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Honors Geometry
Lesson 7.1
Exploring Rigid Motion in a Plane
What You Should Learn
Why You Should Learn It
 Goal 1: How to identify the three
basic rigid transformations in a
plane
 Goal 2: How to use transformations
to identify patterns and their
properties in real life
 You can use transformations to
create visual patterns, such as
stencil patterns for the border of a
wall
Identifying Transformations
 Figures in a plane can be reflected,
rotated, or slid to produce new
figures.
 The new figure is the image, and
the original figure is the preimage
 The operation that maps (or moves)
the preimage onto the image is
called a transformation
3 Basic Transformations
 Reflection (flip)
 Translation (slide)
Rotation (turn)
Blue: preimage
Pink: image
http://standards.nctm.org/document/eexamples/chap6/6.4/index.htm
Example 1
Identifying Transformations
 Identify the
transformation
shown at the left.
Example 1
Identifying Transformations
 Translation
 To obtain ΔA’B’C’,
each point of ΔABC
was slid 2 units to
the right and 3
units up.
Rigid Transformations
 A transformation is
rigid if every image
is congruent to its
preimage
 This is an example
of a rigid
transformation b/c
the pink and blue
triangles are
congruent
Example 2
Identifying Rigid Transformations
 Which of the following transformations
appear to be rigid?
Example 2
Identifying Rigid Transformations
 Which of the following transformations
appear to be rigid?
The image is
not
congruent to
the
preimage, it
is smaller
The image is not
congruent to the
preimage, it is
fatter
Definition of Isometry
 A rigid transformation is called an
isometry
 A transformation in the plane is an
isometry if it preserves lengths.
(That is, every segment is
congruent to its image)
 It can be proved that isometries not
only preserve lengths, they also
preserves angle measures, parallel
lines, and betweenness of points
Example 3
Preserving Distance and Angle Measure
 In the figure at the left,
ΔPQR is mapped onto
ΔXYZ. The mapping is a
rotation. Find the length
of XY and the measure
of Z
Example 3
Preserving Distance and Angle Measure
 In the figure at the left,
ΔPQR is mapped onto
ΔXYZ. The mapping is a
rotation. Find the length
of XY and the measure
of Z
 B/C a rotation is an
isometry, the two
triangles are congruent,
so XY=PQ=3 and
m Z=m R =35°
Note that the statement “ΔPQR is mapped onto ΔXYZ” implies the
correspondence PX, QY, and RZ
Example 4
Using Transformations in Real-Life
Stenciling a Room
 You are using the stencil pattern shown
below to create a border in a room.
How are the ducks labeled, B, C, D, E,
and F related to Duck A? How many
times would you use the stencil on a
wall that is 11 feet, 2 inches long?
Example 4
Using Transformations in Real-Life
Stenciling a Room
 You are using the stencil pattern shown below to create a border in a
room. How are the ducks labeled, B, C, D, E, and F related to Duck A? How
many times would you use the stencil on a wall that is 11 feet, 2 inches
long?
 Duck C and E are translations
of Duck A
Example 4
Using Transformations in Real-Life
Stenciling a Room
 You are using the stencil pattern shown below to create a border in a
room. How are the ducks labeled, B, C, D, E, and F related to Duck A? How
many times would you use the stencil on a wall that is 11 feet, 2 inches
long?
 Ducks B,D and F are
reflections of Duck A
Example 4
Using Transformations in Real-Life
Stenciling a Room
 You are using the stencil pattern shown below to create a border in a
room. How are the ducks labeled, B, C, D, E, and F related to Duck A? How
many times would you use the stencil on a wall that is 11 feet, 2 inches
long?
 11’2” = 11 x 12 + 2 = 134 inches
 134 ÷ 10 = 13.4, the maximum # of
times you can use the stencil pattern
(without overlapping) is 13
Example 4
Using Transformations in Real-Life
Stenciling a Room
 You are using the stencil pattern shown below to create a border in a
room. How are the ducks labeled, B, C, D, E, and F related to Duck A? How
many times would you use the stencil on a wall that is 11 feet, 2 inches
long?
 If you want to spread the patterns out more,
you can use the stencil only 11 times. The
patterns then use 110 inches of space. The
remaining 24 inches allow the patterns to be 2
inches part, with 2 inches on each end
7.1 exploring rigid motion in a plane

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7.1 exploring rigid motion in a plane

  • 1. Honors Geometry Lesson 7.1 Exploring Rigid Motion in a Plane
  • 2. What You Should Learn Why You Should Learn It  Goal 1: How to identify the three basic rigid transformations in a plane  Goal 2: How to use transformations to identify patterns and their properties in real life  You can use transformations to create visual patterns, such as stencil patterns for the border of a wall
  • 3. Identifying Transformations  Figures in a plane can be reflected, rotated, or slid to produce new figures.  The new figure is the image, and the original figure is the preimage  The operation that maps (or moves) the preimage onto the image is called a transformation
  • 4. 3 Basic Transformations  Reflection (flip)  Translation (slide) Rotation (turn) Blue: preimage Pink: image http://standards.nctm.org/document/eexamples/chap6/6.4/index.htm
  • 5. Example 1 Identifying Transformations  Identify the transformation shown at the left.
  • 6. Example 1 Identifying Transformations  Translation  To obtain ΔA’B’C’, each point of ΔABC was slid 2 units to the right and 3 units up.
  • 7. Rigid Transformations  A transformation is rigid if every image is congruent to its preimage  This is an example of a rigid transformation b/c the pink and blue triangles are congruent
  • 8. Example 2 Identifying Rigid Transformations  Which of the following transformations appear to be rigid?
  • 9. Example 2 Identifying Rigid Transformations  Which of the following transformations appear to be rigid? The image is not congruent to the preimage, it is smaller The image is not congruent to the preimage, it is fatter
  • 10. Definition of Isometry  A rigid transformation is called an isometry  A transformation in the plane is an isometry if it preserves lengths. (That is, every segment is congruent to its image)  It can be proved that isometries not only preserve lengths, they also preserves angle measures, parallel lines, and betweenness of points
  • 11. Example 3 Preserving Distance and Angle Measure  In the figure at the left, ΔPQR is mapped onto ΔXYZ. The mapping is a rotation. Find the length of XY and the measure of Z
  • 12. Example 3 Preserving Distance and Angle Measure  In the figure at the left, ΔPQR is mapped onto ΔXYZ. The mapping is a rotation. Find the length of XY and the measure of Z  B/C a rotation is an isometry, the two triangles are congruent, so XY=PQ=3 and m Z=m R =35° Note that the statement “ΔPQR is mapped onto ΔXYZ” implies the correspondence PX, QY, and RZ
  • 13. Example 4 Using Transformations in Real-Life Stenciling a Room  You are using the stencil pattern shown below to create a border in a room. How are the ducks labeled, B, C, D, E, and F related to Duck A? How many times would you use the stencil on a wall that is 11 feet, 2 inches long?
  • 14. Example 4 Using Transformations in Real-Life Stenciling a Room  You are using the stencil pattern shown below to create a border in a room. How are the ducks labeled, B, C, D, E, and F related to Duck A? How many times would you use the stencil on a wall that is 11 feet, 2 inches long?  Duck C and E are translations of Duck A
  • 15. Example 4 Using Transformations in Real-Life Stenciling a Room  You are using the stencil pattern shown below to create a border in a room. How are the ducks labeled, B, C, D, E, and F related to Duck A? How many times would you use the stencil on a wall that is 11 feet, 2 inches long?  Ducks B,D and F are reflections of Duck A
  • 16. Example 4 Using Transformations in Real-Life Stenciling a Room  You are using the stencil pattern shown below to create a border in a room. How are the ducks labeled, B, C, D, E, and F related to Duck A? How many times would you use the stencil on a wall that is 11 feet, 2 inches long?  11’2” = 11 x 12 + 2 = 134 inches  134 ÷ 10 = 13.4, the maximum # of times you can use the stencil pattern (without overlapping) is 13
  • 17. Example 4 Using Transformations in Real-Life Stenciling a Room  You are using the stencil pattern shown below to create a border in a room. How are the ducks labeled, B, C, D, E, and F related to Duck A? How many times would you use the stencil on a wall that is 11 feet, 2 inches long?  If you want to spread the patterns out more, you can use the stencil only 11 times. The patterns then use 110 inches of space. The remaining 24 inches allow the patterns to be 2 inches part, with 2 inches on each end