Simple prototyping techniques allow designers to test early ideas before spending significant time on implementation. Prototyping involves creating primitive representations of designs, such as paper prototypes, PowerPoint slides, or storyboards, to get feedback from potential learners. This helps ensure the final product meets learners' needs. Prototyping is especially useful for software design since it reduces recoding. Common prototyping methods include paper prototypes to test interfaces, PowerPoint to explore visual representations, and storyboards to illustrate intended workflows. Feedback from prototyping helps produce final designs that are intuitive for users.
Keynote presentation from the CDE’s Research and Innovation in Distance Education and eLearning conference, held at Senate House London on 19 October 2012. Conducted by Prof Diana Laurillard (London Knowledge Lab).
Diana Laurillard: The Conversational Framework - an approach to Evaluating e-...Yishay Mor
Diana Laurillard's presentation for the formative e-assessment project's dessimination event:
http://projects.lkl.ac.uk/feasst/april-28th/
A version of this presentation with animations is available at:
http://www.slideboom.com/presentations/63498/CF-for-Feasst
'Using digital learning technologies to support special needs' by Professor D...Dyslexia International
Slide presentation World Dyslexia Forum 2010 'Using digital learning technologies to support special needs' by Professor Diana Laurillard
For all films: http://di-videos.org/player/worlddyslexiaforum/2010/#/lg/EN/
Keynote presentation from the CDE’s Research and Innovation in Distance Education and eLearning conference, held at Senate House London on 19 October 2012. Conducted by Prof Diana Laurillard (London Knowledge Lab).
Diana Laurillard: The Conversational Framework - an approach to Evaluating e-...Yishay Mor
Diana Laurillard's presentation for the formative e-assessment project's dessimination event:
http://projects.lkl.ac.uk/feasst/april-28th/
A version of this presentation with animations is available at:
http://www.slideboom.com/presentations/63498/CF-for-Feasst
'Using digital learning technologies to support special needs' by Professor D...Dyslexia International
Slide presentation World Dyslexia Forum 2010 'Using digital learning technologies to support special needs' by Professor Diana Laurillard
For all films: http://di-videos.org/player/worlddyslexiaforum/2010/#/lg/EN/
This is the presentation that was delivered to the Viewpoints team at the first 'data day' - its aims were to show the immediate team the current stage of development and to discuss the data implications of the user interface and user choices.
Learning Analytics of Online Instructional Design during COVID-19: Experience...MohammadDeniAkbar1
Emergency remote online learning is a natural response by education providers to ensure program sustainability whilst educators and students adapt to this change through time. The instructional design of these courses has also been adapted but limited learning analytics-based studies are available. This paper presents a case study on the instructional design and learning analytics in an online learning course entitled Data Analytics conducted at Telkom University. The course content, activity and assessment structure are discussed as well as the data analytics tools functions provided in the learning management platform used. Additional learning analytics case study is reported on the student’s response and experience.
Engage Project: Sharing Experience from Game Based Learning Dissemination Wor...eLearning Papers
Author(s): Jose Luis Soler, Gisela Vidal.
Engage Project: Sharing Experience from Game Based Learning Dissemination Workshops
With this contribution, rather than providing definitive solutions, we intend to share knowledge obtained from the cross sectoral implementation of more than 15 workshops carried out as part of ENGAGE portal activities.
This is the presentation that was delivered to the Viewpoints team at the first 'data day' - its aims were to show the immediate team the current stage of development and to discuss the data implications of the user interface and user choices.
Learning Analytics of Online Instructional Design during COVID-19: Experience...MohammadDeniAkbar1
Emergency remote online learning is a natural response by education providers to ensure program sustainability whilst educators and students adapt to this change through time. The instructional design of these courses has also been adapted but limited learning analytics-based studies are available. This paper presents a case study on the instructional design and learning analytics in an online learning course entitled Data Analytics conducted at Telkom University. The course content, activity and assessment structure are discussed as well as the data analytics tools functions provided in the learning management platform used. Additional learning analytics case study is reported on the student’s response and experience.
Engage Project: Sharing Experience from Game Based Learning Dissemination Wor...eLearning Papers
Author(s): Jose Luis Soler, Gisela Vidal.
Engage Project: Sharing Experience from Game Based Learning Dissemination Workshops
With this contribution, rather than providing definitive solutions, we intend to share knowledge obtained from the cross sectoral implementation of more than 15 workshops carried out as part of ENGAGE portal activities.
Prototyping - the what, why and how at the University of EdinburghNeil Allison
Edited highlights of my prototyping training session. These slides are essentially the intro to a 3 hour practical, collaborative learning experience using pencil/paper and Balsamiq. The slides cover:
- What is prototyping?
- Prototypes and the design process
- Example projects
- How to prototype
- Case study: Website search results page
- Balsamiq demo
The slide deck for the "AI for Learning Design" workshop, hosted at Asia Pacific University, serves as a comprehensive guide to integrating Artificial Intelligence into educational settings. Designed to empower educators and instructional designers, the presentation offers actionable strategies for curriculum integration, insights into personalized learning through AI, and a deep dive into the ethical considerations that accompany AI adoption in education. The deck is structured to facilitate an interactive and engaging workshop experience, featuring real-world examples, hands-on activities, and spaces for thought-provoking discussions. Don't miss this invaluable resource for transforming your teaching practices and enhancing educational impact through AI.
How to design Collaborative learning activitiesMETIS-project
In this workshop you will work in a small team to design a collaborative online learning activity. You will have the opportunity learn about the principles involved, experiment with tools that can help you structure and analyse your ideas and learn from case studies of successful activities tried and tested on Open University modules. At the end of the workshop you will have produced an initial design which you can then develop further to be used in your online teaching activities.
This workshop has been created by the METISProject (http://metis-project.org/), and it is one of three workshop structures that heave been developed for different educational sectors across Europe. You will use several paper-prototyping tools and the Integrated Learning Design Environment (ILDE), a bespoke environment for the co-design of learning, developed by the Metis Project. The ILDE aims to support practitioners in completing the "learning design" lifecycle from conceptualising designs to deploying them in virtual learning environments (VLEs) for enactment and eventual redesign. In particular, you will use WebCollage, an online tool specifically designed to assist you in creating collaborative learning activities ready to run in a VLE. The overall design of this workshop is based on a meta-design template produced by the Metis project (Brasher & McAndrew, 2015) .
References
-----------------------------
Brasher, A., & McAndrew, P. (2015). METIS deliverable D3.4: Final workshops packages: workshops for different educational levels and education contexts
Curriculum design, employability and digital identityJisc
From Jisc's student experience experts group meeting in Birmingham on 21 April 2016.
https://www.jisc.ac.uk/events/student-experience-experts-group-meeting-20-apr-2016
KopFournierCanadianInstituteDistanceEducationResearchPLERita Kop
Facilitating Quality Learning in a Personal Learning Environment through Educational Research
After speculation in the literature about the nature of possible Personal Learning Environments, research in the design and development of a PLE is now in progress. The researchers will report on the educational research involved in the National Research Council of Canada, Institute for Information Technology’s Personal Learning Environment project. This presentation will highlight important components, applications and tools in a PLE as identified through surveys of potential end users. The learner experience and the minimum set of components required to facilitate quality learning will be placed at the forefront.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
Thinking of getting a dog? Be aware that breeds like Pit Bulls, Rottweilers, and German Shepherds can be loyal and dangerous. Proper training and socialization are crucial to preventing aggressive behaviors. Ensure safety by understanding their needs and always supervising interactions. Stay safe, and enjoy your furry friends!
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
Safalta Digital marketing institute in Noida, provide complete applications that encompass a huge range of virtual advertising and marketing additives, which includes search engine optimization, virtual communication advertising, pay-per-click on marketing, content material advertising, internet analytics, and greater. These university courses are designed for students who possess a comprehensive understanding of virtual marketing strategies and attributes.Safalta Digital Marketing Institute in Noida is a first choice for young individuals or students who are looking to start their careers in the field of digital advertising. The institute gives specialized courses designed and certification.
for beginners, providing thorough training in areas such as SEO, digital communication marketing, and PPC training in Noida. After finishing the program, students receive the certifications recognised by top different universitie, setting a strong foundation for a successful career in digital marketing.
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...Levi Shapiro
Letter from the Congress of the United States regarding Anti-Semitism sent June 3rd to MIT President Sally Kornbluth, MIT Corp Chair, Mark Gorenberg
Dear Dr. Kornbluth and Mr. Gorenberg,
The US House of Representatives is deeply concerned by ongoing and pervasive acts of antisemitic
harassment and intimidation at the Massachusetts Institute of Technology (MIT). Failing to act decisively to ensure a safe learning environment for all students would be a grave dereliction of your responsibilities as President of MIT and Chair of the MIT Corporation.
This Congress will not stand idly by and allow an environment hostile to Jewish students to persist. The House believes that your institution is in violation of Title VI of the Civil Rights Act, and the inability or
unwillingness to rectify this violation through action requires accountability.
Postsecondary education is a unique opportunity for students to learn and have their ideas and beliefs challenged. However, universities receiving hundreds of millions of federal funds annually have denied
students that opportunity and have been hijacked to become venues for the promotion of terrorism, antisemitic harassment and intimidation, unlawful encampments, and in some cases, assaults and riots.
The House of Representatives will not countenance the use of federal funds to indoctrinate students into hateful, antisemitic, anti-American supporters of terrorism. Investigations into campus antisemitism by the Committee on Education and the Workforce and the Committee on Ways and Means have been expanded into a Congress-wide probe across all relevant jurisdictions to address this national crisis. The undersigned Committees will conduct oversight into the use of federal funds at MIT and its learning environment under authorities granted to each Committee.
• The Committee on Education and the Workforce has been investigating your institution since December 7, 2023. The Committee has broad jurisdiction over postsecondary education, including its compliance with Title VI of the Civil Rights Act, campus safety concerns over disruptions to the learning environment, and the awarding of federal student aid under the Higher Education Act.
• The Committee on Oversight and Accountability is investigating the sources of funding and other support flowing to groups espousing pro-Hamas propaganda and engaged in antisemitic harassment and intimidation of students. The Committee on Oversight and Accountability is the principal oversight committee of the US House of Representatives and has broad authority to investigate “any matter” at “any time” under House Rule X.
• The Committee on Ways and Means has been investigating several universities since November 15, 2023, when the Committee held a hearing entitled From Ivory Towers to Dark Corners: Investigating the Nexus Between Antisemitism, Tax-Exempt Universities, and Terror Financing. The Committee followed the hearing with letters to those institutions on January 10, 202
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
The simplified electron and muon model, Oscillating Spacetime: The Foundation...RitikBhardwaj56
Discover the Simplified Electron and Muon Model: A New Wave-Based Approach to Understanding Particles delves into a groundbreaking theory that presents electrons and muons as rotating soliton waves within oscillating spacetime. Geared towards students, researchers, and science buffs, this book breaks down complex ideas into simple explanations. It covers topics such as electron waves, temporal dynamics, and the implications of this model on particle physics. With clear illustrations and easy-to-follow explanations, readers will gain a new outlook on the universe's fundamental nature.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
2. Design-Based Research
We can locate the process of learning design in the context of design-
based research, which has a long tradition in educational research,
going back to Ann Brown’s work in the US in the 90s.
This article provides a broad background and notes the importance
and value of prototyping in the section describing the iterative
approach of design practice (p17). Once the intervention, or software,
or learning design begins to be implemented there is endless scope
for iterative improvement. But that process will take less time if there
is good prototyping at the start, to find out as much as possible about
what learners really need.
Reading: Anderson, T., & Shattuck, J. (2012). Design-Based
Research : A Decade of Progress in Education Research?
Educational Researcher, 41, 16-25.
2
3. Prototyping design ideas
• Prototyping means creating a primitive form of the design, so that you can
find out how well the basic design idea fits learners’ needs before you
spend too much time on making it.
• This is especially valuable when you’re making software because it takes a
lot of time to code and test and recode, and if it’s not presented the way
learners need, then it’s going to take an awful lot of coding to get it right.
• Learning designs are quite difficult to test as prototypes, because a
learner does not yet know what they need until they’ve gone through it
properly. You can test basic properties like readability, or look and feel, or
ease of navigation, but you can’t really test learnability except by getting
someone to learn from it, and then it’s the thing itself, or part of it, not
really a prototype.
• But we do what we can. The following slides give some examples, and
some activities to try out.
• The rule is, the more time you spend on designing the less time you spend
on coding, and recoding, and recoding, and recoding….
3
4. Testing design ideas
• A prototype can be something like a storyboard illustrating the sequence
of tasks a learner might go through, or a sketch of what the overview
screen looks like.
• Once you have the prototype then you can test it with potential learners.
The form it takes will depend on what aspect of the learning design you’re
testing.
• Here we look at the following examples, to test :
How learners want to interact with the functionality Paper prototype
The visual intelligibility of a representation Powerpoint
Whether the functionality fits what they need Storyboard
4
5. Sketching: Paper prototyping
• The context here is a project to develop a learning design system.
• Prior work had been done on a user needs analysis with 12 informant
practitioners who were very experienced in designing pedagogy for
conventional and online teaching and learning. This had established the
kinds of concepts they used for planning and designing, and the
sequence of activities they went through.
• The paper prototype was produced by taking a screen shot of an
almost blank screen with just a few navigation elements on it. This was
printed onto large pieces of paper for users to work on.
• They also had stickies with standard concepts and activity types written
on them, and blank stickies to write on their own terms.
• Users were given the task of creating an outline of a learning design for
a session, using the screen pane, and the stickies – where would they
put them, when would they want each one to appear, what would they
do…
5
6. A Paper prototype
Users move
stickies
representing
learning design
elements around
to screen to
decide where they
would like them to
be listed
6
7. A Paper prototype
Users write in
some concepts
not on offer, and
draw in the way
they expect them
to move around
7
8. A Paper prototype
Users write in the
kind of text they
would want to be
able to add to an
element
8
10. From paper prototype to screen design
The end result – designed from the user outputs,
ready for active testing
10
11. Prototyping with Powerpoint
• Powerpoint is a versatile drawing and animation tool, useful for
testing how users might react to certain types of visual design,
basic functionality, and program response.
• Here we show how the project tackled the issue of displaying a
visual representation of a learning design. A list view was one form
– rather like a standard lesson plan, a vertical arrangement of the
sequence of activities and resources used. Others more graphical
forms were also tested – the next slide shows one example.
11
12. Visual representations of a learning design
This shows one of
the Powerpoint
representations for
a learning design.
Users liked the
design but it proved
impractical for the
detailed
representation that
was needed to go
deeper into the
design.
12
13. Prototyping with Powerpoint
• An alternative view is the timeline, which is another standard
way of viewing a sequence of activities. The next slide shows a
Powerpoint mock-up for testing with users. It was clear from
user reactions that the timeline would need to be long…
• There are available online examples of ‘timeline widgets’ that
allow users to pan back and forth, and also zoom in and out to
see the timeline at different levels of description – by year, by
week, by hour, etc. Reference to these helped users see how a
timeline might work.
13
14. Visual representations of a learning design
One of the Learning through Briefing Experimenting Collaboratin Negotiating Collabora
Powerpoint Reading, listening
representations for Investigating
a timeline view of a Discussing
learning design. Practicing
Producing
When these were
tested with users Activity details Activity notes
they were asked to Resource based individual activity Collaborating to agree their plan
Collaborating to agree their plan
Students work in groups of 33 to creating your
Students work in groups of to creating your
describe what they Group work on their plan
Group work on their plan own lesson plan, you could search for and refer
own lesson plan, you could search for and refer
thought the visual Group size 33
to lesson plans with similar topics within the
to lesson plans with similar topics within the
tool. This would be very convenient especially
tool. This would be very convenient especially
represented – could for teachers who are inexperienced in certain
for teachers who are inexperienced in certain
Duration (mins) 15
15
they interpret it? topics.
topics.
Resources
Notice that it is www.tinyurl.com/PPC
www.tinyurl.com/PPC
Moodle
made up of ppt Moodle
drawing elements.
14
15. From Powerpoint to screen design
The end result.
The design went
through further
iterations with users
before this, the
current form.
A scroll bar has
been added so that
users can scroll
forward and back
along the timeline –
a requirement that
became apparent
from the testing
15
16. Storyboarding functionality
• A storyboard for a film sketches out the sequence of shots for a
scene, so that the team can discuss the narrative flow and the
movement of characters to make sure they make sense to a viewer.
• Software is more complex because the actual sequence depends on
what the user does. The storyboard is not just a linear narrative.
• The idea of representing stages in the workflow for a program is still
useful, however, because it is a way of both testing an idea for a
design functionality, and of finding out user expectations.
• The next two slides show how a type of functionality can be
presented to a user, with questions about their reactions posed in the
Notes pages below. To see this best you will need to view the slides in
‘Presenter’ view. As users step through the slides they record their
reactions in each Notes page. For convenience here the questions are
also superimposed on additional copies of the slides.
16
18. Testing user reactions to functionality design, for responses in Notes page
Questions (asked in the notes section)
1.If you were to think about learning
design how would you like to link up
these parts of your design? Which would
you start with first? And why?
2.How would you like to see a visual
representation of this relationship? Can
you give a reason for your preference?
18
19. Testing user reactions to functionality design, for responses in Notes page
x
Search
Learning elements
Learning elements
Web pages Sound clips Video clips
http://www.howstuffworks.com my field recording.mp3 Electoral college.avi
02.19.08 10.18.09 02.03.2007
http://www.wikipedia.org student comments.mp3
03.03.09 05.1.08
Activity sequences Notes
My LAMS Sequence Notes from field work.txt
05.10.2009 03.16.09
Another LAMS Sequence Handouts.pdf
03.11.2007 03.16.09
My Sessions
My Sessions Add more… Cancel
19
20. Testing user reactions to functionality design, for responses in Notes page
x
Search
Learning elements
Learning elements
Web pages Sound clips Video clips
http://www.howstuffworks.com my field recording.mp3 Electoral college.avi
02.19.08 Questions (asked in the notes section)
10.18.09 02.03.2007
1.Is this a useful format for visualising your
http://www.wikipedia.org content about a learning design?
student comments.mp3
03.03.09 05.1.08
2.If yes what aspects do you find useful?
3.If no how would you like to see content
Activity sequences
organised and displayed?
Notes
My LAMS Sequence 4.Do you have awork.txt
Notes from field particular way you currently
05.10.2009
organised your content?
03.16.09
5.How do you decide how to organise particular
Another LAMS Sequence
03.11.2007 content? Handouts.pdf
03.16.09
6.When searching how do you go about this?
7. What are the visual queues that are helpful?
8.What are distracting?
My Sessions
My Sessions Add more… Cancel
20
Editor's Notes
LKL Seminar 19 Feb 2007
There is often a strong relationship between the learning outcomes that are to be achieved and the types of activities that are used to achieve those learning outcomes. We would like to show you two screen shots. One presents learning outcomes on the left hand side linking to activities. The other shows you learning activities linking up with learning outcomes. 1. If you were to think about learning design how would you like to link up these parts of your design? Which would you start with first? And why? 2. How would you like to see a visual representation of this relationship? Can you give a reason for your preference? Record notes below
There is often a strong relationship between the learning outcomes that are to be achieved and the types of activities that are used to achieve those learning outcomes. We would like to show you two screen shots. One presents learning outcomes on the left hand side linking to activities. The other shows you learning activities linking up with learning outcomes. 1. If you were to think about learning design how would you like to link up these parts of your design? Which would you start with first? And why? 2. How would you like to see a visual representation of this relationship? Can you give a reason for your preference? Record notes below
When creating a learning design and updating a learning design we often have a collection of related content. This visualisation provides a set of content items that might relate to a particular learning design session, module or course that you may want to keep and organise. Is this a useful format for visualising your content about a learning design? If yes what aspects do you find useful? If no how would you like to see content organised and displayed? Do you have a particular way you currently organised your content? How do you decide how to organise particular content? When searching how do you go about this? What are the visual queues that are helpful? What are distracting? Record notes below
When creating a learning design and updating a learning design we often have a collection of related content. This visualisation provides a set of content items that might relate to a particular learning design session, module or course that you may want to keep and organise. Is this a useful format for visualising your content about a learning design? If yes what aspects do you find useful? If no how would you like to see content organised and displayed? Do you have a particular way you currently organised your content? How do you decide how to organise particular content? When searching how do you go about this? What are the visual queues that are helpful? What are distracting? Record notes below