The theory behind parallel computing is covered here. For more theoretical knowledge: https://sites.google.com/view/vajira-thambawita/leaning-materials
Parallel platforms can be organized in various ways, from an ideal parallel random access machine (PRAM) to more conventional architectures. PRAMs allow concurrent access to shared memory and can be divided into subclasses based on how simultaneous memory accesses are handled. Physical parallel computers use interconnection networks to provide communication between processing elements and memory. These networks include bus-based, crossbar, multistage, and various topologies like meshes and hypercubes. Maintaining cache coherence across multiple processors is important and can be achieved using invalidate protocols, directories, and snooping.
The document discusses various algorithms for achieving distributed mutual exclusion and process synchronization in distributed systems. It covers centralized, token ring, Ricart-Agrawala, Lamport, and decentralized algorithms. It also discusses election algorithms for selecting a coordinator process, including the Bully algorithm. The key techniques discussed are using logical clocks, message passing, and quorums to achieve mutual exclusion without a single point of failure.
This document discusses parallel programming concepts including threads, synchronization, and barriers. It defines parallel programming as carrying out many calculations simultaneously. Advantages include increased computational power and speed up. Key issues in parallel programming are sharing resources between threads, and ensuring synchronization through locks and barriers. Data parallel programming is discussed where the same operation is performed on different data elements simultaneously.
This document discusses different types of scheduling algorithms used by operating systems to determine which process or processes will run on the CPU. It describes preemptive and non-preemptive scheduling, and provides examples of common scheduling algorithms like first-come, first-served (FCFS), shortest job first (SJF), round robin, and priority-based scheduling. Formulas for calculating turnaround time and waiting time are also presented.
Interfacing With High Level Programming Language
High Level Programming Language
Categories of programming languages
Processing a High-Level Language Program
Advantages of high-level languages
Interface-Based Programming
Interfaces in Object Oriented Programming Languages
Implementing an Interface
The document discusses various CPU scheduling algorithms including first come first served, shortest job first, priority, and round robin. It describes the basic concepts of CPU scheduling and criteria for evaluating algorithms. Implementation details are provided for shortest job first, priority, and round robin scheduling in C++.
Parallel platforms can be organized in various ways, from an ideal parallel random access machine (PRAM) to more conventional architectures. PRAMs allow concurrent access to shared memory and can be divided into subclasses based on how simultaneous memory accesses are handled. Physical parallel computers use interconnection networks to provide communication between processing elements and memory. These networks include bus-based, crossbar, multistage, and various topologies like meshes and hypercubes. Maintaining cache coherence across multiple processors is important and can be achieved using invalidate protocols, directories, and snooping.
The document discusses various algorithms for achieving distributed mutual exclusion and process synchronization in distributed systems. It covers centralized, token ring, Ricart-Agrawala, Lamport, and decentralized algorithms. It also discusses election algorithms for selecting a coordinator process, including the Bully algorithm. The key techniques discussed are using logical clocks, message passing, and quorums to achieve mutual exclusion without a single point of failure.
This document discusses parallel programming concepts including threads, synchronization, and barriers. It defines parallel programming as carrying out many calculations simultaneously. Advantages include increased computational power and speed up. Key issues in parallel programming are sharing resources between threads, and ensuring synchronization through locks and barriers. Data parallel programming is discussed where the same operation is performed on different data elements simultaneously.
This document discusses different types of scheduling algorithms used by operating systems to determine which process or processes will run on the CPU. It describes preemptive and non-preemptive scheduling, and provides examples of common scheduling algorithms like first-come, first-served (FCFS), shortest job first (SJF), round robin, and priority-based scheduling. Formulas for calculating turnaround time and waiting time are also presented.
Interfacing With High Level Programming Language
High Level Programming Language
Categories of programming languages
Processing a High-Level Language Program
Advantages of high-level languages
Interface-Based Programming
Interfaces in Object Oriented Programming Languages
Implementing an Interface
The document discusses various CPU scheduling algorithms including first come first served, shortest job first, priority, and round robin. It describes the basic concepts of CPU scheduling and criteria for evaluating algorithms. Implementation details are provided for shortest job first, priority, and round robin scheduling in C++.
The document discusses various scheduling algorithms used in operating systems including:
- First Come First Serve (FCFS) scheduling which services processes in the order of arrival but can lead to long waiting times.
- Shortest Job First (SJF) scheduling which prioritizes the shortest processes first to minimize waiting times. It can be preemptive or non-preemptive.
- Priority scheduling assigns priorities to processes and services the highest priority process first, which can potentially cause starvation of low priority processes.
- Round Robin scheduling allows equal CPU access to all processes by allowing each a small time quantum or slice before preempting to the next process.
The document discusses parallel algorithms and parallel computing. It begins by defining parallelism in computers as performing more than one task at the same time. Examples of parallelism include I/O chips and pipelining of instructions. Common terms for parallelism are defined, including concurrent processing, distributed processing, and parallel processing. Issues in parallel programming such as task decomposition and synchronization are outlined. Performance issues like scalability and load balancing are also discussed. Different types of parallel machines and their classification are described.
From the perspective of Design and Analysis of Algorithm. I made these slide by collecting data from many sites.
I am Danish Javed. Student of BSCS Hons. at ITU Information Technology University Lahore, Punjab, Pakistan.
This document discusses hardware and software parallelism in computer systems. It defines hardware parallelism as parallelism enabled by the machine architecture through multiple processors or functional units. Software parallelism refers to parallelism exposed in a program's control and data dependencies. Modern computer architectures require support for both types of parallelism to perform multiple tasks simultaneously. However, there is often a mismatch between the hardware and software parallelism available. For example, a dual-processor system may be able to execute 12 instructions in 6 cycles, but the program's inherent parallelism may only allow completing the instructions in 7 cycles. Achieving optimal parallelism requires coordination between hardware design and software programming.
Inter-process communication (IPC) allows processes to communicate and synchronize. Common IPC methods include pipes, message queues, shared memory, semaphores, and mutexes. Pipes provide unidirectional communication while message queues allow full-duplex communication through message passing. Shared memory enables processes to access the same memory region. Direct IPC requires processes to explicitly name communication partners while indirect IPC uses shared mailboxes.
This document provides an overview of distributed operating systems. It discusses the motivation for distributed systems including resource sharing, reliability, and computation speedup. It describes different types of distributed operating systems like network operating systems where users are aware of multiple machines, and distributed operating systems where users are not aware. It also covers network structures, topologies, communication structures, protocols, and provides an example of networking. The objectives are to provide a high-level overview of distributed systems and discuss the general structure of distributed operating systems.
Memory management is the act of managing computer memory. The essential requirement of memory management is to provide ways to dynamically allocate portions of memory to programs at their request, and free it for reuse when no longer needed. This is critical to any advanced computer system where more than a single process might be underway at any time
This document discusses parallel processing architectures SIMD and MIMD. It defines serial processing as executing tasks sequentially on a single CPU. Parallel processing uses multiple CPUs concurrently by dividing a problem into parts. SIMD involves multiple processors executing the same instruction on different data simultaneously. MIMD uses multiple autonomous processors executing different instructions on different data, allowing more flexibility. Examples of each model are provided.
CPU scheduling allows processes to share the CPU by pausing execution of some processes to allow others to run. The scheduler selects which process in memory runs on the CPU. There are four types of scheduling decisions: when a process pauses for I/O, switches from running to ready, finishes I/O, or terminates. Scheduling can be preemptive, where a higher priority process interrupts a running one, or non-preemptive. Common algorithms are first come first serve, shortest job first, priority, and round robin. Real-time scheduling aims to process data without delays and ensures the highest priority tasks run first.
Lecture 4 principles of parallel algorithm design updatedVajira Thambawita
The main principles of parallel algorithm design are discussed here. For more information: visit, https://sites.google.com/view/vajira-thambawita/leaning-materials
Query Processing : Query Processing Problem, Layers of Query Processing Query Processing in Centralized Systems – Parsing & Translation, Optimization, Code generation, Example Query Processing in Distributed Systems – Mapping global query to local, Optimization,
This document discusses various topics related to synchronization in distributed systems, including distributed algorithms, logical clocks, global state, and leader election. It provides definitions and examples of key synchronization concepts such as coordination, synchronization, and determining global states. Examples of logical clock algorithms like Lamport clocks and vector clocks are provided. Challenges around clock synchronization and calculating global system states are also summarized.
This document discusses multiprocessor architecture types and limitations. It describes tightly coupled and loosely coupled multiprocessing systems. Tightly coupled systems have shared memory that all CPUs can access, while loosely coupled systems have each CPU connected through message passing without shared memory. Examples given are symmetric multiprocessing (SMP) and Beowulf clusters. Interconnection structures like common buses, multiport memory, and crossbar switches are also outlined. The advantages of multiprocessing include improved performance from parallel processing, increased reliability, and higher throughput.
Distributed shared memory (DSM) provides processes with a shared address space across distributed memory systems. DSM exists only virtually through primitives like read and write operations. It gives the illusion of physically shared memory while allowing loosely coupled distributed systems to share memory. DSM refers to applying this shared memory paradigm using distributed memory systems connected by a communication network. Each node has CPUs, memory, and blocks of shared memory can be cached locally but migrated on demand between nodes to maintain consistency.
Conventional architectures coarsely comprise of a processor, memory system, and the datapath.
Each of these components present significant performance bottlenecks.
Parallelism addresses each of these components in significant ways.
Different applications utilize different aspects of parallelism - e.g., data itensive applications utilize high aggregate throughput, server applications utilize high aggregate network bandwidth, and scientific applications typically utilize high processing and memory system performance.
It is important to understand each of these performance bottlenecks.
This document discusses parallelism and its goals of increasing computational speed and throughput. It describes two types of parallelism: instruction level parallelism and processor level parallelism. Instruction level parallelism techniques include pipelining and superscalar processing to allow multiple instructions to execute simultaneously. Processor level parallelism involves multiple independent processors working concurrently through approaches like array computers and multi-processors.
This document discusses five parallel programming models: shared-variable, message-passing, data-parallel, object-oriented, and functional/logic models. The shared-variable model uses shared memory for interprocess communication, while the message-passing model uses message passing between separate memory spaces. The data-parallel model explicitly handles parallelism through hardware and focuses on pre-distributed data sets. The object-oriented model discusses concurrency in object-oriented programming using patterns like pipelines and divide-and-conquer. Finally, the functional/logic models emphasize functional programming without state changes and logic programming for databases.
This document discusses multiprocessor systems, including their interconnection structures, interprocessor arbitration, communication and synchronization, and cache coherence. Multiprocessor systems connect two or more CPUs with shared memory and I/O to improve reliability and enable parallel processing. They use various interconnection structures like buses, switches, and hypercubes. Arbitration logic manages shared resources and bus access. Synchronization ensures orderly access to shared data through techniques like semaphores. Cache coherence protocols ensure data consistency across processor caches and main memory.
Transaction concept, ACID property, Objectives of transaction management, Types of transactions, Objectives of Distributed Concurrency Control, Concurrency Control anomalies, Methods of concurrency control, Serializability and recoverability, Distributed Serializability, Enhanced lock based and timestamp based protocols, Multiple granularity, Multi version schemes, Optimistic Concurrency Control techniques
This document discusses parallel computing fundamentals including parallel architectures, problem decomposition methods, data parallel and message passing models, and key parallel programming issues. It covers the basics of distributed and shared memory architectures. It describes domain and functional decomposition, and how each approach distributes work. It contrasts data parallel directives-based languages with message passing approaches. Finally, it discusses important issues for parallel programs like load balancing, minimizing communication, and overlapping communication and computation.
The document discusses various parallel programming models. It describes data parallelism which emphasizes concurrent execution of the same task on different data elements, and task parallelism which emphasizes concurrent execution of different tasks. It also covers shared memory and distributed memory models, explicit and implicit parallelism, and common parallel programming tools like MPI. Message passing and data parallel models are explained in more detail.
The document discusses various scheduling algorithms used in operating systems including:
- First Come First Serve (FCFS) scheduling which services processes in the order of arrival but can lead to long waiting times.
- Shortest Job First (SJF) scheduling which prioritizes the shortest processes first to minimize waiting times. It can be preemptive or non-preemptive.
- Priority scheduling assigns priorities to processes and services the highest priority process first, which can potentially cause starvation of low priority processes.
- Round Robin scheduling allows equal CPU access to all processes by allowing each a small time quantum or slice before preempting to the next process.
The document discusses parallel algorithms and parallel computing. It begins by defining parallelism in computers as performing more than one task at the same time. Examples of parallelism include I/O chips and pipelining of instructions. Common terms for parallelism are defined, including concurrent processing, distributed processing, and parallel processing. Issues in parallel programming such as task decomposition and synchronization are outlined. Performance issues like scalability and load balancing are also discussed. Different types of parallel machines and their classification are described.
From the perspective of Design and Analysis of Algorithm. I made these slide by collecting data from many sites.
I am Danish Javed. Student of BSCS Hons. at ITU Information Technology University Lahore, Punjab, Pakistan.
This document discusses hardware and software parallelism in computer systems. It defines hardware parallelism as parallelism enabled by the machine architecture through multiple processors or functional units. Software parallelism refers to parallelism exposed in a program's control and data dependencies. Modern computer architectures require support for both types of parallelism to perform multiple tasks simultaneously. However, there is often a mismatch between the hardware and software parallelism available. For example, a dual-processor system may be able to execute 12 instructions in 6 cycles, but the program's inherent parallelism may only allow completing the instructions in 7 cycles. Achieving optimal parallelism requires coordination between hardware design and software programming.
Inter-process communication (IPC) allows processes to communicate and synchronize. Common IPC methods include pipes, message queues, shared memory, semaphores, and mutexes. Pipes provide unidirectional communication while message queues allow full-duplex communication through message passing. Shared memory enables processes to access the same memory region. Direct IPC requires processes to explicitly name communication partners while indirect IPC uses shared mailboxes.
This document provides an overview of distributed operating systems. It discusses the motivation for distributed systems including resource sharing, reliability, and computation speedup. It describes different types of distributed operating systems like network operating systems where users are aware of multiple machines, and distributed operating systems where users are not aware. It also covers network structures, topologies, communication structures, protocols, and provides an example of networking. The objectives are to provide a high-level overview of distributed systems and discuss the general structure of distributed operating systems.
Memory management is the act of managing computer memory. The essential requirement of memory management is to provide ways to dynamically allocate portions of memory to programs at their request, and free it for reuse when no longer needed. This is critical to any advanced computer system where more than a single process might be underway at any time
This document discusses parallel processing architectures SIMD and MIMD. It defines serial processing as executing tasks sequentially on a single CPU. Parallel processing uses multiple CPUs concurrently by dividing a problem into parts. SIMD involves multiple processors executing the same instruction on different data simultaneously. MIMD uses multiple autonomous processors executing different instructions on different data, allowing more flexibility. Examples of each model are provided.
CPU scheduling allows processes to share the CPU by pausing execution of some processes to allow others to run. The scheduler selects which process in memory runs on the CPU. There are four types of scheduling decisions: when a process pauses for I/O, switches from running to ready, finishes I/O, or terminates. Scheduling can be preemptive, where a higher priority process interrupts a running one, or non-preemptive. Common algorithms are first come first serve, shortest job first, priority, and round robin. Real-time scheduling aims to process data without delays and ensures the highest priority tasks run first.
Lecture 4 principles of parallel algorithm design updatedVajira Thambawita
The main principles of parallel algorithm design are discussed here. For more information: visit, https://sites.google.com/view/vajira-thambawita/leaning-materials
Query Processing : Query Processing Problem, Layers of Query Processing Query Processing in Centralized Systems – Parsing & Translation, Optimization, Code generation, Example Query Processing in Distributed Systems – Mapping global query to local, Optimization,
This document discusses various topics related to synchronization in distributed systems, including distributed algorithms, logical clocks, global state, and leader election. It provides definitions and examples of key synchronization concepts such as coordination, synchronization, and determining global states. Examples of logical clock algorithms like Lamport clocks and vector clocks are provided. Challenges around clock synchronization and calculating global system states are also summarized.
This document discusses multiprocessor architecture types and limitations. It describes tightly coupled and loosely coupled multiprocessing systems. Tightly coupled systems have shared memory that all CPUs can access, while loosely coupled systems have each CPU connected through message passing without shared memory. Examples given are symmetric multiprocessing (SMP) and Beowulf clusters. Interconnection structures like common buses, multiport memory, and crossbar switches are also outlined. The advantages of multiprocessing include improved performance from parallel processing, increased reliability, and higher throughput.
Distributed shared memory (DSM) provides processes with a shared address space across distributed memory systems. DSM exists only virtually through primitives like read and write operations. It gives the illusion of physically shared memory while allowing loosely coupled distributed systems to share memory. DSM refers to applying this shared memory paradigm using distributed memory systems connected by a communication network. Each node has CPUs, memory, and blocks of shared memory can be cached locally but migrated on demand between nodes to maintain consistency.
Conventional architectures coarsely comprise of a processor, memory system, and the datapath.
Each of these components present significant performance bottlenecks.
Parallelism addresses each of these components in significant ways.
Different applications utilize different aspects of parallelism - e.g., data itensive applications utilize high aggregate throughput, server applications utilize high aggregate network bandwidth, and scientific applications typically utilize high processing and memory system performance.
It is important to understand each of these performance bottlenecks.
This document discusses parallelism and its goals of increasing computational speed and throughput. It describes two types of parallelism: instruction level parallelism and processor level parallelism. Instruction level parallelism techniques include pipelining and superscalar processing to allow multiple instructions to execute simultaneously. Processor level parallelism involves multiple independent processors working concurrently through approaches like array computers and multi-processors.
This document discusses five parallel programming models: shared-variable, message-passing, data-parallel, object-oriented, and functional/logic models. The shared-variable model uses shared memory for interprocess communication, while the message-passing model uses message passing between separate memory spaces. The data-parallel model explicitly handles parallelism through hardware and focuses on pre-distributed data sets. The object-oriented model discusses concurrency in object-oriented programming using patterns like pipelines and divide-and-conquer. Finally, the functional/logic models emphasize functional programming without state changes and logic programming for databases.
This document discusses multiprocessor systems, including their interconnection structures, interprocessor arbitration, communication and synchronization, and cache coherence. Multiprocessor systems connect two or more CPUs with shared memory and I/O to improve reliability and enable parallel processing. They use various interconnection structures like buses, switches, and hypercubes. Arbitration logic manages shared resources and bus access. Synchronization ensures orderly access to shared data through techniques like semaphores. Cache coherence protocols ensure data consistency across processor caches and main memory.
Transaction concept, ACID property, Objectives of transaction management, Types of transactions, Objectives of Distributed Concurrency Control, Concurrency Control anomalies, Methods of concurrency control, Serializability and recoverability, Distributed Serializability, Enhanced lock based and timestamp based protocols, Multiple granularity, Multi version schemes, Optimistic Concurrency Control techniques
This document discusses parallel computing fundamentals including parallel architectures, problem decomposition methods, data parallel and message passing models, and key parallel programming issues. It covers the basics of distributed and shared memory architectures. It describes domain and functional decomposition, and how each approach distributes work. It contrasts data parallel directives-based languages with message passing approaches. Finally, it discusses important issues for parallel programs like load balancing, minimizing communication, and overlapping communication and computation.
The document discusses various parallel programming models. It describes data parallelism which emphasizes concurrent execution of the same task on different data elements, and task parallelism which emphasizes concurrent execution of different tasks. It also covers shared memory and distributed memory models, explicit and implicit parallelism, and common parallel programming tools like MPI. Message passing and data parallel models are explained in more detail.
This document provides an overview of key concepts in designing parallel programs, including manual vs automatic parallelization, partitioning work, communication factors like cost, latency and bandwidth, load balancing, granularity, and Amdahl's law. It discusses analyzing problems to identify parallelism, partitioning work via domain and functional decomposition, and handling data dependencies. Types of parallelizing compilers and their limitations are also covered.
Parallel computing involves solving computational problems simultaneously using multiple processors. It breaks problems into discrete parts that can be solved concurrently rather than sequentially. Parallel computing provides benefits like reduced time/costs to solve large problems and ability to model complex real-world phenomena. Common forms include bit-level, instruction-level, data, and task parallelism. Parallel resources can include multiple cores/processors in a single computer or networks of computers.
The document provides an introduction to high performance computing architectures. It discusses the von Neumann architecture that has been used in computers for over 40 years. It then explains Flynn's taxonomy, which classifies parallel computers based on whether their instruction and data streams are single or multiple. The main categories are SISD, SIMD, MISD, and MIMD. It provides examples of computer architectures that fall under each classification. Finally, it discusses different parallel computer memory architectures, including shared memory, distributed memory, and hybrid models.
This document provides an overview of the topics that will be covered in the CS 3006 Parallel and Distributed Computing course. It introduces the course instructor, textbook, schedule, evaluation criteria, and pre-requisites. The first three lectures are also summarized, covering introduction and definitions, shared and distributed memory systems, parallel execution terms and definitions, overhead in parallel computing, speed-up and Amdahl's law, and Flynn's taxonomy of computer architectures.
This document provides an overview of parallel and distributed computing. It begins by outlining the key learning outcomes of studying this topic, which include defining parallel algorithms, analyzing parallel performance, applying task decomposition techniques, and performing parallel programming. It then reviews the history of computing from the batch era to today's network era. The rest of the document discusses parallel computing concepts like Flynn's taxonomy, shared vs distributed memory systems, limits of parallelism based on Amdahl's law, and different types of parallelism including bit-level, instruction-level, data, and task parallelism. It concludes by covering parallel implementation in both software through parallel programming and in hardware through parallel processing.
This document compares message passing and shared memory architectures for parallel computing. It defines message passing as processors communicating through sending and receiving messages without a global memory, while shared memory allows processors to communicate through a shared virtual address space. The key difference is that message passing uses explicit communication through messages, while shared memory uses implicit communication through memory operations. It also discusses how the programming model and hardware architecture can be separated, with message passing able to support shared memory and vice versa.
This document discusses fundamental design issues in parallel architecture. It covers naming, operations, ordering, replication, and communication performance across different layers from programming models down to hardware. Naming and operations can be directly supported or translated between layers. Ordering and replication depend on the naming model. Communication performance characteristics like latency, bandwidth, and overhead determine how operations are used. The goal is to design each layer to support the functional requirements and workload of the layer above, within the constraints of the layers below.
This document discusses parallel computing architectures and concepts. It begins by describing Von Neumann architecture and how parallel computers follow the same basic design but with multiple units. It then covers Flynn's taxonomy which classifies computers based on their instruction and data streams as Single Instruction Single Data (SISD), Single Instruction Multiple Data (SIMD), Multiple Instruction Single Data (MISD), or Multiple Instruction Multiple Data (MIMD). Each classification is defined. The document also discusses parallel terminology, synchronization, scalability, and Amdahl's law on the costs and limits of parallel programming.
This Chapter provides a Background Review of Parallel and Distributed Computing. a focus is made on the concept of SISD, SIMD, MISD, MIMD.
It also gives an understanding of the notion of HPC (High-Performance Computing). A survey is done using some case studies to show why parallelism is needed. The chapter discusses the Amdahl's Law and the limitations. Gustafson's Law is also discussed.
PGAS is a parallel programming model that aims to improve programmer productivity while still achieving high performance. It assumes a global memory address space that is logically partitioned, with each process or thread having a portion of memory local to it. Two languages that use this model are Chapel and X10. PGAS combines aspects of shared memory and distributed memory models - it allows data to be accessed globally like shared memory but exploits data locality like distributed memory. While it hides communication details, it does not eliminate communication latency. PGAS seeks to balance ease of programming with scalability.
Parallel algorithms can increase throughput by using multiple processing units to perform independent tasks simultaneously. However, parallelization also introduces limitations. Amdahl's law dictates that speedup from parallelization is limited by the fraction of the algorithm that must execute sequentially. Complexity in designing, implementing, and maintaining parallel programs can outweigh performance benefits for some problems. Other challenges include data dependencies, portability across systems, scalability to larger problem and system sizes, and potential for parallel slowdown rather than speedup.
This document provides an overview of high performance computing infrastructures. It discusses parallel architectures including multi-core processors and graphical processing units. It also covers cluster computing, which connects multiple computers to increase processing power, and grid computing, which shares resources across administrative domains. The key aspects covered are parallelism, memory architectures, and technologies used to implement clusters like Message Passing Interface.
The document provides an overview of NoSQL databases and their advantages over relational databases for handling large, distributed datasets in cloud computing environments. Some key points:
- NoSQL databases can scale horizontally to support distributed and heterogeneous data better than relational databases. They do not require rigid schemas and support flexible data models.
- NoSQL is well-suited for cloud computing where data is distributed globally and data volumes are large and growing rapidly. It reduces the need to maintain relationships between distributed records.
- Common NoSQL data models include key-value, document, columnar, and graph databases. These models provide more flexibility than relational databases for semi-structured and unstructured data.
The document provides an overview of parallelization using OpenMP. It discusses how parallel programming models have evolved with hardware to improve performance and efficiency. It describes shared memory and message passing models like OpenMP and MPI. The document compares OpenMP and MPI, detailing their pros and cons. It explains how OpenMP can be used to achieve parallelism on shared memory systems using compiler directives and libraries.
Research Scope in Parallel Computing And Parallel ProgrammingShitalkumar Sukhdeve
Parallel computing involves performing multiple calculations simultaneously using large problems that can be divided into smaller sub-problems. There are different forms of parallelism at the bit-level, instruction-level, data-level, and task-level. Parallel programs can be challenging to write due to issues with communication and synchronization between subtasks. Software solutions for parallel programming include shared memory languages, distributed memory languages using message passing, and automatic parallelization tools.
The document discusses parallel and distributed computing concepts in Aneka including multiprocessing, multithreading, task-based programming, and parameter sweep applications. It describes key aspects of implementing parallel applications in Aneka such as defining tasks, managing task execution, file handling, and tools for developing parameter sweep jobs. The document also provides an overview of how workflow managers can interface with Aneka.
Similar to Lecture 2 more about parallel computing (20)
Localization and navigation are important tasks for mobile robots. Localization involves determining a robot's position and orientation, which can be done using global positioning systems outdoors or local sensor networks indoors. Navigation involves planning a path to reach a goal destination. Common navigation algorithms include Dijkstra's algorithm, A* algorithm, potential field method, wandering standpoint algorithm, and DistBug algorithm. Each algorithm has different requirements and approaches to planning paths between a starting point and goal.
On-off control is the simplest method of feedback control where the motor power is either switched fully on or off depending on whether the actual speed is higher or lower than the desired speed. A PID controller is a more advanced control method that uses proportional, integral and derivative terms to provide smoother control compared to on-off control and help reduce steady-state error. PID control is almost an industry standard approach for feedback-based motor speed regulation.
Sensors and actuators are important components for robots. Sensors can be analog or digital and include sensors for position, orientation, distance, light, and more. The right sensor must match the application needs. Actuators allow robots to move and interact with their environment. Common actuators include DC motors, stepper motors, and servos, which can be controlled through techniques like pulse-width modulation. Together, sensors and actuators enable robots to perceive and interact with the world.
The PIC 18 microcontroller has two to five timers that can be used as timers to generate time delays or counters to count external events. The document discusses Timer 0 and Timer 1, how they work in C code, and interrupt programming which allows writing interrupt service routines to handle interrupts in a round-robin fashion through the interrupt vector table and INTCON register.
Mechatronics is the synergistic combination of mechanical, electrical, and computer engineering with an emphasis on integrated design. It has applications across many scales, from micro-electromechanical systems to large transportation systems like high-speed trains. Some key applications discussed in the document include CNC machining, automobiles using technologies like brake-by-wire, smart home appliances, prosthetics, pacemakers and defibrillators, unmanned aerial vehicles, and robots for space exploration, military, sanitation, and other uses. Mechatronics allows the development of advanced, integrated systems for improved performance, safety, efficiency and user experience.
Lecture 1 - Introduction to embedded system and RoboticsVajira Thambawita
Introduction to embedded systems and robotics can be found here. This is an introductory slide set related a course called embedded systems and robotics.
Registers are groups of flip-flops that store binary information, while counters are a special type of register that sequences through a set of states. A register consists of flip-flops and gates, and can store multiple bits. Counters increment or decrement their state in response to clock pulses. There are two main types: ripple counters where flip-flops trigger each other, and synchronous counters where all flip-flops change on a clock pulse.
Design procedures or methodologies specify hardware that will
implement the desired behaviour. The design of a clocked sequential circuit starts from a set of specifications and culminates in a logic diagram or a list of Boolean functions from which the logic diagram can be obtained.
More informations: https://sites.google.com/view/vajira-thambawita/leaning-materials/slides
The analysis describes what a given circuit will do under certain
operating conditions. The behaviour of a clocked sequential
circuit is determined from the inputs, the outputs, and the
state of its flip-flops.
More informaion:
https://sites.google.com/view/vajira-thambawita/leaning-materials/slides
Introduction to sequential logic is discussed here. Storage elements like latches and flip-flops are introduced. More information:
https://sites.google.com/view/vajira-thambawita/leaning-materials/slides
Introduction to combinational logic is here. We discuss analysis procedures and design procedures in this slide set. Several adders, multiplexers, encoder and decoder are discussed.
Gate level minimization for implementing combinational logic circuits are discussed here. Map method for simplifying boolean expressions are described here.
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
How to Add Chatter in the odoo 17 ERP ModuleCeline George
In Odoo, the chatter is like a chat tool that helps you work together on records. You can leave notes and track things, making it easier to talk with your team and partners. Inside chatter, all communication history, activity, and changes will be displayed.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
Thinking of getting a dog? Be aware that breeds like Pit Bulls, Rottweilers, and German Shepherds can be loyal and dangerous. Proper training and socialization are crucial to preventing aggressive behaviors. Ensure safety by understanding their needs and always supervising interactions. Stay safe, and enjoy your furry friends!
Physiology and chemistry of skin and pigmentation, hairs, scalp, lips and nail, Cleansing cream, Lotions, Face powders, Face packs, Lipsticks, Bath products, soaps and baby product,
Preparation and standardization of the following : Tonic, Bleaches, Dentifrices and Mouth washes & Tooth Pastes, Cosmetics for Nails.
2. Parallel Computer Memory Architectures
- Shared Memory
• Multiple processors can work independently but share the same
memory resources
• Shared memory machines can be divided into two groups based upon
memory access time:
UMA : Uniform Memory Access
NUMA : Non- Uniform Memory Access
3. Parallel Computer Memory Architectures
- Shared Memory
• Equal accesses and access times to memory
• Most commonly represented today by Symmetric
Multiprocessor (SMP) machines
Uniform Memory Access (UMA)
4. Parallel Computer Memory Architectures
- Shared Memory
Non - Uniform Memory Access (NUMA)
• Not all processors have equal memory
access time
5. Parallel Computer Memory Architectures
- Distributed Memory
• Processors have own memory
(There is no concept of global address space)
• It operates independently
• communications in message passing systems
are performed via send and receive operations
6. Parallel Computer Memory Architectures
– Hybrid Distributed-Shared Memory
• Use in largest and Fasted computers in the
world today
7. Parallel Programming Models
Shared Memory Model (without threads)
• In this programming model, processes/tasks share a common address
space, which they read and write to asynchronously.
8. Parallel Programming Models
Threads Model
• This programming model is a type of
shared memory programming.
• In the threads model of parallel
programming, a single "heavy weight"
process can have multiple "light
weight", concurrent execution paths.
• Ex: POSIX Threads, OpenMP,
Microsoft threads, Java Python
threads, CUDA threads for GPUs
9. Parallel Programming Models
Distributed Memory / Message
Passing Model
• A set of tasks that use their
own local memory during
computation. Multiple tasks
can reside on the same physical
machine and/or across an
arbitrary number of machines.
• Tasks exchange data through
communications by sending
and receiving messages.
• Ex:
• Message Passing Interface
(MPI)
10. Parallel Programming Models
Data Parallel Model
• May also be referred to as the Partitioned Global Address Space (PGAS)
model.
• Ex: Coarray Fortran, Unified Parallel C (UPC), X10
13. Designing Parallel Programs
Automatic vs. Manual Parallelization
• Fully Automatic
• The compiler analyzes the source code and identifies opportunities for
parallelism.
• The analysis includes identifying inhibitors to parallelism and possibly a
cost weighting on whether or not the parallelism would actually improve
performance.
• Loops (do, for) are the most frequent target for automatic
parallelization.
• Programmer Directed
• Using "compiler directives" or possibly compiler flags, the programmer
explicitly tells the compiler how to parallelize the code.
• May be able to be used in conjunction with some degree of automatic
parallelization also.
14. Designing Parallel Programs
Understand the Problem and the Program
• Easy to parallelize problem
• Calculate the potential energy for each of several thousand independent
conformations of a molecule. When done, find the minimum energy
conformation.
• A problem with little-to-no parallelism
• Calculation of the Fibonacci series (0,1,1,2,3,5,8,13,21,...) by use of the
formula:
• F(n) = F(n-1) + F(n-2)
15. Designing Parallel Programs
Partitioning
• One of the first steps in designing a parallel program is to break the
problem into discrete "chunks" of work that can be distributed to
multiple tasks. This is known as decomposition or partitioning.
Two ways:
• Domain decomposition
• Functional decomposition
16. Designing Parallel Programs
Domain Decomposition
The data associated with a problem is decomposed
There are different ways to partition data:
18. Designing Parallel Programs
You DON'T need communications
• Some types of problems can be
decomposed and executed in parallel with
virtually no need for tasks to share data.
• Ex: Every pixel in a black and white image
needs to have its color reversed
You DO need communications
• This require tasks to share data with each
other
• A 2-D heat diffusion problem requires a
task to know the temperatures calculated
by the tasks that have neighboring data
19. Designing Parallel Programs
Factors to Consider (designing your program's inter-task
communications)
• Communication overhead
• Latency vs. Bandwidth
• Visibility of communications
• Synchronous vs. asynchronous communications
• Scope of communications
• Efficiency of communications
20. Designing Parallel Programs
Granularity
• In parallel computing, granularity is a qualitative measure of the ratio of
computation to communication. (Computation / Communication)
• Periods of computation are typically separated from periods of
communication by synchronization events.
• Fine-grain Parallelism
• Coarse-grain Parallelism
21. Designing Parallel Programs
• Fine-grain Parallelism
• Relatively small amounts of computational work
are done between communication events
• Low computation to communication ratio
• Facilitates load balancing
• Implies high communication overhead and less
opportunity for performance enhancement
• If granularity is too fine it is possible that the
overhead required for communications and
synchronization between tasks takes longer than
the computation.
• Coarse-grain Parallelism
• Relatively large amounts of computational work
are done between communication/synchronization
events
• High computation to communication ratio
• Implies more opportunity for performance increase
• Harder to load balance efficiently
22. Designing Parallel Programs
I/O
• Rule #1: Reduce overall I/O as much as possible
• If you have access to a parallel file system, use it.
• Writing large chunks of data rather than small chunks is usually
significantly more efficient.
• Fewer, larger files performs better than many small files.
• Confine I/O to specific serial portions of the job, and then use parallel
communications to distribute data to parallel tasks. For example, Task 1
could read an input file and then communicate required data to other
tasks. Likewise, Task 1 could perform write operation after receiving
required data from all other tasks.
• Aggregate I/O operations across tasks - rather than having many tasks
perform I/O, have a subset of tasks perform it.
23. Designing Parallel Programs
Debugging
• TotalView from RogueWave Software
• DDT from Allinea
• Inspector from Intel
Performance Analysis and Tuning
• LC's web pages at https://hpc.llnl.gov/software/development-environment-
software
• TAU: http://www.cs.uoregon.edu/research/tau/docs.php
• HPCToolkit: http://hpctoolkit.org/documentation.html
• Open|Speedshop: http://www.openspeedshop.org/
• Vampir / Vampirtrace: http://vampir.eu/
• Valgrind: http://valgrind.org/
• PAPI: http://icl.cs.utk.edu/papi/
• mpitrace https://computing.llnl.gov/tutorials/bgq/index.html#mpitrace
• mpiP: http://mpip.sourceforge.net/
• memP: http://memp.sourceforge.net/