Introduction to educational                                                        
technology
Mart Laanpere, head of the Centre for Educational Technology, Tallinn University
Prologue

 Conference joke: Rip van Winkle would survive as a teacher

 Technological innovations in education as “silver bullets”:
   radio, transparencies, VHS, PowerPoint slides, Moodle, ...
 Advertaisement of IWB SmartBoard: the technology that does
   not require changing your teaching style
 Laptop schools experiment in Estonia 2009/2010

 Steve Jobs & Bill Gates: educational system has not been
   influenced by technological innovation
 Educational technology: merely technological devices?
What is educational technology?
Educational technology: definitions

 In European contintental languages, the term ‘didactics’ is used
   for “art and science of teaching”
 “Technology in education” vs “technology of education”

 Technology: the systematic application of scientific knowledge
   to practical tasks
 Variety of definitions: EduTechWiki

 AECT definition by M.Molenda: the study and ethical practice of
   facilitating learning and improving performance by
   creating, using, and managing appropriate technological
   processes and resources.
Change in learning environment

 Learning environment: range of contexts, components and
   activities in which learning occurs. Four dimensions: physical,
   relationships, structures and expectations, language and
   communication
 Taken for granted, that’s why reform pedagogies usually start
   from breaking down the traditional LE (Pestalozzi, Montessori,
   Steiner, open classroom…)
 Historical learning environments: Socrates and peripathetikos,
   apprenticeship, Rousseau Emile, early village schools
 The first virtual learning environments: 3D copy of classroom
Virtual learning environments

Dimension       1.generation          2.generation          3.generation

Software        Educational software Course management Digital Learning
architecture                         systems           Ecosystems

Pedagogical     Bihaviorism           Cognitivism           Knowledge building,
foundation                                                  connectivism

Content         Integrated with code Learning Objects,      Mash-up, remixed,
management                           content packages       user-generated

Dominant        E-textbook, drill &   Sharing LO’s, forum   Reflections, collab.
affordances     practice, tests       discussions, quiz     production, design

Access          Computer lab in       Home computer         Everywhere – thanks
                school                                      to mobile devices
History of technology in education

 1900: educational films

 B.F.Skinner: programmed instruction

 Seymour Papert (MIT, 1970): LOGO

 Educational media booms: radio, TV, MC, VHS, internet

 Distance education: form correspondence studies to Open Uni

 Instructional design: military training

 E-learning: Web-based learning environments

 Learning analytics: “the hottest topic” from 2011
Bloom’i taksonoomia ja iPad
The main research strands in ET today

 Learning environments: LMS, PLE, e-portfolio, mobile, smart

 Content: standards, interoperability, design, e-textbook

 Methods: serious gaming, self-directed learning

 Learning analytics: digital footprint, privacy, visualization

 Semantic web: annotation, learner models, recommendation

 Learning theories: connectivism, social learning, knowledge
   building, learning styles, cognitive load, communities of inquiry
Examples of our projects

 Dictum: coaching environment for middle manager training

 Paytec: interactive playdesk

 SELEAG: adventure game to learn European history

 Edufeedr: aggregator for blog-based courses

 Digimina: self- & peer-assessment tool for teachers’ digital
   competencies

 Dippler: a next-gen online learning platform, digital learning
   ecosystem
One question

 Formulate one question about educational
   technology: what confuses you or makes you
   curious about?
Future trends: Educause Horizon report
 Time to adoption: One Year or Less
    Mobile Apps
    1:1 Tablet Computing

 Time to adoption: Two to Three Years
    Game-based Learning
    Learning Analytics

 Time to adoption: Four to Five Years
    Gesture-based Computing
    Internet of Things

 Timeline: www.educationfutures.com/resources/timeline
Educational technology studies

 In USA (PennState, Syracuse, Illinois) since 1970-ties, In NL
   (UTwente) since 1993, in Finland (Oulu & Jyväskylä) since 1999
 Qualifications: instructional designer (military training, content
   providers, service providers), training manager, IT
   support, educational software developer
 MA programme in TLU (since 2010)
   12 students enrolled annually, mixed-mode studies
   Curriculum: Project management, Research
    methods, Instructional design, Learning environments and
    learning networks, Composing digital learning
    resources, Innovation management, Evaluation and research in
    EdTech, Knowledge management, Observation practice
Internet hunt (Web quest)

 Where can one attend a degree program in ed.
   technology 100% online?

 Find a profile of a person, working as an
   instructional designer, and describe his/her main
   competencies

 How does the metadata harvesting work in
   European Schoolnet’s LRE portal?

Introduction to educational technology

  • 1.
    Introduction to educational  technology Mart Laanpere, head of the Centre for Educational Technology, Tallinn University
  • 2.
    Prologue  Conference joke:Rip van Winkle would survive as a teacher  Technological innovations in education as “silver bullets”: radio, transparencies, VHS, PowerPoint slides, Moodle, ...  Advertaisement of IWB SmartBoard: the technology that does not require changing your teaching style  Laptop schools experiment in Estonia 2009/2010  Steve Jobs & Bill Gates: educational system has not been influenced by technological innovation  Educational technology: merely technological devices?
  • 3.
  • 4.
    Educational technology: definitions In European contintental languages, the term ‘didactics’ is used for “art and science of teaching”  “Technology in education” vs “technology of education”  Technology: the systematic application of scientific knowledge to practical tasks  Variety of definitions: EduTechWiki  AECT definition by M.Molenda: the study and ethical practice of facilitating learning and improving performance by creating, using, and managing appropriate technological processes and resources.
  • 5.
    Change in learningenvironment  Learning environment: range of contexts, components and activities in which learning occurs. Four dimensions: physical, relationships, structures and expectations, language and communication  Taken for granted, that’s why reform pedagogies usually start from breaking down the traditional LE (Pestalozzi, Montessori, Steiner, open classroom…)  Historical learning environments: Socrates and peripathetikos, apprenticeship, Rousseau Emile, early village schools  The first virtual learning environments: 3D copy of classroom
  • 6.
    Virtual learning environments Dimension 1.generation 2.generation 3.generation Software Educational software Course management Digital Learning architecture systems Ecosystems Pedagogical Bihaviorism Cognitivism Knowledge building, foundation connectivism Content Integrated with code Learning Objects, Mash-up, remixed, management content packages user-generated Dominant E-textbook, drill & Sharing LO’s, forum Reflections, collab. affordances practice, tests discussions, quiz production, design Access Computer lab in Home computer Everywhere – thanks school to mobile devices
  • 7.
    History of technologyin education  1900: educational films  B.F.Skinner: programmed instruction  Seymour Papert (MIT, 1970): LOGO  Educational media booms: radio, TV, MC, VHS, internet  Distance education: form correspondence studies to Open Uni  Instructional design: military training  E-learning: Web-based learning environments  Learning analytics: “the hottest topic” from 2011
  • 8.
  • 9.
    The main researchstrands in ET today  Learning environments: LMS, PLE, e-portfolio, mobile, smart  Content: standards, interoperability, design, e-textbook  Methods: serious gaming, self-directed learning  Learning analytics: digital footprint, privacy, visualization  Semantic web: annotation, learner models, recommendation  Learning theories: connectivism, social learning, knowledge building, learning styles, cognitive load, communities of inquiry
  • 10.
    Examples of ourprojects  Dictum: coaching environment for middle manager training  Paytec: interactive playdesk  SELEAG: adventure game to learn European history  Edufeedr: aggregator for blog-based courses  Digimina: self- & peer-assessment tool for teachers’ digital competencies  Dippler: a next-gen online learning platform, digital learning ecosystem
  • 11.
    One question  Formulateone question about educational technology: what confuses you or makes you curious about?
  • 12.
    Future trends: EducauseHorizon report  Time to adoption: One Year or Less  Mobile Apps  1:1 Tablet Computing  Time to adoption: Two to Three Years  Game-based Learning  Learning Analytics  Time to adoption: Four to Five Years  Gesture-based Computing  Internet of Things  Timeline: www.educationfutures.com/resources/timeline
  • 13.
    Educational technology studies In USA (PennState, Syracuse, Illinois) since 1970-ties, In NL (UTwente) since 1993, in Finland (Oulu & Jyväskylä) since 1999  Qualifications: instructional designer (military training, content providers, service providers), training manager, IT support, educational software developer  MA programme in TLU (since 2010)  12 students enrolled annually, mixed-mode studies  Curriculum: Project management, Research methods, Instructional design, Learning environments and learning networks, Composing digital learning resources, Innovation management, Evaluation and research in EdTech, Knowledge management, Observation practice
  • 14.
    Internet hunt (Webquest)  Where can one attend a degree program in ed. technology 100% online?  Find a profile of a person, working as an instructional designer, and describe his/her main competencies  How does the metadata harvesting work in European Schoolnet’s LRE portal?