The document discusses authoring multimedia projects, including two approaches to integrating media (programming and authoring), common authoring metaphors (card, icon, timeline), and guidelines for selecting an authoring application. Authoring applications allow developers to assemble media, synchronize content, design interfaces, and provide interactivity without extensive programming. The authoring process involves design, importing content, integration, testing, and delivery. Projects can be delivered remotely via the web or locally as standalone applications. Choosing the right authoring tool depends on the media, delivery method, and maintenance needs of the project.