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Research
Your Name
Existing Product
has a solid character with general definitive layers.
Effective template to form a comprehensible framework.
A 3d render of the character is done and some visual effects to give
more special awareness and depth have been used
The colour palette is limited to tones of blue, this may make it more
masculine as the character also seems more masculine.
The animation is smooth and would be navigated by a handheld pad or
joystick
The objective is not clear and this could be a flaw
Existing Product
The coins placement bear a similar layout to many mainstream games so this would be a
familiar format
The colour schemes are engaging and would appeal to younger users.
The character is in good size ratio to the background
There are obstacles to avoid, you know this as some look harmful and
others look as though they are to be attained.
The background is calming and detailed to be inviting to look at for long
periods of time
The animation is quite fast and this makes it more difficult
Existing Product
The ground bears a solid representation of the layers mine will further take.
Backdrop heavy in its influence to the overall “feel.”
The resolution is poorer and therefore could be older or for mobile/PC.
Dark colours suggest the genre is dark
Mystical creatures connote fantasy
Side scrolling animation, basic pacing and little actions for movementHP counter and levels for incentive to achieve
Detail in background – more mature audience because of themes
Research Analysis
• What common features do the researched products have?
– Similar mechanics due to the layout being specific to a side-scroller platform.
– Characters that are detailed
– Some incentive to progress or achieve
– Colour palettes that reflect genre
• What aspects of the research will you include within your on work?
– Similar mechanics due to the layout being specific to a side-scroller platform.
– A simple but relaxing background to please the viewer
– Characters that have detail many be difficult but to achieve resemblance is key
– A good pacing to not be difficult or change the tone
Audience
Audience Profile
Category Demographic Content to appeal to this audience
Age Range
-12-14 • Side-scroller is easy to understand;
repetitive in it formalities.
Gender
Male • Will attract more boys to because of the
competitive pace.
Psychographic
People with
addictive
personalities.
• The mix of the repetition and competition.
Social Status
Working class. • More free time and are more “influential.”

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2. research done

  • 2. Existing Product has a solid character with general definitive layers. Effective template to form a comprehensible framework. A 3d render of the character is done and some visual effects to give more special awareness and depth have been used The colour palette is limited to tones of blue, this may make it more masculine as the character also seems more masculine. The animation is smooth and would be navigated by a handheld pad or joystick The objective is not clear and this could be a flaw
  • 3. Existing Product The coins placement bear a similar layout to many mainstream games so this would be a familiar format The colour schemes are engaging and would appeal to younger users. The character is in good size ratio to the background There are obstacles to avoid, you know this as some look harmful and others look as though they are to be attained. The background is calming and detailed to be inviting to look at for long periods of time The animation is quite fast and this makes it more difficult
  • 4. Existing Product The ground bears a solid representation of the layers mine will further take. Backdrop heavy in its influence to the overall “feel.” The resolution is poorer and therefore could be older or for mobile/PC. Dark colours suggest the genre is dark Mystical creatures connote fantasy Side scrolling animation, basic pacing and little actions for movementHP counter and levels for incentive to achieve Detail in background – more mature audience because of themes
  • 5. Research Analysis • What common features do the researched products have? – Similar mechanics due to the layout being specific to a side-scroller platform. – Characters that are detailed – Some incentive to progress or achieve – Colour palettes that reflect genre • What aspects of the research will you include within your on work? – Similar mechanics due to the layout being specific to a side-scroller platform. – A simple but relaxing background to please the viewer – Characters that have detail many be difficult but to achieve resemblance is key – A good pacing to not be difficult or change the tone
  • 7. Audience Profile Category Demographic Content to appeal to this audience Age Range -12-14 • Side-scroller is easy to understand; repetitive in it formalities. Gender Male • Will attract more boys to because of the competitive pace. Psychographic People with addictive personalities. • The mix of the repetition and competition. Social Status Working class. • More free time and are more “influential.”

Editor's Notes

  1. Choose a recent product similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?
  2. Choose a recent product similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?
  3. Choose a recent product similar to your own and annotate it Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Audience appeal- how does it make its audience want to buy/watch/play it?