The document provides details on pre-production planning for a basketball flash game, including:
- The target audience is males aged 15-24 as basketball has more male fans, and this age group plays more games.
- The artist will use a cartoon-like pixel art style for the characters as it allows more creative freedom than realistic style and gives a more fun visual aesthetic.
- Screenshot layouts and descriptions of the gameplay are provided to show the basketball court and hoop setup.
- Sound effects and menu music are listed that will be included.
- Contingency plans are outlined for potential issues like power or internet outages and corrupt saves.
- Health and safety considerations
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2. Audience Profile
• My game is a sports flash game for basketball, which gives me a target
audience of 15-24. This is because it is mostly younger people of this age
who play games, and they are slightly older as this age is more interested
in sports. It is also aimed at males as basketball has more male fans than
female. My reason for it being C2 is that it is a flash game, and they are
free, making it more appealing to an audience which may not have as
much money as others.
• Ages 15-24 (Category teens)
• Male
• C2
3. Style sheet
I have two styles of pixel art to choose between. A more
realistic style, like the one at the top, or a more cartoon-like
style. Both have their pros and cons, however I would rather
do the second one as it is my own style. I will probably use
the second one as I enjoy the unrealistic yet more fun style,
it makes customising characters more fun because you can
make it look like whatever you want. If I was to make it more
realistic design, funny looking characters wouldn’t have the
same charm, as well as the power ups wouldn’t look as fun
as they can with a more cartoon-y character. Colour is also
important, and for these character styles, the player will
choose how colourful they want it. As everything to do with
my character is customisable, the player will be in control. As
for the background, I will add some colour to this, but not
take anything away from the foreground, which is what most
of the attention should be on. However, I will have a variety
of stadiums as the levels get higher, which will add more
people, and eventually more colour.
5. Screenshot Layout 2
Although not
exact, this shows
roughly what I
want, the hoop
will be more on
one side, all
drawn on
photoshop by
me. the pixel
characters will
face each other
with one basket
at the end,
including a glow
on the three
point line every
time someone
has to go over it
7. Contingency Planning
Potential Issue Solution
What if the electricity goes off? Save often so if it does, you don’t lose much
data
What if the internet goes off? Use my USB stick to upload all my work at home
What if one of my saves gets corrupt? Create multiple different saves
What if I don’t have enough time to do
everything?
Start with the main areas of my animation that I
want to add, and create everything in order of
importance from most to least
The styles don’t match I can re-skin my characters from one to another
making the style the same, but making a
different person
8. Health and Safety
Potential Issue How will the issue be
avoided?
Eye damage from looking at the screen for too
long
Take short intervals every now and again to
avoid eye pain
Back and Neck pains Regularly move so you don’t have constant
strains on your neck and back
Fatigue and sickness from staring at a screen
for too long
Take breaks to drink water and keep hydrated
to stop fatigue
Editor's Notes
List age, gender, ABC1/C2DE etc (as appropriate).
Include images as appropriate to illustrate your target audience
Use https://yougov.co.uk/profileslite#/ for similar games to list audience desires/interests and how you will appeal to them through your game.
Explore colours and pixel art styles similar to what you want to produce. Discuss these elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to.
Mock up of a potential design using the colours and sourced images. Alter this slide to make it appropriate for your planned product types. Use the content established in your style sheet to do this.
Mock up of a potential design using the colours and sourced images. Alter this slide to make it appropriate for your planned product types. Use the content established in your style sheet to do this.
What sound effects might you need for your animated screenshot? How could you make them?