The document presents an algorithm to find the visible region of a polygon in O(n^2) time and O(n) space. It first finds the visible vertices region by checking each vertex for intersections with edges in O(n^2) time. It then extends this region to the full visible region by considering gaps between visible vertices and finding intersection points of extreme lines in O(n) time. The algorithm avoids issues with existing approaches and produces the exact visible region without unnecessary points.