Inheritance is the mechanism that allows programmers to create new classes from existing class. By using inheritance programmers can re-use code they've already written.
Inheritence, Terminology, Inheritance in java, The class called Object, Super keyword, Example, Method Overriding, Method Overriding example, Abstract Class, Abstract Class Number and the Java Wrapper Classes, Final Method and Classes, Multiple Inheritance
This document discusses Java inheritance including composition vs inheritance, inheritance definitions, types of inheritance (single, multilevel, hierarchical), why multiple inheritance is not supported, the super keyword and its uses, method overriding rules and examples. It defines inheritance as a parent-child relationship between classes that allows code and method reuse/overriding. Composition exhibits a "has-a" relationship while inheritance exhibits an "is-a" relationship. The super keyword can be used to access parent class members and call parent class methods/constructors. Method overriding provides a specific implementation of a method already in the parent class.
This document discusses inheritance in Java. It defines inheritance as allowing new classes to reuse properties of existing classes. There are different types of inheritance including single, multilevel, and hierarchical. Key concepts covered include defining subclasses using the extends keyword, using the super keyword to call parent constructors and access parent members, overriding methods, abstract classes and methods, and using the final keyword to prevent overriding or inheritance.
Inheritance and Polymorphism allows one class to inherit attributes and behaviors of another class. The subclass inherits all data attributes and methods of the superclass. The subclass can add new functionality, use inherited functionality, or override inherited functionality. Inheritance is declared using the "extends" keyword. Each class has one superclass, creating a hierarchy. Method overloading occurs when two methods have the same name but different arguments, while method overriding occurs when two methods have the same name and arguments but different implementations. Access modifiers like private, protected, and public determine whether subclasses can access attributes and methods of the superclass.
The document discusses inheritance in object-oriented programming. It defines inheritance as a form of code reuse where a new class inherits properties from an existing parent or superclass. The child class inherits methods and data from the parent class. Inheritance allows for polymorphism as child classes can override parent methods while also accessing parent functionality. The document provides examples of inheritance relationships and discusses key inheritance concepts like overriding, dynamic binding, and the use of the super keyword.
This document discusses inheritance in Java. It defines inheritance as deriving a new class from an existing class, called the base/super/parent class. The derived/sub/child class inherits features from the base class. There are different types of inheritance: single inheritance where a class extends one base class; multilevel inheritance where a class extends an intermediate superclass which itself extends another superclass; and multiple inheritance where a class can extend more than one base class. The document also discusses overriding methods, finalizer methods, abstract methods, visibility control using access modifiers like public, private, and protected, and examples of inheritance in Java.
Inheritence, Terminology, Inheritance in java, The class called Object, Super keyword, Example, Method Overriding, Method Overriding example, Abstract Class, Abstract Class Number and the Java Wrapper Classes, Final Method and Classes, Multiple Inheritance
This document discusses Java inheritance including composition vs inheritance, inheritance definitions, types of inheritance (single, multilevel, hierarchical), why multiple inheritance is not supported, the super keyword and its uses, method overriding rules and examples. It defines inheritance as a parent-child relationship between classes that allows code and method reuse/overriding. Composition exhibits a "has-a" relationship while inheritance exhibits an "is-a" relationship. The super keyword can be used to access parent class members and call parent class methods/constructors. Method overriding provides a specific implementation of a method already in the parent class.
This document discusses inheritance in Java. It defines inheritance as allowing new classes to reuse properties of existing classes. There are different types of inheritance including single, multilevel, and hierarchical. Key concepts covered include defining subclasses using the extends keyword, using the super keyword to call parent constructors and access parent members, overriding methods, abstract classes and methods, and using the final keyword to prevent overriding or inheritance.
Inheritance and Polymorphism allows one class to inherit attributes and behaviors of another class. The subclass inherits all data attributes and methods of the superclass. The subclass can add new functionality, use inherited functionality, or override inherited functionality. Inheritance is declared using the "extends" keyword. Each class has one superclass, creating a hierarchy. Method overloading occurs when two methods have the same name but different arguments, while method overriding occurs when two methods have the same name and arguments but different implementations. Access modifiers like private, protected, and public determine whether subclasses can access attributes and methods of the superclass.
The document discusses inheritance in object-oriented programming. It defines inheritance as a form of code reuse where a new class inherits properties from an existing parent or superclass. The child class inherits methods and data from the parent class. Inheritance allows for polymorphism as child classes can override parent methods while also accessing parent functionality. The document provides examples of inheritance relationships and discusses key inheritance concepts like overriding, dynamic binding, and the use of the super keyword.
This document discusses inheritance in Java. It defines inheritance as deriving a new class from an existing class, called the base/super/parent class. The derived/sub/child class inherits features from the base class. There are different types of inheritance: single inheritance where a class extends one base class; multilevel inheritance where a class extends an intermediate superclass which itself extends another superclass; and multiple inheritance where a class can extend more than one base class. The document also discusses overriding methods, finalizer methods, abstract methods, visibility control using access modifiers like public, private, and protected, and examples of inheritance in Java.
This document discusses implementation of inheritance in Java and C#. It covers key inheritance concepts like simple, multilevel, and hierarchical inheritance. It provides examples of inheritance in Java using keywords like extends, super, this. Interfaces are discussed as a way to achieve multiple inheritance in Java. The document also discusses implementation of inheritance in C# using concepts like calling base class constructors and defining virtual methods.
1. Inheritance allows a subclass to inherit properties and behaviors from a parent superclass. This allows code reusability and method overriding to achieve runtime polymorphism.
2. There are three types of inheritance in Java: single, multilevel, and hierarchical. Single inheritance involves one subclass extending one superclass, while multilevel involves deriving a subclass from another derived class. Hierarchical inheritance involves one superclass being inherited by multiple subclasses.
3. The super keyword is used to access members of the parent superclass like methods and variables, or to call the parent superclass constructor. Method overriding occurs when a subclass defines a method with the same name and parameters as a method in its parent superclass.
Inheritance allows classes to inherit properties and methods from existing classes. This allows code reuse and avoids rewriting common functionality. The existing class is called the superclass, while the class inheriting is the subclass. The subclass inherits all non-private fields and methods from the superclass. Inheritance is implemented in Java using the "extends" keyword. The subclass can override methods from the superclass to modify their behavior. All classes in Java implicitly extend the Object class, which defines common methods like equals(), hashCode(), and toString().
Dynamic method dispatch allows the determination of which version of an overridden method to execute at runtime based on the object's type. Abstract classes cannot be instantiated and can contain both abstract and concrete methods. Final methods and classes prevent inheritance and overriding.
This document discusses inheritance in Java programming. It defines inheritance as a mechanism where a subclass acquires the properties and behaviors of a superclass. It describes the key types of inheritance in Java including single, multilevel, and hierarchical inheritance. It also outlines some advantages, such as code reusability and reliability, and disadvantages, such as increased coupling between classes.
Java does not support multiple inheritance through classes but does support multiple inheritance through interfaces. The document discusses inheritance, provides an example of single inheritance in Java, and defines multiple inheritance. It then discusses why Java does not support multiple inheritance through classes due to the "diamond problem". The document explains that Java supports multiple inheritance through interfaces by allowing interfaces to define default methods from Java 8 onwards, providing an example. It also discusses how the "diamond problem" can be resolved while using multiple inheritance through interfaces in Java.
The document discusses inheritance in Java. It defines inheritance as deriving a new class from an existing class, known as the base or parent class. The new class is called the subclass or child class. The subclass inherits all variables and methods from the parent class. There are three types of inheritance in Java: single inheritance where one subclass extends one superclass, multilevel inheritance where a subclass extends another subclass which extends a superclass, and hierarchical inheritance where a superclass has multiple subclasses.
Inheritance in java is a mechanism in which one object acquires all the properties and behaviors of parent object. The idea behind inheritance in java is that you can create new classes that are built upon existing classes.
1. Inheritance in Java allows classes to extend other classes and interfaces to implement other interfaces. This allows code reuse and establishes type constraints.
2. Abstract classes can contain both abstract and non-abstract methods while interfaces contain only abstract methods. Interfaces establish contracts that implementing classes must follow.
3. When constructing objects with inheritance, superclass constructors are called before subclass constructors. Abstract classes and interfaces allow incomplete implementations to be extended.
The document discusses the use of the keywords super and this in Java. Super allows subclasses to access methods and fields of the parent class that have been overridden or hidden. It has two forms - to call the parent constructor or to access a hidden parent member. This refers to the current object and is used to avoid name conflicts between instance variables and local variables.
This document discusses inheritance in Java. It defines inheritance as a parent-child relationship between classes that allows sharing of behavior through code reuse. The key points are: inheritance allows child classes to inherit and optionally override methods and fields from the parent class; the "extends" keyword is used to create a subclass that inherits from an existing superclass; and the "super" keyword differentiates members and calls parent constructors.
This document discusses inheritance and method overriding in Java. It defines inheritance as a mechanism where one class inherits features from another superclass. There are different types of inheritance in Java including single, multilevel, hierarchical and multiple inheritance through interfaces. Method overriding allows a subclass to provide its own implementation of a method defined in the superclass without modifying the superclass. The rules for overriding include matching argument lists and not overriding private, static or final methods. Overriding enables dynamic binding at runtime.
This document discusses inheritance in Java. It defines inheritance as a mechanism where a subclass inherits the properties and behaviors of its parent class. It provides an example of single inheritance in Java where class B extends class A, inheriting its attributes and methods. The document also describes different types of inheritance like multilevel inheritance where a class inherits from another subclass, and hierarchical inheritance where a parent class has multiple subclasses. It provides an example of inheritance between different animal classes to demonstrate these concepts.
The document discusses inheritance in C# including implementation inheritance, interface inheritance, abstract classes, sealed classes, constructors, and modifiers. It provides examples of defining base and derived classes, implementing interfaces, overriding and hiding methods, calling base versions of methods, and using access modifiers like public and protected.
The document discusses the concept of inheritance in object-oriented programming. It defines inheritance as a child class automatically inheriting variables and methods from its parent class. The key benefits of inheritance are reusability of code and properties. The document explains how to create a subclass using the extends keyword, the constructor calling chain, and use of the super keyword. It also covers overriding and hiding methods, hiding fields, type casting, and final classes and methods.
This chapter discusses inheritance and polymorphism in object-oriented programming. Key points include:
1. Defining classes in an inheritance hierarchy allows sharing of common properties and behaviors while also allowing specialization.
2. Abstract classes cannot be instantiated but serve as base classes that concrete subclasses extend.
3. Polymorphism allows a variable to refer to objects of different subclasses, enabling flexible code.
4. The example problem involves reading student data from a file and calculating grades polymorphically based on undergraduate or graduate status.
Superclasses, and Subclasses, Overriding and Hiding Methods, Polymorphism, Inheritance Hierarchies, Super keyword, Final Classes and Methods, Abstract,
Classes and Methods, Nested classes & Inner Classes,
finalization and garbage collection.
Lean Concepts & Agile Software MethodologiesBrad Smith
Presentation introducing the core concepts of Lean in manufacturing and an exploration of the various Agile software engineering approaches which apply these principles to increase the responsiveness of product development.
Download and reference notes for full detail.
This document discusses implementation of inheritance in Java and C#. It covers key inheritance concepts like simple, multilevel, and hierarchical inheritance. It provides examples of inheritance in Java using keywords like extends, super, this. Interfaces are discussed as a way to achieve multiple inheritance in Java. The document also discusses implementation of inheritance in C# using concepts like calling base class constructors and defining virtual methods.
1. Inheritance allows a subclass to inherit properties and behaviors from a parent superclass. This allows code reusability and method overriding to achieve runtime polymorphism.
2. There are three types of inheritance in Java: single, multilevel, and hierarchical. Single inheritance involves one subclass extending one superclass, while multilevel involves deriving a subclass from another derived class. Hierarchical inheritance involves one superclass being inherited by multiple subclasses.
3. The super keyword is used to access members of the parent superclass like methods and variables, or to call the parent superclass constructor. Method overriding occurs when a subclass defines a method with the same name and parameters as a method in its parent superclass.
Inheritance allows classes to inherit properties and methods from existing classes. This allows code reuse and avoids rewriting common functionality. The existing class is called the superclass, while the class inheriting is the subclass. The subclass inherits all non-private fields and methods from the superclass. Inheritance is implemented in Java using the "extends" keyword. The subclass can override methods from the superclass to modify their behavior. All classes in Java implicitly extend the Object class, which defines common methods like equals(), hashCode(), and toString().
Dynamic method dispatch allows the determination of which version of an overridden method to execute at runtime based on the object's type. Abstract classes cannot be instantiated and can contain both abstract and concrete methods. Final methods and classes prevent inheritance and overriding.
This document discusses inheritance in Java programming. It defines inheritance as a mechanism where a subclass acquires the properties and behaviors of a superclass. It describes the key types of inheritance in Java including single, multilevel, and hierarchical inheritance. It also outlines some advantages, such as code reusability and reliability, and disadvantages, such as increased coupling between classes.
Java does not support multiple inheritance through classes but does support multiple inheritance through interfaces. The document discusses inheritance, provides an example of single inheritance in Java, and defines multiple inheritance. It then discusses why Java does not support multiple inheritance through classes due to the "diamond problem". The document explains that Java supports multiple inheritance through interfaces by allowing interfaces to define default methods from Java 8 onwards, providing an example. It also discusses how the "diamond problem" can be resolved while using multiple inheritance through interfaces in Java.
The document discusses inheritance in Java. It defines inheritance as deriving a new class from an existing class, known as the base or parent class. The new class is called the subclass or child class. The subclass inherits all variables and methods from the parent class. There are three types of inheritance in Java: single inheritance where one subclass extends one superclass, multilevel inheritance where a subclass extends another subclass which extends a superclass, and hierarchical inheritance where a superclass has multiple subclasses.
Inheritance in java is a mechanism in which one object acquires all the properties and behaviors of parent object. The idea behind inheritance in java is that you can create new classes that are built upon existing classes.
1. Inheritance in Java allows classes to extend other classes and interfaces to implement other interfaces. This allows code reuse and establishes type constraints.
2. Abstract classes can contain both abstract and non-abstract methods while interfaces contain only abstract methods. Interfaces establish contracts that implementing classes must follow.
3. When constructing objects with inheritance, superclass constructors are called before subclass constructors. Abstract classes and interfaces allow incomplete implementations to be extended.
The document discusses the use of the keywords super and this in Java. Super allows subclasses to access methods and fields of the parent class that have been overridden or hidden. It has two forms - to call the parent constructor or to access a hidden parent member. This refers to the current object and is used to avoid name conflicts between instance variables and local variables.
This document discusses inheritance in Java. It defines inheritance as a parent-child relationship between classes that allows sharing of behavior through code reuse. The key points are: inheritance allows child classes to inherit and optionally override methods and fields from the parent class; the "extends" keyword is used to create a subclass that inherits from an existing superclass; and the "super" keyword differentiates members and calls parent constructors.
This document discusses inheritance and method overriding in Java. It defines inheritance as a mechanism where one class inherits features from another superclass. There are different types of inheritance in Java including single, multilevel, hierarchical and multiple inheritance through interfaces. Method overriding allows a subclass to provide its own implementation of a method defined in the superclass without modifying the superclass. The rules for overriding include matching argument lists and not overriding private, static or final methods. Overriding enables dynamic binding at runtime.
This document discusses inheritance in Java. It defines inheritance as a mechanism where a subclass inherits the properties and behaviors of its parent class. It provides an example of single inheritance in Java where class B extends class A, inheriting its attributes and methods. The document also describes different types of inheritance like multilevel inheritance where a class inherits from another subclass, and hierarchical inheritance where a parent class has multiple subclasses. It provides an example of inheritance between different animal classes to demonstrate these concepts.
The document discusses inheritance in C# including implementation inheritance, interface inheritance, abstract classes, sealed classes, constructors, and modifiers. It provides examples of defining base and derived classes, implementing interfaces, overriding and hiding methods, calling base versions of methods, and using access modifiers like public and protected.
The document discusses the concept of inheritance in object-oriented programming. It defines inheritance as a child class automatically inheriting variables and methods from its parent class. The key benefits of inheritance are reusability of code and properties. The document explains how to create a subclass using the extends keyword, the constructor calling chain, and use of the super keyword. It also covers overriding and hiding methods, hiding fields, type casting, and final classes and methods.
This chapter discusses inheritance and polymorphism in object-oriented programming. Key points include:
1. Defining classes in an inheritance hierarchy allows sharing of common properties and behaviors while also allowing specialization.
2. Abstract classes cannot be instantiated but serve as base classes that concrete subclasses extend.
3. Polymorphism allows a variable to refer to objects of different subclasses, enabling flexible code.
4. The example problem involves reading student data from a file and calculating grades polymorphically based on undergraduate or graduate status.
Superclasses, and Subclasses, Overriding and Hiding Methods, Polymorphism, Inheritance Hierarchies, Super keyword, Final Classes and Methods, Abstract,
Classes and Methods, Nested classes & Inner Classes,
finalization and garbage collection.
Lean Concepts & Agile Software MethodologiesBrad Smith
Presentation introducing the core concepts of Lean in manufacturing and an exploration of the various Agile software engineering approaches which apply these principles to increase the responsiveness of product development.
Download and reference notes for full detail.
This document summarizes a student's research project on improving the performance of real-time distributed databases. It proposes a "user control distributed database model" to help manage overload transactions at runtime. The abstract introduces the topic and outlines the contents. The introduction provides background on distributed databases and the motivation for the student's work in developing an approach to reduce runtime errors during periods of high load. It summarizes some existing research on concurrency control in centralized databases.
This presentation is about a lecture I gave within the "Software systems and services" immigration course at the Gran Sasso Science Institute, L'Aquila (Italy): http://cs.gssi.infn.it/.
http://www.ivanomalavolta.com
This presentation provides useful and beneficial information related to software development companies. It defines Software development methodology and elaborates various methodologies adopted by software application development companies, web application development companies, custom software development services in India.
Courtesy: Shreyans Agrawal (ifour.shreyans.agrawal@gmail.com)
http://www.ifour-consultancy.com
http://www.ifourtechnolab.com
The OSI model is a standard reference model for network communication that consists of 7 layers:
1) The physical layer is responsible for the movements of individual bits from one hop to the next.
2) The data link layer is responsible for moving frames from one hop to the next.
3) The network layer is responsible for the delivery of individual packets from the source host to the destination host.
The document discusses polymorphism in object-oriented programming. It defines polymorphism as the ability for objects of different classes related by inheritance to respond differently to the same function call. Polymorphism can be achieved through virtual functions and allows late/dynamic binding at runtime based on the actual object type. The document also discusses early/static binding at compile time, pure virtual functions that define abstract base classes, and concrete derived classes that implement pure virtual functions from the base class.
The document summarizes the seven layers of the OSI model:
1. The physical layer defines electrical specifications for activating and maintaining physical links.
2. The data link layer provides reliable transmission of data frames across physical links and defines media access control.
3. The network layer provides path selection and logical addressing between hosts across networks.
4. The transport layer segments data streams and handles flow control and reliability between hosts.
5. The session layer establishes and manages dialogues between presentation layers of two hosts.
6. The presentation layer ensures data formats are readable between applications of different systems.
7. The application layer provides network services to user applications like browsers and office programs.
This document discusses polymorphism in programming. It defines polymorphism as allowing one interface to have multiple implementations so that a method can do different things based on the object. There are two main types of polymorphism in Java: runtime polymorphism (using method overriding) and compile-time polymorphism (using method overloading). Polymorphism is useful because it allows programming in a general way rather than specific, lets programs process objects that share a superclass, and makes systems extensible with new classes that require minimal code changes.
Polymorphism refers to an object's ability to take on multiple forms. In object-oriented programming, polymorphism occurs when an entity such as a variable, function, or object can have more than one form. There are two main types of polymorphism: compile-time polymorphism (such as function and operator overloading) and runtime polymorphism (using virtual functions). Polymorphism allows programmers to work with general classes and let the runtime system handle the specific types, providing flexibility.
Polymorphism refers to the ability of an object to take on multiple forms. In Java, polymorphism occurs when a reference variable can refer to objects of different subclasses. This allows methods to behave differently depending on the actual object being referred to. There are three main forms of polymorphism in Java: method overriding, abstract method implementation, and interface implementation. Polymorphism provides benefits like simplicity and extensibility by allowing code to interact generically with base types and subclasses without needing specific type details.
List of Software Development Model and MethodsRiant Soft
RiantSoft a Software Development Company derived the most useful and different types of Software Development Model for the users who want to know the development process. RiantSoft is specialized in custom software development with latest cutting edge technologies.
The document describes the seven-layer OSI model, with each layer responsible for certain network functions. The physical layer transmits raw bits over a transmission medium. The data link layer transmits frames between nodes. The network layer delivers packets from source to destination hosts via routing. The transport layer provides reliable process-to-process message delivery. The session layer establishes and manages communication sessions. The presentation layer handles translation and formatting. The application layer provides services to the user/application.
The document discusses inheritance in Java. It defines inheritance as deriving a new subclass from an existing superclass, where the subclass inherits properties from the superclass. The key points made include:
- A subclass inherits all non-private fields and methods from its superclass.
- A subclass constructor must call the superclass constructor using super().
- Inheritance allows subclasses to override or hide superclass methods.
- Abstract classes define common structures for subclasses to implement, and subclasses must override all abstract methods.
- The final keyword can be used to prevent overriding of methods or preventing inheritance of a class.
The document discusses inheritance and polymorphism in Java programming. It covers key concepts like subclasses, superclasses, overriding methods, abstract classes, interfaces, and composition. Inheritance allows subclasses to inherit attributes and behaviors from superclasses. Polymorphism allows treating an object of a subclass as an object of its superclass, enabling late binding through overriding methods. The document provides examples and explanations of these object-oriented programming concepts in Java.
This document discusses inheritance in Java, including key concepts like superclasses and subclasses, protected members, overriding methods, using this() and super(), and using final with inheritance. It provides code examples to demonstrate these inheritance concepts and defines inheritance as allowing hierarchical classifications by deriving new classes from existing classes, thereby reusing fields and methods without rewriting code.
Importing a class allows it to be used without fully qualifying its name, while extending a class creates a subclass that inherits fields and methods. Importing does not change the program structure, while extending adds the extended class's functionality and allows overriding methods. The key differences are that importing uses the "has-a" relationship and instantiates with "new", while extending uses the "is-a" relationship and subclasses with "extends".
Inheritance allows classes to inherit properties and behaviors from parent classes in Java and C#. Both languages support simple, multilevel, and hierarchical inheritance through the use of extends and implements keywords. Java does not support multiple inheritance directly but allows classes to inherit from one parent class and implement multiple interfaces. Constructors and methods can be called or overridden in subclasses using the super and this keywords respectively.
Object oriented programming allows classes to inherit commonly used state and behavior from other classes through inheritance. Inheritance establishes a parent-child relationship between classes where the child inherits members from the parent. Java uses the keyword "extends" for inheritance and does not support multiple inheritance. Abstract classes and interfaces are designed to be inherited only, with abstract classes able to contain implemented methods and interfaces consisting solely of abstract methods that must be implemented in subclasses. Nested, inner, and anonymous classes can be defined within other classes, with inner classes having access to enclosing class members and anonymous classes declared without a name at instantiation.
The document discusses key concepts in Java including abstraction, encapsulation, inheritance, polymorphism, interfaces, abstract classes, collections, threads, and exceptions. It defines each concept and provides examples. Abstraction hides unnecessary details, encapsulation wraps data within a class, inheritance allows subclasses to inherit features of the parent class, and polymorphism allows one name to refer to different implementations. Interfaces are used for non-related classes to implement common behaviors, while abstract classes provide partial implementations for subclasses to complete. Collections organize objects into groups, and threads allow concurrent execution of tasks. Exceptions handle runtime errors.
Inheritance allows one class to acquire properties of another class. The subclass inherits all properties of the superclass such as methods and fields. The subclass can also define its own unique properties in addition to what it inherits. Inheritance enables code reuse and is a fundamental concept in object-oriented programming.
Master of Computer Application (MCA) – Semester 4 MC0078Aravind NC
An interface is a specification for methods that a class must implement, while an abstract class can contain both implemented and non-implemented methods. The main differences are that interface methods are implicitly abstract, variables in interfaces are final by default, and interfaces can only extend other interfaces while abstract classes can extend classes and implement interfaces. Exception handling in Java uses try/catch blocks to handle exceptions, with checked exceptions requiring handling at compile time. Abstract classes are incomplete classes that cannot be instantiated directly but can serve as base classes, while object adapters use delegation to adapt existing classes to new interfaces. Sockets in Java allow reading/writing between client and server programs, with the server creating a ServerSocket to listen for client connections.
A private constructor can only be used within the class in which it is declared. It prevents the class from being instantiated outside of the class, allowing for singleton, utility classes, or subclasses to be the only way to obtain an instance. Private constructors are commonly used to implement singleton design patterns where only one instance of a class is allowed.
Hello friends,
In this presentation, I explain topic such as:
1. inheritance
2. type of inheritance
3. overriding
4. super keyword
5. abstract method
6. abstract classes
7. constructor in the derived class
This document discusses polymorphism and inheritance in object-oriented programming. It covers key concepts such as overriding superclass methods in subclasses, calling superclass constructors during inheritance, accessing overridden superclass methods using the "super" keyword, and information hiding using private/protected access modifiers. The document also explains that subclasses cannot override methods declared as static, final, or in a final superclass.
Inheritance allows one class to extend another class, inheriting its attributes and behaviors. The subclass extends the superclass and inherits all of its variables and methods. The subclass can add additional fields and methods. A subclass object can be referenced by a superclass reference variable, allowing polymorphism through method overriding. Abstract classes define methods that subclasses must implement, without providing an implementation itself. The final keyword prevents inheritance or method overriding.
This chapter discusses inheritance, polymorphism, abstract classes, interfaces, and composition in Java. It covers key concepts such as subclasses extending superclasses, overriding superclass methods, abstract classes and methods, interfaces defining common behaviors without implementations, and composition using one class as a member field of another class. The chapter objectives are to learn about these fundamental object-oriented programming concepts in Java.
This document discusses key concepts in Java including abstraction, encapsulation, inheritance, polymorphism, and interfaces. It defines these concepts and provides examples. Abstraction hides unnecessary details and shows essential information. Encapsulation wraps data and functions into a single unit. Inheritance allows a subclass to acquire properties of another class. Polymorphism supports method overloading and overriding. Interfaces can be used to implement inheritance between unrelated classes and specify what a class must do without defining how. The document also discusses access specifiers, modifiers, variables, literals, and static and final keywords.
The document discusses inheritance in Java. It defines inheritance as a process where one class acquires properties, methods, and fields of another class. The class that inherits is called a subclass, and the class being inherited from is called a superclass. The extends keyword is used to inherit from a superclass. A subclass inherits all non-private members of its parent class and can define its own methods. The super keyword is used to refer to the superclass members when a subclass defines methods with same names. The document provides code examples to demonstrate inheritance and use of extends and super keywords.
A constructor is used to create objects and has the same name as the class with no return type. A method is an ordinary member function that can have its own name and return type.
The purpose of garbage collection is to identify and discard objects no longer needed by a program to reclaim memory. An object becomes eligible for garbage collection when it is unreachable.
Synchronization controls access to shared resources for multithreading by preventing one thread from modifying a variable while another thread is using it, which can cause errors.
An abstract class cannot be instantiated and is meant to serve as a template for subclasses to extend, while an interface can only declare constants and abstract methods but provides no implementation.
ملفات مساق البرمجة الهدفية (الشيئية) التي يتم تدريسها لطلبة بكالوريوس تكنولوجيا المعلومات وبكالوريوس تطوير نظم الحاسوب في الكلية الجامعية للعلوم والتكنولوجيا.
الملف يضم مفهوم الوراثة Inheritance
إعدادي وتدريسي
This document provides an overview of object-oriented programming (OOP) concepts, including classes, visibility, encapsulation, inheritance, polymorphism, and abstraction. A class defines the structure and behavior of an object, and can contain both data and functions. Visibility determines which members can be accessed from inside or outside a class. Encapsulation wraps data and functions together, while inheritance allows classes to inherit attributes from parent classes. Polymorphism enables different implementations of methods with the same name. Abstraction hides implementation details and provides a public interface.
This document provides an overview of object-oriented programming (OOP) concepts including classes, visibility, encapsulation, inheritance, polymorphism, and abstraction. A class defines the structure and behavior of an object and includes both data and functions. Visibility determines which members can be accessed from within or outside the class. Encapsulation wraps data and functions into a single unit. Inheritance allows a subclass to inherit properties and behaviors from a parent class. Polymorphism enables classes to provide different implementations of methods with the same name. Abstraction hides implementation details and provides essential public methods to manipulate object data without knowing internal details.
Computer networks - CBSE New Syllabus (083) Class - XIIDeepak Singh
The document provides information on various computer networking concepts. It defines Internet of Things (IoT) and discusses the differences between public and private clouds. It also describes wired and wireless networks, the roles of clients and servers, and common networking hardware like NICs, switches, routers and access points. The document further explains networking protocols and standards such as IP versions, DNS, URLs, modulation techniques, and communication protocols like HTTP, FTP, SMTP and more.
The document discusses basic file input/output operations in C++, including reading from and writing to text files, counting characters, words, and lines. It also covers binary file operations such as creating binary files, reading from and writing to binary files, searching, deleting, and modifying records in binary files using classes. Example C++ programs are provided to demonstrate each operation.
This document discusses file handling in C++. It defines text and binary files, and describes classes like ofstream, ifstream, and fstream that are used for file input/output. It explains how to open, close, read from, and write to files, and describes functions for input/output of single characters and blocks of data. It also covers error handling functions and manipulating file pointers using methods like seekg() and seekp().
1) A base class pointer can point to a derived class object but cannot access the derived class's additional functions without a cast.
2) Declaring a function as virtual in the base class allows it to be overridden in derived classes and called polymorphically through a base class pointer.
3) A pure virtual function is like an abstract function that derived classes must implement. A class with a pure virtual function is an abstract class that cannot be instantiated.
The compiler automatically calls the base class constructor before the derived class constructor. You can specify which base class constructor to call by passing arguments to it in the derived class constructor definition. A derived class can override a base class member function by defining a function of the same name and parameters in the derived class. To call the overridden base class function, use the scope resolution operator to specify the base class. Making a base class virtual prevents duplication of inherited members when it is used as a common ancestor in multipath inheritance.
Inheritance allows classes to extend existing classes without modifying them. A derived class inherits features from its base class and can define new features. There are different types of inheritance including single, multiple, hierarchical, and multilevel inheritance. When deriving a class, the member access specifier (public, private, protected) determines how members of the base class appear in the derived class. The example shows Shape as the base class and Rectangle and Triangle as derived classes that inherit properties like width and height while defining their own area calculation methods.
Operator overloading allows redefining the behavior of operators when used with user-defined types like classes. It is done by defining a member function named operator followed by the symbol, like operator+. The code shows overloading the + operator for a Complex number class to add the real and imaginary parts of two Complex objects when using +. This allows calling the addition like c3 = c1 + c2 instead of c1.operator+(c2).
Friend functions and classes allow external code to access private members of a class. The document demonstrates declaring a function and class as friends of the Rectangle class to access its private length and width variables. This is done by specifying the function or class as friend within the class definition. This allows the friend function getCost() and class CostCalculator to multiply length and width to calculate the area or cost despite them being private members.
Static members allow data or methods to be accessed by all objects of a class. Static data members are declared within a class but defined and initialized outside the class. A static data member exists in a single copy shared by all instances of the class. Static member functions can access only static data and cannot access non-static data or call non-static methods. Static functions can be called without an object and are used to access static data.
The document discusses separating a class definition into header and implementation files to make the class reusable. The class declaration is defined in a header file with a .h extension, member functions are defined in a cpp file with the same name and a .cpp extension, and a main.cpp file includes the header and contains the main function to test the class. This separation allows the class interface to be shared while hiding implementation details.
This document discusses a Time class case study that demonstrates C++ class construction features. It includes a Time class definition with constructors, setter functions, a print function, and an equals function to compare two Time objects. The main function creates Time objects, calls the print and equals functions to output the time values. The document then discusses additional OOP concepts like default constructor arguments, constant functions, constant parameters, and passing objects by reference.
This document discusses constructors and destructors in C++. It defines three types of constructors: default constructors, parameterized constructors, and copy constructors. Default constructors accept no parameters and initialize object fields to default values. Parameterized constructors accept arguments to initialize fields. Copy constructors initialize an object using the values of another object. Destructors are invoked when an object's scope ends to destroy the object. The example demonstrates defining these methods in a Circle class and invoking them to initialize objects with different constructors.
Classes allow you to combine data and functions into a single unit called an object. A class defines the type, while an object is a variable of that class type. Classes contain private, protected, and public members that control access levels. Private members can only be accessed within the class, protected within the class and subclasses, and public anywhere. An example class Circle contains private data member radius and public member functions setRadius() and getArea() to set and get the radius. Objects can then be declared like Circle c1, c2 and their member functions accessed such as c1.setRadius(2.5).
Procedural programming separates data and functions, which can cause problems for large complex programs. Object-oriented programming combines data and procedures into objects, encapsulating them together. An object's attributes are stored in member variables and its procedures are member functions. This encapsulation also allows for data hiding so only an object's own functions can access and change its internal data. Some advantages of OOP include easier management of complex software, simple upgrades, and partitioning work based on objects.
Pointer variables hold the memory address of another variable. Pointers allow accessing and modifying the value of the variable being pointed to. Pointers can be used to access elements of an array using pointer arithmetic. Dynamic memory allocation uses pointers and the new operator to allocate memory at runtime that is freed using delete. Pointer parameters allow changing the argument passed to a function. Pointers to structures can access members using -> or (*ptr).member syntax.
The document discusses different data structures in C++ including structures, nested structures, typedef, enumerated data types, and macros. It explains that a structure allows grouping of related data types under one name and can be treated as a user-defined data type. It provides examples of declaring structure variables, defining members, and accessing members. Nested structures allow structures to be members of other structures. Typedef provides an alternative name for standard data types. Enumerated data types define a set of names mapped to integer constants. Macros allow defining symbolic names and constants using the #define preprocessor directive.
The document discusses two-dimensional arrays in C++. It explains that a two-dimensional array is an array of arrays, with elements arranged in rows and columns. It provides examples of declaring, initializing, accessing, inputting, and passing two-dimensional arrays as parameters to functions. It also gives examples of functions that perform operations on two-dimensional arrays, such as addition, multiplication, finding row/column sums, diagonal sums, and transposing the array.
An array is a collection of elements of the same data type. It can be initialized with values specified in braces when declared. Individual array elements can be accessed using the array name and subscript index. Arrays can be passed as parameters to functions by passing the array name without brackets. Basic operations on arrays include traversing, searching, sorting, and merging elements.
Functions allow programmers to organize code into reusable blocks. A function performs a specific task and can accept input parameters and return an output. Functions make code more modular and easier to maintain. Functions are defined with a name, parameters, and body. They can be called from other parts of the code to execute their task. Parameters allow functions to accept input values, while return values allow functions to return output to the calling code. Functions can be called by passing arguments by value or reference. The document provides examples and explanations of different types of functions in C++ like inline functions, functions with default arguments, and global vs local variables.
The C++ Standard Library provides functions for common tasks like math, strings, I/O, and more. It includes header files that replace older C-style headers. Key headers include <iostream> for I/O, <cmath> for math functions, and <cctype> for character functions. Functions cover tasks from calculating sines and cosines to converting cases and checking digit/letter types. The Standard Library makes programming easier by providing these useful and necessary capabilities.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
Assessment and Planning in Educational technology.pptxKavitha Krishnan
In an education system, it is understood that assessment is only for the students, but on the other hand, the Assessment of teachers is also an important aspect of the education system that ensures teachers are providing high-quality instruction to students. The assessment process can be used to provide feedback and support for professional development, to inform decisions about teacher retention or promotion, or to evaluate teacher effectiveness for accountability purposes.
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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How to Fix the Import Error in the Odoo 17Celine George
An import error occurs when a program fails to import a module or library, disrupting its execution. In languages like Python, this issue arises when the specified module cannot be found or accessed, hindering the program's functionality. Resolving import errors is crucial for maintaining smooth software operation and uninterrupted development processes.
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
Physiology and chemistry of skin and pigmentation, hairs, scalp, lips and nail, Cleansing cream, Lotions, Face powders, Face packs, Lipsticks, Bath products, soaps and baby product,
Preparation and standardization of the following : Tonic, Bleaches, Dentifrices and Mouth washes & Tooth Pastes, Cosmetics for Nails.
2. WHAT YOU SHOULD LEARN
www.beginwithjava.com
What Is Inheritance?
Calling the Superclass Constructor
Overriding Methods
Protected Member
Multilevel Inheritance
Polymorphism
Abstract Classes and Abstract Method
Interfaces
3. WHAT IS INHERITANCE
Inheritance is the mechanism that allows
programmers to create new classes from existing
class. By using inheritance programmers can re-use
code they've already written.
Any new class that you create from an existing
class is called sub class; existing class is
called super class.
www.beginwithjava.com
5. The complete program of above diagram is available at : www.beginwithjava.com
The sub class gets all of the methods and state variables of the super
class by default.
The sub class can add new methods and state variables.
6. CALLING THE SUPER CLASS
CONSTRUCTOR
A subclass can have its own private data members,
so a subclass can also have its own constructors.
The constructors of the subclass can initialize only
the instance variables of the subclass.
When a subclass object is instantiated the subclass
object must also automatically execute one of the
constructors of the super class.
To call a super class constructor
the super keyword is used.
www.beginwithjava.com
The complete example program is available at : www.beginwithjava.com
7. OVERRIDING SUPER CLASS
METHODS
In a class hierarchy, when a method in a subclass
has the same name and type signature as a method
in its super class, then the method in the subclass
is said to override the method in the super class.
The version of the method defined by the super
class will be hidden inside subclass.
www.beginwithjava.com
9. PROTECTED MEMBER
The private members of a class cannot be directly
accessed outside the class. Only methods of that class
can access the private members directly.
However, sometimes it may be necessary for a subclass
to access a private member of a super class.
If you make a private member public, then anyone can
access that member. So, if a member of a super class
needs to be (directly) accessed in a subclass and yet still
prevent its direct access outside the class, you must
declare that member protected.
www.beginwithjava.com
Modifier Class Subclass World
public Y Y Y
protected Y Y N
private Y N N