Welcome
Seminar on
Submitted by:
JAFEER. PP.
CE, S6 Evening
Roll No: 16
Principles of Interior Design
What is meant by ‘Principles of Interior Design’?
 The Principles of interior Design are the ways that designers use the Elements of
interior design to create good Compositions (decoration/arrangements).
 Design principles are ways of arranging or organising design elements.
 These principles evaluate each element in a design.
 The way the elements are arranged to create a feeling of stability in a work.
2
Principles of Interior Design
3
1. Balance
 Balance in interior design refers to the proper distribution of objects in a room to create
visual balance.
 Balance refers to the distribution of visual weight within a composition.
 Lack of balance disturbs the harmony of a composition.
 A work that is unbalanced visually creates tension.
 Balance is created when there is an equilibrium of elements that need each other and
together they create Unity.
4
There are three different kinds of balance:
1)Symmetrical (formal)
2) Asymmetrical (informal)
3) Radial.
Symmetrical (formal) Balance
 The easiest way to achieve balance is by using the symmetrical or formal form, objects are
repeated or mirrored along a central axis.
 Symmetry is created by dividing a space and the elements within it equally.
 Symmetry can create order, formality, calmness and stillness.
 Symmetry Makes Design Simple
5
Asymmetrical (informal) Balance
 Asymmetrical design is typically created with an odd number of disparate elements.
 Lines, colours, forms and textures are balanced in a space without duplication.
 The two sides of a work of art are not exactly the same, but are still visually balanced.
 A design effect in which elements on either side of an imaginary central line are
unmatched but appear to be in balance.
 Asymmetrical balance makes for a more relaxed and lively interior space.
 This balance scheme uses a central line but relies more on the eye's sense of balance to
complete the design.
 Asymmetrical interiors tend to feel more dynamic and less rigid because in these spaces a
variety of objects types are working together to create balance.
 This form of balance can be more difficult to achieve it often requires an “eye for design”.
6
7
Asymmetrical (Informal) Balance
Radial Balance
 When there is a central focal point with other elements radiating from it or around it, this
is radial balance.
 Radial balance is almost circular – distributed arrangement of items around a central
point either extending outward or inward.
 You see radial balance less often in traditional homes; round rooms are difficult to link to
other spaces.
 But the result can be stunning. The central elements of a radially balanced room — like
the dining table and light fixture in this dining space — Become the immediate focal
points.
 The chairs, sculpture and print all radiate out from this central point.
8
Visual Balance
 This is achieved by distributing the visual weight of objects within a space to
achieve a feeling of equilibrium.
 The size, colour, texture and shape of an element can change its visual weight.
 Very dark or saturated areas of colour, demand attention within a composition.
 An area of high contrast, even at a small size, will automatically draw the
viewer’s eye.
 Forms placed near the edge of a page can also draw more visual attention than
forms placed directly in the centre of a page.
9
2. Space
 Space is the area in and around something.
 Designing involves arranging design elements in space.
 The distance or area between, around, above, below, or within things.
10
Three-dimensional designs have:
• form • length • width • height and occupy space.
11
12
3. Focus/Emphasis
 Accent or importance placed on a part of a piece of Design work.
 Focus is used to centre attention.
 Focus can be created by contrasting elements so that they attract attention.
 Emphasis is simply means that every room or space has a focal point, whether it is
architectural or an object.
 A fireplace is the most common architectural focal point.
 Oversized artwork or a large piece of furniture can also be a focal point in a room.
 Interior design elements like colour, texture and form are used to add emphasis to a focal
point.
4. Rhythm
 Rhythm is visual flow: the eye should be able to ‘flow’ smoothly across the room.
 Regular repetition of lines, shapes, or colours that create a movement.
 Patterns have rhythm .
 Rhythm refers to a way of utilizing the art elements to produce the look and feel of
rhythmic movement with a visual tempo.
 Rhythm is a feeling of structured movement created by the repetition of elements.
 Rhythm can be used to create a sense of movement in, through or around a design.
 Repeated elements and the spaces between them make patterns that we experience as
rhythm.
 This helps to give a composition visual harmony by creating unity in a layout.
 Examples include the repetition of similar shapes, colours or textures.
14
Rhythm can be accomplished through the following means:
1. Repetition 2. Alternation 3. Progression
Repetition
The repeated use of certain objects or physical attributes of decor elements.
For example: chevron patterns on both your sofa and wall tapestry, a series of similar vases
lining a mantle or a stack of books on a shelf.
Similarly-themed homeware and arts will also contribute to the theme of your interior
design.
15
Alternation
 Alternation is used to create rhythm by alternating two or more elements in a regular
pattern.
 The pattern may be ABCABC or ABBABB, but always repeating in the same order
 A modular sofa with alternating colours of white and green, placing a small roundtable
between two armchairs, or even differently-shaped wall recesses can achieve this effect,
as seen below.
16
17 Progression
 Interior design elements placed according to size from smaller to bigger ones, or perhaps
according to the gradient of their colours.
 Rhythm can also be achieved through progression. Examples are a gradation of colour or a
series of objects that start small and become large in a very regular manner.
5. Unity
 Unity is achieved when all of the different elements in a design work together to create a
unified whole.
 Designers use unity to make elements in a composition appear to belong together.
 All Parts of a work of art are inter-related, balanced, and organized to achieve a quality of
oneness.
 A unified design is greater than the sum of its parts; the design is seen as a whole first,
before the individual elements are noticed .
 Unity can be compared to harmony, integrity or wholeness.
18
Some of the ways to achieve unity include:
1.Alignment : Alignment consists of arranging elements so that their edges are lined
up
2. Similarity: Repeating colours, shapes, values, textures, or
lines creates a visual relationship between elements, called
Correspondence.19
3. Proximity: Proximity is based on grouping by closeness;
the closer elements are to each other, the more likely we
will see them as a group.
4. Continuation: Continuation means that something
(a line, an edge, a curve, a direction) continues from one
element to another.
20
5. Overlapping: Overlapping design elements can contribute to unity by creating
a relationship between separate elements.
Thank you…

Principles of Interior Designing

  • 1.
    Welcome Seminar on Submitted by: JAFEER.PP. CE, S6 Evening Roll No: 16 Principles of Interior Design
  • 2.
    What is meantby ‘Principles of Interior Design’?  The Principles of interior Design are the ways that designers use the Elements of interior design to create good Compositions (decoration/arrangements).  Design principles are ways of arranging or organising design elements.  These principles evaluate each element in a design.  The way the elements are arranged to create a feeling of stability in a work. 2
  • 3.
  • 4.
    1. Balance  Balancein interior design refers to the proper distribution of objects in a room to create visual balance.  Balance refers to the distribution of visual weight within a composition.  Lack of balance disturbs the harmony of a composition.  A work that is unbalanced visually creates tension.  Balance is created when there is an equilibrium of elements that need each other and together they create Unity. 4 There are three different kinds of balance: 1)Symmetrical (formal) 2) Asymmetrical (informal) 3) Radial.
  • 5.
    Symmetrical (formal) Balance The easiest way to achieve balance is by using the symmetrical or formal form, objects are repeated or mirrored along a central axis.  Symmetry is created by dividing a space and the elements within it equally.  Symmetry can create order, formality, calmness and stillness.  Symmetry Makes Design Simple 5
  • 6.
    Asymmetrical (informal) Balance Asymmetrical design is typically created with an odd number of disparate elements.  Lines, colours, forms and textures are balanced in a space without duplication.  The two sides of a work of art are not exactly the same, but are still visually balanced.  A design effect in which elements on either side of an imaginary central line are unmatched but appear to be in balance.  Asymmetrical balance makes for a more relaxed and lively interior space.  This balance scheme uses a central line but relies more on the eye's sense of balance to complete the design.  Asymmetrical interiors tend to feel more dynamic and less rigid because in these spaces a variety of objects types are working together to create balance.  This form of balance can be more difficult to achieve it often requires an “eye for design”. 6
  • 7.
  • 8.
    Radial Balance  Whenthere is a central focal point with other elements radiating from it or around it, this is radial balance.  Radial balance is almost circular – distributed arrangement of items around a central point either extending outward or inward.  You see radial balance less often in traditional homes; round rooms are difficult to link to other spaces.  But the result can be stunning. The central elements of a radially balanced room — like the dining table and light fixture in this dining space — Become the immediate focal points.  The chairs, sculpture and print all radiate out from this central point. 8
  • 9.
    Visual Balance  Thisis achieved by distributing the visual weight of objects within a space to achieve a feeling of equilibrium.  The size, colour, texture and shape of an element can change its visual weight.  Very dark or saturated areas of colour, demand attention within a composition.  An area of high contrast, even at a small size, will automatically draw the viewer’s eye.  Forms placed near the edge of a page can also draw more visual attention than forms placed directly in the centre of a page. 9
  • 10.
    2. Space  Spaceis the area in and around something.  Designing involves arranging design elements in space.  The distance or area between, around, above, below, or within things. 10 Three-dimensional designs have: • form • length • width • height and occupy space.
  • 11.
  • 12.
  • 13.
    3. Focus/Emphasis  Accentor importance placed on a part of a piece of Design work.  Focus is used to centre attention.  Focus can be created by contrasting elements so that they attract attention.  Emphasis is simply means that every room or space has a focal point, whether it is architectural or an object.  A fireplace is the most common architectural focal point.  Oversized artwork or a large piece of furniture can also be a focal point in a room.  Interior design elements like colour, texture and form are used to add emphasis to a focal point.
  • 14.
    4. Rhythm  Rhythmis visual flow: the eye should be able to ‘flow’ smoothly across the room.  Regular repetition of lines, shapes, or colours that create a movement.  Patterns have rhythm .  Rhythm refers to a way of utilizing the art elements to produce the look and feel of rhythmic movement with a visual tempo.  Rhythm is a feeling of structured movement created by the repetition of elements.  Rhythm can be used to create a sense of movement in, through or around a design.  Repeated elements and the spaces between them make patterns that we experience as rhythm.  This helps to give a composition visual harmony by creating unity in a layout.  Examples include the repetition of similar shapes, colours or textures. 14
  • 15.
    Rhythm can beaccomplished through the following means: 1. Repetition 2. Alternation 3. Progression Repetition The repeated use of certain objects or physical attributes of decor elements. For example: chevron patterns on both your sofa and wall tapestry, a series of similar vases lining a mantle or a stack of books on a shelf. Similarly-themed homeware and arts will also contribute to the theme of your interior design. 15
  • 16.
    Alternation  Alternation isused to create rhythm by alternating two or more elements in a regular pattern.  The pattern may be ABCABC or ABBABB, but always repeating in the same order  A modular sofa with alternating colours of white and green, placing a small roundtable between two armchairs, or even differently-shaped wall recesses can achieve this effect, as seen below. 16
  • 17.
    17 Progression  Interiordesign elements placed according to size from smaller to bigger ones, or perhaps according to the gradient of their colours.  Rhythm can also be achieved through progression. Examples are a gradation of colour or a series of objects that start small and become large in a very regular manner.
  • 18.
    5. Unity  Unityis achieved when all of the different elements in a design work together to create a unified whole.  Designers use unity to make elements in a composition appear to belong together.  All Parts of a work of art are inter-related, balanced, and organized to achieve a quality of oneness.  A unified design is greater than the sum of its parts; the design is seen as a whole first, before the individual elements are noticed .  Unity can be compared to harmony, integrity or wholeness. 18 Some of the ways to achieve unity include: 1.Alignment : Alignment consists of arranging elements so that their edges are lined up
  • 19.
    2. Similarity: Repeatingcolours, shapes, values, textures, or lines creates a visual relationship between elements, called Correspondence.19 3. Proximity: Proximity is based on grouping by closeness; the closer elements are to each other, the more likely we will see them as a group. 4. Continuation: Continuation means that something (a line, an edge, a curve, a direction) continues from one element to another.
  • 20.
    20 5. Overlapping: Overlappingdesign elements can contribute to unity by creating a relationship between separate elements.
  • 21.