Media convergence is a term often bandied about but rarely understood. Learn what it is and how convergent media can improve brand value in your business
Media convergence brings together previously separate content, computing, and communication technologies. It involves the interlocking of industries like telecommunications, computing, and content providers. Media convergence results in technological, industrial, and cultural convergence. It allows for multimedia experiences that engage users across different modes on a single platform. Transmedia storytelling spreads content across multiple media forms. While opportunities exist like lower costs and enhanced quality, challenges also exist like information overload, lack of skills to use new technologies, and rapid changes obstructing audiences.
This document defines and discusses the concept of media convergence from several perspectives. It begins by explaining the basic meaning of convergence and then outlines four dimensions of convergence according to Meikle: technological, industrial, social, and textual. It also discusses forms of convergence like technological, regulatory, media industry, and convergence culture. Key aspects of convergence culture are participatory media and collective intelligence. The document examines perspectives on convergence from scholars like Jenkins and Miller and notes that convergence is a complex, ongoing process rather than an endpoint. It is both a technological and cultural phenomenon driven by changes in user behavior and media consumption.
Media convergence refers to the merging of computing, telecommunications, and media in a digital environment. This convergence is leading to changes in how content is produced, distributed, and consumed. It is transforming all aspects of our lives through new technologies that allow information to be accessed anytime, anywhere, and from any device. Media convergence is having social and political implications as lines blur between traditional media forms and new forms of user-generated content emerge. It represents a significant shift in how information is produced and distributed not seen since the printing press.
This document discusses the rise of new media and how it has increased global communication and self-expression. New media refers to on-demand access to content from any digital device and allows interactive user feedback. It notes that over 1.5 billion people use the internet worldwide and that social media has changed how companies and consumers communicate. Traditional media is also compared to new media, noting that new media provides more flexibility, reach, and cost-effectiveness compared to traditional forms.
eCommunication: The 10 Paradigms of Media in the Digital Age by Jose Luis Orihuela. II A20 COST Conference: Towards New Media Paradigms. Content, Producers, Organizations and Audiences (Pamplona, 27-28 de junio de 2003). Published in: Towards New Media Paradigms: Content, Producers, Organisations and Audiences, Ediciones Eunate, Pamplona, 2004, pp. 129-135.
This is the first screencast that i have ever produced and thanks to the new media module I am talking at Westminster University. The module is part of my MA course in PR.
This screencast is part of the module assignment and I m trying to explore some of the challenges new media pose to traditional media and mainly newspapers.
Media convergence is the merging of various communication platforms, both through technology and content. It involves the coming together of print, television, radio, internet and other digital platforms. Examples of converged media include social networking, smartphone apps that allow access to SMS, email, advertisements and barcodes that redirect to websites. Convergence provides opportunities like multi-platform content delivery, interactivity and cost reduction, but also poses challenges like information overload if not managed properly, plagiarism, difficulties for older users to keep up with changing technology, and higher costs compared to traditional media forms.
Media convergence is a term often bandied about but rarely understood. Learn what it is and how convergent media can improve brand value in your business
Media convergence brings together previously separate content, computing, and communication technologies. It involves the interlocking of industries like telecommunications, computing, and content providers. Media convergence results in technological, industrial, and cultural convergence. It allows for multimedia experiences that engage users across different modes on a single platform. Transmedia storytelling spreads content across multiple media forms. While opportunities exist like lower costs and enhanced quality, challenges also exist like information overload, lack of skills to use new technologies, and rapid changes obstructing audiences.
This document defines and discusses the concept of media convergence from several perspectives. It begins by explaining the basic meaning of convergence and then outlines four dimensions of convergence according to Meikle: technological, industrial, social, and textual. It also discusses forms of convergence like technological, regulatory, media industry, and convergence culture. Key aspects of convergence culture are participatory media and collective intelligence. The document examines perspectives on convergence from scholars like Jenkins and Miller and notes that convergence is a complex, ongoing process rather than an endpoint. It is both a technological and cultural phenomenon driven by changes in user behavior and media consumption.
Media convergence refers to the merging of computing, telecommunications, and media in a digital environment. This convergence is leading to changes in how content is produced, distributed, and consumed. It is transforming all aspects of our lives through new technologies that allow information to be accessed anytime, anywhere, and from any device. Media convergence is having social and political implications as lines blur between traditional media forms and new forms of user-generated content emerge. It represents a significant shift in how information is produced and distributed not seen since the printing press.
This document discusses the rise of new media and how it has increased global communication and self-expression. New media refers to on-demand access to content from any digital device and allows interactive user feedback. It notes that over 1.5 billion people use the internet worldwide and that social media has changed how companies and consumers communicate. Traditional media is also compared to new media, noting that new media provides more flexibility, reach, and cost-effectiveness compared to traditional forms.
eCommunication: The 10 Paradigms of Media in the Digital Age by Jose Luis Orihuela. II A20 COST Conference: Towards New Media Paradigms. Content, Producers, Organizations and Audiences (Pamplona, 27-28 de junio de 2003). Published in: Towards New Media Paradigms: Content, Producers, Organisations and Audiences, Ediciones Eunate, Pamplona, 2004, pp. 129-135.
This is the first screencast that i have ever produced and thanks to the new media module I am talking at Westminster University. The module is part of my MA course in PR.
This screencast is part of the module assignment and I m trying to explore some of the challenges new media pose to traditional media and mainly newspapers.
Media convergence is the merging of various communication platforms, both through technology and content. It involves the coming together of print, television, radio, internet and other digital platforms. Examples of converged media include social networking, smartphone apps that allow access to SMS, email, advertisements and barcodes that redirect to websites. Convergence provides opportunities like multi-platform content delivery, interactivity and cost reduction, but also poses challenges like information overload if not managed properly, plagiarism, difficulties for older users to keep up with changing technology, and higher costs compared to traditional media forms.
This document discusses media convergence and the 3 C's of convergence - computing, communication, and content. It explains that media convergence involves the interlinking of technologies, media content, and communication networks due to the evolution of the internet. Traditionally, technologies existed separately but now converge to provide integrated experiences. The 3 C's represent the base of media convergence, with computing encompassing technologies, communication referring to networks, and content being the media. Media convergence transforms industries and allows new forms of content to emerge by combining different media types.
Traditional Media Versus New Social Media Differences, Impact And OutcomeMyAssignmenthelp.com
Struggling to understand the difference between traditional media and new social media? Read this blog written by our experts to know what’s best for the current market. For more info visit: https://myassignmenthelp.com/blog/traditional-media-versus-new-social-media-differences-impact-and-outcome/
Has new media democratised the production of media texts by shifting the control of media content away from large media institutions?
Has new media changed the way media texts are consumed and what are the social implications for this?
Has new media technology provided new cross-cultural, global media texts that communicate across national and social boundaries?
How active or interactive are consumers of new media and how significant is this in terms of power?
How has new/digital media impacted on traditional media productions and consumption?
To what extent does new media escape some of the constraints of censorship that traditional media encounters?
This document discusses the rise of social media as a new form of media in the 21st century. It defines social media as the sharing of media and information through internet and web publishing technologies. Some key forms of social media mentioned include social networking, media sharing, blogging, and microblogging. The document notes that social media is user-generated, interactive content created by "prosumers," and has led to new forms of nonlinear media consumption and culture. Statistics provided show the massive growth in social media usage among teens and young adults in recent years on platforms like YouTube, Twitter, and Facebook.
This presentation is a contribution to the definition of the New Media concept. Prepared by Ismail H. Polat. (Instructor in New Media Department @ Kadir Has University, Istanbul.
Media convergence refers to the merging of previously distinct media technologies and forms due to digitization and computer networking. It allows for content to flow across multiple media platforms and industries. Technological developments like mobile phones, computers, and the internet have driven the need for media convergence. Convergence simplifies media production and distribution while lowering barriers to entry. It has given rise to social media and instant information sharing worldwide. Key benefits include lower costs, more public participation, and faster distribution that empowers people.
Convergence media paradigm: definition starts from mindsetSabina Izzatli
Convergence media paradigm: definition starts from mindset
The document discusses convergence in media. It argues that convergence is not just a transformation, but starts with adopting a new mindset. There is no single correct way to converge media, but there are wrong ways to do so. Convergence involves interlinking computing, communications, and media content through practices like cross-promotion and multimedia storytelling across platforms. While convergence allows for new opportunities, it also risks undermining journalistic values if used only to generate revenue. Adopting the right mindset and developing new roles and skills through training can help facilitate productive convergence.
This document discusses the concept of media convergence. It provides several definitions of convergence, including the coming together of previously separate industries like computing, printing, film and audio due to technological developments and mergers between companies. Convergence is described as the flow of content across multiple media platforms, cooperation between industries, and how audiences will access content from different sources. The document also discusses different types of convergence including technological, economic, cultural, organic, and global convergence. It notes some advantages and disadvantages of convergence for both media industries and audiences.
The document discusses the convergence of technology, social media, and connections online. It explores how amateur content and professional content are converging, as well as how information spreads globally and locally online through feedback loops. Social networks are discussed in the context of identity performance and the formation of roles and rules within communities.
The document discusses key questions around the impact of new media. It asks whether new media has democratized media production by shifting control away from large institutions, and how new media has changed media consumption and its social implications. It also questions whether new media has provided new global texts that communicate across boundaries, and how active and interactive consumers are and what this means for power. It explores how new media has impacted traditional media productions and consumption, and the extent to which it escapes censorship. Finally, it examines how new media interacts with and changes traditional platforms.
New media, such as social media platforms, provides an effective way to globally promote a magazine to a wide audience. With over 2.3 billion social media users worldwide, platforms like Instagram, Facebook, Twitter, and YouTube allow a magazine to access all parts of society at a low cost. These new media platforms can be used to promote featured articles, give sneak peeks of upcoming issues, and advertise subscription deals. As the primary users of new media are 16-30 year olds, which matches the target demographic, utilizing new media is an important part of the marketing strategy.
Brought to life by Cheryl Hsu, Kaitlyn Whelan and Rachel Noonan, this strategic foresight project endeavours to understand the current trends and drivers in open media, and through scenario-building and experience-based storytelling extrapolate how the internet might shape the future.
The goal of strategic foresight is to pluralize the possible futures in open media in order to better understand and anticipate drivers of change. The research and information in this dossier is an open resource that can be used to help multi-sector stakeholders develop anticipatory strategies that are more resilient in the face of uncertain futures.
Types of Media - Media and Information Literacy (MIL)Mark Jhon Oxillo
The document discusses different types of media, including print media such as newspapers and books, broadcast media like television and radio, and digital or new media consisting of online platforms and social media. It explains that media convergence occurs when different media sources combine, allowing content to be distributed across multiple devices. Examples provided include smartphones that converge functions like cameras, maps and web browsing, and internet companies like Google and Facebook that offer diverse converged services and platforms.
Henry Jenkins argues that new media does not replace old media, but rather old media persists and evolves into new forms. For example, ebooks are a new form of the old medium of books. Jenkins identifies five processes of media convergence: technological, economic, social/organic, cultural, and global. Technological convergence occurs as different media forms are transformed into digital formats. Economic convergence involves media companies expanding into different industries. Social convergence refers to how people engage with multiple media simultaneously. Cultural convergence allows people to participate in archiving and sharing media online. Global convergence means international media content is more accessible worldwide.
The document discusses key concepts in the film industry including synergy, convergence, media conglomerates, and technological changes. It addresses how convergence has allowed for integrated production, distribution, and marketing across subsidiaries. It also examines issues of media ownership and influence, the dominance of Hollywood, and how technological changes have impacted both media institutions and audiences.
This document discusses interactive media such as the internet, video games, and augmented reality. It defines interactivity as communication between two or more parties through an ongoing exchange of messages. Interactive media encourages learning and exploration while changing concepts of narrative compared to traditional top-down mass media. The development of user interfaces from early keyboards and mice to modern touchscreens and gestures is described. The evolution of the internet and world wide web from early protocols to broadband and the modern graphical web is also summarized.
This document provides a summary of a dissertation on the Xbox One console. It discusses how the Xbox One was intended to be a completely converged platform that provides all home entertainment needs in one device. The dissertation aimed to evaluate if the Xbox One achieved this goal from both a technological and cultural perspective. It reviewed literature on the concept of media convergence and the changing ways that media content is produced and consumed. The summary provided an overview of the dissertation's objectives and methodology to determine the Xbox One's success in influencing mainstream media consumption.
The document discusses media ownership and provides questions for a revision focusing on Sony and Microsoft. It defines key concepts like conglomerates, convergence, and cross media ownership. It asks for a SWOT analysis of Sony and Microsoft, examining how they have global domination through takeovers, mergers, and vertical and horizontal integration. It discusses issues of power concentration and oligopoly from media ownership as well as consequences like wider audiences and profits. It raises questions about the impact on audience choice and influence over cultural agendas.
Ringkasan dari dokumen tersebut adalah:
1. Dokumen tersebut membahas definisi dan dimensi dari konvergensi media serta faktor pemicunya
2. Konvergensi media merujuk pada penyatuan berbagai platform media menjadi satu bentuk digital
3. Teknologi, konten multimedia, kepemilikan, kolaborasi, dan koordinasi merupakan dimensi konvergensi media
4. Perkembangan teknologi dan ekonomi serta perubahan gaya hidup masy
Digital Concepts to Serve the Newspaper IndustryRManning
Digital Concepts to Serve the Newspaper Industry discusses strategies for newspapers to embrace new digital technologies. It recommends that newspapers leverage social media to engage readers, provide content optimized for mobile devices and location, and focus on hyper-local content relevant to individual communities. The document also discusses challenges newspapers face from giving away content online and losing revenue from print subscriptions and advertising. It provides principles for newspapers to develop personalized and customizable digital content, leverage both long and short form journalism, and engage readers across online and mobile platforms.
Australian Print News - A Snapshot of Current Industry, New Business Models a...Jason Tamara Widjaja
The print newspaper industry is undergoing significant disruption due to declining print advertising and circulation revenues as content moves online. This has put pressure on large players in Australia like Fairfax. New digital entrants like hyperlocal blogs and nonprofit news sites are emerging, utilizing new business models like membership fees and ad alliances. Journalists can leverage advantages like quality and access to sources to engage with these new players or move into roles like content management and aggregation. Editors now prioritize digital skills over traditional qualifications. The future of journalism remains unclear as companies experiment with new sustainability models.
This document discusses media convergence and the 3 C's of convergence - computing, communication, and content. It explains that media convergence involves the interlinking of technologies, media content, and communication networks due to the evolution of the internet. Traditionally, technologies existed separately but now converge to provide integrated experiences. The 3 C's represent the base of media convergence, with computing encompassing technologies, communication referring to networks, and content being the media. Media convergence transforms industries and allows new forms of content to emerge by combining different media types.
Traditional Media Versus New Social Media Differences, Impact And OutcomeMyAssignmenthelp.com
Struggling to understand the difference between traditional media and new social media? Read this blog written by our experts to know what’s best for the current market. For more info visit: https://myassignmenthelp.com/blog/traditional-media-versus-new-social-media-differences-impact-and-outcome/
Has new media democratised the production of media texts by shifting the control of media content away from large media institutions?
Has new media changed the way media texts are consumed and what are the social implications for this?
Has new media technology provided new cross-cultural, global media texts that communicate across national and social boundaries?
How active or interactive are consumers of new media and how significant is this in terms of power?
How has new/digital media impacted on traditional media productions and consumption?
To what extent does new media escape some of the constraints of censorship that traditional media encounters?
This document discusses the rise of social media as a new form of media in the 21st century. It defines social media as the sharing of media and information through internet and web publishing technologies. Some key forms of social media mentioned include social networking, media sharing, blogging, and microblogging. The document notes that social media is user-generated, interactive content created by "prosumers," and has led to new forms of nonlinear media consumption and culture. Statistics provided show the massive growth in social media usage among teens and young adults in recent years on platforms like YouTube, Twitter, and Facebook.
This presentation is a contribution to the definition of the New Media concept. Prepared by Ismail H. Polat. (Instructor in New Media Department @ Kadir Has University, Istanbul.
Media convergence refers to the merging of previously distinct media technologies and forms due to digitization and computer networking. It allows for content to flow across multiple media platforms and industries. Technological developments like mobile phones, computers, and the internet have driven the need for media convergence. Convergence simplifies media production and distribution while lowering barriers to entry. It has given rise to social media and instant information sharing worldwide. Key benefits include lower costs, more public participation, and faster distribution that empowers people.
Convergence media paradigm: definition starts from mindsetSabina Izzatli
Convergence media paradigm: definition starts from mindset
The document discusses convergence in media. It argues that convergence is not just a transformation, but starts with adopting a new mindset. There is no single correct way to converge media, but there are wrong ways to do so. Convergence involves interlinking computing, communications, and media content through practices like cross-promotion and multimedia storytelling across platforms. While convergence allows for new opportunities, it also risks undermining journalistic values if used only to generate revenue. Adopting the right mindset and developing new roles and skills through training can help facilitate productive convergence.
This document discusses the concept of media convergence. It provides several definitions of convergence, including the coming together of previously separate industries like computing, printing, film and audio due to technological developments and mergers between companies. Convergence is described as the flow of content across multiple media platforms, cooperation between industries, and how audiences will access content from different sources. The document also discusses different types of convergence including technological, economic, cultural, organic, and global convergence. It notes some advantages and disadvantages of convergence for both media industries and audiences.
The document discusses the convergence of technology, social media, and connections online. It explores how amateur content and professional content are converging, as well as how information spreads globally and locally online through feedback loops. Social networks are discussed in the context of identity performance and the formation of roles and rules within communities.
The document discusses key questions around the impact of new media. It asks whether new media has democratized media production by shifting control away from large institutions, and how new media has changed media consumption and its social implications. It also questions whether new media has provided new global texts that communicate across boundaries, and how active and interactive consumers are and what this means for power. It explores how new media has impacted traditional media productions and consumption, and the extent to which it escapes censorship. Finally, it examines how new media interacts with and changes traditional platforms.
New media, such as social media platforms, provides an effective way to globally promote a magazine to a wide audience. With over 2.3 billion social media users worldwide, platforms like Instagram, Facebook, Twitter, and YouTube allow a magazine to access all parts of society at a low cost. These new media platforms can be used to promote featured articles, give sneak peeks of upcoming issues, and advertise subscription deals. As the primary users of new media are 16-30 year olds, which matches the target demographic, utilizing new media is an important part of the marketing strategy.
Brought to life by Cheryl Hsu, Kaitlyn Whelan and Rachel Noonan, this strategic foresight project endeavours to understand the current trends and drivers in open media, and through scenario-building and experience-based storytelling extrapolate how the internet might shape the future.
The goal of strategic foresight is to pluralize the possible futures in open media in order to better understand and anticipate drivers of change. The research and information in this dossier is an open resource that can be used to help multi-sector stakeholders develop anticipatory strategies that are more resilient in the face of uncertain futures.
Types of Media - Media and Information Literacy (MIL)Mark Jhon Oxillo
The document discusses different types of media, including print media such as newspapers and books, broadcast media like television and radio, and digital or new media consisting of online platforms and social media. It explains that media convergence occurs when different media sources combine, allowing content to be distributed across multiple devices. Examples provided include smartphones that converge functions like cameras, maps and web browsing, and internet companies like Google and Facebook that offer diverse converged services and platforms.
Henry Jenkins argues that new media does not replace old media, but rather old media persists and evolves into new forms. For example, ebooks are a new form of the old medium of books. Jenkins identifies five processes of media convergence: technological, economic, social/organic, cultural, and global. Technological convergence occurs as different media forms are transformed into digital formats. Economic convergence involves media companies expanding into different industries. Social convergence refers to how people engage with multiple media simultaneously. Cultural convergence allows people to participate in archiving and sharing media online. Global convergence means international media content is more accessible worldwide.
The document discusses key concepts in the film industry including synergy, convergence, media conglomerates, and technological changes. It addresses how convergence has allowed for integrated production, distribution, and marketing across subsidiaries. It also examines issues of media ownership and influence, the dominance of Hollywood, and how technological changes have impacted both media institutions and audiences.
This document discusses interactive media such as the internet, video games, and augmented reality. It defines interactivity as communication between two or more parties through an ongoing exchange of messages. Interactive media encourages learning and exploration while changing concepts of narrative compared to traditional top-down mass media. The development of user interfaces from early keyboards and mice to modern touchscreens and gestures is described. The evolution of the internet and world wide web from early protocols to broadband and the modern graphical web is also summarized.
This document provides a summary of a dissertation on the Xbox One console. It discusses how the Xbox One was intended to be a completely converged platform that provides all home entertainment needs in one device. The dissertation aimed to evaluate if the Xbox One achieved this goal from both a technological and cultural perspective. It reviewed literature on the concept of media convergence and the changing ways that media content is produced and consumed. The summary provided an overview of the dissertation's objectives and methodology to determine the Xbox One's success in influencing mainstream media consumption.
The document discusses media ownership and provides questions for a revision focusing on Sony and Microsoft. It defines key concepts like conglomerates, convergence, and cross media ownership. It asks for a SWOT analysis of Sony and Microsoft, examining how they have global domination through takeovers, mergers, and vertical and horizontal integration. It discusses issues of power concentration and oligopoly from media ownership as well as consequences like wider audiences and profits. It raises questions about the impact on audience choice and influence over cultural agendas.
Ringkasan dari dokumen tersebut adalah:
1. Dokumen tersebut membahas definisi dan dimensi dari konvergensi media serta faktor pemicunya
2. Konvergensi media merujuk pada penyatuan berbagai platform media menjadi satu bentuk digital
3. Teknologi, konten multimedia, kepemilikan, kolaborasi, dan koordinasi merupakan dimensi konvergensi media
4. Perkembangan teknologi dan ekonomi serta perubahan gaya hidup masy
Digital Concepts to Serve the Newspaper IndustryRManning
Digital Concepts to Serve the Newspaper Industry discusses strategies for newspapers to embrace new digital technologies. It recommends that newspapers leverage social media to engage readers, provide content optimized for mobile devices and location, and focus on hyper-local content relevant to individual communities. The document also discusses challenges newspapers face from giving away content online and losing revenue from print subscriptions and advertising. It provides principles for newspapers to develop personalized and customizable digital content, leverage both long and short form journalism, and engage readers across online and mobile platforms.
Australian Print News - A Snapshot of Current Industry, New Business Models a...Jason Tamara Widjaja
The print newspaper industry is undergoing significant disruption due to declining print advertising and circulation revenues as content moves online. This has put pressure on large players in Australia like Fairfax. New digital entrants like hyperlocal blogs and nonprofit news sites are emerging, utilizing new business models like membership fees and ad alliances. Journalists can leverage advantages like quality and access to sources to engage with these new players or move into roles like content management and aggregation. Editors now prioritize digital skills over traditional qualifications. The future of journalism remains unclear as companies experiment with new sustainability models.
This document discusses political communication in Malaysia and managing crisis. It notes that populations are more urbanized, affluent, and connected due to technology and development changes. The public trust in government is collapsing as governments face complex global problems. It examines how political communication has changed in Malaysia in the era of global connectivity and increased social media influence. It also discusses the government's plans to manage the crisis of confidence, including embracing greater transparency, participation, and reforms to distance from money politics.
How Social Media Can Save the Newspaper IndustryPhil Buckley
Prepared this short slide show for my co-workers about how newspapers should be using social media tools to leverage their existing properties to connect with the community.
New Media and Propaganda @ Strategic Intelligence StudiesArief Gunawan
- Traditional TV is a mass medium with uni-directional content delivery, while future TV will allow viewers to access content anytime, anywhere, and pull content on demand from various sources.
- Indonesia's TV market is dominated by a few large broadcasters. The government plans to transition terrestrial TV broadcasting to digital with a phased approach over 10 years, encouraging local electronics industries and sharing infrastructure between providers.
- IPTV and mobile TV are emerging as new platforms that integrate broadcast, on-demand and interactive content over managed or mobile networks. Regulations govern foreign ownership and required services for IPTV providers in Indonesia.
Interactive newspaper the next big thing in newspaper industryAnkit Mahapatra
This is my short presentation on Interactive Newspaper which I presented in my college's techfest. Unfortunately I didn't win but its good to see that Samsung has come out with a similar idea using the highly impressive amoled in the their future products. AMOLEDs fit my project perfectly. Would love a few comments here . Thank You.
The document discusses the challenges facing the newspaper industry as print ad revenue continues to decline despite the growth of digital ad revenue. It then provides suggestions for how newspapers can reinvent themselves, such as focusing more on local content, highlighting community members, and exploring new revenue models like unbundling print sections that can be purchased individually. The document ends with a call for newspapers to brand themselves as relevant community institutions and explore partnerships with schools and universities.
Newspapers are still profitable despite declining revenues across media. While newspaper readership is down overall, many people still read print newspapers regularly. The document questions how newspapers can remain profitable if fewer people read them, despite acknowledging they are still making money.
Pros and cons of Newspaper Industry and Its Existential Crisis. All the facts and assumptions regarding the topic. Also about its consequences and opportunity.
Yudha P Sunandar is a blogger, freelance journalist, and editor from Bandung, Indonesia. He has worked for several organizations including Salman ITB radio and AgendaBandung.com. His areas of focus include citizen journalism, media convergence, and digital media. He defines media convergence as the shift of almost all media and information to electronic formats for representation, storage, and communication in the digital age.
World Press Trends: Newspapers Audience Revenue Share Continues to Grow.Vincent Peyrègne
Audiences are contributing an increasing share of the total global newspaper revenue, according to the annual World Press Trends survey released by the World Association of Newspapers and News Publishers (WAN-IFRA). Newspaper circulation revenue represents 53% of the overall industry revenue, underscoring the continuation of the trend identified last year: that audiences have become publishers’ biggest source of revenue.
Death of the Newspaper Industy: Bad News for YouTaleo Research
This is a session I did at Training 2012. The key argument in this presentation is that there are key parallels between newspaper reporters and learning professionals and that in order to avoid a similar fate, we need to rethink our roles and soon. The key shift is from instructional conduit to platform and strategy design.
The document discusses the decline of print newspapers and the transition to digital news consumption. It notes that newspaper sales and subscriptions are decreasing as more people get news online for free. While some newspapers now offer their content online for free to expand their audience, this means losing revenue from print sales. Newspapers are trying different strategies, like The Guardian offering all content online for free, while The Times only offers previews online and requires a subscription to read full articles. The future of the print newspaper industry remains uncertain as audiences and advertising dollars continue to shift to digital.
Konvergensi Indonesia: Kultur dan Masyarakat (Indonesia Convergence: Culture ...ICT Watch
Materi presentasi ICT Watch pada sesi diskusi kelompok Komunitas / Asosiasi, Forum Konvergensi Indonesia tanggal 19 Agustus 2015, yang diselenggarakan Kementerian Komunikasi dan Informatika (Kemkominfo) di Gedung IDEC Telkom, Geger Kalong, Bandung.
The document discusses Thomas Friedman's concept of "Globalization 3.0" where the world has shrunk from small to tiny. It argues that individuals and groups now collaborate and compete globally through ten forces that leveled the playing field such as the internet, outsourcing, supply chains, and digital technologies. These forces converged around 2000 and require horizontal collaboration between businesses and a global workforce to succeed in today's flat world where work can be done from anywhere.
Newspaper Industry facing existential crisis in IndiaRanjani Balu
This document discusses the challenges facing the newspaper industry from increasing digital media consumption. It notes that time spent reading newspapers has declined yearly from 16.3 minutes in 2014 to 12.9 minutes in 2012. It also lists the top 5 newspapers in India and discusses factors contributing to issues in the print industry like rising newsprint costs, government taxation, and behavioral changes with more people getting news digitally. While digital media is growing, the document concludes that it has not fully replaced print media yet, but may do so in the future if trends continue.
This document differentiates between traditional and social media in terms of content creation. Traditional media involves one-to-many communication, with content typically created by marketers and published through channels like television, radio, and print. Social media enables many-to-many communication, with users able to both consume and create content through blogs, social networks, and user-generated content. It also categorizes different types of content on social media based on who creates it and whether there is paid placement, such as social video, viral video, news publicity, advertorials, and word-of-mouth.
Senior Project Research Paper: Interactive Media Marketingaewebb
Interactive media marketing has evolved from minimal use before 1980 to becoming a dominant form of advertising today. It began with early developments in two-way communication through TVs and computers in 1994. By 2004, interactive media marketing sales reached $110 billion, far surpassing traditional advertising sales. Currently, the internet allows advertisers to target specific audiences efficiently and track user behavior. Interactive media has also become crucial for companies during economic downturns as it provides a low-cost alternative to traditional marketing. Looking to the future, interactive media marketing is predicted to influence 80% of consumer spending by 2015 as internet usage continues to grow globally.
Are Mass Markets Dead or Merely Sleeping?Sayaka Brand
This document discusses the evolution of markets from mass markets to more fragmented and personalized markets. It argues that mass marketing is no longer effective due to media proliferation, audience fragmentation, and consumer empowerment in the digital age. Marketers now take an integrated marketing communications (IMC) approach, using multiple channels to target specific consumer segments. The document provides examples like Coca-Cola and Absolut vodka campaigns that used personalized marketing approaches through IMC to engage consumers in a more individualized way. While mass markets may be "sleeping," the document concludes that purely mass marketing is no longer viable and personalized, targeted approaches are here to stay.
In this talk, we will discuss the declining role for the mega influencer in digital marketing campaigns, and the rise of the “every day” nano creator. This shift has highlighted the importance of authenticity to a generation of digital natives who don’t want to be “sold”, and how building a community of users who are authentic advocates for your brand online can best support your mission.
Key Takeaways:
1) A Brief History of Influence - How Social Channels Have Evolved & How They Shape Influence
2) The Content Evolution and Rise of Social Video
3) The Democratization of Influencer Marketing – The Rise of the Everyday Creator
4) Gen Z – the Bellwether for the Future of Social
5) Shifts in Influencer Marketing & Tips for Future-focused Creator Marketing.
In this talk, we will discuss the declining role for the mega influencer in digital marketing campaigns, and the rise of the “every day” nano creator. This shift has highlighted the importance of authenticity to a generation of digital natives who don’t want to be “sold”, and how building a community of users who are authentic advocates for your brand online can best support your mission.
Key Takeaways:
1) A Brief History of Influence - How Social Channels Have Evolved & How They Shape Influence
2) The Content Evolution and Rise of Social Video
3) The Democratization of Influencer Marketing – The Rise of the Everyday Creator
4) Gen Z – the Bellwether for the Future of Social
5) Shifts in Influencer Marketing & Tips for Future-focused Creator Marketing
The document discusses how changes in technology have led to changes in how people consume media. A new mobile-social-media universe is on the rise, while traditional big media struggles. It notes that old media will not die but will shrink, and new and old media will become equal. It explores how these changes impact media experiences, consumer behavior, and the effect on marketing campaigns. People now decide individually when, where, and how they consume media using various platforms.
Brands and engaging in the art of conversation finalhessiej.com
The document discusses the evolution of social media and its impact on marketing. It notes that with the rise of Web 2.0, consumers now have more control over media consumption and are participating in conversations rather than just passively receiving information. This has required brands to adapt their marketing strategies to focus more on engagement over interruption and to join conversations rather than just push messages. The document provides statistics on social media usage and outlines how Isobar can help brands navigate the complex social media landscape.
The document is a major project essay that analyzes whether the decline of mass media will lead to a shift from brand building through advertising to public relations based on conversation and relationships. It first evaluates evidence around the decline of mass media and advertising, finding that while mass media is changing with new online formats, there is no clear evidence it is declining. It then examines how advertising has adapted to the online environment through targeted and social ads. While advertising has grown online, consumers now have more control over ads and word-of-mouth is important for brands. The essay concludes that brands are focusing on engaging consumers through social media to develop relationships and conversations in order to build their brands.
Paid Owned Earned - the book [sample editorial] by Nick BurcherPaid Owned Earned
The document provides praise and endorsements for the book "Paid, Owned, Earned" from several industry leaders. It discusses how the book covers all aspects of consumer engagement in the digital age and explains concepts like paid, owned, and earned media. It also provides biographies of the author, Nick Burcher, and details about the book including its publication information.
1) Social media has disrupted traditional top-down media by allowing ordinary people to generate and share content freely.
2) This has diminished the role of media gatekeepers and given more people a voice, but it has also led to "echo chambers" where people only engage with those who share their views.
3) For public relations, this means organizations have lost some control over their messages and now must engage on social media to shape conversations and build relationships with customers.
This document discusses strategies for effective multimedia advertising campaigns. It notes that with increased media fragmentation, using multiple channels is necessary to reach all parts of a target audience. There are benefits to multimedia campaigns, such as extending reach, creating synergistic media multiplier effects, communicating richer messages, and sustaining campaign impact over time. The document provides examples and analysis demonstrating how TV combined with print, online, radio, or outdoor advertising can significantly increase awareness, consideration, and purchase intent among consumers compared to single channel campaigns. It distinguishes between two forms of multimedia effects: "magnify," using multiple channels simultaneously to surround consumers with integrated messaging, and "resonate," using cheaper media to prolong the impact of more expensive initial advertising.
The document discusses 4 marketing ideas from SxSWi 2012:
1) New applications of social media like ambient social and social TV.
2) The power of "transmedia" storytelling across multiple platforms.
3) Crowdsourced messaging that incentivizes external networks to create content.
4) Creating products instead of just ads to positively impact consumer lives.
The key takeaways are to adapt to changing social media uses, leverage multi-screen strategies, involve customers in campaigns, and build products people want over clever ads. An open mindset is needed given shifting consumer and technology trends.
1) The document discusses using media and events to generate publicity and discusses traditional and modern technologies used for event promotion and media coverage.
2) Social media is an important tool for event promotion that allows organizers to build relationships with audiences and share event information widely.
3) Creating social media pages and posting engaging content about industry news, events, clients are effective ways to promote events and businesses online.
The document provides an introduction to a strategic foresight project exploring trends and possible futures in open media. It outlines emerging trends in digital media landscape including increased self-publishing abilities, on-demand and personalized content consumption, mobile and wireless distribution of media, and the growth of open APIs. The project aims to understand key drivers of change and envision multiple potential futures for open media through scenario building and storytelling.
This document discusses several trends in mass media, including media piracy, convergence, and changes in the mass media business model. It notes that while traditional media consumption is down, people are consuming more media than ever through non-traditional channels. It has become easier for people to access commercial media without paying due to technologies that enable piracy. The document also discusses how convergence has changed audience behavior, with audiences now platform-agnostic and engaging with multiple screens simultaneously. There has been increasing concentration of media ownership among just a few large companies.
Digital Media for Governments: Reaching Audiences in an Age of Fragmentation ...GroupM Worldwide
Digital media has fragmented audiences across many channels, making it difficult for governments to reach mass audiences with their messages. However, digital media also provides solutions through techniques like audience buying, which uses people's online behaviors to precisely target them. Governments can now reach specific audiences more efficiently and cost-effectively than traditional media, while also improving the effectiveness of their communications. Audience buying allows governments to engage citizens with important information at the right time and place to influence decisions and achieve policy goals.
The impact of online advertising on consumer buying behaviour towards mobile ...rahul_yadav96
This document provides an overview of a research paper on the impact of internet advertising on consumer buying behavior towards mobile phones. The paper includes 10 chapters that discuss topics such as the concept of online advertising, the growth of internet and mobile phone users in India, the objectives and scope of the research, a literature review on related topics, the research methodology, data analysis and findings, a SWOT analysis, challenges faced by the online advertising industry in India, and conclusions and recommendations. The research aims to study the effectiveness, reliability and relationship between internet advertising and purchase decisions for mobile phones. A survey was conducted of 100 respondents to collect primary data on their experiences with internet advertising.
The document discusses the evolution of viral/social media marketing from 1996 to 2016, including early predictions of its rise in the late 1990s, its relationship to word-of-mouth marketing, how it has been used as a marketing technique, comparisons to traditional marketing strategies, factors considered by researchers, and current trends that see it being integrated into core marketing strategies and described as a system with multiple dimensions. Key milestones discussed include the launch of Hotmail in 1996 and the introduction of the term "viral marketing" in 1997.
The document discusses business models and strategies for social and web media. It outlines several objectives: examining reasons for media financial recession; proposing models for sustainable competitive advantage through micropayments, new advertising approaches, and innovative distribution; and exploring new economic strategies like long tail economics, tipping points, crowd-sourcing, and mesh company strategies. The document also reviews relevant literature and outlines an agenda covering topics like the increasing influence of social media and decreasing influence of old media.
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Culture refers to the whole way of life of a group of people, including their beliefs, values, norms, and material goods. Raymond Williams argued that culture includes both the high arts as well as everyday meanings and practices. British Cultural Studies emerged from thinkers like Richard Hoggart and Raymond Williams who studied culture as the ordinary lived experiences of people, not just the works of an educated elite. Cultural studies explores culture through institutions, modes of production, cultural forms and traditions, and how culture is reproduced and organized within society.
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14. TEMUAN
Men radio, softwares, instantmessaging, mobile phone
Waktuuntuk media cukupbanyak.Bisa9 jam!
Consumed anywhere, anytime, day and night
Women TV,magz, books, telephone
19. Matrix of User Generated Content
MonetizationLow High
Control
External
Internal
Personal Web
Page
Hosted Web site
Chat room
Citizen JournalismVideo
Report
Blog on third party
site
TheDrudgeReport,
Perez Hilton
Photo sharing on
traditional media
site
Mashup
Blog
Viral
Citizen
journalist
Chat room
Traditional
media siteRocketboom
20. LINEAR RECURSIVE LOOP!
become source
while receive
information
from another
source and
become
receiver while
give information
to another
receiver
development
from non
commercial to
commercial
and start from
small niche to
have brand
name
22. CHARACTERISTICOF CONVERGED
AUDIENCE
IS IT THAT EASY? SOMEHOW YES
“anybody in the audience with the right hardware
and minimal computer skills can become a mass
communicator” (Dominick, 1999)
Condition:
•Access tomediathatallowsto
reachandbereachedby
audiences
•Createcontent
USEDTONEED:
DISTRIBUTIONTO
ENTERMARKET
NOW: THEERA OF
WORLD WIDE WEB
As long asyouhave:
-Hardware
-Connectivity
-Minimal technicalskill (even
lower minimum skill level by
the day)
Then
-Createcontent
SOMEHOW???
video
23. Influence of
Interactivity
• McMillanand Downes (1998):
Persuasion/informing,degreeofcontrol, degree
ofactivity,onevs two way,set time/flexible
time,senseofplace
• Ha & James(1998): playfulness,choice,
connectedness,informationcollection,
reciprocal communication
25. IS IT
POSSIBLE?
Need: VALUED CONTENT
so consumers are willing
to pay. Answer copyright
problem.
Promotion in New Media:
Cross link Buzz
Exposure
through other
media
WOM
Traditional
media
Media Company:
-Focus on growth and
success
-Capital
-Market
Personal Web:
-Self exhibition
-Free
-Narrowcast
Competition:
26. MASS MEDIACOMPANIES,THERE IS NOW
DIFFUSION OF CONVERGENCE
There will be some implications for you:
Cooperation
ChoiceCompetition for
Advertising and
Audiences
27.
28. Convergence makes consumer gaining
possibility to beat the established media
Convergence changes the media consumption pattern
consumer
contributor
creator
receiver sender
Convergence increases consumer
involvement in making and creating
29. There is no longer audience but
viewer, reader, user
they determine the
development of media too
they have power and active in
selecting information
the change in consuming media,
(information on demand not given
information)
the development of networked
individualism
take double roles, both as
consumer and producer
involvement in term user generated
media and user generated content
the imagined audience (we are
who we are determined on where
we are)
30. Akses kapan
saja, di mana
saja, dan
suka-suka
Konsumen
bisa dapet
lebih murah,
bahkan
gratis!
Lebih sesuai
dengan taste
POSITIF
Bisa jadi ada
penurunan
kualitas
Decline in
diverse
voices
Several
threats and
infringements
NEGATIF
IMPLIKASI
31. INTI DARI SEMUA
INI…
EVERYONE CAN BE A
“STAR”
KONSUMEN TIDAK
LAGI MAU DIDIKTE
KONSUMEN TIDAK LAGI PASIF,
TAPI SUDAH AKTIF