Rebecca Edwards created a pixel animation experiment to practice animation techniques for a future game project. She used pencil and eraser tools to draw frames of blinking eyes in an anime style, adding color and shading over multiple frames. She adjusted the timing of each frame to make the blinking look realistic. For her game, she created a grid for a match-3 puzzle scenario and duplicated image tiles to fill the board. She plans to add background, icons, animation, and music in future iterations. Through testing her animation, she found errors to correct by duplicating and hiding assets between slides. For her final project, she will focus on asset size, thorough testing, and ensuring theme consistency between visuals and music.