This document discusses three methods for generating characters in computer graphics: the stroke method, bitmap method, and starburst method. The stroke method uses line and arc functions to generate characters by assigning starting and end points. The bitmap method stores characters as arrays of pixels and allows for larger font sizes but produces aliased characters. The starburst method uses a fixed 24-bit line segment pattern to generate characters but requires more memory and produces lower quality characters with limited faces compared to the other methods.