This document discusses using technology in the classroom and provides examples of specific technologies that can be used. It begins by noting that students are digital learners and outlines reasons to use technology, such as for absent students, organization, and saving money. Potential issues with technology are also acknowledged, such as some students lacking internet access. A variety of specific technologies are then described that can be used for assignments, lectures, projects, interactive activities, and more. These include Edmodo, Dropbox, Poll Everywhere, and Animoto. The document concludes by noting challenges of using technology and the need to have backups if technology fails.