamp your API?
Almost any digital product should be able to focus on the main problem it tries to solve and accept the fundamentally chaotic nature of the ecosystem it lives in.
The best way to address both goals is to have a clear API strategy and to put external developers at the heart of your roadmap.
In order to do this, you can use the design thinking methodology to outline the best developer experience you want to deliver.
Alessandro is a seasoned Product Manager with a deep knowledge of the travel industry and a combined background in engineering and business. Currently lead product manager at Weekendesk, he oversees their inbound and outbound APIs strategy.
How to implement research, ideation, prototyping, user testing in agile development process?
How to scale product design process?
What do product manager and product owner do?
Gaining Traction - Drexel Customer Development WorkshopJoel Eden, PhD
Slides from the presentation I gave to students who are competing in the Drexel University Baiada Institute for Entrepreneurship business model competition...the presentation focused on lean startup and methods for customer development.
This proposal of work contains details and samples of the user centric design process I follow. I have been trying to find a good graph that represents the process, but at the end I have decided to make my own! ;)
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
7 Alternatives to Bullet Points in PowerPointAlvis Oh
So you tried all the ways to beautify your bullet points on your pitch deck but it just got way uglier. These points are supposed to be memorable and leave a lasting impression on your audience. With these tips, you'll no longer have to spend so much time thinking how you should present your pointers.
2. Product Management ‘This is taking a long time’
Research spikes
Some stories taking very long to complete
Stories generating other Stories
Things I observed…
3.
4. Discovery Delivery Loop
1. Frame the idea
2. Understand Users
3. Envision a solution
4. Minimise, Priorities and Plan
User Research
Product Mgm
Ideas
DeliveryDiscovery
Competitors
Product
Opportunity
Backlog
User Stories
User Story
Better to iterate here ..then here
5. Why is our business building this ?
Who is it for ?
How will we know if we succeed?
Frame the idea
6. Clear summary of business problem
Summary of any risks or assumptions
Identify metrics used to measure success
Frame the idea
8. Simple user profiles or personas
Map the ‘Jobs to be Done’
Scenarios of how people do things today
Communication of any user research
Understanding the Users
9. User Story Mapping
Design Studio
Play ‘What about…?’
Envision a Solution
Completeness
Refine Design
Technical Considerations
…that solves the customers problems
10. Sketches, wireframes and story boards
Prototypes
Technical sketches
Story Maps
Envision a Solution
11. Identify a small viable solution - not always ‘lovable’
Plan: estimate a realistic budget
Maximise value and minimise risk
Focus on Outcomes
Minimise, Prioritise and
Plan
12. Discovery Delivery Loop
1. Frame the idea
2. Understand Users
3. Envision a solution
4. Minimise, Priorities and Plan
User Research
Product Mgm
Ideas
DeliveryDiscovery
Competitors
Product
Opportunity
Backlog
User Stories
User Story
Better to iterate here ..then here
14. Discounts…a story
Frame the idea
Understand Users
Envision a solution
Minimise and Plan
User Research
Product Mgm
Ideas
DeliveryDiscovery
Competitors
User Stories
User Story
MRD Better to iterate here ..then here
15. Frame the idea
Market Requirement Document
Expert Service Assignments
PM Feedback
MRD
19. User Story Delivery
Improvements
More extensive Story Startup
Extensive Design review at start
Technical ‘What-if’ discussion - critical
Frequent ‘Discovery’ sessions during delivery