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GameStorm by BrandNewGame (copyright protected)

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BrandNewGame developed this methodology to help clients determining their main organizational objectives, challenges and required employee behavior to face those challenges. We also calculate the potential wins in terms of 'cost reduction' and 'revenue growth'. The GameStorm empowers people to start change and create their future.

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GameStorm by BrandNewGame (copyright protected)

  1. 1. GameStorm
  2. 2. “The GameStorm changes the way people in your organization achieve their (monthly) challenges.” GameStorm
  3. 3. Instead of telling people what to do, employees define their own actions which leads to more commitment and results. GameStorm
  4. 4. The GameStorm Excellerator enables you to measure impact of actions and progress in terms of ‘euro’s per month’ GameStorm TM
  5. 5. Start Playing!GameStorm FORM TEAMSBEGIN 1 DEFINE THE OBJECTIVE ON YOUR PLAYGROUND SET GOALS 2 PREDICT POTENTIAL PROFIT / LOSS CAL- CULATE 5SCORE CHOOSE ACTIONS FOR CHANGE 6 BEGIN CHOOSE 3 CURRENT CHALLENGES 3 START STOP DOING 5 Min 10 Min 10 Min 15 Min 15 Min 5 Min 60 Min Games ! PROGRESS DEFINE 9 + / - 
 ACTIONS AND CHOOSE 3 TO GO! PLACE BETS 
 & 4 & SWITCH CARDS copyright BrandNewGame 2012
  6. 6. ! PROGRESS Start Playing!GameStorm BEGIN 1 CREATORS KILLERS START STOP DOING 3 DO DO DODON’T BEGIN CHANGE 6 START START STARTSTOP PLACE BETS & SWITCH CARDS VOT€ VOT€ VOT€VOT€ 4 SCORE CALCU LATE + €1.000 - €1.000 - €5.000 + €8.000 5 copyright BrandNewGame 2012 SET GOALS 2 +-- -- ---- + € - € EI AND CHALLENGES
  7. 7. ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! - COSTS + REVENUES INTERNAL EXTERNAL BUSINESS PLAYGROUND GameStorm GameStorm
  8. 8. ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! - COSTS + REVENUES INTERNAL EXTERNALPLAYGROUND GameStorm Actions + / - / 0 ! - ! ! .......... Actions ! ! 0 ! .......... Actions Challenge Consequence per action 
 + / - / 0 ! + ! .......... Actions ! + 0 - .......... Consequence ! # Number ! .......... Challenge Score to monitor results + / - / 0 ! + 0 - .......... Score Who are our key players? What drives & motivates them? What do they need to (un) do? ! Know Think Act? Understand Be able to do Feel Want ...?
  9. 9. You have to play it 12 times to make a change! You have to play it 21 times to make it a habit! Remember...GameStorm
  10. 10. Bart Hufen (author of ‘A Brand New Playground’) ! +316 4818 6632 ! or check out: ! www.brandnewgame.nl Call Us...GameStorm

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