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Location Based Mobile
 Learning in Singapore


Presented by

Shawnz Neo, Thailand     Jun Magata, Singapore
shawnz@codesporter.com      jun@reload.com.sg
Overview
 Traditional Learning
 Shift in Paradigm
 Greater Interactivity and Engagement
 Innovative Pedagogies and Flexible Learning
  Environments

 Location Based Mobile Learning Case Study
 Possibilities and Challenges
Traditional Learning
 Long-established customs in school
 Teacher-centred
 Students learn the “what” and not the “how”
 Teachers are the only instruments of transferring
  knowledge

 Focuses on rote learning and memorisation
 Little or no attention to social development of the
  students
Traditional Learning
 Students are taught the same material at the same
  time, in the classroom, regardless of ability and
  interest.

 Produce good citizens who are “robust, well-
  educated, skilled, and well-adjusted.”
Shift in Paradigm
 First Masterplan for ICT in Education
 Preparing the young ones for the 21st Century
 Build the strong foundation for schools to harness ICT
 Provide basic ICT infrastructure
 Equip teachers with a basic level of ICT integration &
  competency

 30% of ICT usage in curriculum
Shift in Paradigm
 Schools becomes fully networked
 Sharing of teaching resources within and between
  schools

 Strong partnership with suppliers of hardware and
  content providers

 ICT became an accepted tool for teaching and learning
Shift in Paradigm
 Annual evaluations conducted by MOE have
  consistently revealed that:

      90% of pupils felt that IT had made their lessons
more interesting.

       The vast majority also felt that the use of IT had
increased their knowledge (82%), had improved their
learning (over 77%), and that it had encouraged them
to learn beyond the curriculum (77%).
Greater Interactivity and
             Engagement
 Second Masterplan for ICT in Education
 Continued to build on the foundation of MP1
 Strengthened the integration of ICT into the curriculum
 Establish baseline ICT standards for students
 Seed innovative use of ICT among schools.
Greater Interactivity and
             Engagement
 Rich and comprehensive repository of digital media
  content

 Teachers can customise their teaching, switching the
  sequence of topics and vary the amount of materials
  used for students of varied learning abilities

 Differentiated Learning helped to draw out the best
  from every student
Greater Interactivity and
             Engagement
 eLearning promotes communication among students
 Learning largely takes place in a group
 Teacher scaffolds and guides students into discovery
  learning

 Students have more motivation and take greater
  ownership in the learning process
Innovative Pedagogies and
  Flexible Learning Environments
 Third Masterplan for ICT in Education
 Extensive integration of ICT into the pedagogy within
  and outside school

 Sharing of best practices and successful innovations
 Enhance ICT provisions in schools to support the
  implementation of MP3.
Innovative Pedagogies and
  Flexible Learning Environments
 Engineered towards Self-Directed Learning
 With greater autonomy in content creation, teachers
  can tailor their teaching using different resources

 Authentic learning environment through real life
  examples

 Learning can take place beyond curriculum time as
  technology becomes more affordable
Location Based Mobile Learning
      Case Study - Definitions
 Definition:
    - Self-Directed Learning (SDL) involves initiating
    personally challenging activities and developing
    personal knowledge and skills to pursue the
    challenges successfully (Gibbons, 2002)

    - Collaborative Learning (CoL) is where students
    work in pairs or groups to solve a problem or to
    achieve a common learning objective (Barkley et
    al., 2005)
Location Based Mobile Learning
       Case Study - Platform
 App is designed by a private developer in consultation
  with a leading ICT school in Singapore

 Generally affordable, with more than 90% of local
  students already owning a mobile phone

 Available for download on App Store for iPhone and
  iPad
Location Based Mobile Learning
      Case Study – Possibilities
 Emphasis on Student-Centred Learning, with students
  taking the active role in customising content for their
  own learning

 Students can also decide their pace of complete the
  task set aside by their teachers

 Seamlessly integrated for learning, anytime (beyond
  curriculum time), anywhere (outside classroom setting)
Location Based Mobile Learning
  Case Study – Trail Shuttle




          Trail Shuttle
 Create Your Own Interactive Learning Trail
Location Based Mobile Learning
  Case Study – Trail Shuttle




Web-based Design   Exploring   Monitoring
Toolkit            App         App
                   (Student)   (Teacher)
Location Based Mobile Learning
     Case Study – Trail Shuttle
                                   Custo
  Chat
          Photo                     m
                                              One
UGC                           Google          Map
           Video
                                        Map


  Quiz
                                  Hotspot
         Fill in the               Info
MCQ        Blank
                                              Video
                                 Text
Short    Essay         Web
Ans                    Page                   Audio
                                 Photo
Location Based Mobile Learning
      Case Study – Trail Shuttle
Features - Augmented Reality (AR)

   Hotspot


             Hotspot




 Location-Finder       3D Animated Object   AR Code Scan
Location Based Mobile Learning
   Case Study – Trail Shuttle
Marker showing   Marker showing     Marker showing
location to go   current location   where to go
Location Based Mobile Learning
  Case Study – Trail Shuttle
  TRAIL SHUTTLE MONITOR APP

    MONITOR
   PROGRESS                CHAT
                         Teachers can
     Teachers can
                            chat with
    monitor ALL the
                       everyone on the
   groups or zoom-in
                       trail or chat with
      to check an
                         an individual
       individual
Location Based Mobile Learning
          Case Study – Trail Shuttle
Step 1: Create              Step 2: Experience    Step 3: Share and
                                                       Reflect




• Design using web              •Outdoor /        • eBook
browser                         Indoor learning   • RSS feed
• Publish to iPhone/ iPad       trail             • Blog-Look and Feel
Location Based Mobile Learning
     Case Study – Trail Shuttle
Control: anytime, anywhere access to contents;
Reliable: platform;
Easy to use: Wizard-style toolkit;
Active learning: MOE’s MP3 directives;
Timeless: customise to fit latest syllabus;
Engage students: learn beyond the classroom.
Location Based Mobile Learning
    The Preparation Cycle
                                        Creating Trail
                    Site Survey and
  Brainstorming                        on Trail Shuttle
                      Collection of
  and Planning                           web-based
                     Data for Trail
                                           toolkit




                    Trail Run before    Immediately
  Revise Trail if
                          Actual        Published on
   necessary
                       Execution        iOS Devices




                                       View Report on
 Execute Actual      Monitor Trail       Trail Shuttle
     Trail            Progress           web-based
                                            toolkit
Location Based Mobile Learning
        Sample Lesson Plan
In this lesson package, 15 year olds students are to learn
about:

 Water is Precious (English),
 Algebra (Mathematics),
 Rainfall and its Cycle (Humanities)
Location Based Mobile Learning
         Sample Lesson Plan
Subject Description                                                   Location
English Learning about Water is Precious                              Classroom
 (100   - Students will be given articles to read on their e-
 min)     Textbooks. Teacher will solicit for a few responses on
          key learning points.
        - Students will then group themselves in fours and draw
          lots to choose a country (which the teacher has
          shortlisted before the class) which has programmes on
          water technology.
        - In their groups, Students will then search on the
          internet, for information pertaining to the country they
          have selected.
        - Before the end of the lesson, teacher tasks students to,
          in their own time, do a short write up on their research
          and record their findings in a podcast. This podcast will
          be uploaded and they must comment on at least 3
          podcasts recorded by their peers in class.
Location Based Mobile Learning
         Sample Lesson Plan
Subject       Description                                     Location
Mathematics Learning about Algebra                            Classroom
 (100 min)  • Teacher will recap the basic rules of Algebra
              on the whiteboard before teaching the new
              concepts.
            • Students will then be grouped according to
              their ability types in pairs, to attempt e-
              Worksheets prepared by the teacher. This e-
              worksheets come with ready solution (to be
              unlocked when students have completed
              each question).
            • Before the end of the lesson, teacher recaps
              the lesson.
Location Based Mobile Learning
         Sample Lesson Plan
Subject      Description                                     Location
Humanities   Learning about Rainfall and its Cycle           Media Room
(100 min)    • Teacher will show a video on the cycle of     in School
               rainfall.
             • Using the Chorma Key Technology in the
               Media room, students will take on roles of
               weather reporters and report on the various
               weather condition. Recordings will be made
               and videos uploaded to the class blog where
               their learning can be archived.
Location Based Mobile Learning
         Sample Lesson Plan
Subject        Description                                          Location
Inter-         Learning of Water and Algebra                          Outdoor
Disciplinary   • Students will visit the Marina Barrage, a water
(3 hrs)          plant, to learn more about the cycle of water, as
                 well as why water is precious to Singapore.
               • In this outdoor mobile learning trail, students will
                 answer a series of questions (prepared by the
                 teacher) pertaining to what they learn at the
                 plant as well as what they have learnt in the
                 former 3 classes (English, Mathematics and
                 Humanities).
               • At the end of the trail, students will return to
                 school and share their learning journey
                 experience with their peers.
Location Based Mobile Learning
          Sample Lesson Plan
Subject        Description                                           Location
Inter-         Project                                               Outdoor
disciplinary   • After the learning trail, students are tasked, in
(1 day)          groups of 5s, to create a learning trail on
                 Wildlife Conservation. Location and length of
                 time of trail will be pre-determined by the
                 teacher.
               • Students will do their own research, collect
                 data and create the trails.
               • When all the trails have been submitted by the
                 deadline, students can then embark on the
                 trails created by their peers at their own time,
                 outside curriculum time.
Challenges
 Centralisation verses Autonomy
 Acknowledging a gap continues to exist
 Effectiveness does not equate to familiarity
 Outcomes must be based on sound pedagogical
  principles

 Experience should enhance learning
Location Based Mobile
Learning in Singapore
        The End

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Education in the modern classroom: Location based mlearning in Singapore - TrailShuttle IOS Apps

  • 1. Location Based Mobile Learning in Singapore Presented by Shawnz Neo, Thailand Jun Magata, Singapore shawnz@codesporter.com jun@reload.com.sg
  • 2. Overview  Traditional Learning  Shift in Paradigm  Greater Interactivity and Engagement  Innovative Pedagogies and Flexible Learning Environments  Location Based Mobile Learning Case Study  Possibilities and Challenges
  • 3. Traditional Learning  Long-established customs in school  Teacher-centred  Students learn the “what” and not the “how”  Teachers are the only instruments of transferring knowledge  Focuses on rote learning and memorisation  Little or no attention to social development of the students
  • 4. Traditional Learning  Students are taught the same material at the same time, in the classroom, regardless of ability and interest.  Produce good citizens who are “robust, well- educated, skilled, and well-adjusted.”
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  • 6.
  • 7. Shift in Paradigm  First Masterplan for ICT in Education  Preparing the young ones for the 21st Century  Build the strong foundation for schools to harness ICT  Provide basic ICT infrastructure  Equip teachers with a basic level of ICT integration & competency  30% of ICT usage in curriculum
  • 8. Shift in Paradigm  Schools becomes fully networked  Sharing of teaching resources within and between schools  Strong partnership with suppliers of hardware and content providers  ICT became an accepted tool for teaching and learning
  • 9. Shift in Paradigm  Annual evaluations conducted by MOE have consistently revealed that: 90% of pupils felt that IT had made their lessons more interesting. The vast majority also felt that the use of IT had increased their knowledge (82%), had improved their learning (over 77%), and that it had encouraged them to learn beyond the curriculum (77%).
  • 10. Greater Interactivity and Engagement  Second Masterplan for ICT in Education  Continued to build on the foundation of MP1  Strengthened the integration of ICT into the curriculum  Establish baseline ICT standards for students  Seed innovative use of ICT among schools.
  • 11. Greater Interactivity and Engagement  Rich and comprehensive repository of digital media content  Teachers can customise their teaching, switching the sequence of topics and vary the amount of materials used for students of varied learning abilities  Differentiated Learning helped to draw out the best from every student
  • 12. Greater Interactivity and Engagement  eLearning promotes communication among students  Learning largely takes place in a group  Teacher scaffolds and guides students into discovery learning  Students have more motivation and take greater ownership in the learning process
  • 13.
  • 14. Innovative Pedagogies and Flexible Learning Environments  Third Masterplan for ICT in Education  Extensive integration of ICT into the pedagogy within and outside school  Sharing of best practices and successful innovations  Enhance ICT provisions in schools to support the implementation of MP3.
  • 15. Innovative Pedagogies and Flexible Learning Environments  Engineered towards Self-Directed Learning  With greater autonomy in content creation, teachers can tailor their teaching using different resources  Authentic learning environment through real life examples  Learning can take place beyond curriculum time as technology becomes more affordable
  • 16.
  • 17. Location Based Mobile Learning Case Study - Definitions  Definition: - Self-Directed Learning (SDL) involves initiating personally challenging activities and developing personal knowledge and skills to pursue the challenges successfully (Gibbons, 2002) - Collaborative Learning (CoL) is where students work in pairs or groups to solve a problem or to achieve a common learning objective (Barkley et al., 2005)
  • 18. Location Based Mobile Learning Case Study - Platform  App is designed by a private developer in consultation with a leading ICT school in Singapore  Generally affordable, with more than 90% of local students already owning a mobile phone  Available for download on App Store for iPhone and iPad
  • 19. Location Based Mobile Learning Case Study – Possibilities  Emphasis on Student-Centred Learning, with students taking the active role in customising content for their own learning  Students can also decide their pace of complete the task set aside by their teachers  Seamlessly integrated for learning, anytime (beyond curriculum time), anywhere (outside classroom setting)
  • 20. Location Based Mobile Learning Case Study – Trail Shuttle Trail Shuttle Create Your Own Interactive Learning Trail
  • 21. Location Based Mobile Learning Case Study – Trail Shuttle Web-based Design Exploring Monitoring Toolkit App App (Student) (Teacher)
  • 22. Location Based Mobile Learning Case Study – Trail Shuttle Custo Chat Photo m One UGC Google Map Video Map Quiz Hotspot Fill in the Info MCQ Blank Video Text Short Essay Web Ans Page Audio Photo
  • 23. Location Based Mobile Learning Case Study – Trail Shuttle Features - Augmented Reality (AR) Hotspot Hotspot Location-Finder 3D Animated Object AR Code Scan
  • 24. Location Based Mobile Learning Case Study – Trail Shuttle Marker showing Marker showing Marker showing location to go current location where to go
  • 25. Location Based Mobile Learning Case Study – Trail Shuttle TRAIL SHUTTLE MONITOR APP MONITOR PROGRESS CHAT Teachers can Teachers can chat with monitor ALL the everyone on the groups or zoom-in trail or chat with to check an an individual individual
  • 26. Location Based Mobile Learning Case Study – Trail Shuttle Step 1: Create Step 2: Experience Step 3: Share and Reflect • Design using web •Outdoor / • eBook browser Indoor learning • RSS feed • Publish to iPhone/ iPad trail • Blog-Look and Feel
  • 27. Location Based Mobile Learning Case Study – Trail Shuttle Control: anytime, anywhere access to contents; Reliable: platform; Easy to use: Wizard-style toolkit; Active learning: MOE’s MP3 directives; Timeless: customise to fit latest syllabus; Engage students: learn beyond the classroom.
  • 28. Location Based Mobile Learning The Preparation Cycle Creating Trail Site Survey and Brainstorming on Trail Shuttle Collection of and Planning web-based Data for Trail toolkit Trail Run before Immediately Revise Trail if Actual Published on necessary Execution iOS Devices View Report on Execute Actual Monitor Trail Trail Shuttle Trail Progress web-based toolkit
  • 29. Location Based Mobile Learning Sample Lesson Plan In this lesson package, 15 year olds students are to learn about:  Water is Precious (English),  Algebra (Mathematics),  Rainfall and its Cycle (Humanities)
  • 30. Location Based Mobile Learning Sample Lesson Plan Subject Description Location English Learning about Water is Precious Classroom (100 - Students will be given articles to read on their e- min) Textbooks. Teacher will solicit for a few responses on key learning points. - Students will then group themselves in fours and draw lots to choose a country (which the teacher has shortlisted before the class) which has programmes on water technology. - In their groups, Students will then search on the internet, for information pertaining to the country they have selected. - Before the end of the lesson, teacher tasks students to, in their own time, do a short write up on their research and record their findings in a podcast. This podcast will be uploaded and they must comment on at least 3 podcasts recorded by their peers in class.
  • 31. Location Based Mobile Learning Sample Lesson Plan Subject Description Location Mathematics Learning about Algebra Classroom (100 min) • Teacher will recap the basic rules of Algebra on the whiteboard before teaching the new concepts. • Students will then be grouped according to their ability types in pairs, to attempt e- Worksheets prepared by the teacher. This e- worksheets come with ready solution (to be unlocked when students have completed each question). • Before the end of the lesson, teacher recaps the lesson.
  • 32. Location Based Mobile Learning Sample Lesson Plan Subject Description Location Humanities Learning about Rainfall and its Cycle Media Room (100 min) • Teacher will show a video on the cycle of in School rainfall. • Using the Chorma Key Technology in the Media room, students will take on roles of weather reporters and report on the various weather condition. Recordings will be made and videos uploaded to the class blog where their learning can be archived.
  • 33.
  • 34. Location Based Mobile Learning Sample Lesson Plan Subject Description Location Inter- Learning of Water and Algebra Outdoor Disciplinary • Students will visit the Marina Barrage, a water (3 hrs) plant, to learn more about the cycle of water, as well as why water is precious to Singapore. • In this outdoor mobile learning trail, students will answer a series of questions (prepared by the teacher) pertaining to what they learn at the plant as well as what they have learnt in the former 3 classes (English, Mathematics and Humanities). • At the end of the trail, students will return to school and share their learning journey experience with their peers.
  • 35.
  • 36. Location Based Mobile Learning Sample Lesson Plan Subject Description Location Inter- Project Outdoor disciplinary • After the learning trail, students are tasked, in (1 day) groups of 5s, to create a learning trail on Wildlife Conservation. Location and length of time of trail will be pre-determined by the teacher. • Students will do their own research, collect data and create the trails. • When all the trails have been submitted by the deadline, students can then embark on the trails created by their peers at their own time, outside curriculum time.
  • 37.
  • 38. Challenges  Centralisation verses Autonomy  Acknowledging a gap continues to exist  Effectiveness does not equate to familiarity  Outcomes must be based on sound pedagogical principles  Experience should enhance learning
  • 39. Location Based Mobile Learning in Singapore The End