The document provides an initial plan and reaction for a 2D pixel art game project targeting 16-19 year olds. It discusses exploring handheld or mobile platforms as the author has experience with PC games. Due to the pixel art style, the game must be simple but allow for detail. The author wants to move away from their previous endless runner style game and try a puzzle or match-3 game instead. They will aim to create a unisex game different from their previous male-focused work. The schedules outlines 5 weeks of production including research, proposal, development, and evaluation. The bibliography lists 7 example games from various publishers in related genres to use for inspiration and research.