Matthew Pickles created a platform game set in a rainforest where the player character must avoid falling rocks. According to peer feedback, the animation quality was low but the design elements like the forest colors, rocks, and extra life power-up were well done. Suggested improvements included adding sound effects to make it more realistic, improving character animation to smooth out movement, and extending gameplay length to better demonstrate mechanics. Overall, the feedback acknowledged strengths in the design while identifying opportunities to enhance realism and gameplay clarity through additional animation and audio elements.