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Physics 111: Mechanics
Lecture 2
Dale Gary
NJIT Physics Department
Jan. 28-Feb. 1, 2013
Motion along a straight line
 Motion
 Position and displacement
 Average velocity and average speed
 Instantaneous velocity and speed
 Acceleration
 Constant acceleration: A special case
 Free fall acceleration
Jan. 28-Feb. 1, 2013
Motion
 Everything moves! Motion
is one of the main topics
in Physics I
 In the spirit of taking
things apart for study,
then putting them back
together, we will first
consider only motion
along a straight line.
 Simplification: Consider a
moving object as a
particle, i.e. it moves like a
particle—a “point object”
LAX
Newark
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Jan. 28-Feb. 1, 2013
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going.
Jan. 28-Feb. 1, 2013
4 Basic Quantities in Kinematics
Jan. 28-Feb. 1, 2013
One Dimensional Position x
 Motion can be defined as the change of position over
time.
 How can we represent position along a straight line?
 Position definition:
 Defines a starting point: origin (x = 0), x relative to origin
 Direction: positive (right or up), negative (left or down)
 It depends on time: t = 0 (start clock), x(t=0) does not have to
be zero.
 Position has units of [Length]: meters.
x = + 2.5 m
x = - 3 m
Jan. 28-Feb. 1, 2013
Vector and Scalar
 A vector quantity is characterized by having both a
magnitude and a direction.
 Displacement, Velocity, Acceleration, Force …
 Denoted in boldface type or with an arrow over the top
.
 A scalar quantity has magnitude, but no direction.
 Distance, Mass, Temperature, Time …
 For motion along a straight line, the direction is
represented simply by + and – signs.
 + sign: Right or Up.
 − sign: Left or Down.
 1-D motion can be thought of as a
component of 2-D and 3-D motions.
, , ...v a F
  , , ...v a F
Jan. 28-Feb. 1, 2013
Quantities in Motion
 Any motion involves three concepts
 Displacement
 Velocity
 Acceleration
 These concepts can be used to study objects
in motion.
Jan. 28-Feb. 1, 2013
Displacement
 Displacement is a change of position in time.
 Displacement:
 f stands for final and i stands for initial.
 It is a vector quantity.
 It has both magnitude and direction: + or − sign
 It has units of [length]: meters.
)()( iiff txtxx −=∆
x1 (t1) = + 2.5 m
x2 (t2) = - 2.0 m
Δx = -2.0 m - 2.5 m = -4.5 m
x1 (t1) = - 3.0 m
x2 (t2) = + 1.0 m
Δx = +1.0 m + 3.0 m = +4.0 m
Jan. 28-Feb. 1, 2013
Distance and Position-time graph
 Displacement in space
 From A to B: Δx = xB – xA = 52 m – 30 m = 22 m
 From A to C: Δx = xc – xA = 38 m – 30 m = 8 m
 Distance is the length of a path followed by a particle
 from A to B: d = |xB – xA| = |52 m – 30 m| = 22 m
 from A to C: d = |xB – xA|+ |xC – xB|= 22 m + |38 m – 52 m| = 36 m
 Displacement is not Distance.
Jan. 28-Feb. 1, 2013
Velocity
 Velocity is the rate of change of position.
 Velocity is a vector quantity.
 Velocity has both magnitude and direction.
 Velocity has a unit of [length/time]: meter/second.
 We will be concerned with three quantities, defined as:
 Average velocity
 Average speed
 Instantaneous
velocity
avg
total distance
s
t
=
∆
0
lim
t
x dx
v
t dt∆ →
∆
= =
∆
t
xx
t
x
v
if
avg
∆
−
=
∆
∆
=
displacement
distance
displacement
Jan. 28-Feb. 1, 2013
Average Velocity
 Average velocity
is the slope of the line segment
between end points on a graph.
 Dimensions: length/time (L/T)
[m/s].
 SI unit: m/s.
 It is a vector (i.e. is signed), and
displacement direction sets its
sign.
t
xx
t
x
v
if
avg
∆
−
=
∆
∆
=
Jan. 28-Feb. 1, 2013
Average Speed
 Average speed
 Dimension: length/time, [m/s].
 Scalar: No direction involved.
 Not necessarily close to Vavg:
 Savg = (6m + 6m)/(3s+3s) = 2 m/s
 Vavg = (0 m)/(3s+3s) = 0 m/s
avg
total distance
s
t
=
∆
Jan. 28-Feb. 1, 2013
Graphical Interpretation of Velocity
 Velocity can be determined
from a position-time graph
 Average velocity equals the
slope of the line joining the
initial and final positions. It is
a vector quantity.
 An object moving with a
constant velocity will have a
graph that is a straight line.
Jan. 28-Feb. 1, 2013
Instantaneous Velocity
 Instantaneous means “at some given instant”. The
instantaneous velocity indicates what is happening at
every point of time.
 Limiting process:
 Chords approach the tangent as Δt => 0
 Slope measure rate of change of position
 Instantaneous velocity:
 It is a vector quantity.
 Dimension: length/time (L/T), [m/s].
 It is the slope of the tangent line to x(t).
 Instantaneous velocity v(t) is a function of time.
0
lim
t
x dx
v
t dt∆ →
∆
= =
∆
Jan. 28-Feb. 1, 2013
 Uniform velocity is the special case of constant velocity
 In this case, instantaneous velocities are always the
same, all the instantaneous velocities will also equal
the average velocity
 Begin with then
Uniform Velocity
t
xx
t
x
v
if
x
∆
−
=
∆
∆
= tvxx xif ∆+=
x
x(t)
t0
xi
xf
v
v(t)
t0
tf
vx
ti
Note: we are plotting
velocity vs. time
Jan. 28-Feb. 1, 2013
Average Acceleration
 Changing velocity (non-uniform) means an
acceleration is present.
 Acceleration is the rate of change of velocity.
 Acceleration is a vector quantity.
 Acceleration has both magnitude and direction.
 Acceleration has a dimensions of length/time2
: [m/s2
].
 Definition:
 Average acceleration
 Instantaneous acceleration
if
if
avg
tt
vv
t
v
a
−
−
=
∆
∆
=
2
2
0
lim dt
vd
dt
dx
dt
d
dt
dv
t
v
a
t
===
∆
∆
=
→∆
Jan. 28-Feb. 1, 2013
Average Acceleration
 Average acceleration
 Velocity as a function of time
 It is tempting to call a negative acceleration a “deceleration,” but
note:
 When the sign of the velocity and the acceleration are the same (either
positive or negative), then the speed is increasing
 When the sign of the velocity and the acceleration are in the opposite
directions, the speed is decreasing
 Average acceleration is the slope of the line connecting the initial
and final velocities on a velocity-time graph
if
if
avg
tt
vv
t
v
a
−
−
=
∆
∆
=
tavtv avgif ∆+=)(
Note: we are plotting
velocity vs. time
Jan. 28-Feb. 1, 2013
Instantaneous and Uniform Acceleration
 The limit of the average acceleration as the time
interval goes to zero
 When the instantaneous accelerations are always the
same, the acceleration will be uniform. The
instantaneous acceleration will be equal to the average
acceleration
 Instantaneous acceleration is the
slope of the tangent to the curve
of the velocity-time graph
2
2
0
lim dt
vd
dt
dx
dt
d
dt
dv
t
v
a
t
===
∆
∆
=
→∆
 Velocity and acceleration are in the same
direction
 Acceleration is uniform (blue arrows
maintain the same length)
 Velocity is increasing (red arrows are
getting longer)
 Positive velocity and positive acceleration
Jan. 28-Feb. 1, 2013
Relationship between Acceleration and
Velocity (First Stage)
atvtv if +=)(
Jan. 28-Feb. 1, 2013
atvtv if +=)(
 Uniform velocity (shown by red
arrows maintaining the same size)
 Acceleration equals zero
Relationship between Acceleration and
Velocity (Second Stage)
Jan. 28-Feb. 1, 2013
atvtv if +=)(
 Acceleration and velocity are in
opposite directions
 Acceleration is uniform (blue arrows
maintain the same length)
 Velocity is decreasing (red arrows
are getting shorter)
 Velocity is positive and acceleration
is negative
Relationship between Acceleration and
Velocity (Third Stage)
Jan. 28-Feb. 1, 2013
Kinematic Variables: x, v, a
 Position is a function of time:
 Velocity is the rate of change of position.
 Acceleration is the rate of change of velocity.
 Position Velocity Acceleration
 Graphical relationship between x, v, and a
This same plot can apply to an elevator that is initially
stationary, then moves upward, and then stops. Plot v
and a as a function of time.
)(txx =
dt
dv
t
v
a
t
=
∆
∆
=
→∆
lim
00
lim
t
x dx
v
t dt∆ →
∆
= =
∆
dt
d
dt
d
Jan. 28-Feb. 1, 2013
Special Case: Motion with Uniform
Acceleration (our typical case)
 Acceleration is a constant
 Kinematic Equations (which
we will derive in a moment)
atvv += 0
2
2
1
0 attvx +=∆
xavv ∆+= 2
2
0
2
tvvtvx )(
2
1
0 +==∆
Jan. 28-Feb. 1, 2013
Derivation of the Equation (1)
 Given initial conditions:
 a(t) = constant = a, v(t = 0) = v0, x(t = 0) = x0
 Start with definition of average acceleration:
 We immediately get the first equation
 Shows velocity as a function of acceleration and time
 Use when you don’t know and aren’t asked to find the
displacement
atvv += 0
a
t
vv
t
vv
tt
vv
t
v
aavg =
−
=
−
−
=
−
−
=
∆
∆
= 00
0
0
0
Jan. 28-Feb. 1, 2013
 Given initial conditions:
 a(t) = constant = a, v(t = 0) = v0, x(t = 0) = x0
 Start with definition of average velocity:
 Since velocity changes at a constant rate, we have
 Gives displacement as a function of velocity and time
 Use when you don’t know and aren’t asked for the
acceleration
Derivation of the Equation (2)
tvvtvx avg )(
2
1
0 +==∆
t
x
t
xx
vavg
∆
=
−
= 0
Jan. 28-Feb. 1, 2013
 Given initial conditions:
 a(t) = constant = a, v(t = 0) = v0, x(t = 0) = x0
 Start with the two just-derived equations:
 We have
 Gives displacement as a function of all three quantities: time,
initial velocity and acceleration
 Use when you don’t know and aren’t asked to find the final
velocity
Derivation of the Equation (3)
tatvvtvvx )(
2
1
)(
2
1
000 ++=+=∆
atvv += 0 tvvtvx avg )(
2
1
0 +==∆
2
0 0
1
2
x x x v t at∆ = − = +
Jan. 28-Feb. 1, 2013
 Given initial conditions:
 a(t) = constant = a, v(t = 0) = v0, x(t = 0) = x0
 Rearrange the definition of average acceleration
, to find the time
 Use it to eliminate t in the second equation:
, rearrange to get
 Gives velocity as a function of acceleration and
displacement
 Use when you don’t know and aren’t asked for the time
Derivation of the Equation (4)
)(22 0
2
0
2
0
2
xxavxavv −+=∆+=
a
t
vv
t
v
aavg =
−
=
∆
∆
= 0
a
vv
t 0−
=
a
vv
vvvv
a
tvvx
2
))((
2
1
)(
2
1
2
0
2
000
−
=−+=+=∆
Jan. 28-Feb. 1, 2013
Problem-Solving Hints
 Read the problem
 Draw a diagram
 Choose a coordinate system, label initial and final points,
indicate a positive direction for velocities and accelerations
 Label all quantities, be sure all the units are consistent
 Convert if necessary
 Choose the appropriate kinematic equation
 Solve for the unknowns
 You may have to solve two equations for two unknowns
 Check your results
xavv ∆+= 2
2
0
2
atvv += 0
2
2
1
0 attvx +=∆
Jan. 28-Feb. 1, 2013
Example
 An airplane has a lift-off speed of 30 m/s
after a take-off run of 300 m, what
minimum constant acceleration?
 What is the corresponding take-off time?
xavv ∆+= 2
2
0
2
atvv += 0
2
2
1
0 attvx +=∆ xavv ∆+= 2
2
0
2
atvv += 0
2
2
1
0 attvx +=∆
Jan. 28-Feb. 1, 2013
Free Fall Acceleration
 Earth gravity provides a constant
acceleration. Most important case of
constant acceleration.
 Free-fall acceleration is independent
of mass.
 Magnitude: |a| = g = 9.8 m/s2
 Direction: always downward, so ag is
negative if we define “up” as positive,
a = −g = −9.8 m/s2
 Try to pick origin so that xi = 0
y
Jan. 28-Feb. 1, 2013
 A stone is thrown from the top of a building with an
initial velocity of 20.0 m/s straight upward, at an initial
height of 50.0 m above the ground. The stone just
misses the edge of the roof on the its way down.
Determine
 (a) the time needed for the stone to reach its
maximum height.
 (b) the maximum height.
 (c) the time needed for the stone to return to the
height from which it was thrown and the velocity of
the stone at that instant.
 (d) the time needed for the stone to reach the ground
 (e) the velocity and position of the stone at t = 5.00s
Free Fall for Rookie
Jan. 28-Feb. 1, 2013
Summary
 This is the simplest type of motion
 It lays the groundwork for more complex motion
 Kinematic variables in one dimension
 Position x(t) m L
 Velocity v(t) m/s L/T
 Acceleration a(t) m/s2
L/T2
 All depend on time
 All are vectors: magnitude and direction vector:
 Equations for motion with constant acceleration: missing quantities
 x – x0
 v
 t
 a
 v0
atvv += 0
2
2
1
00 attvxx +=−
)(2 0
2
0
2
xxavv −+=
2
2
1
0 atvtxx −=−
tvvxx )( 02
1
0 +=−

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Phys111 lecture02

  • 1. Physics 111: Mechanics Lecture 2 Dale Gary NJIT Physics Department
  • 2. Jan. 28-Feb. 1, 2013 Motion along a straight line  Motion  Position and displacement  Average velocity and average speed  Instantaneous velocity and speed  Acceleration  Constant acceleration: A special case  Free fall acceleration
  • 3. Jan. 28-Feb. 1, 2013 Motion  Everything moves! Motion is one of the main topics in Physics I  In the spirit of taking things apart for study, then putting them back together, we will first consider only motion along a straight line.  Simplification: Consider a moving object as a particle, i.e. it moves like a particle—a “point object” LAX Newark
  • 4. How do you vote? Turn on the clicker by pressing the bottom “On/Off” button. A blue “Power” light will appear at the top of the remote.
  • 5. Jan. 28-Feb. 1, 2013 How do you know your vote was received? Check your “Vote Status” Light:  Green light = your vote was sent AND received.  Red flashing light = you need to vote again. Not sure you saw the light? Just vote again. Want to change your vote? You can vote again as long as the timer is still going.
  • 6. Jan. 28-Feb. 1, 2013 4 Basic Quantities in Kinematics
  • 7. Jan. 28-Feb. 1, 2013 One Dimensional Position x  Motion can be defined as the change of position over time.  How can we represent position along a straight line?  Position definition:  Defines a starting point: origin (x = 0), x relative to origin  Direction: positive (right or up), negative (left or down)  It depends on time: t = 0 (start clock), x(t=0) does not have to be zero.  Position has units of [Length]: meters. x = + 2.5 m x = - 3 m
  • 8. Jan. 28-Feb. 1, 2013 Vector and Scalar  A vector quantity is characterized by having both a magnitude and a direction.  Displacement, Velocity, Acceleration, Force …  Denoted in boldface type or with an arrow over the top .  A scalar quantity has magnitude, but no direction.  Distance, Mass, Temperature, Time …  For motion along a straight line, the direction is represented simply by + and – signs.  + sign: Right or Up.  − sign: Left or Down.  1-D motion can be thought of as a component of 2-D and 3-D motions. , , ...v a F   , , ...v a F
  • 9. Jan. 28-Feb. 1, 2013 Quantities in Motion  Any motion involves three concepts  Displacement  Velocity  Acceleration  These concepts can be used to study objects in motion.
  • 10. Jan. 28-Feb. 1, 2013 Displacement  Displacement is a change of position in time.  Displacement:  f stands for final and i stands for initial.  It is a vector quantity.  It has both magnitude and direction: + or − sign  It has units of [length]: meters. )()( iiff txtxx −=∆ x1 (t1) = + 2.5 m x2 (t2) = - 2.0 m Δx = -2.0 m - 2.5 m = -4.5 m x1 (t1) = - 3.0 m x2 (t2) = + 1.0 m Δx = +1.0 m + 3.0 m = +4.0 m
  • 11. Jan. 28-Feb. 1, 2013 Distance and Position-time graph  Displacement in space  From A to B: Δx = xB – xA = 52 m – 30 m = 22 m  From A to C: Δx = xc – xA = 38 m – 30 m = 8 m  Distance is the length of a path followed by a particle  from A to B: d = |xB – xA| = |52 m – 30 m| = 22 m  from A to C: d = |xB – xA|+ |xC – xB|= 22 m + |38 m – 52 m| = 36 m  Displacement is not Distance.
  • 12. Jan. 28-Feb. 1, 2013 Velocity  Velocity is the rate of change of position.  Velocity is a vector quantity.  Velocity has both magnitude and direction.  Velocity has a unit of [length/time]: meter/second.  We will be concerned with three quantities, defined as:  Average velocity  Average speed  Instantaneous velocity avg total distance s t = ∆ 0 lim t x dx v t dt∆ → ∆ = = ∆ t xx t x v if avg ∆ − = ∆ ∆ = displacement distance displacement
  • 13. Jan. 28-Feb. 1, 2013 Average Velocity  Average velocity is the slope of the line segment between end points on a graph.  Dimensions: length/time (L/T) [m/s].  SI unit: m/s.  It is a vector (i.e. is signed), and displacement direction sets its sign. t xx t x v if avg ∆ − = ∆ ∆ =
  • 14. Jan. 28-Feb. 1, 2013 Average Speed  Average speed  Dimension: length/time, [m/s].  Scalar: No direction involved.  Not necessarily close to Vavg:  Savg = (6m + 6m)/(3s+3s) = 2 m/s  Vavg = (0 m)/(3s+3s) = 0 m/s avg total distance s t = ∆
  • 15. Jan. 28-Feb. 1, 2013 Graphical Interpretation of Velocity  Velocity can be determined from a position-time graph  Average velocity equals the slope of the line joining the initial and final positions. It is a vector quantity.  An object moving with a constant velocity will have a graph that is a straight line.
  • 16. Jan. 28-Feb. 1, 2013 Instantaneous Velocity  Instantaneous means “at some given instant”. The instantaneous velocity indicates what is happening at every point of time.  Limiting process:  Chords approach the tangent as Δt => 0  Slope measure rate of change of position  Instantaneous velocity:  It is a vector quantity.  Dimension: length/time (L/T), [m/s].  It is the slope of the tangent line to x(t).  Instantaneous velocity v(t) is a function of time. 0 lim t x dx v t dt∆ → ∆ = = ∆
  • 17. Jan. 28-Feb. 1, 2013  Uniform velocity is the special case of constant velocity  In this case, instantaneous velocities are always the same, all the instantaneous velocities will also equal the average velocity  Begin with then Uniform Velocity t xx t x v if x ∆ − = ∆ ∆ = tvxx xif ∆+= x x(t) t0 xi xf v v(t) t0 tf vx ti Note: we are plotting velocity vs. time
  • 18. Jan. 28-Feb. 1, 2013 Average Acceleration  Changing velocity (non-uniform) means an acceleration is present.  Acceleration is the rate of change of velocity.  Acceleration is a vector quantity.  Acceleration has both magnitude and direction.  Acceleration has a dimensions of length/time2 : [m/s2 ].  Definition:  Average acceleration  Instantaneous acceleration if if avg tt vv t v a − − = ∆ ∆ = 2 2 0 lim dt vd dt dx dt d dt dv t v a t === ∆ ∆ = →∆
  • 19. Jan. 28-Feb. 1, 2013 Average Acceleration  Average acceleration  Velocity as a function of time  It is tempting to call a negative acceleration a “deceleration,” but note:  When the sign of the velocity and the acceleration are the same (either positive or negative), then the speed is increasing  When the sign of the velocity and the acceleration are in the opposite directions, the speed is decreasing  Average acceleration is the slope of the line connecting the initial and final velocities on a velocity-time graph if if avg tt vv t v a − − = ∆ ∆ = tavtv avgif ∆+=)( Note: we are plotting velocity vs. time
  • 20. Jan. 28-Feb. 1, 2013 Instantaneous and Uniform Acceleration  The limit of the average acceleration as the time interval goes to zero  When the instantaneous accelerations are always the same, the acceleration will be uniform. The instantaneous acceleration will be equal to the average acceleration  Instantaneous acceleration is the slope of the tangent to the curve of the velocity-time graph 2 2 0 lim dt vd dt dx dt d dt dv t v a t === ∆ ∆ = →∆
  • 21.  Velocity and acceleration are in the same direction  Acceleration is uniform (blue arrows maintain the same length)  Velocity is increasing (red arrows are getting longer)  Positive velocity and positive acceleration Jan. 28-Feb. 1, 2013 Relationship between Acceleration and Velocity (First Stage) atvtv if +=)(
  • 22. Jan. 28-Feb. 1, 2013 atvtv if +=)(  Uniform velocity (shown by red arrows maintaining the same size)  Acceleration equals zero Relationship between Acceleration and Velocity (Second Stage)
  • 23. Jan. 28-Feb. 1, 2013 atvtv if +=)(  Acceleration and velocity are in opposite directions  Acceleration is uniform (blue arrows maintain the same length)  Velocity is decreasing (red arrows are getting shorter)  Velocity is positive and acceleration is negative Relationship between Acceleration and Velocity (Third Stage)
  • 24. Jan. 28-Feb. 1, 2013 Kinematic Variables: x, v, a  Position is a function of time:  Velocity is the rate of change of position.  Acceleration is the rate of change of velocity.  Position Velocity Acceleration  Graphical relationship between x, v, and a This same plot can apply to an elevator that is initially stationary, then moves upward, and then stops. Plot v and a as a function of time. )(txx = dt dv t v a t = ∆ ∆ = →∆ lim 00 lim t x dx v t dt∆ → ∆ = = ∆ dt d dt d
  • 25. Jan. 28-Feb. 1, 2013 Special Case: Motion with Uniform Acceleration (our typical case)  Acceleration is a constant  Kinematic Equations (which we will derive in a moment) atvv += 0 2 2 1 0 attvx +=∆ xavv ∆+= 2 2 0 2 tvvtvx )( 2 1 0 +==∆
  • 26. Jan. 28-Feb. 1, 2013 Derivation of the Equation (1)  Given initial conditions:  a(t) = constant = a, v(t = 0) = v0, x(t = 0) = x0  Start with definition of average acceleration:  We immediately get the first equation  Shows velocity as a function of acceleration and time  Use when you don’t know and aren’t asked to find the displacement atvv += 0 a t vv t vv tt vv t v aavg = − = − − = − − = ∆ ∆ = 00 0 0 0
  • 27. Jan. 28-Feb. 1, 2013  Given initial conditions:  a(t) = constant = a, v(t = 0) = v0, x(t = 0) = x0  Start with definition of average velocity:  Since velocity changes at a constant rate, we have  Gives displacement as a function of velocity and time  Use when you don’t know and aren’t asked for the acceleration Derivation of the Equation (2) tvvtvx avg )( 2 1 0 +==∆ t x t xx vavg ∆ = − = 0
  • 28. Jan. 28-Feb. 1, 2013  Given initial conditions:  a(t) = constant = a, v(t = 0) = v0, x(t = 0) = x0  Start with the two just-derived equations:  We have  Gives displacement as a function of all three quantities: time, initial velocity and acceleration  Use when you don’t know and aren’t asked to find the final velocity Derivation of the Equation (3) tatvvtvvx )( 2 1 )( 2 1 000 ++=+=∆ atvv += 0 tvvtvx avg )( 2 1 0 +==∆ 2 0 0 1 2 x x x v t at∆ = − = +
  • 29. Jan. 28-Feb. 1, 2013  Given initial conditions:  a(t) = constant = a, v(t = 0) = v0, x(t = 0) = x0  Rearrange the definition of average acceleration , to find the time  Use it to eliminate t in the second equation: , rearrange to get  Gives velocity as a function of acceleration and displacement  Use when you don’t know and aren’t asked for the time Derivation of the Equation (4) )(22 0 2 0 2 0 2 xxavxavv −+=∆+= a t vv t v aavg = − = ∆ ∆ = 0 a vv t 0− = a vv vvvv a tvvx 2 ))(( 2 1 )( 2 1 2 0 2 000 − =−+=+=∆
  • 30. Jan. 28-Feb. 1, 2013 Problem-Solving Hints  Read the problem  Draw a diagram  Choose a coordinate system, label initial and final points, indicate a positive direction for velocities and accelerations  Label all quantities, be sure all the units are consistent  Convert if necessary  Choose the appropriate kinematic equation  Solve for the unknowns  You may have to solve two equations for two unknowns  Check your results xavv ∆+= 2 2 0 2 atvv += 0 2 2 1 0 attvx +=∆
  • 31. Jan. 28-Feb. 1, 2013 Example  An airplane has a lift-off speed of 30 m/s after a take-off run of 300 m, what minimum constant acceleration?  What is the corresponding take-off time? xavv ∆+= 2 2 0 2 atvv += 0 2 2 1 0 attvx +=∆ xavv ∆+= 2 2 0 2 atvv += 0 2 2 1 0 attvx +=∆
  • 32. Jan. 28-Feb. 1, 2013 Free Fall Acceleration  Earth gravity provides a constant acceleration. Most important case of constant acceleration.  Free-fall acceleration is independent of mass.  Magnitude: |a| = g = 9.8 m/s2  Direction: always downward, so ag is negative if we define “up” as positive, a = −g = −9.8 m/s2  Try to pick origin so that xi = 0 y
  • 33. Jan. 28-Feb. 1, 2013  A stone is thrown from the top of a building with an initial velocity of 20.0 m/s straight upward, at an initial height of 50.0 m above the ground. The stone just misses the edge of the roof on the its way down. Determine  (a) the time needed for the stone to reach its maximum height.  (b) the maximum height.  (c) the time needed for the stone to return to the height from which it was thrown and the velocity of the stone at that instant.  (d) the time needed for the stone to reach the ground  (e) the velocity and position of the stone at t = 5.00s Free Fall for Rookie
  • 34. Jan. 28-Feb. 1, 2013 Summary  This is the simplest type of motion  It lays the groundwork for more complex motion  Kinematic variables in one dimension  Position x(t) m L  Velocity v(t) m/s L/T  Acceleration a(t) m/s2 L/T2  All depend on time  All are vectors: magnitude and direction vector:  Equations for motion with constant acceleration: missing quantities  x – x0  v  t  a  v0 atvv += 0 2 2 1 00 attvxx +=− )(2 0 2 0 2 xxavv −+= 2 2 1 0 atvtxx −=− tvvxx )( 02 1 0 +=−

Editor's Notes

  1. Now, let’s turn on it by pressing the bottom “on/off” button. A blue “power” light will appear at the top of the remote.
  2. When you make a vote, please check your “Vote Status” light. Green light = your vote was sent AND received. Red flashing light = you need to vote again. If you are Not sure you saw the light? Just vote again. If you Want to change your vote? You can vote again as long as the timer is still going.
  3. The best way to gain confidence in the use of these equations is to work a number of problems. The following procedure is recommended for solving problems involving acceleration motion.
  4. The best way to gain confidence in the use of these equations is to work a number of problems. The following procedure is recommended for solving problems involving acceleration motion.