This document contains a student's evaluation of their final product (FMP) project. It summarizes their research, planning, time management, technical and aesthetic qualities, audience appeal, and peer feedback. For their research, the student surveyed what type of game case would appeal most to customers. Their planning included character designs but not overall ideas. They felt they did not manage their time well. Peer feedback suggested adding more color and information to improve the plain blue background and make the product easier to understand. The student agreed more details were needed to better explain their product to the audience.