Geometrical optics
The laws of reflection and refraction
• Figure 1A shows ordinary reflection of light at
a plane surface, and Figure 1B shows
refraction of light at two successive plane
surfaces. In each instance, light is pictured
simply in terms of straight lines, which we
refer to as light rays.
Reflection of light from optical
surfaces
• When light is incident on an interface between
two transparent optical media—such as between
air and glass or between water and glass—four
things can happen to the incident light.
– It can be partly or totally reflected at the interface.
– It can be scattered in random directions at the
interface
– It can be partly transmitted via refraction at the
interface and enter the second medium.
– It can be partly absorbed in either medium.
The law of reflection: plane surface
• When light reflects from a plane surface as
shown in the angle that the reflected ray
makes with the normal (line perpendicular to
the surface) at the point of incidence is always
equal to the angle the incident ray makes with
the same normal.
Reflection from a curved surface.
We can always find the direction of the reflected ray by applying
the law of reflection.
Refraction of light from optical
interfaces
• When light is incident at an interface—the
geometrical plane that separates one optical
medium from another—it will be partly
reflected and partly transmitted.
• The bending of light rays at an interface
between two optical media is called
refraction.
Refractive Index
• The two transparent optical media that form an
interface are distinguished from one another by a
constant called the index of refraction, generally
labelled with the symbol n.
• The index of refraction for any transparent optical
medium is defined as the ratio of the speed of light
in a vacuum to the speed of light in the medium, as
given as
Indexes of Refraction for Various
Materials at 589 nm
The greater the index of refraction of a medium, the lower
the speed of light in that medium and the more light is bent
in going from air into the medium
Two general cases,
1) light passing from a medium of lower index to higher index,
2) higher index to lower index.
Note that in the first case (lower-to-higher) the light ray is bent toward the
normal. In the second case (higher-to-lower) the light ray is bent away from
the normal. It is helpful to memorize these effects since they often help one
trace light through optical media in a generally correct manner.
Snell’s law
• Snell’s law of refraction relates the sines of the angles of
incidence and refraction at an interface between two optical
media to the indexes of refraction of the two media. The law
is named after a Dutch astronomer, Willebrord Snell, who
formulated the law in the 17th century.
• Snell’s law enables us to calculate the direction of the
refracted ray if we know the refractive indexes of the two
media and the direction of the incident ray. The mathematical
expression of Snell’s law and an accompanying drawing are
given as
• In practice Snell’s law is often written simply
as
ni sin i = nr sin r
Critical angle and total internal
reflection.
• When light travels from a medium of higher index to one of
lower index, we encounter some interesting results. where we
see four rays of light originating from point O in the higher-
index medium, each incident on the interface at a different
angle of incidence. Ray 1 is incident on the interface at 90°
(normal incidence) so there is no bending.
• Ray 1 no Deviation
• Ray 2 is incident at angle i and refracts (bends away from the
normal) at angle r
• Ray 3 is incident at the critical angle ic, large enough to cause
the refracted ray bending away from the normal (N) to bend
by 90°, thereby traveling along the interface between the two
media.
• Ray 4 is incident on the interface at an angle greater than the
critical angle, and is totally reflected into the same medium
from which it came.
Refraction in Prisms
• Glass prisms are often used to bend light in a
given direction as well as to bend it back again
(retroreflection). The process of refraction in
prisms is understood easily with the use of
light rays and Snell’s law
Minimum angle of deviation.
• It turns out that we can determine the
refractive index of a transparent material by
shaping it in the form of an isosceles prism
and then measuring its minimum angle of
deviation. With reference to, the relationship
between the refractive index n, the prism apex
angle A, and the minimum angle of deviation
δm is given by
Example
Dispersion of light.
• The variation of refractive index n with wavelength λ is called
dispersion.
• shows the separation of the individual colors in white light—400 nm to
700 nm— after passing through a prism
Special applications of prisms.
The Porro prism, consisting of two right-angle prisms, is used in binoculars, for example, to
produce erect final images and, at the same time, permit the distance between the object viewing
lenses to be greater than the normal eye-to-eye distance, thereby enhancing the
stereoscopic effect produced by ordinary binocular vision.
Laws of reflection

Laws of reflection

  • 1.
  • 2.
    The laws ofreflection and refraction • Figure 1A shows ordinary reflection of light at a plane surface, and Figure 1B shows refraction of light at two successive plane surfaces. In each instance, light is pictured simply in terms of straight lines, which we refer to as light rays.
  • 3.
    Reflection of lightfrom optical surfaces • When light is incident on an interface between two transparent optical media—such as between air and glass or between water and glass—four things can happen to the incident light. – It can be partly or totally reflected at the interface. – It can be scattered in random directions at the interface – It can be partly transmitted via refraction at the interface and enter the second medium. – It can be partly absorbed in either medium.
  • 4.
    The law ofreflection: plane surface • When light reflects from a plane surface as shown in the angle that the reflected ray makes with the normal (line perpendicular to the surface) at the point of incidence is always equal to the angle the incident ray makes with the same normal.
  • 5.
    Reflection from acurved surface. We can always find the direction of the reflected ray by applying the law of reflection.
  • 6.
    Refraction of lightfrom optical interfaces • When light is incident at an interface—the geometrical plane that separates one optical medium from another—it will be partly reflected and partly transmitted. • The bending of light rays at an interface between two optical media is called refraction.
  • 7.
    Refractive Index • Thetwo transparent optical media that form an interface are distinguished from one another by a constant called the index of refraction, generally labelled with the symbol n. • The index of refraction for any transparent optical medium is defined as the ratio of the speed of light in a vacuum to the speed of light in the medium, as given as
  • 8.
    Indexes of Refractionfor Various Materials at 589 nm The greater the index of refraction of a medium, the lower the speed of light in that medium and the more light is bent in going from air into the medium
  • 9.
    Two general cases, 1)light passing from a medium of lower index to higher index, 2) higher index to lower index. Note that in the first case (lower-to-higher) the light ray is bent toward the normal. In the second case (higher-to-lower) the light ray is bent away from the normal. It is helpful to memorize these effects since they often help one trace light through optical media in a generally correct manner.
  • 10.
    Snell’s law • Snell’slaw of refraction relates the sines of the angles of incidence and refraction at an interface between two optical media to the indexes of refraction of the two media. The law is named after a Dutch astronomer, Willebrord Snell, who formulated the law in the 17th century. • Snell’s law enables us to calculate the direction of the refracted ray if we know the refractive indexes of the two media and the direction of the incident ray. The mathematical expression of Snell’s law and an accompanying drawing are given as
  • 11.
    • In practiceSnell’s law is often written simply as ni sin i = nr sin r
  • 12.
    Critical angle andtotal internal reflection. • When light travels from a medium of higher index to one of lower index, we encounter some interesting results. where we see four rays of light originating from point O in the higher- index medium, each incident on the interface at a different angle of incidence. Ray 1 is incident on the interface at 90° (normal incidence) so there is no bending.
  • 13.
    • Ray 1no Deviation • Ray 2 is incident at angle i and refracts (bends away from the normal) at angle r • Ray 3 is incident at the critical angle ic, large enough to cause the refracted ray bending away from the normal (N) to bend by 90°, thereby traveling along the interface between the two media. • Ray 4 is incident on the interface at an angle greater than the critical angle, and is totally reflected into the same medium from which it came.
  • 14.
    Refraction in Prisms •Glass prisms are often used to bend light in a given direction as well as to bend it back again (retroreflection). The process of refraction in prisms is understood easily with the use of light rays and Snell’s law
  • 15.
    Minimum angle ofdeviation. • It turns out that we can determine the refractive index of a transparent material by shaping it in the form of an isosceles prism and then measuring its minimum angle of deviation. With reference to, the relationship between the refractive index n, the prism apex angle A, and the minimum angle of deviation δm is given by
  • 16.
  • 17.
    Dispersion of light. •The variation of refractive index n with wavelength λ is called dispersion. • shows the separation of the individual colors in white light—400 nm to 700 nm— after passing through a prism
  • 18.
    Special applications ofprisms. The Porro prism, consisting of two right-angle prisms, is used in binoculars, for example, to produce erect final images and, at the same time, permit the distance between the object viewing lenses to be greater than the normal eye-to-eye distance, thereby enhancing the stereoscopic effect produced by ordinary binocular vision.