Computer graphics allows for the representation of data through visual means like pictures, charts and graphs. It involves generating, manipulating, storing and displaying graphic objects. The history of computer graphics began in the 1950s with early output devices like printouts and light pens as input. Over time, graphics hardware and software advanced, allowing for interactive graphics and applications in areas like presentations, entertainment, user interfaces, CAD and more. Input devices include keyboards, mice and digitizers while output is through displays. Graphics standards like GKS were developed to improve portability across systems.