The document discusses six graphic design principles: balance, movement, rhythm, emphasis, proportion and scale, and unity. It provides examples and definitions for each principle. Balance has several types including symmetrical, asymmetrical, radial, vertical, and horizontal. Movement uses lines, color, and repetition to create the illusion of motion. Rhythm involves the repeated use of design elements and has types such as regular, graduated, random, and gradated. Emphasis attracts the eye through size, placement, color or lines. Proportion and scale relate to the comparative sizes of elements. Unity applies consistent use of lines, color, and texture to make a design harmonious.