This document contains a student's reflections on creating a magazine cover for a class project. It includes sections on research, planning, time management, technical qualities, aesthetic qualities, audience appeal, and peer feedback. For the research, the student found existing magazine covers helpful to see what works. The planning was time-consuming but helped understand layout. Time management was a challenge, as the front cover took longer than expected. Technically, the student aimed for perfection and included elements like a banner, plugs, and crosshair to draw in readers. Aesthetically, effects like smoke added mystery. The audience appeal elements included a PlayStation 4 giveaway and pro player interview to attract ages 13-25. Peer feedback suggested improvements like making