The document discusses rapid prototyping in instructional design. It begins by summarizing an author's experience with how instructional design theories did not always match real-world practice, and that situated learning depends on unique project circumstances. It then provides an overview of the history and benefits of rapid prototyping, including clarifying needs, enhancing creativity, and reducing errors. Different types of prototypes are described like paper prototypes, wireframes, and electronic prototypes. The advantages of rapid prototyping include encouraging participation, enabling iteration, and detecting errors earlier.