2. Existing Product
The lighting and
colours of this
magazine is bland
and dark this can
appeal to older
audiences
The title of the
magazine is big and
eye catching so
more people will
see it
They have used a
character from the
game so when people
see it they will be
more likely to buy it
because they might
play the game
They included
writing on the sides
to give people an
ideas on what Is
inside which can
make people more
likely to buy it
3. Existing Product
The lighting and
colours used in this
magazine are bright
and colourful which
can appeal to
younger audiences
The have used
characters from a
popular game in
which can make
the audience more
likely to buy it
The big title of
this magazine is
eye catching and
if people are into
gaming they will
see this word and
be more likely to
buy it
4. Existing Product
On the inside of
the magazine they
have used pictures
from games to
make the magazine
more interesting
They have also talked
about the game and
what in it to make the
audience more likely
to play the game
They have also used a similar
colour scheme from the game
to there background to make
it feel more like the game
5. Research Analysis
• What common features do the researched
products have?
– They all include characters from games and big
titles to make people want to read it
• What aspects of the research will you include
within your on work?
– I will include characters from games , bright
colours and big titles
7. Audience Profile
Category Demographic Content to appeal to this audience
Age Range
13-18 • Teen rated games, more mature games
Gender
male • Using games that are male targeted
Psychographic
belonger • Focusing on more general people so the
content is simple and not making it to
confusing
Social Status
Middle • Using things to attract people but using
some things that are also more simple to
have a bigger audience
Editor's Notes
Choose a recent product similar to your own and annotate it
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Audience appeal- how does it make its audience want to buy/watch/play it?
Choose a recent product similar to your own and annotate it
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Audience appeal- how does it make its audience want to buy/watch/play it?
Choose a recent product similar to your own and annotate it
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Audience appeal- how does it make its audience want to buy/watch/play it?