The document discusses the software configuration of a graphics system. It explains that graphics software includes programs for generating images on screen and interacting with the user. The software must be tailored to the specific hardware of the system, including the CRT and input devices used. When using a graphics system, a user can interact with the terminal to create and alter images, construct models on screen, and save models to memory or storage. The software configuration consists of a graphics package, application program, and application database.