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Employee engagement and gamification – talent intelligence asia

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Employee engagement and gamification – talent intelligence asia

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Slides from Pete Jenkins' Keynote at Talent Intelligence Asia, August 2017 in Kuala Lumpur, Malaysia. Motivating multi--generational audiences.

Slides from Pete Jenkins' Keynote at Talent Intelligence Asia, August 2017 in Kuala Lumpur, Malaysia. Motivating multi--generational audiences.

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Employee engagement and gamification – talent intelligence asia

  1. 1. Employee Engagement and Gamification – Fun for Every generation? Pete Jenkins – August 2017
  2. 2. About Pete • Founder – GAMIFICATION+ LTD • Entrepreneur in Residence at University of Brighton • Practice Director, Gamification at Intelestream Inc • Chair – International Gamification Confederation (GamFed) • Researcher, Gamification in Human Resources, CROME • Ambassador for Brighton & Hove Chamber of Commerce
  3. 3. Know your millennials • Born between 1980 - 1995 • 75% of the global workforce by 2025 Post millennials? • Born 1996 - onwards • 23 million in the US • Fastest growing generation Survey by Deloitte in 2014
  4. 4. What motivates millennials? UNC Kenan-Flagler Business School – Maximizing Millennials in the Workplace
  5. 5. Marczewski’s Three Layers of Motivation
  6. 6. Free Rice http://freerice.com
  7. 7. Gamification Gamification “The use of game elements and game-design techniques in non- game contexts.” Werbach and Hunter (2012, p26)
  8. 8. Oxytocin Oxytocin is key to how we bond to others (lovers, friends, parents to babies). It can give us a strong feeling of contentment.This can even occur remotely, i.e. via social networks such asTwitter!
  9. 9. Bonusly
  10. 10. Kahoot!
  11. 11. San City – Gamification for all ages
  12. 12. Results • 12 month project • managed to recruit 97% of employees. • over 90% of users performed at least 5 activities per month every month. • 1200 employees • 88% women • Average employees’ age 40 years old, • Significant number of people older than 50 years old.
  13. 13. https://www.superbetter.com Please attempt: • Bad Guys – • The Sticky Chair • Power Ups - • Hug Yourself • Human Tag
  14. 14. Thank You! • #Gamification • #TalentEcosystemConference • #TEC2017 • Email: pete.jenkins@gamificationplus.uk • Twitter: @petejenkins @gamifiplus

Editor's Notes

  • http://www.gamified.uk/2014/01/13/layers-motivation/
  • Picture by Pete Jenkins

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