The document discusses prototyping, which involves creating preliminary models or representations of a design to test ideas and gather feedback before fully developing a product. It notes that prototypes can be low or high fidelity and do not need to be fully functional. The fidelity of prototypes increases through iterative testing and refining. Prototyping helps identify requirements, test user interfaces and experiences, and collect continuous feedback to refine the design. Both low and high-fidelity prototyping tools are discussed, along with tips for effective prototyping.