This document discusses gamifying work by applying game design elements and principles to daily work activities. It suggests integrating game thinking can increase engagement, learning, and fun on the job. Some ways discussed to gamify work include creating player avatars and narratives, setting clear goals and measuring progress, providing immediate feedback, and emphasizing teamwork and continuous improvement. Both agile principles and elements of game design are aligned with creating a state of "flow" where people are completely engaged in an enjoyable and optimally challenging activity. Gamifying work could help motivate employees and add meaning to their jobs. However, it also presents some risks such as not pleasing all employees or overemphasizing metrics. Overall gamification is presented as a way to