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FMP Evaluation
Jack Garner
Production Process Evaluation
Research
• The strengths of my research was that it helped as It gave me an idea of
what story I wanted to make for my graphic novel and how I wanted it to
be laid out. It helped my product because they gave me an idea of how
other stories are done and how to make an eye catching cover . The
weaknesses of my research is that at the time I looked at different graphic
novels that didn’t all fit with my story I could have improved by finding
some better graphic novels that fit my own story that could have made my
final product better because I would have had more of the same genre to
base it on.
Planning
• The strengths of my planning was that it helped me get my ideas for what I
wanted to create for my project I went through other ideas such as making
it as a movie poser or as a game in the end I decided to go with the
making a graphic novel as that was the best fit for what I was trying to
make. Planning helped my product to become better as I had a plan of
what to do and what I wanted to work on such as how I wanted my title to
be displayed and the layout of my text on the cover and the way my
characters should be designed.
Time Management
• I managed my time well with this project I managed to get this done in
time I had. I think If I had more time to work on my production work i
would have made more comic strips to tell more of the story and I also
would have spent more time with the one I made because I would have
added another character but I just didn’t have the time to do so.
Technical Qualities
Similarities
• Both have white
outlines around the
titles to make them
stand out
• Both have a main
image showing off a
main character
• Both have an easy to
read layout on the
comic strip
• Both show sound
effects as text in the
scenes
Differences
• On my cover I have the
publishers logo while on
the similar product it
doesn’t
• On the similar product it
has 2 main images while
mine only has one
• The similar product has
the no box on one of the
tiles so it can be bigger
while on mine they are all
in boxes
Aesthetic Qualities
I think my work is creative with its
backgrounds and art style in general
as the background and character are
two different art styles. I really like
how I made the purple fog and how
it makes the rest of the scene look
mysterious especially where its
covering the silhouette. if I was going
to improve my work I would make
the background for the cover and
the comic strip different just to give
some more variety to it.
Audience Appeal
I have appealed to my audience
of male because my main
image is a male character and I
used colours more associated
to males e.g. blue on the top
and bottom banners. I have also
appealed to a female audience
by using colours more
associated with females e.g.
purple on the coat and as the
fog in the background.
Peer
Feedback
Feedback 1
• What did you like about the product?
– I like the simplicity of the cover because it gives
the reader some mystery as to what the comic is
about.
• What improvements could have been made to
the product?
– Make another comic strip showing more.
Feedback 2
• What did you like about the product?
– You separated the art style, into two spate styles – e.g.
one style for the background, another style for the
characters – this being a style done in the officially
released products, making it look professional.
• What improvements could have been made to
the product?
– Possibly add more thing happening in the panels
rather than limitations in story currently provided.
– Also, next time, try and create your own art from
scratch – apposed to composing editing images from
found on the internet.
Feedback 3
• What did you like about the product?
– Good name for the comic, both infection and quarantine.
– Great base design and shading
– Good backdrop
– Good colour palate
– Good story
• What improvements could have been made to the
product?
– A little too much blur in the background on title page.
– Maybe add a bit more dialogue.
– The silhouette of the person could have a little bit of a
design.
Peer Feedback Summary
• What do you agree with from your peer feedback?
– I agree with “it gives the reader some mystery” because I
tried to make it look mysterious with the colours that I
used and the lack of speech in the comic strip so that you
don’t know if the character is good or bad I also agree that
I made the character and the background 2 different art
styles because I intended to do that because I like that
style from professional graphic novels.
• What do you disagree with from your peer feedback?
– I disagree with “The silhouette of the person could have a
little bit of a design” because the silhouette is meant to be
mysterious off in the distance not knowing who it really is
Peer Feedback Summary
If I was going to change anything from my feedback I would change some of the tiles in the
comic strip because some are un needed because I think it was too drawn out the part
where I used 2 tiles for him to hold a gun and shoot it and another time where I used 2 tiles
for him to close his eyes I think I could improve my piece because then I could create more
tiles with more content to move the story forward but there's some reasons I wouldn’t
change it because its supposed to be a slow scene with the extra tiles it creates suspense I
think so that’s why I kept it in.

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7. fmp evaluation

  • 3. Research • The strengths of my research was that it helped as It gave me an idea of what story I wanted to make for my graphic novel and how I wanted it to be laid out. It helped my product because they gave me an idea of how other stories are done and how to make an eye catching cover . The weaknesses of my research is that at the time I looked at different graphic novels that didn’t all fit with my story I could have improved by finding some better graphic novels that fit my own story that could have made my final product better because I would have had more of the same genre to base it on.
  • 4. Planning • The strengths of my planning was that it helped me get my ideas for what I wanted to create for my project I went through other ideas such as making it as a movie poser or as a game in the end I decided to go with the making a graphic novel as that was the best fit for what I was trying to make. Planning helped my product to become better as I had a plan of what to do and what I wanted to work on such as how I wanted my title to be displayed and the layout of my text on the cover and the way my characters should be designed.
  • 5. Time Management • I managed my time well with this project I managed to get this done in time I had. I think If I had more time to work on my production work i would have made more comic strips to tell more of the story and I also would have spent more time with the one I made because I would have added another character but I just didn’t have the time to do so.
  • 6. Technical Qualities Similarities • Both have white outlines around the titles to make them stand out • Both have a main image showing off a main character • Both have an easy to read layout on the comic strip • Both show sound effects as text in the scenes Differences • On my cover I have the publishers logo while on the similar product it doesn’t • On the similar product it has 2 main images while mine only has one • The similar product has the no box on one of the tiles so it can be bigger while on mine they are all in boxes
  • 7. Aesthetic Qualities I think my work is creative with its backgrounds and art style in general as the background and character are two different art styles. I really like how I made the purple fog and how it makes the rest of the scene look mysterious especially where its covering the silhouette. if I was going to improve my work I would make the background for the cover and the comic strip different just to give some more variety to it.
  • 8. Audience Appeal I have appealed to my audience of male because my main image is a male character and I used colours more associated to males e.g. blue on the top and bottom banners. I have also appealed to a female audience by using colours more associated with females e.g. purple on the coat and as the fog in the background.
  • 10. Feedback 1 • What did you like about the product? – I like the simplicity of the cover because it gives the reader some mystery as to what the comic is about. • What improvements could have been made to the product? – Make another comic strip showing more.
  • 11. Feedback 2 • What did you like about the product? – You separated the art style, into two spate styles – e.g. one style for the background, another style for the characters – this being a style done in the officially released products, making it look professional. • What improvements could have been made to the product? – Possibly add more thing happening in the panels rather than limitations in story currently provided. – Also, next time, try and create your own art from scratch – apposed to composing editing images from found on the internet.
  • 12. Feedback 3 • What did you like about the product? – Good name for the comic, both infection and quarantine. – Great base design and shading – Good backdrop – Good colour palate – Good story • What improvements could have been made to the product? – A little too much blur in the background on title page. – Maybe add a bit more dialogue. – The silhouette of the person could have a little bit of a design.
  • 13. Peer Feedback Summary • What do you agree with from your peer feedback? – I agree with “it gives the reader some mystery” because I tried to make it look mysterious with the colours that I used and the lack of speech in the comic strip so that you don’t know if the character is good or bad I also agree that I made the character and the background 2 different art styles because I intended to do that because I like that style from professional graphic novels. • What do you disagree with from your peer feedback? – I disagree with “The silhouette of the person could have a little bit of a design” because the silhouette is meant to be mysterious off in the distance not knowing who it really is
  • 14. Peer Feedback Summary If I was going to change anything from my feedback I would change some of the tiles in the comic strip because some are un needed because I think it was too drawn out the part where I used 2 tiles for him to hold a gun and shoot it and another time where I used 2 tiles for him to close his eyes I think I could improve my piece because then I could create more tiles with more content to move the story forward but there's some reasons I wouldn’t change it because its supposed to be a slow scene with the extra tiles it creates suspense I think so that’s why I kept it in.

Editor's Notes

  1. What were the strengths of your research? How did your research help your product? What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product?
  2. What were the strengths of your planning? How did your planning help your product? What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?
  3. Did you manage your time well? Did you complete your project on time or would your products have improved with additional time? What would you have done if you had more time to produce your work?
  4. Compare your work to similar existing products and discuss the similarities and differences Put your final piece(s) in the centre of a page alongside an existing product Use text boxes and arrows
  5. Does your work look good? Was it creative? What aspects of your game’s visuals do you like? What would you improve? How would you improve it? Discuss the strengths and weaknesses Put your final piece(s) in the centre of a page and analyse them Use text boxes and arrows
  6. How have you appealed to your target audience? What specific bits of content would appeal to your target audience. Refer to your findings from your questionnaire. Put your final piece(s) in the centre of a page and analyse them Use text boxes and arrows
  7. What changes would you make to your product based upon your peer feedback and why?