How can gamification help your organization to become more agile and responsive in times where markets overflow with competition and startups. Kick start your change with gamification. Download Bart's book about this topic at https://www.managementboek.nl/boek/9789089653529/gamification-als-motor-van-verandering-bart-hufen?affiliate=3209
2. Prelude…
1. Who am I?
2. Why use gamification?
3. What is the Game-Plan for Perpetual Progress?
4. How to apply the Game-Plan
5. Where & When to start
@BartHufen #Gamification
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BrandNewGame
4. 1/5: Who am I?
Studied
Played
Started
Tweets
ICIM & Brand Management
Around at Atari + Diesel + Advertising Industry
BrandNewGame ltd + Gamification Academy
@BartHufen #gamification #transformation
5. 1/5: Who am I?
Publications Presentations
Projects
@BartHufen
#Gamification
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BrandNewGame
14. 2/5: Why use gamification?
Game-loop
Plant
seeds
Wait
Harvest
crops
Use
money to
improve
Inspiration
No. 2
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BrandNewGame
15. 2/5: Why use gamification?
Level up!
Plant
seeds
Wait
Harvest
crops
Use
money to
improve
Buy Land
Protect
crops
Unlock
features
Play for
higher
stakes
Level up!
Copyright 2016
BrandNewGame
16. 2/5: Why use gamification?
CHALLENGE 3/7
Experience what amount
of effort and energy
it takes to…
build a burger!
CHALLENGE 1/7
Experience what amount
of effort and energy
it takes to…
Make a Milkshake
28. Purpose
3/5: What is the Game-Plan?
Departments
into action-loops
Transform @BartHufen
#Gamification
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BrandNewGame
29. 3/5: What is the Game-Plan?
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30. 3/5: What is the Game-Plan?
People
Improve
Product
Improve
Properties
Improve
Proces
Improve
People
Post-it sessions
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31. 3/5: What is the Game-Plan?
People
Know what
to…
Can…
Want to…
Dare to…
DO NOT
Play
Make them
want to IT
Knowledge
Skills
Drives
Guts
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BrandNewGame
32. 3/5: What is the Game-Plan?
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53. 4/5: How to apply it
Game-Plan
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54. 4/5: How to apply it
Playground
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BrandNewGame
Start with a
GameStorm
and Level-up!
55. Proces
4/5: How to apply it
Purpose
Performance
People
Proces
Properties
Product
Play Kickstart change
with gamification
Copyright 2016
BrandNewGame
56. 4/5: How to apply it
Start with a
GameStorm
and Level-up!
Copyright 2016
BrandNewGame
57. 4/5: How to apply it
Objective
CHALLENGE
S.M.A.R.T.
Drives
PLAYER
Motivations
Content
APPLIED GAME
Context
+ + +
FEEDBACK
- - -
+ + +
BEHAVIOR
- - -
UI
&
UX
Where
&
When
ShapeStructure
Game
Mechanics
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BrandNewGame
60. Invite us to play along!
Start asking questions now
or give us some feedback
Or visit www.brandnewgame.com
5/5: Where & When to start
Copyright 2016
BrandNewGame