Drawing glossary with photos and simple English description. To make easy for art students and people in general to lean the terms.
Made by Sweet Drawing Blog, the sweet way to learn drawing:-
http://SweetMonia.com/Sweet-Drawing-Blog/
Drawing glossary with photos and simple English description. To make easy for art students and people in general to lean the terms.
Made by Sweet Drawing Blog, the sweet way to learn drawing:-
http://SweetMonia.com/Sweet-Drawing-Blog/
For students and teachers studying art or interested in design. This is a complete lesson with prompts for students and a bonus project lesson plan at the end that goes along with the presentation. The principles of Design are explained by showing art history paintings with links to those paintings for further study. This is a must have presentation for art teachers and professors.
This power point is about the elements of arts with some samples and an assessment.
For free power point templates, follow this link http://ecleneue.com/1SUe (skip ad)
For students and teachers studying art or interested in design. This is a complete lesson with prompts for students and a bonus project lesson plan at the end that goes along with the presentation. The principles of Design are explained by showing art history paintings with links to those paintings for further study. This is a must have presentation for art teachers and professors.
This power point is about the elements of arts with some samples and an assessment.
For free power point templates, follow this link http://ecleneue.com/1SUe (skip ad)
Inter faith prayer through music & cultural appreciationAvi Dey
01. Wherever and whenever God is moving in a new and fresh way, there emerges a new song! Erwin McManus
02. The language of friendship is not words but meanings.
Henry David Thoreau
Art, and especially visual arts, is the topic that requires both background knowledge and imagination. Most teachers are afraid of it, the same as most students are bored with it. However, with the concept maps and cause-and-effect sentences it may become a source of fun in the English classroom. So, to make teaching of art more effective, I suggest a couple of ideas, which will also be the key points for the workshop:
1) Basic history of art - it gives us not just facts but useful vocabulary for describing works of art.
2) Elements of design and what they mean.
3) How to describe a picture or a photograph.
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
zkStudyClub - Reef: Fast Succinct Non-Interactive Zero-Knowledge Regex ProofsAlex Pruden
This paper presents Reef, a system for generating publicly verifiable succinct non-interactive zero-knowledge proofs that a committed document matches or does not match a regular expression. We describe applications such as proving the strength of passwords, the provenance of email despite redactions, the validity of oblivious DNS queries, and the existence of mutations in DNA. Reef supports the Perl Compatible Regular Expression syntax, including wildcards, alternation, ranges, capture groups, Kleene star, negations, and lookarounds. Reef introduces a new type of automata, Skipping Alternating Finite Automata (SAFA), that skips irrelevant parts of a document when producing proofs without undermining soundness, and instantiates SAFA with a lookup argument. Our experimental evaluation confirms that Reef can generate proofs for documents with 32M characters; the proofs are small and cheap to verify (under a second).
Paper: https://eprint.iacr.org/2023/1886
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
PHP Frameworks: I want to break free (IPC Berlin 2024)Ralf Eggert
In this presentation, we examine the challenges and limitations of relying too heavily on PHP frameworks in web development. We discuss the history of PHP and its frameworks to understand how this dependence has evolved. The focus will be on providing concrete tips and strategies to reduce reliance on these frameworks, based on real-world examples and practical considerations. The goal is to equip developers with the skills and knowledge to create more flexible and future-proof web applications. We'll explore the importance of maintaining autonomy in a rapidly changing tech landscape and how to make informed decisions in PHP development.
This talk is aimed at encouraging a more independent approach to using PHP frameworks, moving towards a more flexible and future-proof approach to PHP development.
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
Welcome to the first live UiPath Community Day Dubai! Join us for this unique occasion to meet our local and global UiPath Community and leaders. You will get a full view of the MEA region's automation landscape and the AI Powered automation technology capabilities of UiPath. Also, hosted by our local partners Marc Ellis, you will enjoy a half-day packed with industry insights and automation peers networking.
📕 Curious on our agenda? Wait no more!
10:00 Welcome note - UiPath Community in Dubai
Lovely Sinha, UiPath Community Chapter Leader, UiPath MVPx3, Hyper-automation Consultant, First Abu Dhabi Bank
10:20 A UiPath cross-region MEA overview
Ashraf El Zarka, VP and Managing Director MEA, UiPath
10:35: Customer Success Journey
Deepthi Deepak, Head of Intelligent Automation CoE, First Abu Dhabi Bank
11:15 The UiPath approach to GenAI with our three principles: improve accuracy, supercharge productivity, and automate more
Boris Krumrey, Global VP, Automation Innovation, UiPath
12:15 To discover how Marc Ellis leverages tech-driven solutions in recruitment and managed services.
Brendan Lingam, Director of Sales and Business Development, Marc Ellis
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
A tale of scale & speed: How the US Navy is enabling software delivery from l...sonjaschweigert1
Rapid and secure feature delivery is a goal across every application team and every branch of the DoD. The Navy’s DevSecOps platform, Party Barge, has achieved:
- Reduction in onboarding time from 5 weeks to 1 day
- Improved developer experience and productivity through actionable findings and reduction of false positives
- Maintenance of superior security standards and inherent policy enforcement with Authorization to Operate (ATO)
Development teams can ship efficiently and ensure applications are cyber ready for Navy Authorizing Officials (AOs). In this webinar, Sigma Defense and Anchore will give attendees a look behind the scenes and demo secure pipeline automation and security artifacts that speed up application ATO and time to production.
We will cover:
- How to remove silos in DevSecOps
- How to build efficient development pipeline roles and component templates
- How to deliver security artifacts that matter for ATO’s (SBOMs, vulnerability reports, and policy evidence)
- How to streamline operations with automated policy checks on container images
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
Essentials of Automations: The Art of Triggers and Actions in FME
Art Appreciation Test 2 study guide
1. STUDY GUIDE TEST 2de Beaufort<br />Works for TEST 21. Alberto Giacometti. MAN POINTING.2. POND IN A GARDEN. Tomb of Nebamun, Egypt.3. Asher Brown Durand. KINDRED SPIRITS.4. Shen Zhou. POET ON A MOUNTAIN TOP.5. Sassetta. THE MEETING OF SAINT ANTHONY AND SAINT PAUL.6. James Whistler. NOCTURNE: BLUE AND GOLD-(OLD BATTERSEA BRIDGE).7. Meret Oppenheim. OBJECT (DEJEUNER EN FOURRURE).8. Jacob Lawrence. GOING HOME.9. Pieter de Hooch. INTERIOR OF A DUTCH HOUSE.10. Nicolas Poussin. THE HOLY FAMILY ON THE STEPS.11. Edgar Degas. JOCKEYS BEFORE THE RACE.12. Francisco Goya. BULLFIGHT.13. Raphael. MADONNA OF THE CHAIR.14. Ogata Korin. CRANES.15. Jose Clemente Orozco. ZAPATISTAS.16. Michelangelo Buonarroti. PIETA.17. ROETTGEN PIETA.18. Marc Chagall. I AND THE VILLAGE.19. M.C. Escher. SKY AND WATER I.<br />IMPLIED LINE <br />•A series of points that the eye recognizes as a line; a perceived line where areas of contrasting color or texture meet.<br />CONTOUR LINE<br />•An actual line or implied line that defines the outer limits of a three dimensional object or two-dimensional shape; used synonymously with “outline”.<br /> GESTURAL LINE <br />•Line that conveys the energy of the artist’s hand as it moves across the drawing surface.<br />SHAPE <br />•Geometric or Organic<br />•Figure and Ground<br />•Positive and Negative Shape<br />•Amorphous Shape<br />•Three-dimensional Shape<br />POSITIVE SHAPE <br />•A dominant shape on a ground.<br />NEGATIVE SHAPE <br />•A shape “left over” or around a dominant shape.<br />FIGURE <br />•A shape on a background.<br />GROUND <br />•A background on which marks, shapes, or figures are placed.<br />MASS and VOLUME<br />•Mass: the physical bulk<br />•Volume: the measurable area that an object occupies<br />•Mass and volume can be actual or implied<br />MASS <br />•An actual or illusory three-dimensional bulk.<br />VOLUME <br />•The measurable area that an object occupies-its height, width, and depth.<br />SPACE <br />•An expanse of three-dimensionality in which objects and events occur.<br />ILLUSIONAL SPACE <br />•The appearance of depth, height, and width on a two-dimensional surface.<br />PERSPECTIVE <br />•The illusion of space on planar surfaces, created by techniques for representing three dimensions on a two-dimensional surface.<br />LINEAR PERSPECTIVE <br />•A system of rendering the appearance of three dimensions on a two- plane by making objects appear smaller as they recede and by making parallel lines converge in the distance at a vanishing point on a horizon line.<br />VANISHING POINT <br />•Where converging lines drawn in linear perspective seem to disappear into a distant dot on the horizon line.<br />ORTHOGONAL LINES <br />•Lines or edges in a picture that lead the viewer’s eyes to the vanishing points in an illusional three-dimensional space.<br />ISOMETRIC PERSPECTIVE <br />•A means of rendering three-dimensional objects without reliance on vanishing points or converging lines; scale of objects remains the same regardless of the distance from the foreground and <br />background.<br />ATMOSPHERIC (AERIAL) PERSPECTIVE <br />•The technique of representing dimensional space by making objects close to the viewer appear crisp and vibrant and making them fuzzy and less intense in color and tone as that recede.<br />KINETIC ART <br />•Artifacts that are designed to move.<br />VALUE <br />•The relative degree of light or dark.<br />CONTRAST <br />•The degree of value difference in an image; high contrast is a wide separation between dark and light; low contrast is a narrow range of values in an image.<br />HUE <br />•A name of a color family or an area on the color wheel.<br />SUBTRACTIVE COLOR PROCESS <br />•The mixing of pigments and dyes so that all colors of light except the color are absorbed (subtracted).<br />ADDITIVE COLOR PROCESS <br />•The mixing of colored lights so that they shine on a surface, they combine (add) to make other colors.<br />PRIMARY COLORS <br />•In a color system, the basic colors that cannot be broken down into other colors and that can be combined to create other colors.<br />SECONDARY COLORS <br />•The product of mixing two primary colors.<br />TERTIARY COLORS <br />•The products of mixing a primary and adjacent secondary color.<br />KEY <br />•Used synonymously with value. In a scale of values, high-key colors are lighter than colors in the middle of the scale; low-key colors are darker than the colors in the middle of the scale.<br />TINT <br />•A color that has white added to it.<br />SHADE <br />•A color that has black added to it.<br />INTENSITY, SATURATION <br />•The strength or weakness of a color.<br />TONE <br />•A color that has gray added to it.<br />OPTICAL COLOR MIXING <br />•Placement of different colors in such a way that the human eye mixes them to form new colors.<br />MONOCHROMATIC COLOR SCHEME <br />•Variations in color based on one hue.<br />ANALOGOUS COLOR SCHEME <br />•Variations in color between hues adjacent to one another on the color wheel.<br />COMPLIMENTARY COLOR SCHEME <br />•Variations in color based on colors opposite each other on the color wheel.<br />SIMULTANEOUS CONTRAST <br />•An effect achieved by placing highly contrasting colors (complements), values, and intensities next to each other.<br />TRIAD <br />•Three colors that are equidistant from one another (form an equilateral triangle) on the color wheel.<br />TETRAD <br />•Four colors that are equidistant from one another (form a square or rectangle) on the color wheel.<br />TEXTURE <br />•INVENTED TEXTURE: The illusion of tactility through the arrangement of lines, colors, and other design elements.<br />•ACTUAL TEXTURE: The tactile quality of the material used to make an artifact.<br />•IMPLIED TEXTURE: The tactile quality of elements in an artifact rendered in a way that gives the impression of texture.<br />DESIGN PRINCIPLES <br />•Compositional means by which artists arrange design elements for effective expression.<br />UNITY <br />•The feeling that a composition holds together well visually and is designed to be experienced as a whole.<br />VARIETY <br />•Visual diversity to avoid an unintended monotonous composition and to hold the viewer’s interest.<br />BALANCE <br />•An equilibrium of weight and force; distribution of weight enabling someone or something to remain upright and steady.<br />ASYMMETRICAL BALANCE <br />•Visual or actual equilibrium that is almost but not exactly symmetrical.<br />SYMMETRICAL BALANCE <br />•Visual or actual equilibrium of visual elements in size, shape, and placement.<br />RADIAL BALANCE <br />•Equilibrium achieved by elements emanating from a point, usually the center, in a composition.<br />DIRECTIONAL FORCE <br />•Arrangement of elements that can move the viewer’s eye in, around, or through a work of art.<br />EMPHASIS/SUBORDINATION<br />•Arrangement of elements of art to make some areas the primary focus of attention.<br />REPETITION <br />•Use of any element or object more than once in an artifact in order to structure a viewer’s experience of that work.<br />RHYTHM <br />•The movement, fluctuation, or variation marked by a regular recurrence of related elements.<br />PATTERN <br />•A systematic repetition of an element in a work.<br />SCALE <br />•The comparative size of an elements of art or object in relation to other elements or objects and normative conventions.<br />PROPORTION <br />•The relationship of the sizes of parts to each other and to the whole.<br />