This document discusses engaging learners with digital devices in the classroom. It covers computer literacy and using digital devices to promote active learning. Some key points include:
- Digital devices can promote learner participation, individualization, and support for special needs. They allow for information management, monitoring of students, and multisensory experiences.
- Teachers should select resources that support and extend learning through cooperative activities, problem-solving, and communication tools like databases, spreadsheets and email.
- Common types of digital resources are graphing calculators, simulations, instructional software, information sources, communication tools, and presentation software.
- Classrooms can be set up with single computers, multiple computers, laptop cart