This presenation show summaries of two evaluation studies in educational technolgy. The first summary focus on the methodolgy of the study.The second summary focus on specific educational technolgy features.
The authors have proposed the development and validation of curricular and educational materials to support graduate and undergraduate education in digital librarianship. Several curriculum modules have now been developed. Experts in digital librarianship and digital library education have reviewed each. Further validation of these modules will be obtained through this evaluation study, prior to their widespread dissemination.
Extending Moodle - Moodlemoot Romania 2013Gavin Henrick
Presentation on Extending Moodle through Add-ons.
Presented at Moodlemoot Romania 2013.
Based on some of the principles from the book - http://moodleaddons.com
e-Avaluació 360º: un procés col•laboratiu en xarxa. Guitert, Romeu y Romeropmultimedia
Presentem una experiencia d'avaluació que s’emmarca en l’assignatura “Competències TIC” als graus de la UOC que posa en pràctica metodologies i habilitats clau per treballar en un entorn digital des d’una perspectiva racional i crítica
AECT 2004 - Online Learning: Perceptions of Useful and Challenging Characteri...Michael Barbour
Song, L., Singleton, E. S., Hill, J. R., Koh, M. Jones, F. S., & Barbour, M. K. (2004, October). Online learning: Perceptions of useful and challenging characteristics. Paper presented at the annual convention of the Association for Educational Communications and Technology, Chicago, IL.
The authors have proposed the development and validation of curricular and educational materials to support graduate and undergraduate education in digital librarianship. Several curriculum modules have now been developed. Experts in digital librarianship and digital library education have reviewed each. Further validation of these modules will be obtained through this evaluation study, prior to their widespread dissemination.
Extending Moodle - Moodlemoot Romania 2013Gavin Henrick
Presentation on Extending Moodle through Add-ons.
Presented at Moodlemoot Romania 2013.
Based on some of the principles from the book - http://moodleaddons.com
e-Avaluació 360º: un procés col•laboratiu en xarxa. Guitert, Romeu y Romeropmultimedia
Presentem una experiencia d'avaluació que s’emmarca en l’assignatura “Competències TIC” als graus de la UOC que posa en pràctica metodologies i habilitats clau per treballar en un entorn digital des d’una perspectiva racional i crítica
AECT 2004 - Online Learning: Perceptions of Useful and Challenging Characteri...Michael Barbour
Song, L., Singleton, E. S., Hill, J. R., Koh, M. Jones, F. S., & Barbour, M. K. (2004, October). Online learning: Perceptions of useful and challenging characteristics. Paper presented at the annual convention of the Association for Educational Communications and Technology, Chicago, IL.
This is a template that MBA or undergraduate business students can use for case study presentations for class or case competitions. It's bare bones, meant to explain the flow of information and suggest some frameworks to use to discuss the problem in a case.
An impactful approach to the Seven Deadly Sins you and your Brand should avoid on Social Media! From a humoristic approach to a modern-life analogy for Social Media and including everything in between, this deck is a compelling resource that will provide you with more than a few take-aways for your Brand!
How People Really Hold and Touch (their Phones)Steven Hoober
For the newest version of this presentation, always go to: 4ourth.com/tppt
For the latest video version, see: 4ourth.com/tvid
Presented at ConveyUX in Seattle, 7 Feb 2014
For the newest version of this presentation, always go to: 4ourth.com/tppt
For the latest video version, see: 4ourth.com/tvid
We are finally starting to think about how touchscreen devices really work, and design proper sized targets, think about touch as different from mouse selection, and to create common gesture libraries.
But despite this we still forget the user. Fingers and thumbs take up space, and cover the screen. Corners of screens have different accuracy than the center. It's time to re-evaluate what we think we know.
Steven reviews his ongoing research into how people actually interact with mobile devices, presents some new ideas on how we can design to avoid errors and take advantage of this new knowledge, and leaves you with 10 (relatively) simple steps to improve your touchscreen designs tomorrow.
You are dumb at the internet. You don't know what will go viral. We don't either. But we are slighter less dumber. So here's a bunch of stuff we learned that will help you be less dumb too.
What 33 Successful Entrepreneurs Learned From FailureReferralCandy
Entrepreneurs encounter failure often. Successful entrepreneurs overcome failure and emerge wiser. We've taken 33 lessons about failure from Brian Honigman's article "33 Entrepreneurs Share Their Biggest Lessons Learned from Failure", illustrated them with statistics and a little story about entrepreneurship... in space!
SEO has changed a lot over the last two decades. We all know about Google Panda & Penguin, but did you know there was a time when search engine results were returned by humans? Crazy right? We take a trip down memory lane to chart some of the biggest events in SEO that have helped shape the industry today.
Inside this guide, you'll learn an insiders tips and techniques to getting into the marketing industry - no job applications necessary.
You'll learn what marketing really is, why you'll find a job easily, what entry level marketing jobs look like and four actionable things you can try right now to help get you into the marketing industry.
Visit Inbound.org and the Inbound.org/jobs community jobs board to find opportunities and connect with professional marketers from all over.
The What If Technique presented by Motivate DesignMotivate Design
Why "What If"...?
The What If Technique tackles the challenge of engaging a creative, disruptive mindset when it comes to design thinking and crafting innovative user experiences.
Thinking disruptively is a disruptive thing to do, which means it's a very hard thing to do, especially when you add in risk-averse business leaders and company cultures, who hold on tight to psychological blocks, corporate lore, and excuse personas that stifle creativity and possibilities (see www.motivatedesign.com/what-if for more details).
The What If Technique offers key steps, tools and examples to help you achieve incremental changes that promote disruptive thinking, overcome barriers to creativity, and lead to big, innovative differences for business leaders, companies, and ultimately user experiences and products.
Let's find out what's what together! Explore your "What Ifs" with us. See www.motivatedesign.com/what-if for details about the What If Technique, studio workshops, the book, case studies and more downloads--including a the sample chapter "Corporate Lore and Blocks to Creativity"
Connect with us @Motivate_Design
Development of Pedagogical Blended E-Learning Model Using Cognitive Tools Bas...Jintavee Khlaisang
Khlaisang, J. (2012). Development of Pedagogical Blended E-Learning Model Using Cognitive Tools Based Upon Constructivist Approach for Knowledge Construction in Higher Education. Proceedings of the Fourth International e-Learning Conference 2012, organized by the Thailand Cyber University Project, Office of the Higher Education Commission, Bangkok, Thailand, June 14, 2012.
Designing and Evaluating a Contextual Mobile Application to Support Situated ...HCI Lab
SKERG Seminar on Aug 18, 2015 titled, "Designing and Evaluating a Contextual Mobile Application to Support Situated Learning" by Dr. Abeer Ali Alnuaim, the Vice Chair of the Natural Sciences and Engineering Department at KSU.
Synopsis: This research emerged from seeking to identify ways of getting Human-Computer Interaction Design students into real world environments, similar to those in which they will eventually be designing, thus maximising their ability to identify opportunities for innovation. In helping students learn how to become proficient and innovative designers and developers, it is crucial that their ‘out of the classroom’ experience of the environments in which their designs will be used, augments and extends in-class learning. The aim of this research is to investigate the process of designing a mobile learning application in a blended learning model. This app was designed to support students in a design task and to develop their independent learning and critical thinking skills, as part of their Human-Computer Interaction coursework. It explores the challenges in implementing and deploying such an app in the learning context. A number of evaluations were conducted to assess the design, usability and effectiveness of the app. Promising results show that the app has helped students in developing critical skills for designing technology. However, there were a number of concerns discovered regarding the context of use of a mobile device, including usability of interface elements and acceptability of using the app in a public place.
The Uses of Storytelling In Simplifying the Complex Concept in ProgrammingKhairul Shafee Kalid
The use of storytelling as a teaching tool for programming courses is explored in this presentation slide. One of the purpose of using stories in teaching is that stories simplifies complex concept. This slides contains the development of a prototype that could facilitate the process of constructing stories for programming. The stories can be use by the instructor in class to demonstrate complex programming concepts.
Effects of Technological Interventions for Self-regulation: A Control Experi...Hassan Khosravi
The benefits of incorporating scaffolds that promote strategies of self-regulated learning (SRL) to help student learning are widely studied and recognised in the literature. However, the best methods for incorporating them in educational technologies and empirical evidence about which scaffolds are most beneficial to students are still emerging. In this paper, we report our findings from conducting an in-the-field controlled experiment with 797 post-secondary students to evaluate the impact of incorporating scaffolds for promoting SRL strategies in the context of assisting students in creating novel content, also known as learnersourcing. The experiment had five conditions, including a control group that had access to none of the scaffolding strategies for creating content, three groups each having access to one of the scaffolding strategies (planning, externally-facilitated monitoring and self-assessing) and a group with access to all of the aforementioned scaffolds. The results revealed that the addition of the scaffolds for SRL strategies increased the complexity and effort required for creating content, were not positively assessed by learners and led to slight improvements in the quality of the generated content. We discuss the implications of our findings for incorporating SRL strategies in educational technologies.
ACCEPTABILITY OF K12 SENIOR HIGH SCHOOL STUDENTS ACADEMIC PERFORMANCE MONITOR...IJITE
The K to 12 Basic Education program uses standards and a competency-based grading system. These are
found in the curriculum guides. All grades will be based on the weighted raw score of the learners’
summative assessments. Senior High School Students have been graded on three categories the written
work, performance tasks, and quarterly assessments. Technology plays a substantial role in helping
teachers in the progress, communication, application, and grading of assessment tasks. The correlational
aspect aims to establish the degree to which the variables of on the level of compliance of the developed
application affects and influences the level of acceptance of the system as perceived by the respondents.
From the level of acceptance of the system when it comes to its performance efficiency is directly affected
by the level of compliance of the system in its compatibility and reliability. This means that changes on the
identified variables may directly affect the variables on the level of acceptance of the system. The findings
of significant difference on the perceptions of the IT expert and the Users on the level of acceptance of the
system simply imply that the IT experts and the users does not share similar perceptions on the system. This
means that there is a significant difference on the level of acceptance of the system as perceived by the
users and the IT experts.
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...Levi Shapiro
Letter from the Congress of the United States regarding Anti-Semitism sent June 3rd to MIT President Sally Kornbluth, MIT Corp Chair, Mark Gorenberg
Dear Dr. Kornbluth and Mr. Gorenberg,
The US House of Representatives is deeply concerned by ongoing and pervasive acts of antisemitic
harassment and intimidation at the Massachusetts Institute of Technology (MIT). Failing to act decisively to ensure a safe learning environment for all students would be a grave dereliction of your responsibilities as President of MIT and Chair of the MIT Corporation.
This Congress will not stand idly by and allow an environment hostile to Jewish students to persist. The House believes that your institution is in violation of Title VI of the Civil Rights Act, and the inability or
unwillingness to rectify this violation through action requires accountability.
Postsecondary education is a unique opportunity for students to learn and have their ideas and beliefs challenged. However, universities receiving hundreds of millions of federal funds annually have denied
students that opportunity and have been hijacked to become venues for the promotion of terrorism, antisemitic harassment and intimidation, unlawful encampments, and in some cases, assaults and riots.
The House of Representatives will not countenance the use of federal funds to indoctrinate students into hateful, antisemitic, anti-American supporters of terrorism. Investigations into campus antisemitism by the Committee on Education and the Workforce and the Committee on Ways and Means have been expanded into a Congress-wide probe across all relevant jurisdictions to address this national crisis. The undersigned Committees will conduct oversight into the use of federal funds at MIT and its learning environment under authorities granted to each Committee.
• The Committee on Education and the Workforce has been investigating your institution since December 7, 2023. The Committee has broad jurisdiction over postsecondary education, including its compliance with Title VI of the Civil Rights Act, campus safety concerns over disruptions to the learning environment, and the awarding of federal student aid under the Higher Education Act.
• The Committee on Oversight and Accountability is investigating the sources of funding and other support flowing to groups espousing pro-Hamas propaganda and engaged in antisemitic harassment and intimidation of students. The Committee on Oversight and Accountability is the principal oversight committee of the US House of Representatives and has broad authority to investigate “any matter” at “any time” under House Rule X.
• The Committee on Ways and Means has been investigating several universities since November 15, 2023, when the Committee held a hearing entitled From Ivory Towers to Dark Corners: Investigating the Nexus Between Antisemitism, Tax-Exempt Universities, and Terror Financing. The Committee followed the hearing with letters to those institutions on January 10, 202
7. Number of problems Problems Criteria Category No 2 Visibility of system status General interface design criteria 1 3 Match between the system and the real world 6 User control and freedom 5 Consistency and adherence to standards 3 Error prevention, specifically prevention of peripheral usability-related errors 4 Recognition rather than recall 6 Flexibility and efficiency of use 4 Authenticity and minimalism in design 3 Recognition, diagnosis, and recovery from errors 4 Help and documentation 9 Simplicity of site navigation, organization and structure (educational websites) design criteria 2 2 Relevance of site content to user 3 Clarity of goals, objectives and outcomes Learner-centered instructional design criteria 3 2 Collaborative learning 2 Appropriateness of the level of learner control 2 Support for personally significant approaches to learning 0 Cognitive error recognition, diagnosis and recovery 8 Feedback, guidance and assessment 2 Context meaningful to domain and learner 2 Motivation, creativity and active learning