Emooc 2015 conference: IFP School - Learning by doing integration of a Seriou...Olivier Bernaert
Playing is associated to pleasure and fun whereas academic learning is associated to effort and hard work. Many research has shown the benefits of introducing games in academic teaching as a way to improve learning. Curiosity is also important when learning. Indeed, when curiosity is awakened, people learn without resistance. In order to improve the learning experience, a serious game was integrated in a MOOC. The use of a serious game as a form of evaluation in a MOOC is a true innovation in education: students would play a video game where different situations were presented and they would solve problems related to the courses.
Innovating in education is certainly a challenge. Although integrating a serious game in the MOOC platform needed a considerable amount of technical effort, it was an absolute success: the completion rate was high (31%) with a great percentage of young students (49%) following the courses.
The semester project (online masters program in Instructional Design at SDSU) for my team mates and I was to create a project proposal for a fictional company. The process began with an RFP from the company “United Nations University”. Their proposal request was to create web-based training for their entire teaching staff in order to make them technologically proficient and fulfill the university’s overall mission.
ALTA'19 plenary presentation by Gytis CibulskisUp2Universe
"Continuing Professional Development of Teachers‘ Digital Competences: Up2U Project Approach and Lessons Learned" presentation at the International conference ALTA’19
“Advanced Learning Technologies and Applications. Next Generation Learning Environments”
ALTA2018 Up2U Presentation by G.Cibulskis & R.KutasUp2Universe
Presentation of Horizon2020 program project "Up to University – Bridging the Gap between Schools and Universities through Informal Education (Up2U)" and National infrastructure of Next Generation Digital Learning Environment for Schools during the International Conference ALTA'2018 at Kaunas University of Technology, Lithuania. https://ndma.lt/alta2018/en/
Emooc 2015 conference: IFP School - Learning by doing integration of a Seriou...Olivier Bernaert
Playing is associated to pleasure and fun whereas academic learning is associated to effort and hard work. Many research has shown the benefits of introducing games in academic teaching as a way to improve learning. Curiosity is also important when learning. Indeed, when curiosity is awakened, people learn without resistance. In order to improve the learning experience, a serious game was integrated in a MOOC. The use of a serious game as a form of evaluation in a MOOC is a true innovation in education: students would play a video game where different situations were presented and they would solve problems related to the courses.
Innovating in education is certainly a challenge. Although integrating a serious game in the MOOC platform needed a considerable amount of technical effort, it was an absolute success: the completion rate was high (31%) with a great percentage of young students (49%) following the courses.
The semester project (online masters program in Instructional Design at SDSU) for my team mates and I was to create a project proposal for a fictional company. The process began with an RFP from the company “United Nations University”. Their proposal request was to create web-based training for their entire teaching staff in order to make them technologically proficient and fulfill the university’s overall mission.
ALTA'19 plenary presentation by Gytis CibulskisUp2Universe
"Continuing Professional Development of Teachers‘ Digital Competences: Up2U Project Approach and Lessons Learned" presentation at the International conference ALTA’19
“Advanced Learning Technologies and Applications. Next Generation Learning Environments”
ALTA2018 Up2U Presentation by G.Cibulskis & R.KutasUp2Universe
Presentation of Horizon2020 program project "Up to University – Bridging the Gap between Schools and Universities through Informal Education (Up2U)" and National infrastructure of Next Generation Digital Learning Environment for Schools during the International Conference ALTA'2018 at Kaunas University of Technology, Lithuania. https://ndma.lt/alta2018/en/
Challenges and Solutions in Building National Infrastructure of Up2U Next Gen...Gytis Cibulskis
Presentation of Horizon2020 program project "Up to University – Bridging the Gap between Schools and Universities through Informal Education (Up2U)" and National infrastructure of Next Generation Digital Learning Environment for Schools during the International Conference ALTA'2018 at Kaunas University of Technology, Lithuania.
Presentation by Futurs Publics on Educational use of digital technologies in ...OECD Governance
This presentation by Max Aubernon and Morgane Louis (Futurs Publics) was made at the OECD conference on Innovating the Public Sector: From Ideas to Impact (12-13 November 2014). For more information visit the OECD Observatory of Public Sector Innovation: https://www.oecd.org/governance/observatory-public-sector-innovation/events/.
Thoughts on Future University in 2030 Keynote Speaker Presentation for the ICIER International Conference on Interdisciplinary Educational Reflections 9 June 2022, virtual
Students Co-creators of Digital EducationDiana Andone
Presentation "Students Co-creators of Digital Education" by Dr. Diana Andone, Politehnica University of Timisoara, done at "ALTA’21 - Advanced Learning Technologies and Applications. From Distance to Hybrid Learning” on December 1st 2021 Lithuania, online Conference Conference organized by
Informatics Faculty at Kaunas University of Technology and National Association of Distance Education Lithuania.
Dezvoltarea Eco-sistemului Educatie Digitala UPTDiana Andone
Dezvoltarea Eco-sistemului Educatie Digitala UPT, experienta UPT in constructia educatiei digitale
prezentata de Diana Andone, UPT
la Workshopul "Experiența privind educația online la nivel universitar în România. Provocări și perspective viitoare: organizata de Asociatai Tine de Noi, 9 iulie 2020, online
Presentation of Diana Andone, for EDEN's Open Education Week on 'Digital experiences in technical higher education' - Wednesday, 9 March 2022, 13:00-14:00
More info:
https://eden-europe.eu/eden_conference/digital-experiences-in-technical-higher-education/
Open Educational Resources for Bridging High School – University Gaps in Acad...Up2Universe
This presentation was prepared for INTED2020 conference about the difficulties high school studies have to face when learning English. This results in an inadequate level of English when they enter the university thus they fail to succeed.
A practical guide to IT security-Up to University projectUp2Universe
This booklet is meant to help teachers and system administrators in high schools when it comes to IT security, digital identity and cybersecurity. The content is universal although it was elaborated under the Up to University project.
Facilitating curation of open educational resources through the use of an app...Up2Universe
This abstract was submitted to the INTED 2018 conference(March 5-7, 2018 Valencia, Spain). The paper focuses on the curation of open educational resources (OER).
This slideshow was presented during the OEB 2018 conference (December 05-07, 2018 Berlin, Germany). The talk focuses on community building and engagement.
Text Wandering exchanging experiences: crowdsourced based interactive awareness.
Presented at the Territoires innovants conference (Essauira, Maroc 28 February 2019)
Ethnobotany and Ethnopharmacology:
Ethnobotany in herbal drug evaluation,
Impact of Ethnobotany in traditional medicine,
New development in herbals,
Bio-prospecting tools for drug discovery,
Role of Ethnopharmacology in drug evaluation,
Reverse Pharmacology.
We all have good and bad thoughts from time to time and situation to situation. We are bombarded daily with spiraling thoughts(both negative and positive) creating all-consuming feel , making us difficult to manage with associated suffering. Good thoughts are like our Mob Signal (Positive thought) amidst noise(negative thought) in the atmosphere. Negative thoughts like noise outweigh positive thoughts. These thoughts often create unwanted confusion, trouble, stress and frustration in our mind as well as chaos in our physical world. Negative thoughts are also known as “distorted thinking”.
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
This is a presentation by Dada Robert in a Your Skill Boost masterclass organised by the Excellence Foundation for South Sudan (EFSS) on Saturday, the 25th and Sunday, the 26th of May 2024.
He discussed the concept of quality improvement, emphasizing its applicability to various aspects of life, including personal, project, and program improvements. He defined quality as doing the right thing at the right time in the right way to achieve the best possible results and discussed the concept of the "gap" between what we know and what we do, and how this gap represents the areas we need to improve. He explained the scientific approach to quality improvement, which involves systematic performance analysis, testing and learning, and implementing change ideas. He also highlighted the importance of client focus and a team approach to quality improvement.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
1. UP TO UNIVERSITY PROJECT
PILOT OUTCOMES FROM
LITHUANIA: ANALYSIS OF
GATHERED DATA AND LESSONS
LEARNT
Gytis Cibulskis, Ausra Urbaityte
Kaunas University of Technology
Edulearn2019, July 1, 2019, Palma
2. Up to University
To bridge the gap between secondary schools and higher
education by better integrating formal and informal learning
scenarios and adapting technologies and methodology that
students will be facing in universities
1. To assess the use of public and private cloud-based infrastructure services
2. To design and develop a scalable and flexible integrated “application toolbox”
3. To build and train the learning community for the specific learning context
4. To test the infrastructure service components and the application toolbox
through very large-scale pilots
5. To define an effective sustainability and exploitation framework
up2university.eu 2
9. Challenges for offering services
to Schools
GDPR
Every school wants it’s own VLE
Different Identity Providers are used (Google Apps for Education,
MS O365, epaslaugos.lm.lt)
Support and the updating of the infrastructure
Scalability of infrastructure to handle big amounts of users
Luck of teachers skills in using tools
www.up2university.eu 9
10. Setting up of Up2U infrastructure
Multi-tenant Moodle platform is established and offered to schools as
part of Lithuanian ENREN (LITNET) services
GDPR covered in service agreement between school and LITNET
Integration of tools from Up2University toolbox:
WebRTC based videoconferencing
H5P tool for interactive content creation
Owncloud
Nationalwide IdM (IdP currently via LDAP, in future – Saml2)
www.up2university.eu 10
17. Pilot users and scalability testing
~130 schools activated VLE at vma.lm.lt
~ 60 of them are using VLE with students
~15000 registered users on the platform
~100K visits
~2,7 Mln page views during the 2018-2019 academic year
www.up2university.eu 17
18. Up2U Continuing Professional
Development (CPD) for teachers
Module 1 - Introduction and Orientation
Module 2 - Hands-on implementation and practice (Teachers who
complete the first module will apply in their own classrooms, with their own
students, what they learned in Module 1.)
Module 3 - Cascade or ‘train-the-trainer’ model to facilitate
scaling up to
www.up2university.eu 18
19. CPD Module 1 in Lithuania
CPD in Lithuanian language is approved as official qualification
development program
Dedicated VLE established at https://mokymai.vma.lm.lt
Face-to-face CPD Module 1 delivered in November-December
2018 with 15 selected teachers
Fully online CPD Module 1 is developed and delivered in 2
iterations this year:
January - February - 166 enrolled teachers
March– April - 352 enrolled teachers
www.up2university.eu 19
21. Online CPD Module 1
Number of resources and activities
inside Moodle course dedicated to
CPD Module 1
www.up2university.eu 21
22. Badges and certificate
1st badge is earned after
self-introduction in the
forum;
2nd – for active
participation and filling in
the survey;
3rd – for completion of all
activities.
Certificate - after
compulsory activities are
completed and own
practice course is created
and peer reviewed
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23. Results of CPD Module 1
Successful graduates
Face-to-face – 14 out of 15
1st online iteration – 107 out of 166
2nd online iteration – 220 out of 352
Overall success rate – 64%
www.up2university.eu 23
25. Teachers’ pre and post survey
www.up2university.eu 25
3.4
3.2
3.7
3.7
3.8
3.6
3.3
3.7
3.7
4
0 0.5 1 1.5 2 2.5 3 3.5 4 4.5
select and use different media to support teaching and
learning
evaluate software to support teaching and learning
integrate technology in the teaching of your discipline
determine why and how to use the technology in your
class
incorporate technology to improve teaching and learning
in the lessons that you will hold in class this or the next
semester
post pre
Pre- post-difference in perception about integrating technologies in practices
26. Teachers’ pre and post survey
Pre- post- difference in teachers’ confidence with didactical
strategy/pedagogical approach
www.up2university.eu 26
3.4
2.9
2.5
2.4
3
3.3
3.4
3.2
2.7
2.7
3.7
3.7
0 0.5 1 1.5 2 2.5 3 3.5 4
Collaborative Learning
Project-based learning
Structured Discussion
Role Taking
Reciprocal Teaching
Formative assessment
post pre
27. Teachers’ pre and post survey
Pre- post- difference in teachers’ confidence regarding enhancing
students’ skills
www.up2university.eu 27
3.3
3.6
4
3.6
3.6
3.9
4.1
3.9
0 0.5 1 1.5 2 2.5 3 3.5 4 4.5
Critical Thinking and Problem Solving
Communication and Collaboration
Information, Media and Technology Literacy
Self-regulation
post pre
28. Teachers’ pre and post survey
Pre- post- difference in confidence with Up2U tools
www.up2university.eu 28
3.4
1.9
1.5
1.5
1.3
0.6
0.7
2.7
3.9
3.6
2.7
2.6
2.7
2
2.2
3.3
0 0.5 1 1.5 2 2.5 3 3.5 4 4.5
Moodle
H5P
eduEOR
PersonalRecorder
KnockPlop
SelCont
SWAN/Jupyter
Other digital tools
post pre
29. Conclusions
Success factors of high completion rates:
• right motivation for teachers
• effective organization of the learning process
• good learners support
www.up2university.eu 29