The document describes experiments the author conducted to develop elements for a final game product. In the first experiment, the author animated a walk cycle for a basketball character in Photoshop. In the second experiment, the author designed several logos for a game called "Break" and had classmates vote on their favorites. In the third experiment, the author designed the cover for a basketball game called "NBA Takeover" using pixel art and blurred crowd photos. The reflections indicate the author plans to incorporate animation techniques, user testing of design options, and cover design elements in their final product.