A plate license recognition system is implemented in Matlab and then it is implemented on FPGA Xilinx Spartan-6 using Verilog.
http://www.fpga4student.com/2016/11/plate-license-recognition-verilogmatlab.html
Four way traffic light conrol using VerilogUtkarsh De
This presentation summarizes the history and development of traffic lights. It discusses how the first traffic light was installed in London in 1868 [1]. It then provides details on the typical light sequences of red, yellow, and green [2]. The presentation goes on to describe how a basic four-way traffic light system can be modeled using a state diagram and Verilog code [3]. It concludes by discussing how more advanced traffic light controllers can help improve urban traffic flow.
Early Software Development through Palladium EmulationRaghav Nayak
1) The document discusses using emulation to enable early software development for a complex multicore system-on-chip (SoC) design based on Freescale's Layerscape architecture.
2) It describes the challenges of integrating hardware and validating software early in the design cycle. The methodology used emulation to parallelize hardware and software design activities.
3) Key benefits of the emulation approach included enabling more complex software testing earlier, building confidence in the device design, and having boot and operating system code ready before tape out. This allowed issues to be found and addressed early.
The document provides an introduction to VHDL including its origins, domains of description, abstraction levels, modeling styles, and examples of behavioral and structural descriptions. It discusses key VHDL concepts such as entities, architectures, concurrency, hierarchy, and modeling at different levels of abstraction using both behavioral and structural descriptions. Examples include behavioral descriptions of basic components like an AND gate, full adder, D flip-flop, and 4-to-1 multiplexer as well as structural descriptions of a 4-bit adder and 4-bit comparator.
The System Verilog UVM promises to improve verification productivity while enabling teams to share tests and test benches between projects and divisions. This promise can be achieved; the UVM is a powerful methodology for using constrained randomization to reach higher functional coverage goals and to explore combinations of tests without having to write each one individually. Unfortunately the UVM promise can be hard to reach without training, practice and some significant expertise. Verification is one of the most important activities in the flow of ASIC/VLSI design. Verification consumes large amount of design flow cycle & efforts to ensure design is bug free. Hence it becomes intense requirement for powerful and reusable methodology for verification.
Memory ECC - The Comprehensive of SEC-DED. Sk Cheah
The document discusses error correction codes (ECC) used for dynamic random access memory (DRAM). It introduces how ECC is implemented using a memory controller on the processor. It describes the academic background of Hamming codes, including the commonly used (72,64) single error correction, double error detection (SECDED) code. It also discusses optimizations of the (72,64) SECDED code implemented in industrial systems to simplify the logic and reduce gate counts.
This document provides an overview of the ECE 551 Digital Design and Synthesis course for Fall 2009 at UW-Madison. It introduces the instructor, Eric Hoffman, and TA Vinod Nalamalapu. It outlines course goals, materials, tools, evaluation criteria and schedule. Key topics covered include Verilog, simulation, synthesis, FPGAs, standard cells and digital design flows. Students are expected to have prior knowledge of digital logic concepts from ECE 352.
Four way traffic light conrol using VerilogUtkarsh De
This presentation summarizes the history and development of traffic lights. It discusses how the first traffic light was installed in London in 1868 [1]. It then provides details on the typical light sequences of red, yellow, and green [2]. The presentation goes on to describe how a basic four-way traffic light system can be modeled using a state diagram and Verilog code [3]. It concludes by discussing how more advanced traffic light controllers can help improve urban traffic flow.
Early Software Development through Palladium EmulationRaghav Nayak
1) The document discusses using emulation to enable early software development for a complex multicore system-on-chip (SoC) design based on Freescale's Layerscape architecture.
2) It describes the challenges of integrating hardware and validating software early in the design cycle. The methodology used emulation to parallelize hardware and software design activities.
3) Key benefits of the emulation approach included enabling more complex software testing earlier, building confidence in the device design, and having boot and operating system code ready before tape out. This allowed issues to be found and addressed early.
The document provides an introduction to VHDL including its origins, domains of description, abstraction levels, modeling styles, and examples of behavioral and structural descriptions. It discusses key VHDL concepts such as entities, architectures, concurrency, hierarchy, and modeling at different levels of abstraction using both behavioral and structural descriptions. Examples include behavioral descriptions of basic components like an AND gate, full adder, D flip-flop, and 4-to-1 multiplexer as well as structural descriptions of a 4-bit adder and 4-bit comparator.
The System Verilog UVM promises to improve verification productivity while enabling teams to share tests and test benches between projects and divisions. This promise can be achieved; the UVM is a powerful methodology for using constrained randomization to reach higher functional coverage goals and to explore combinations of tests without having to write each one individually. Unfortunately the UVM promise can be hard to reach without training, practice and some significant expertise. Verification is one of the most important activities in the flow of ASIC/VLSI design. Verification consumes large amount of design flow cycle & efforts to ensure design is bug free. Hence it becomes intense requirement for powerful and reusable methodology for verification.
Memory ECC - The Comprehensive of SEC-DED. Sk Cheah
The document discusses error correction codes (ECC) used for dynamic random access memory (DRAM). It introduces how ECC is implemented using a memory controller on the processor. It describes the academic background of Hamming codes, including the commonly used (72,64) single error correction, double error detection (SECDED) code. It also discusses optimizations of the (72,64) SECDED code implemented in industrial systems to simplify the logic and reduce gate counts.
This document provides an overview of the ECE 551 Digital Design and Synthesis course for Fall 2009 at UW-Madison. It introduces the instructor, Eric Hoffman, and TA Vinod Nalamalapu. It outlines course goals, materials, tools, evaluation criteria and schedule. Key topics covered include Verilog, simulation, synthesis, FPGAs, standard cells and digital design flows. Students are expected to have prior knowledge of digital logic concepts from ECE 352.
An embedded system is a microprocessor-based computer hardware system designed to perform dedicated functions. Embedded systems can range from simple to complex, depending on the task. They are used in devices like digital watches, microwaves, vehicles, and aircraft. An embedded system consists of hardware, software, and mechanical components working together. The core of an embedded system can be a microprocessor, microcontroller, digital signal processor, or application-specific integrated circuit. Microcontrollers are commonly used in embedded systems due to their ability to perform single tasks with low clock frequencies that optimize interrupt latency.
vlsi projects using verilog code 2014-2015E2MATRIX
E2MATRIX Research Lab
Are you scratching your head to write your M Tech thesis?
Don’t know where to start and where to find the relevant matter on the topic?
We Provide Complete Thesis Help For M.Tech / Phd Studnets.
E2MATRIX deals with Thesis guidance and research work for M.Tech, PhD Students.
If you are looking for professional thesis guidance then of course you are at the right place. We have a best team of Technical Developers and professionals who specialize in developing and delivering best and authenticated work with an assurance of on time delivery.
Contact : +91 9041262727, 9779363902.
Email : support@e2matrix.com
Web : www.e2matrix.com
Scene Graphs & Component Based Game EnginesBryan Duggan
A presentation I made at the Fermented Poly meetup in Dublin about Scene Graphs & Component Based Game Engines. Lots of examples from my own game engine BGE - where almost everything is a component. Get the code and the course notes here: https://github.com/skooter500/BGE
This document describes a project to design an embedded elevator control system using an FPGA board. A group of four students designed a controller for four elevators under the guidance of a professor. The system was implemented using a FPGA-based fuzzy logic controller to intelligently control the elevator group. The controller algorithm was developed and tested in Verilog code simulation. The simulation results showed the controller successfully directing the four elevators to respond to inside and outside requests at different floors.
Presented September 30, 2009 in San Jose, California at GPU Technology Conference.
Describes the new features of OpenGL 3.2 and NVIDIA's extensions beyond 3.2 such as bindless graphics, direct state access, separate shader objects, copy image, texture barrier, and Cg 2.2.
Optimizing the Graphics Pipeline with Compute, GDC 2016Graham Wihlidal
With further advancement in the current console cycle, new tricks are being learned to squeeze the maximum performance out of the hardware. This talk will present how the compute power of the console and PC GPUs can be used to improve the triangle throughput beyond the limits of the fixed function hardware. The discussed method shows a way to perform efficient "just-in-time" optimization of geometry, and opens the way for per-primitive filtering kernels and procedural geometry processing.
Takeaway:
Attendees will learn how to preprocess geometry on-the-fly per frame to improve rendering performance and efficiency.
Intended Audience:
This presentation is targeting seasoned graphics developers. Experience with DirectX 12 and GCN is recommended, but not required.
Graham Wihlidal from SEED attended the Munich Khronos Meetup and presented some aspects of Halcyon's rendering architecture, as well as details of the Vulkan implementation. Graham presented components like high-level render command translation, render graph, and shader compilation.
1) The document discusses the need for an automated railway gate control system to avoid accidents at unmanned railway crossings. It identifies problems with the current manual system such as gates not closing on time.
2) It proposes a model using sensors placed on the gate to detect approaching trains and automatically control the railway gate. The system would use a finite state machine and flowcharts to change signals and close gates upon detecting a train.
3) Key components discussed are infrared sensors to detect trains, signals to control road traffic, and closing gates automatically based on sensor input to improve safety over the current system.
This document provides an overview of the design of a dual port SRAM using Verilog HDL. It begins with an introduction describing the objectives and accomplishments of the project. It then reviews relevant literature on SRAM design. The document describes the FPGA design flow and introduces Verilog. It provides the design and operation of the SRAM, and discusses simulation results and conclusions. The proposed 8-bit dual port SRAM utilizes negative bitline techniques during write operations to improve write ability and reduce power consumption and area compared to conventional designs.
This document summarizes the implementation of a 7-segment digital clock on an FPGA board. It describes the problem statement of creating a digital clock, hardware and software requirements, and an overview of the implementation process. A top-down design approach is used, with counter modules to increment the seconds, minutes, and hours displayed on the clock based on an internal clock signal. Code examples are provided for the counter modules and resulting digital clock output.
This document describes an FPGA lab project involving interfacing a real-time clock (RTC) module with an FPGA. It includes sections on the RTC module, I2C protocol, FPGA kit, schematic, Verilog code, hardware implementation, and conclusions. The Verilog code shows an I2C state machine for communicating with the RTC over I2C to read the current time and display it on LEDs connected to the FPGA.
Practical SPU Programming in God of War IIISlide_N
The document summarizes how the developers of God of War III utilized the SPUs on the PS3 to improve performance. Key tasks like simulation, scene traversal, and rendering were offloaded to the SPUs. This allowed the various components to run in parallel across the CPU and SPUs, reducing the overall frame time. Common techniques included porting CPU code to the SPUs with minimal changes, processing work in parallel batches, and using the on-screen profiler to identify and optimize bottlenecks. Offloading tasks like collision detection, cloth simulation, culling, and geometry processing to the SPUs helped the entire system complete a frame's worth of work within the target time.
This document provides an overview of using Verilog and Xilinx Vivado to design and simulate a simple combinational circuit. It describes setting up Vivado, writing Verilog code for a full adder circuit, synthesizing the code, writing a testbench, running a simulation, and verifying the results in the waveform. The goal is to familiarize users with the typical workflow of a computer-aided design tool for digital circuits.
The goal of this session is to demonstrate techniques that improve GPU scalability when rendering complex scenes. This is achieved through a modular design that separates the scene graph representation from the rendering backend. We will explain how the modules in this pipeline are designed and give insights to implementation details, which leverage GPU''s compute capabilities for scene graph processing. Our modules cover topics such as shader generation for improved parameter management, synchronizing updates between scenegraph and rendering backend, as well as efficient data structures inside the renderer.
Video here: http://on-demand.gputechconf.com/gtc/2013/video/S3032-Advanced-Scenegraph-Rendering-Pipeline.mp4
Introduction to Embedded System Architecture and Design.docx.pdfArshak28
Embedded system architecture and design refers to the process of developing hardware and software components that are specifically designed to perform dedicated functions within a larger system. The architecture of an embedded system includes the selection and integration of microprocessors, microcontrollers, memory, and various peripherals to meet specific requirements. Embedded system design involves the creation of software algorithms and coding methodologies that enable the system to perform its intended tasks efficiently and reliably. This field encompasses various disciplines, including electronics, computer architecture, and software engineering, and plays a vital role in the development of a wide range of devices, from smartphones and appliances to automotive systems and industrial equipment.
For more visit : https://iies.in/
Number plate recognition system using matlab.Namra Afzal
The document describes a student project to develop a car recognition system using MATLAB. The system aims to detect and recognize car number plates using image processing and optical character recognition algorithms. A group of three students divided the work, with one student writing the Matlab code, another interfacing the system with a microcontroller, and the third building the hardware. The document outlines the workflow and basic modules of the system, including license plate localization, character segmentation, and character recognition using template matching in Matlab. It also discusses some problems faced with the Matlab-based system.
The document presents a project report on developing a license plate recognition system with three main modules: license plate detection using morphological operations on yellow plates, character segmentation using histogram projections, and optical character recognition using template matching. The system was able to successfully detect license plates in 90% of images tested but character recognition accuracy was limited to 65% due to issues with character segmentation, especially for plates at an angle. Future work focused on improving character segmentation and handling plates with different colors.
An embedded system is a microprocessor-based computer hardware system designed to perform dedicated functions. Embedded systems can range from simple to complex, depending on the task. They are used in devices like digital watches, microwaves, vehicles, and aircraft. An embedded system consists of hardware, software, and mechanical components working together. The core of an embedded system can be a microprocessor, microcontroller, digital signal processor, or application-specific integrated circuit. Microcontrollers are commonly used in embedded systems due to their ability to perform single tasks with low clock frequencies that optimize interrupt latency.
vlsi projects using verilog code 2014-2015E2MATRIX
E2MATRIX Research Lab
Are you scratching your head to write your M Tech thesis?
Don’t know where to start and where to find the relevant matter on the topic?
We Provide Complete Thesis Help For M.Tech / Phd Studnets.
E2MATRIX deals with Thesis guidance and research work for M.Tech, PhD Students.
If you are looking for professional thesis guidance then of course you are at the right place. We have a best team of Technical Developers and professionals who specialize in developing and delivering best and authenticated work with an assurance of on time delivery.
Contact : +91 9041262727, 9779363902.
Email : support@e2matrix.com
Web : www.e2matrix.com
Scene Graphs & Component Based Game EnginesBryan Duggan
A presentation I made at the Fermented Poly meetup in Dublin about Scene Graphs & Component Based Game Engines. Lots of examples from my own game engine BGE - where almost everything is a component. Get the code and the course notes here: https://github.com/skooter500/BGE
This document describes a project to design an embedded elevator control system using an FPGA board. A group of four students designed a controller for four elevators under the guidance of a professor. The system was implemented using a FPGA-based fuzzy logic controller to intelligently control the elevator group. The controller algorithm was developed and tested in Verilog code simulation. The simulation results showed the controller successfully directing the four elevators to respond to inside and outside requests at different floors.
Presented September 30, 2009 in San Jose, California at GPU Technology Conference.
Describes the new features of OpenGL 3.2 and NVIDIA's extensions beyond 3.2 such as bindless graphics, direct state access, separate shader objects, copy image, texture barrier, and Cg 2.2.
Optimizing the Graphics Pipeline with Compute, GDC 2016Graham Wihlidal
With further advancement in the current console cycle, new tricks are being learned to squeeze the maximum performance out of the hardware. This talk will present how the compute power of the console and PC GPUs can be used to improve the triangle throughput beyond the limits of the fixed function hardware. The discussed method shows a way to perform efficient "just-in-time" optimization of geometry, and opens the way for per-primitive filtering kernels and procedural geometry processing.
Takeaway:
Attendees will learn how to preprocess geometry on-the-fly per frame to improve rendering performance and efficiency.
Intended Audience:
This presentation is targeting seasoned graphics developers. Experience with DirectX 12 and GCN is recommended, but not required.
Graham Wihlidal from SEED attended the Munich Khronos Meetup and presented some aspects of Halcyon's rendering architecture, as well as details of the Vulkan implementation. Graham presented components like high-level render command translation, render graph, and shader compilation.
1) The document discusses the need for an automated railway gate control system to avoid accidents at unmanned railway crossings. It identifies problems with the current manual system such as gates not closing on time.
2) It proposes a model using sensors placed on the gate to detect approaching trains and automatically control the railway gate. The system would use a finite state machine and flowcharts to change signals and close gates upon detecting a train.
3) Key components discussed are infrared sensors to detect trains, signals to control road traffic, and closing gates automatically based on sensor input to improve safety over the current system.
This document provides an overview of the design of a dual port SRAM using Verilog HDL. It begins with an introduction describing the objectives and accomplishments of the project. It then reviews relevant literature on SRAM design. The document describes the FPGA design flow and introduces Verilog. It provides the design and operation of the SRAM, and discusses simulation results and conclusions. The proposed 8-bit dual port SRAM utilizes negative bitline techniques during write operations to improve write ability and reduce power consumption and area compared to conventional designs.
This document summarizes the implementation of a 7-segment digital clock on an FPGA board. It describes the problem statement of creating a digital clock, hardware and software requirements, and an overview of the implementation process. A top-down design approach is used, with counter modules to increment the seconds, minutes, and hours displayed on the clock based on an internal clock signal. Code examples are provided for the counter modules and resulting digital clock output.
This document describes an FPGA lab project involving interfacing a real-time clock (RTC) module with an FPGA. It includes sections on the RTC module, I2C protocol, FPGA kit, schematic, Verilog code, hardware implementation, and conclusions. The Verilog code shows an I2C state machine for communicating with the RTC over I2C to read the current time and display it on LEDs connected to the FPGA.
Practical SPU Programming in God of War IIISlide_N
The document summarizes how the developers of God of War III utilized the SPUs on the PS3 to improve performance. Key tasks like simulation, scene traversal, and rendering were offloaded to the SPUs. This allowed the various components to run in parallel across the CPU and SPUs, reducing the overall frame time. Common techniques included porting CPU code to the SPUs with minimal changes, processing work in parallel batches, and using the on-screen profiler to identify and optimize bottlenecks. Offloading tasks like collision detection, cloth simulation, culling, and geometry processing to the SPUs helped the entire system complete a frame's worth of work within the target time.
This document provides an overview of using Verilog and Xilinx Vivado to design and simulate a simple combinational circuit. It describes setting up Vivado, writing Verilog code for a full adder circuit, synthesizing the code, writing a testbench, running a simulation, and verifying the results in the waveform. The goal is to familiarize users with the typical workflow of a computer-aided design tool for digital circuits.
The goal of this session is to demonstrate techniques that improve GPU scalability when rendering complex scenes. This is achieved through a modular design that separates the scene graph representation from the rendering backend. We will explain how the modules in this pipeline are designed and give insights to implementation details, which leverage GPU''s compute capabilities for scene graph processing. Our modules cover topics such as shader generation for improved parameter management, synchronizing updates between scenegraph and rendering backend, as well as efficient data structures inside the renderer.
Video here: http://on-demand.gputechconf.com/gtc/2013/video/S3032-Advanced-Scenegraph-Rendering-Pipeline.mp4
Introduction to Embedded System Architecture and Design.docx.pdfArshak28
Embedded system architecture and design refers to the process of developing hardware and software components that are specifically designed to perform dedicated functions within a larger system. The architecture of an embedded system includes the selection and integration of microprocessors, microcontrollers, memory, and various peripherals to meet specific requirements. Embedded system design involves the creation of software algorithms and coding methodologies that enable the system to perform its intended tasks efficiently and reliably. This field encompasses various disciplines, including electronics, computer architecture, and software engineering, and plays a vital role in the development of a wide range of devices, from smartphones and appliances to automotive systems and industrial equipment.
For more visit : https://iies.in/
Number plate recognition system using matlab.Namra Afzal
The document describes a student project to develop a car recognition system using MATLAB. The system aims to detect and recognize car number plates using image processing and optical character recognition algorithms. A group of three students divided the work, with one student writing the Matlab code, another interfacing the system with a microcontroller, and the third building the hardware. The document outlines the workflow and basic modules of the system, including license plate localization, character segmentation, and character recognition using template matching in Matlab. It also discusses some problems faced with the Matlab-based system.
The document presents a project report on developing a license plate recognition system with three main modules: license plate detection using morphological operations on yellow plates, character segmentation using histogram projections, and optical character recognition using template matching. The system was able to successfully detect license plates in 90% of images tested but character recognition accuracy was limited to 65% due to issues with character segmentation, especially for plates at an angle. Future work focused on improving character segmentation and handling plates with different colors.
A Review Paper on Automatic Number Plate Recognition (ANPR) SystemAM Publications
Automatic Number Plate Recognition system i.e. ANPR system is an image processing technology. In which
we uses number plate of vehicle to recognize the vehicle. The objective is to design an efficient automatic vehicle
identification system by using the vehicle number plate, and to implement it for various applications such as automatic toll
tax collection, parking system, Border crossings, Traffic control, stolen cars etc. The system has color image inputs of a
vehicle and the output has the registration number of that vehicle. The system first senses the vehicle and then gets an
image of vehicle from the front or back view of the vehicle. The system has four main steps to get the required
information. These are image acquisition, plate localization, character segmentation and character recognition. This
system is implemented and simulated in Matlab 2010a.
The ANPR (Automatic Number Plate Recognition) using ALR (Automatic line
Tracking Robot) is a system designed to help in recognition of number plates of vehicles.
This system is designed for the purpose of the security and it is a security system.
For more details
http://projectsofashok.blogspot.com/2010/04/anprautomatic-number-plate-recognition.html
A sequential circuit is formed from a combinational circuit and storage elements. The circuit's state is defined by the information stored at any given time. The next state depends on the current inputs and state. A synchronous sequential circuit's behavior can be described at discrete time instances. It was designed as a Moore state machine to detect the "1101" sequence, with the output associated with the state. VHDL code implements it with a process changing the state variable based on the present state and input to determine the next state and output.
Manoj Subedar Yadav is seeking a position as a mission specialist in a leading organization. He has a Bachelor's degree in Electrical Engineering from K.V.N. Naik College of Engineering in Nashik. He has work experience at Bedhmutha group Ltd. and currently works at Ashoka Buildcon Ltd. in Nashik. His skills include basic knowledge of PLC, SCADA, MATLAB and good communication and MS Office skills. He is a quick learner and trustworthy.
This document summarizes an automatic number plate recognition system. The system uses a camera to capture images of vehicle license plates. It then pre-processes the images by converting them to grayscale, applying noise removal filters, and cropping the license plate region. Morphological operations like dilation and erosion are used to extract the license plate. Individual characters are segmented using edge detection operators. Character recognition is performed by comparing the characters to stored templates using optical character recognition. The system was able to successfully recognize license plate characters through these image processing and recognition steps.
AUTOMATIC LICENSE PLATE RECOGNITION SYSTEM FOR INDIAN VEHICLE IDENTIFICATION ...Kuntal Bhowmick
Automatic License Plate Recognition (ANPR) is a practical application of image processing which uses number (license) plate is used to identify the vehicle. The aim is to design an efficient automatic vehicle identification system by using the
vehicle license plate. The system is implemented on the entrance for security control of a highly restricted area like
military zones or area around top government offices e.g.Parliament, Supreme Court etc.
It is worth mentioning that there is a scarcity in researches that introduce an automatic number plate recognition for indian vechicles.In this paper, a new algorithm is presented for Indian vehicle’s number plate recognition system. The proposed algorithm consists of two major parts: plate region extraction and plate recognition.Vehicle number plate region is extracted using the image segmentation in a vechicle image.Optical character recognition technique is used for the character recognition. And finally the resulting data is used to compare with the records on a database so as to come up with the specific information like the vehicle’s owner, registration state, address, etc.
The performance of the proposed algorithm has been tested on real license plate images of indian vechicles. Based on the experimental results, we noted that our algorithm shows superior performance special in number plate recognition phase.
This document summarizes a vehicle number plate recognition system using MATLAB. It contains the following sections: contents, block diagram of the system, characters recognition, characters segmentation, character recognition, applications, and conclusions. The system works by acquiring an image of a license plate, processing it, segmenting the characters, recognizing each character, and validating the registration. Character recognition is done using artificial neural networks trained on letters and numbers. Applications include traffic signals, border crossings, and recognizing customers based on license plates. The conclusion is that the system can detect license plates easily and reduce processing time reliably.
LICENSE NUMBER PLATE RECOGNITION SYSTEM USING ANDROID APPAditya Mishra
The document outlines the development of a number plate recognition system using optical character recognition, including analyzing existing approaches, designing the system architecture, specifying functional and non-functional requirements, and testing the system. It also provides integrated summaries of several research papers on topics like automatic number plate recognition, optical character recognition techniques, and license plate recognition using OCR and template matching.
Abstract:
With an everyday increase in the number of cars on our roads and highways, we are facing numerous problems, for example:
• Smuggling of cars
• Invalid license plates
• Identification of stolen cars
• Usage of cars in terrorist attacks/illegal activities
In order to address the above issues, we took up the project of developing a prototype, which can perform license plate recognition (LPR). This project, as the name signifies, deals with reading, storing and comparing the license plate numbers retrieved from snapshots of cars to ensure safety in the country and ultimately help to reduce unauthorized vehicles access and crime.
License Plate Recognition (LPR) has been a practical technique in the past decades. It is one of the most important applications for Computer Vision, Patter Recognition and Image Processing in the field of Intelligent Transportation Systems (ITS).
Generally, the LPR system is divided into three steps, license plate locating, license plate character segmentation and license plate recognition. This project discusses a complete license plate recognition system with special emphasis on the Localization Module.In this study, the proposed algorithm is based on extraction of plate region using morphological operations and shape detection algorithms. Segmentation of plate made use of horizontal and vertical smearing and line detection algorithms. Lastly, template matching algorithms were used for character recognition.
The implementation of the project was done in the platforms of Matlab and OpenCV.
Anpr based licence plate detection reportsomchaturvedi
This document provides a report on developing an automatic number plate recognition (ANPR) system using an automatic line tracking robot (ALR). The system aims to recognize vehicle number plates for security purposes like access control. It uses image processing techniques in MATLAB to detect, extract, and identify number plates from images captured by a webcam. The identified numbers are then saved to a database. An ALR is used to simulate a vehicle moving along a guided track. It contains circuitry to detect open and closed doors, and can park in designated areas. A microcontroller controls the robot's movements and door detection. The parallel port of the computer is used to interface with the robot's control circuitry to open doors based on number plate recognition.
The document discusses Automatic Number Plate Recognition (ANPR) systems. It provides the following key points:
1. ANPR uses optical character recognition on images captured by specialized cameras to read license plates on vehicles.
2. The cameras capture images that are then processed by ANPR software to detect, segment, and identify the license plate numbers.
3. ANPR systems are commonly used for electronic toll collection, traffic management, parking enforcement, and border control by storing images and license plate data.
This document introduces an open source hardware board called the Tinker Board. It has a powerful quad-core processor, 2GB of RAM, WiFi/Bluetooth connectivity, and various ports. The document discusses its intended uses for education, making, and IoT applications. It provides an overview of the board's specifications and compares its performance to the Raspberry Pi. Instructions are given for setting up the board along with answers to frequently asked questions.
This document presents a seminar on a vehicle number plate recognition system by Prashant Dahake. The system uses image processing techniques to identify vehicles from their number plates in order to increase security and reduce crime. It works by capturing an image of a vehicle, extracting the license plate, recognizing the numbers on the plate, and identifying the vehicle from a database stored on a PC. The system utilizes a series of image processing technologies including OCR to recognize plates more accurately than previous neural network-based methods. It was implemented in Matlab and tested on real images.
This document summarizes a thesis project to develop a graphics processing unit (GPU) framework on an FPGA. The project involved designing triple video buffers, integrating a DDR3 memory controller, developing a host application, and implementing a rendering algorithm. Simulation results demonstrated the display controller design, DDR3 memory access, and triple buffer operation. The integrated design was tested on an evaluation board with an LCD display.
Unit 5_Realizing Applications in FPGA.pdfkanyaakiran
1
INDIAN KARTING RACE
2
Imperial Society
of Innovative
Engineers
Presents
INDIAN KARTING RACE (IKR 2018)
3
INDEX
Topic Page Number
Part I – ADMINISTRATIVE RULES
1. Introduction 4-6
2. Registration Requirement 7-9
3. Driver’s Requirement 8
4. Kart Eligibility 9
5. Registration Process and Deadlines 10-12
Part II – JUDGING CRITERIA
1. Pre Virtual Round 13
2. Virtual Round 13-16
3. College level Technical Inspection 16
4. Deadline and Penalties 16
5. Web based Submission 16
6. Event Points 17
7. Award List 18
PART III – TECHNICAL RULES
Vehicle Categories 20
1. Chassis Design Restriction 21-25
2. Wheels and Tyres 25-26
3. Driver’s Compartment 26
4. Steering 28
5. Braking 28-30
6. Power Unit and Transmission 30-32
7. Safety Measurements 33-36
8. Bodyworks 36-37
9. Compulsory Advertisement 37
PART IV – DYNAMIC ROUND
1. Dynamic Round Registration 38
2. Briefings 38
3. Photo Session/ Media 38-39
4. Static Event 39-40
5. Dynamic Event 41-43
6. Flags 43-44
PART V – DRIVER’S HANDBOOKS
1. Driver’s Requirement 45
2. Driver’s Equipment 45-46
3. Code of Conduct during event 46-47
4
ADMINISTRATIVE RULEBOOK
1. Introduction:
1.1. About ISIE:
Imperial Society of Innovative Engineers are well known Society of India for organizing
Motorsports events, live projects based Industrial Training and Research and publication.
ISIE – India provides a platform to the students and professionals for development and
enhancement of their technical as well as managerial skills. We are developing platform
especially for engineering students where they can easily face real-time engineering
problems and find the best solution, especially in the sector of Electric and Hybrid Vehicles.
ISIE - India is the India’s best platform for the engineering students to develop practical
skills. We believe in “Learning, Implementation, and Sharing”. The Society has a very strong
placement and consultancy wing that has an excellent network of the top companies.
Our core competencies include effective personalized industry based training and excellent
placements. ISIE is committed to the development in the field of renewable source of
energy; these are the best solution to save our environment and development of our
country. We are organizing Hybrid and Go Kart National and International event.
Our Accreditations:
Federation of Motor Sports Club of India (FMSCI) –
The FMSCI is recognized by the Government of India, Ministry of Youth Affairs and Sports as
the only National Sports Federation (NSF) for the promotion and governance of motorsports
in India. The FMSCI is also a long-standing member of the International Federations for
motorsports viz. Federation International de l' Automobile (FIA), Paris (four wheelers and
above) and Federation International de Motocyclisme (FIM), Geneva (2 and 3 wheeler
motorsports).
The FMSCI is also a member of the Indian Olympic Association. The FMSCI has a wide base
of affiliated member clubs spread across India.
ISO 9001:2008:
ISIE Awarded ISO 9001:2008 certifica
This document discusses chip design in LabVIEW using an FPGA. It describes using a Xilinx Spartan 3E FPGA with LabVIEW FPGA. It discusses implementing softcore processors like Picoblaze and Microblaze on the FPGA to create a system on chip. It also discusses using a Network-on-Chip (NoC) for multicore implementations and integrating IP cores. It envisions future work integrating Microblaze using CLIP and physical mapping tools in LabVIEW.
This document provides an overview of processor IP cores in FPGAs. It discusses what an FPGA is and its main components like configurable logic blocks and input/output blocks. It then compares microcontrollers to FPGAs and describes different types of intellectual properties that can be used, including soft IP like counters and hard IP like block RAM. It also discusses using processors like Picoblaze and Microblaze in FPGAs and provides information on their architecture and usage. Finally, it mentions the presenter's contact information for any further questions.
Introduction to the 16-bit PIC24F Microcontroller FamilyPremier Farnell
The document introduces Microchip's 16-bit PIC24F microcontroller family. It provides an overview of the PIC24F architecture, including its 16-bit CPU core, block diagram, and peripherals. It also discusses the development tool support for the PIC24F family, including hardware tools like the MPLAB ICD 2 in-circuit debugger/programmer and MPLAB REAL ICE in-circuit emulator.
This document lists 60 potential VLSI mini project titles related to digital logic design using VHDL or Verilog. The projects cover a range of topics including arithmetic circuits, memory controllers, communication protocols, signal processing algorithms, and more.
DSPIC33F: High Performance 16-bit Digital Signal ControllersPremier Farnell
The document provides an overview of Microchip's dsPIC33F digital signal controller product family. It describes the dsPIC33F's features such as flash memory size ranging from 12KB to 256KB, RAM from 1K to 32K, operating temperature range from -40°C to +125°C, and peripherals including DMA, timers, and analog to digital converters. It also discusses the dsPIC33F architecture, functional block diagram, development tools, and example motor control application.
This document contains a list of 56 VLSI projects for B.Tech students. The projects cover a wide range of topics including digital signal processing, communication systems, cryptography, bus architectures, memory controllers and CPU design. The projects are implemented using Verilog and VHDL and target FPGAs.
An Enhanced FPGA Based Asynchronous Microprocessor Design Using VIVADO and ISIMjournalBEEI
This paper deals with the novel design and implementation of asynchronous microprocessor by using HDL on Vivado tool wherein it has the capability of handling even I-Type, R-Type and Jump instructions with multiplier instruction packet. Moreover, it uses separate memory for instructions and data read-write that can be changed at any time. The complete design has been synthesized and simulated using Vivado. The complete design is targeted on Xilinx Virtex-7 FPGA. This paper more focuses on the use of Vivado Tool for advanced FPGA device. By using Vivado we get enhaced analysis result for better view of properly Route & Placed design.
This document proposes using RFID technology to detect traffic levels before busy signals and divert traffic. It involves using an RFID reader module and tags to detect vehicle levels 500m before signals. This information would be sent to a microcontroller and displayed on vehicle LCDs to advise alternate routes in real-time. The system aims to reduce traffic and prevent vehicles from being stuck at busy signals. It discusses the hardware and software requirements including an ARM7 microcontroller, RFID modules, sensors and Embedded C programming. The technology has applications in traffic management and is presented as a low-cost intelligent transport solution.
The document discusses ASIC prototyping using FPGAs at Ericsson. It provides an overview of the ASIC prototyping team and their history of using FPGAs to prototype ASIC designs. It describes the FPGA platforms used from 2001-present, the design flow and differences between prototyping with FPGAs versus ASICs. Timescales and resources needed for FPGA firmware development are also outlined.
Introduction to Programmable Networks by Clarence Anslem, IntelMyNOG
This document discusses programmable networks and introduces key concepts:
- Programmable networks allow for innovation by enabling the writing of packet processing algorithms rather than relying on fixed-function hardware. This is done through programmable switches and protocol-independent packet processors.
- P4 is a language that allows defining packet parsing, headers, tables, and processing logic in a target-independent way. It enables protocol and target independence.
- Programmable switches implement the PISA model with a parser, match-action tables, and deparser. They can be programmed through a P4 program that is compiled for the target hardware.
- Example applications discussed are in-band network telemetry and 5G
IRJET- A Review- FPGA based Architectures for Image Capturing Consequently Pr...IRJET Journal
This document presents a review of FPGA-based architectures for image capturing, processing, and display using a VGA monitor. It discusses using the Xilinx AccelDSP tool to develop the system on a Spartan 3E FPGA. The AccelDSP tool allows converting a MATLAB design into HDL for implementation on the FPGA. It summarizes the FPGA-based system architecture, which includes units for initialization, data transfer, image processing, and memory management. It then outlines the Xilinx AccelDSP design flow, which verifies the functionality at each stage of converting the floating-point MATLAB model to a fixed-point hardware implementation on the FPGA. The goal is to accelerate image processing applications using the parallel
FPGA_prototyping proccesing with conclusionPersiPersi1
This document discusses FPGA prototyping and system on chip (SoC) design using the Xilinx Zynq architecture. It begins with an overview of FPGA prototyping benefits like architecture exploration, software development and validation. Next, it describes the basic elements of a typical SoC like processors, memory and peripherals. It then introduces the Zynq architecture which combines an ARM processor with programmable logic on a single chip. Key aspects of the Zynq such as the processing system, application processing unit, external interfaces and programmable logic resources are explained. Memory mapped and FIFO interfaces for hardware/software communication are also covered. Finally, the basic design flow for Zynq SoC
This document provides information about the LPC2148 microcontroller socket board. It includes specifications like the LPC2148 microcontroller with 512K memory, 12MHz and 32.768KHz crystals, and a power on reset circuit. Key features of the LPC2148 microcontroller are also summarized, such as 40kB RAM, 512kB flash, USB and serial interfaces, analog and digital I/O, and low power modes. The socket board is used to mount and develop projects with the LPC2148 microcontroller.
PowerDRC/LVS is designed to process integrated circuit (IC) designs of various size at technology nodes up to 28nm, with run times which are fast and completely predictable. In May 2017 POLYTEDA announced the general availability of PowerDRC/LVS 2.3.
www.polyteda.com
This document discusses soft processors like the NIOS II that can be implemented on FPGAs. It provides details on the NIOS II architecture, implementation, and IDE. It compares NIOS II to the TigerSHARC architecture. It also analyzes the performance of a FIR filter algorithm on both platforms, showing NIOS II is slower but hardware acceleration could improve its performance. Overall it presents NIOS II as a customizable alternative to DSPs that blurs the line between FPGAs and processors.
Similar to License plate recognition on fpga and matlab (20)
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
This presentation was provided by Steph Pollock of The American Psychological Association’s Journals Program, and Damita Snow, of The American Society of Civil Engineers (ASCE), for the initial session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session One: 'Setting Expectations: a DEIA Primer,' was held June 6, 2024.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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Training: ISO/IEC 27001 Information Security Management System - EN | PECB
ISO/IEC 42001 Artificial Intelligence Management System - EN | PECB
General Data Protection Regulation (GDPR) - Training Courses - EN | PECB
Webinars: https://pecb.com/webinars
Article: https://pecb.com/article
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Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
हिंदी वर्णमाला पीपीटी, hindi alphabet PPT presentation, hindi varnamala PPT, Hindi Varnamala pdf, हिंदी स्वर, हिंदी व्यंजन, sikhiye hindi varnmala, dr. mulla adam ali, hindi language and literature, hindi alphabet with drawing, hindi alphabet pdf, hindi varnamala for childrens, hindi language, hindi varnamala practice for kids, https://www.drmullaadamali.com
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
1. A plate license recognition system is implemented in
Matlab and then it is implemented on FPGA Xilinx
Spartan-6 using Verilog
http://www.fpga4student.com/2016/11/p
late-license-recognition-
verilogmatlab.html
What is an FPGA? Why FPGA?
A complete 8-bit Microcontroller in VHDL
Verilog code for 32-bit unsigned Divider
Fix-point matrix multiplication in Verilog[Full code and
tutorials]
Verilog code for a Carry Look Ahead Multiplier
Verilog HDL implementation of a Micro-controller
(similar to MICROCHIP PIC12) (Part 1)
Verilog IMPLEMENTATION OF A MICROCONTROLLER
(SIMILAR TO MICROCHIP PIC12) (Part-2- Architecture
design)
Verilog code for a microcontroller (Part-3)
16-bit Processor CPU design and implementation in
LogiSim
Image processing on FPGA using Verilog HDL
2. Parameterized N-bit switch tail ring counter (VHDL
behavior and structural code with testbench)
Verilog code for 4x4 Multiplier using two-phase self-
clocking system
VHDL code for digital clock on FPGA
Verilog code for a parking system using Finite State
Machine (FSM)
Verilog code for Traffic light controller
Verilog code for Alarm clock on FPGA
VHDL code for the 8-bit Comparator
Matrix Multiplication Design using VHDL and Xilinx Core
Generator
Two ways to load a text file into FPGA or the initial
values to a memory in Verilog/ VHDL (synthesizable)
Plate License Recognition Verilog/Matlab
Implementation on FPGA Xilinx Spartan-6