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BrandNewGame
Playing for Progress
@BartHufen
#Gamification
Content
1. Who am I?
2. Why use game mechanics?
3. What is the Progress Loop?
4. How can you apply it?
5. Where can you fi...
1/5: Who am I…?
Game Changer
@BartHufen #gamification #change
www.brandnewgame.com
1/5: Who am I…?
Publications Presentations
Projects
1/5: What do I do…?
2/5: Why use game mechanics?
1. Goal oriented
2. Action driven
3. Feedback
4. Score
5. Fun & Functional
6. Engaging
2/5: Why use game mechanics?
2/5: Why use game mechanics?
LOOP
Buy Seeds
Plant Seeds
Wait
Harvest
and sell
2/5: Why use game mechanics?
Buy Seeds
Plant Seeds
Wait
Harvest
and sell
Buy ...
Buy
Land
Buy
Tools
Buy
Animals
Etc.
Develop
Use
Deploy
Protect
Fertili...
2/5: Why use game mechanics?
The story of FarmVille
LOOP
TO
PROGRESS
Buy Seeds
Plant Seeds
Wait
Harvest
and sell
2/5: Why use game mechanics?
3/5: Progress Loop
THINK
MAKE
SELL
IMPROVE
3/5: Progress Loop
THINK
MAKE
SELL
IMPROVE
3/5: Progress Loop
Product
Leadership
Operational
Excellence
Customer
Intimacy
INTERNAL
3/5: Progress Loop
THINK MAKE
SELLIMPROVE
>
>
> <
EXTERNAL
INTERNAL
THINK MAKE
SELL / BUYIMPROVE
USE CONSUME
ORIENTATE
>
>
>>
>
>
3/5: Progress Loop
EXTERNAL
INTERNAL
THINK MAKE
SELL / BUYIMPROVE
USE CONSUME
ORIENTATE
>
>
>>
>
>
3/5: Progress Loop
FEEDBACK!
EXTERNAL
INTERNAL
THINK MAKE
SELL / BUYIMPROVE
USE CONSUME
ORIENTATE
>
>
>>
>
>
3/5: Progress Loop
FEEDBACK!
4/5: How can you apply it?
THINK
MAKE
SELL
IMPROVE
4/5: How can you apply it?
Find your progress loop
PUBLICIZE
PRESENT
PROJECTS
EVALUATE
& IMPROVE
4/5: How can you apply it?
Our top-level
processes
PREPARE
EXECUTE
FOLLOW UP
ASK
FEEDBACK
AND
IMPROVE
4/5: How can you apply it?
Our operational
progressional processes
4/5: How can you apply it?
Mistake I have made, there ís try !We call it: ‘experiment’… which leads to ‘experience’…
GameStorm
- COSTS
+ REVENUES
BUSINESS
PLAYGROUND
INTERNAL EXTERNAL
GameStorm
- COSTS
+ REVENUES
BUSINESS
PLAYGROUND
INTERNAL EXTERNAL
Define
Progress loop presentation - BrandNewGame
Progress loop presentation - BrandNewGame
Progress loop presentation - BrandNewGame
Progress loop presentation - BrandNewGame
Progress loop presentation - BrandNewGame
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Progress loop presentation - BrandNewGame

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This presentation is the basis for my new book: Playing on the Job. It explains two basic games, their mechanics and how you can apply them to your organization to become more agile or responsive. The GameStorm methodology and its assets are copyright protected - all rights reserved 2015 BrandNewGame.

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Progress loop presentation - BrandNewGame

  1. 1. BrandNewGame Playing for Progress @BartHufen #Gamification
  2. 2. Content 1. Who am I? 2. Why use game mechanics? 3. What is the Progress Loop? 4. How can you apply it? 5. Where can you find more?
  3. 3. 1/5: Who am I…?
  4. 4. Game Changer @BartHufen #gamification #change www.brandnewgame.com 1/5: Who am I…?
  5. 5. Publications Presentations Projects 1/5: What do I do…?
  6. 6. 2/5: Why use game mechanics?
  7. 7. 1. Goal oriented 2. Action driven 3. Feedback 4. Score 5. Fun & Functional 6. Engaging 2/5: Why use game mechanics?
  8. 8. 2/5: Why use game mechanics?
  9. 9. LOOP Buy Seeds Plant Seeds Wait Harvest and sell 2/5: Why use game mechanics?
  10. 10. Buy Seeds Plant Seeds Wait Harvest and sell Buy ... Buy Land Buy Tools Buy Animals Etc. Develop Use Deploy Protect Fertilize Moisturize Etc. Bonus Unlock Receive Etc. 2/5: Why use game mechanics?
  11. 11. 2/5: Why use game mechanics?
  12. 12. The story of FarmVille
  13. 13. LOOP TO PROGRESS Buy Seeds Plant Seeds Wait Harvest and sell 2/5: Why use game mechanics?
  14. 14. 3/5: Progress Loop
  15. 15. THINK MAKE SELL IMPROVE 3/5: Progress Loop
  16. 16. THINK MAKE SELL IMPROVE 3/5: Progress Loop Product Leadership Operational Excellence Customer Intimacy
  17. 17. INTERNAL 3/5: Progress Loop THINK MAKE SELLIMPROVE > > > <
  18. 18. EXTERNAL INTERNAL THINK MAKE SELL / BUYIMPROVE USE CONSUME ORIENTATE > > >> > > 3/5: Progress Loop
  19. 19. EXTERNAL INTERNAL THINK MAKE SELL / BUYIMPROVE USE CONSUME ORIENTATE > > >> > > 3/5: Progress Loop FEEDBACK!
  20. 20. EXTERNAL INTERNAL THINK MAKE SELL / BUYIMPROVE USE CONSUME ORIENTATE > > >> > > 3/5: Progress Loop FEEDBACK!
  21. 21. 4/5: How can you apply it?
  22. 22. THINK MAKE SELL IMPROVE 4/5: How can you apply it? Find your progress loop
  23. 23. PUBLICIZE PRESENT PROJECTS EVALUATE & IMPROVE 4/5: How can you apply it? Our top-level processes
  24. 24. PREPARE EXECUTE FOLLOW UP ASK FEEDBACK AND IMPROVE 4/5: How can you apply it? Our operational progressional processes
  25. 25. 4/5: How can you apply it? Mistake I have made, there ís try !We call it: ‘experiment’… which leads to ‘experience’…
  26. 26. GameStorm - COSTS + REVENUES BUSINESS PLAYGROUND INTERNAL EXTERNAL
  27. 27. GameStorm - COSTS + REVENUES BUSINESS PLAYGROUND INTERNAL EXTERNAL Define

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