Introduction to the science of Gamification - it's about how you make people feel
1. Subtle engagement and outright fun:
Using gamification to improve the
effectiveness of your international
marketing
British Council SIEM Conference
December 2015 – Pete Jenkins
Photo by John-Morgan - Creative Commons Attribution License https://www.flickr.com/photos/24742305@N00
Gamification, it’s about how you make people feel
Pete Jenkins - February 2016
2. Gamification refers to the use of game mechanics in
non-gaming contexts
The process of making activities more game-like
3. “Games give us unnecessary obstacles that
we volunteer to tackle” Bernard Suits
4. “UX design is about
removing problems
from the user. Game
design is about
giving problems to
the user”
Raph Koster
14. Attribution: Some images designed by Freepik
For more fun download the free mobile app Quiz Up and
search for & play the Gamification Marketing quiz
What are you going to
make your learners feel?
pete.jenkins@gamificationplus.uk
http://gamificationplus.uk
@gamifiplus @petejenkins