SlideShare a Scribd company logo
1 of 26
Audio
Molly Wilkinson
Story
• https://www.topic.com/the-true-twisted-story-of-
amityville-horror
• Amityville horror movie is based upon the real events of a family that only lasted
twenty eight days in their house after being harassed by demonic forces - there was
always the theory of it being a hoax that involved no paranormal activity at all, but
most still believe the house is haunted too this day as it has been the popular
location for movies such as the ‘Amityville horror’ that portray the events reported
from numerous residence that have lived and moved from the house.
• There also was a report of possession from one of the owners step son, Danny.
Existing Products Research
– https://www.youtube.com/watch?v=Z3RGz7Q_q
lI
Lore
The Lore podcast is a commentary series, with chilling background music
that tells the story of realistic events and puts a scary perspective of life
into the mind of the listener. The tone of the piece is suppose to
influence an uncomfortable feeling around the listener and make them
question parts of life they haven’t before.
One voiced commentary.
Existing Products Research
https://www.bbc.co.uk/programmes/b01mk3f8/episodes/play
er
Shortcut: Silent Night
Silent night is also from a narrative perspective with one voice commentary, it
sets the atmosphere of a forest with sound effects such as owls hooting, rain.
Mostly sounds in forests you tend too hear not see to set an unnerving feel
for the reader as the tone of the woman’s voice speaking could also cause the
reader discomfort.
Existing Products Research
• https://www.bbc.co.uk/programmes/b006qpgr/episodes/pl
ayer
The Archers
The Archers follows the story of a family, it is an scripted audio drama
with multiple voice actors. Almost like a soap you would see on TV – but
it uses sound effects and tone/volume of voice too create the desired
atmosphere they want to provoke the listener too feel whilst listening
through each episode hoping too reach a calm and comforting
conclusion.
Existing Products Research
https://www.youtube.com/watch?v=zIUTO4gx
5Eg
Beach Soundscape
The beach soundscape doesn't’t have any direct dialogue – only
background noise. It’s encouraged that the listener closes their eyes as
the audio is suppose to create a relaxing atmosphere with waves and
seagulls as if too make the listener at peace in a safe environment.
Bibliography
https://www.topic.com/the-true-twisted-story-of-amityville-
horror
https://www.youtube.com/watch?v=Z3RGz7Q_qlI
https://www.bbc.co.uk/programmes/b01mk3f8/episodes/player
https://www.bbc.co.uk/programmes/b006qpgr/episodes/player
https://www.youtube.com/watch?v=zIUTO4gx5Eg
Planning
Idea Generation/Initial Reaction
• What sound effects I will include?
Sound effects I will include will have to follow along to what my script says, for example – if I mention, a gun, or some kind of
mass murder that involved a gun, the most suitable sound effect too use will be a gunshot. Background music will also be
effective as nobody wants too continuingly listen to a one voice narrative without anything else of interest and it can also add to
the atmosphere of the piece.
• Beginning, middle, end.
The whole idea of the audio project is too effectively tell a story using no imagery whatsoever, for a story to be effective it usually
depends on the structure of it. Meaning a beginning, to capture the attention of the listener/reader, a middle too reach the climax
and show or explicitly tell the listener/reader what the problem is and an end too offer a conclusion and/or resolution.
• Timing and script?
I had a set myself a time of three minutes to fit everything I needed into an audio piece as I wanted it to be long enough to be
effective but also short enough so that it wouldn’t be dragged out and bore the listener. The script had to be interesting and I
figured one based upon true events reported from the past was the ideal way to compose a creepy, almost realistic setting that’ll
make the listener question things and become more aware of their surroundings and possible paranormal experiences that they
have been through.
• Atmosphere and emotion within my speech.
Considering the piece had to be ghostly, there was no way you could effectively pass off a friendly, welcoming audio that could
also reflect the possible truths and lies of paranormal activity. It was clear that the audio had to create a chilling atmosphere and
even possibly resulting in leaving the reader quite sad in emotion. Background music, sound effects and tone of voice was the only
way I could create this atmosphere and emotion of the piece as it involves quite tragic true events that had to be addressed in a
rather overdramatic way.
Proposal
Working Title: Amityville Horror
Audience:
Teen – Adult, both genders. The work is based upon real events so the audience will have to have
the maturity to understand the facts and determine whether or not they truly believe in the
story or not. Any younger audience would be too easily influenced into thinking one thing or
another and possibly become more scared than they should be.
Project Concept (approx. 200 words)
My project is based upon true events, so research involving dates and locations are needed in
order for my work to be as accurate as possible. There has been a lot of lies involved within this
story from outsiders and other that weren’t involved, determining between the false and the
facts is research that needs to be done also. It’s based off of the Amityville horror. Murder and
ghosts.
Sound Effects
Sound Effect Needed How I Will Create the Sound
Door Creaking a door slowly opening than closing
Water drops water running from cup into a sink
Scratching clawing along wooden surface
Whispering talk recorded from distance, higher tone
Resource List
Resource Owned/Cost What sound effect will it be
used for?
Audio Recorder College Narrative
Band Name Track Name Link
Royalty Free Music Nightmare While Awake https://www.youtube.com/watch?v=FXitCZJE0OY&t=66s
Music
Production
Daily Reflection Day 1
• Planning and research was mainly done this day as I needed
to find a story, based on real events, chilling enough to
convert into a narrative script.
• Writing the script was next, picking out the main facts and
putting them in chronological order to make some sense.
Getting some quotes and the most interesting theories about
the Amityville hauntings and murders was important as the
audio needed to be interesting as well as real. It had to have
some chilling and creepy facts about it which would intrigue
and even kind of scare the listener. The Amityville horror was
perfect for this.
Daily Reflection Day 2
• Figuring out what sound effects and music to use was next,
the music had to be copyright free and downloadable from a
source like YouTube. The sound effects too.
• Recording the actual script as well needed to be done as quick
as possible, and as I was sick the previous day, a friend
stepped in too narrate it whilst I set up and held the audio
recorder for her.
Daily Reflection Day 3
• Putting the recorded audio into Premiere and syncing it too
the music and sound effects was simple as I kept it really basic
and didn’t overdo the sound effects as sometimes less is more
effective than more.
• The sound effects were a bit jittering and static but
nevertheless tweaking them and trying too correct every
minor problem with the project was time consuming and I
had too keep working on a productive time scale so
completing it as a draft was my main aim first. I could always
re listen and delete or change a sound effect I thought never
worked if I had time.
Daily Reflection Day 4
• Once I had finished it and was rather contempt with it, I
changed a few details, listened to a few other audios too try
and get some more inspiration for last minute ideas.
• Then I exported it and posted it through YouTube as unlisted
so I could put it on my blogger.
Sound Effects
Sound Effect Needed Link
Furniture Moving https://www.youtube.com/watch?v=0cF3F7RyL2Q
Door Creaking https://www.youtube.com/watch?v=hvVSCwxCVDE
Muffled Voices https://www.youtube.com/watch?v=4izNQbneFH4&t
=1s
Ghost Wail https://www.youtube.com/watch?v=P71bNFcVnq0
Throwing Of Heavy/Large Object https://www.youtube.com/watch?v=1qJaPSrDWJo
Running https://www.youtube.com/watch?v=_uMALToLZ00
Gunshot https://www.youtube.com/watch?v=iKmaMjesWQc
Ghostly Whispers https://www.youtube.com/watch?v=j0TcDYL4N_A
Evaluation
Research
• Whilst researching for my audio project, I learnt that there were different
types of audio’s. Such as drama series and narrative stories. Making a
decision between different types was a choice I had too make for my own
project.
• I picked three different types and analysed the differences between each,
taking into account the sound effects, tone of voice, number of voice
actors and background music was used.
• Research was also put into the type of music and sound effects would
effectively work with my project and how to use them to create the
perfect atmosphere for a paranormal story told from a single voiced
narrative perspective.
• Some also went into the script itself as I had too find facts as my
paranormal story is based upon true events reported.
Planning
• I did some basic bullet points to get a clear initial idea of what I wanted to
do for my audio project and how I could do it well. Stories generally have
the basic structure of beginning, middle and end so I took that into
account in order too determine the length of my audio and make sure it
didn’t go on for too long or too less.
• Writing the script also took some planning as I had to find out facts that
were actually true compared too some of the lies that went into the real
story from people who may not have been involved or had twisted it for
their own amusement. I then had to decide which of the facts were most
chilling and interesting enough too keep in the project whilst also keeping
them in chronological order so they would make sense and tell this story
with a sensible and clear structure that would fit into just under the three
minutes I had planned to fill.
Time Management
• I had some sick days off of college which quite limited my time, so I had to
work practically and rather quickly in recording and editing my project. My
script even had to be drafted at home in my own time for it too be
prepped and ready to be read and recorded as soon as I got back into a
space where I could do so.
• The thing I spent the most amount of time on would have to be editing as I
had too find suitable sound effects and make sure the recorded audio was
well read enough too understand just in case it needed to be recorded
again to correct errors or simply make it sound better than it did.
• Recording also took up quite a large amount of time as reading a script on
demand can be quite a difficult thing to do, mistakes were made, it took a
few takes for each paragraph or sentence and it had to be clear and
understandable.
Technical Qualities
My audio project is pretty simple, the sound effects are a little jumpy and do cut off quite
robotically and statically some of the time. The narrative voice itself would have to be the
best part about of it, the tone of it really fit with the theme and went well to set the
chilling atmosphere I hoped it would. The background music also fit well, it was creepy and
as soon as it started playing, the listener would know what kind of story they would be
essentially listening too.
I used an audio recorder supplied by college to record the script, everything came out in
pretty good quality. The only problem was a few background noises that were picked up by
they could easily be overshadowed by music and sound effects. The voice actor was good
only few words were stuttered of stumbled over but it isn’t very distinctive to tell.
Aural Qualities
The only thing that didn’t sound particularly great was the sound effects as they were jumpy
and some weren’t as smoothly edited in than others so cut off rather sharply. So they were
essentially something that would need to be improved. I do quite like the voice itself the
most as it came out quite clear and worked well to fit the project. I think it could have been
more creative but I had a lot of my time scale cut short due to sickness.
I would of liked to rerecord some of the things again just so they were more clear but the
result was not a major catastrophe and could still be used and edited. I just wished the
sound effects were a lot smoother.
I’m also glad I used an audio recorder as the results came out a lot clearer than those who
used a phone too record.
Audience Appeal
My target audience was teens as the separation between what could be real and what’s not
would be harder to distinguish as a child and could cause them to fear and question the
possible paranormal activity around them. Seeing shadows in the dark, hearing noises ext…
Also teens are the main audience for horror movies, thus the interest of one that could be
based upon a true story will appeal too them. Especially one that already has a movie made
out of it thats already entertained an auidience enough to capture and interest and the
possiblity to explore this seperate ‘paranormal’ world, using things such as ouji boards to
communicate which have become far more popular nowadays. So a ghost story based upon
past events that have been reported and exploited is the perfect genre for my target
audience.

More Related Content

What's hot (20)

Audio pro forma
Audio pro formaAudio pro forma
Audio pro forma
 
Audio task 2 2021
Audio task 2 2021Audio task 2 2021
Audio task 2 2021
 
Audio pro forma
Audio pro formaAudio pro forma
Audio pro forma
 
Audio pro forma
Audio pro formaAudio pro forma
Audio pro forma
 
Audio Pro Forma
Audio Pro FormaAudio Pro Forma
Audio Pro Forma
 
Audio pro forma-2
Audio pro forma-2Audio pro forma-2
Audio pro forma-2
 
Audio pro forma
Audio pro formaAudio pro forma
Audio pro forma
 
Finished audio pro forma
Finished audio pro formaFinished audio pro forma
Finished audio pro forma
 
Audio Pro Format (completed)
Audio Pro Format (completed)Audio Pro Format (completed)
Audio Pro Format (completed)
 
Audio pro forma
Audio pro forma Audio pro forma
Audio pro forma
 
AUDIO- Pro-Forma
AUDIO- Pro-FormaAUDIO- Pro-Forma
AUDIO- Pro-Forma
 
Audio pro forma
Audio pro forma Audio pro forma
Audio pro forma
 
Audio pro forma
Audio pro formaAudio pro forma
Audio pro forma
 
Audio pro forma
Audio pro formaAudio pro forma
Audio pro forma
 
7. evaluation(audio) (1)
7. evaluation(audio) (1)7. evaluation(audio) (1)
7. evaluation(audio) (1)
 
Audio pro forma
Audio pro formaAudio pro forma
Audio pro forma
 
Audio task 2 2021
Audio task 2 2021Audio task 2 2021
Audio task 2 2021
 
Audio 1
Audio 1Audio 1
Audio 1
 
Audio pro forma Mothman
Audio pro forma MothmanAudio pro forma Mothman
Audio pro forma Mothman
 
Audio pro forma(1) (1) (3) (1) (1)
Audio pro forma(1) (1) (3) (1) (1)Audio pro forma(1) (1) (3) (1) (1)
Audio pro forma(1) (1) (3) (1) (1)
 

Similar to Audio pro forma (20)

Audio pro forma
Audio pro formaAudio pro forma
Audio pro forma
 
Audio pro forma
Audio pro formaAudio pro forma
Audio pro forma
 
Audio pro forma
Audio pro formaAudio pro forma
Audio pro forma
 
Audio Pro-Forma
Audio Pro-FormaAudio Pro-Forma
Audio Pro-Forma
 
Audio pro forma
Audio pro formaAudio pro forma
Audio pro forma
 
Audio Pro Forma
Audio Pro FormaAudio Pro Forma
Audio Pro Forma
 
Audio pro forma(1) (1)
Audio pro forma(1) (1)Audio pro forma(1) (1)
Audio pro forma(1) (1)
 
Audio task 2 2021
Audio task 2 2021Audio task 2 2021
Audio task 2 2021
 
Audio task 2 2021 final
Audio task 2 2021 final Audio task 2 2021 final
Audio task 2 2021 final
 
Audio pro forma
Audio pro formaAudio pro forma
Audio pro forma
 
Audio pro forma
Audio pro formaAudio pro forma
Audio pro forma
 
Audio pro forma
Audio pro formaAudio pro forma
Audio pro forma
 
Audio pro forma - finlay ms
Audio pro forma  -  finlay msAudio pro forma  -  finlay ms
Audio pro forma - finlay ms
 
Audio pro forma(1) audio prod
Audio pro forma(1) audio prodAudio pro forma(1) audio prod
Audio pro forma(1) audio prod
 
Audio pro forma
Audio pro formaAudio pro forma
Audio pro forma
 
Audio pro forma
Audio pro formaAudio pro forma
Audio pro forma
 
5. Evaluation (1).pptx
5. Evaluation (1).pptx5. Evaluation (1).pptx
5. Evaluation (1).pptx
 
Audio pro forma
Audio pro formaAudio pro forma
Audio pro forma
 
7. evaluation(4) (luke headland)
7. evaluation(4) (luke headland)7. evaluation(4) (luke headland)
7. evaluation(4) (luke headland)
 
New audio pro forma
New audio pro formaNew audio pro forma
New audio pro forma
 

Recently uploaded

Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
PECB
 
Making and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdfMaking and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdf
Chris Hunter
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
heathfieldcps1
 
Gardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch LetterGardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch Letter
MateoGardella
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
ciinovamais
 
Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.
MateoGardella
 

Recently uploaded (20)

Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
 
Making and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdfMaking and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdf
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 
Gardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch LetterGardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch Letter
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..
 
Unit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptxUnit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptx
 
Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdf
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdf
 
Advance Mobile Application Development class 07
Advance Mobile Application Development class 07Advance Mobile Application Development class 07
Advance Mobile Application Development class 07
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SD
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdf
 
psychiatric nursing HISTORY COLLECTION .docx
psychiatric  nursing HISTORY  COLLECTION  .docxpsychiatric  nursing HISTORY  COLLECTION  .docx
psychiatric nursing HISTORY COLLECTION .docx
 
This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.
 
SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...
SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...
SECOND SEMESTER TOPIC COVERAGE SY 2023-2024 Trends, Networks, and Critical Th...
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.
 

Audio pro forma

  • 2. Story • https://www.topic.com/the-true-twisted-story-of- amityville-horror • Amityville horror movie is based upon the real events of a family that only lasted twenty eight days in their house after being harassed by demonic forces - there was always the theory of it being a hoax that involved no paranormal activity at all, but most still believe the house is haunted too this day as it has been the popular location for movies such as the ‘Amityville horror’ that portray the events reported from numerous residence that have lived and moved from the house. • There also was a report of possession from one of the owners step son, Danny.
  • 3. Existing Products Research – https://www.youtube.com/watch?v=Z3RGz7Q_q lI Lore The Lore podcast is a commentary series, with chilling background music that tells the story of realistic events and puts a scary perspective of life into the mind of the listener. The tone of the piece is suppose to influence an uncomfortable feeling around the listener and make them question parts of life they haven’t before. One voiced commentary.
  • 4. Existing Products Research https://www.bbc.co.uk/programmes/b01mk3f8/episodes/play er Shortcut: Silent Night Silent night is also from a narrative perspective with one voice commentary, it sets the atmosphere of a forest with sound effects such as owls hooting, rain. Mostly sounds in forests you tend too hear not see to set an unnerving feel for the reader as the tone of the woman’s voice speaking could also cause the reader discomfort.
  • 5. Existing Products Research • https://www.bbc.co.uk/programmes/b006qpgr/episodes/pl ayer The Archers The Archers follows the story of a family, it is an scripted audio drama with multiple voice actors. Almost like a soap you would see on TV – but it uses sound effects and tone/volume of voice too create the desired atmosphere they want to provoke the listener too feel whilst listening through each episode hoping too reach a calm and comforting conclusion.
  • 6. Existing Products Research https://www.youtube.com/watch?v=zIUTO4gx 5Eg Beach Soundscape The beach soundscape doesn't’t have any direct dialogue – only background noise. It’s encouraged that the listener closes their eyes as the audio is suppose to create a relaxing atmosphere with waves and seagulls as if too make the listener at peace in a safe environment.
  • 9. Idea Generation/Initial Reaction • What sound effects I will include? Sound effects I will include will have to follow along to what my script says, for example – if I mention, a gun, or some kind of mass murder that involved a gun, the most suitable sound effect too use will be a gunshot. Background music will also be effective as nobody wants too continuingly listen to a one voice narrative without anything else of interest and it can also add to the atmosphere of the piece. • Beginning, middle, end. The whole idea of the audio project is too effectively tell a story using no imagery whatsoever, for a story to be effective it usually depends on the structure of it. Meaning a beginning, to capture the attention of the listener/reader, a middle too reach the climax and show or explicitly tell the listener/reader what the problem is and an end too offer a conclusion and/or resolution. • Timing and script? I had a set myself a time of three minutes to fit everything I needed into an audio piece as I wanted it to be long enough to be effective but also short enough so that it wouldn’t be dragged out and bore the listener. The script had to be interesting and I figured one based upon true events reported from the past was the ideal way to compose a creepy, almost realistic setting that’ll make the listener question things and become more aware of their surroundings and possible paranormal experiences that they have been through. • Atmosphere and emotion within my speech. Considering the piece had to be ghostly, there was no way you could effectively pass off a friendly, welcoming audio that could also reflect the possible truths and lies of paranormal activity. It was clear that the audio had to create a chilling atmosphere and even possibly resulting in leaving the reader quite sad in emotion. Background music, sound effects and tone of voice was the only way I could create this atmosphere and emotion of the piece as it involves quite tragic true events that had to be addressed in a rather overdramatic way.
  • 10. Proposal Working Title: Amityville Horror Audience: Teen – Adult, both genders. The work is based upon real events so the audience will have to have the maturity to understand the facts and determine whether or not they truly believe in the story or not. Any younger audience would be too easily influenced into thinking one thing or another and possibly become more scared than they should be. Project Concept (approx. 200 words) My project is based upon true events, so research involving dates and locations are needed in order for my work to be as accurate as possible. There has been a lot of lies involved within this story from outsiders and other that weren’t involved, determining between the false and the facts is research that needs to be done also. It’s based off of the Amityville horror. Murder and ghosts.
  • 11.
  • 12. Sound Effects Sound Effect Needed How I Will Create the Sound Door Creaking a door slowly opening than closing Water drops water running from cup into a sink Scratching clawing along wooden surface Whispering talk recorded from distance, higher tone
  • 13. Resource List Resource Owned/Cost What sound effect will it be used for? Audio Recorder College Narrative Band Name Track Name Link Royalty Free Music Nightmare While Awake https://www.youtube.com/watch?v=FXitCZJE0OY&t=66s Music
  • 15. Daily Reflection Day 1 • Planning and research was mainly done this day as I needed to find a story, based on real events, chilling enough to convert into a narrative script. • Writing the script was next, picking out the main facts and putting them in chronological order to make some sense. Getting some quotes and the most interesting theories about the Amityville hauntings and murders was important as the audio needed to be interesting as well as real. It had to have some chilling and creepy facts about it which would intrigue and even kind of scare the listener. The Amityville horror was perfect for this.
  • 16. Daily Reflection Day 2 • Figuring out what sound effects and music to use was next, the music had to be copyright free and downloadable from a source like YouTube. The sound effects too. • Recording the actual script as well needed to be done as quick as possible, and as I was sick the previous day, a friend stepped in too narrate it whilst I set up and held the audio recorder for her.
  • 17. Daily Reflection Day 3 • Putting the recorded audio into Premiere and syncing it too the music and sound effects was simple as I kept it really basic and didn’t overdo the sound effects as sometimes less is more effective than more. • The sound effects were a bit jittering and static but nevertheless tweaking them and trying too correct every minor problem with the project was time consuming and I had too keep working on a productive time scale so completing it as a draft was my main aim first. I could always re listen and delete or change a sound effect I thought never worked if I had time.
  • 18. Daily Reflection Day 4 • Once I had finished it and was rather contempt with it, I changed a few details, listened to a few other audios too try and get some more inspiration for last minute ideas. • Then I exported it and posted it through YouTube as unlisted so I could put it on my blogger.
  • 19. Sound Effects Sound Effect Needed Link Furniture Moving https://www.youtube.com/watch?v=0cF3F7RyL2Q Door Creaking https://www.youtube.com/watch?v=hvVSCwxCVDE Muffled Voices https://www.youtube.com/watch?v=4izNQbneFH4&t =1s Ghost Wail https://www.youtube.com/watch?v=P71bNFcVnq0 Throwing Of Heavy/Large Object https://www.youtube.com/watch?v=1qJaPSrDWJo Running https://www.youtube.com/watch?v=_uMALToLZ00 Gunshot https://www.youtube.com/watch?v=iKmaMjesWQc Ghostly Whispers https://www.youtube.com/watch?v=j0TcDYL4N_A
  • 21. Research • Whilst researching for my audio project, I learnt that there were different types of audio’s. Such as drama series and narrative stories. Making a decision between different types was a choice I had too make for my own project. • I picked three different types and analysed the differences between each, taking into account the sound effects, tone of voice, number of voice actors and background music was used. • Research was also put into the type of music and sound effects would effectively work with my project and how to use them to create the perfect atmosphere for a paranormal story told from a single voiced narrative perspective. • Some also went into the script itself as I had too find facts as my paranormal story is based upon true events reported.
  • 22. Planning • I did some basic bullet points to get a clear initial idea of what I wanted to do for my audio project and how I could do it well. Stories generally have the basic structure of beginning, middle and end so I took that into account in order too determine the length of my audio and make sure it didn’t go on for too long or too less. • Writing the script also took some planning as I had to find out facts that were actually true compared too some of the lies that went into the real story from people who may not have been involved or had twisted it for their own amusement. I then had to decide which of the facts were most chilling and interesting enough too keep in the project whilst also keeping them in chronological order so they would make sense and tell this story with a sensible and clear structure that would fit into just under the three minutes I had planned to fill.
  • 23. Time Management • I had some sick days off of college which quite limited my time, so I had to work practically and rather quickly in recording and editing my project. My script even had to be drafted at home in my own time for it too be prepped and ready to be read and recorded as soon as I got back into a space where I could do so. • The thing I spent the most amount of time on would have to be editing as I had too find suitable sound effects and make sure the recorded audio was well read enough too understand just in case it needed to be recorded again to correct errors or simply make it sound better than it did. • Recording also took up quite a large amount of time as reading a script on demand can be quite a difficult thing to do, mistakes were made, it took a few takes for each paragraph or sentence and it had to be clear and understandable.
  • 24. Technical Qualities My audio project is pretty simple, the sound effects are a little jumpy and do cut off quite robotically and statically some of the time. The narrative voice itself would have to be the best part about of it, the tone of it really fit with the theme and went well to set the chilling atmosphere I hoped it would. The background music also fit well, it was creepy and as soon as it started playing, the listener would know what kind of story they would be essentially listening too. I used an audio recorder supplied by college to record the script, everything came out in pretty good quality. The only problem was a few background noises that were picked up by they could easily be overshadowed by music and sound effects. The voice actor was good only few words were stuttered of stumbled over but it isn’t very distinctive to tell.
  • 25. Aural Qualities The only thing that didn’t sound particularly great was the sound effects as they were jumpy and some weren’t as smoothly edited in than others so cut off rather sharply. So they were essentially something that would need to be improved. I do quite like the voice itself the most as it came out quite clear and worked well to fit the project. I think it could have been more creative but I had a lot of my time scale cut short due to sickness. I would of liked to rerecord some of the things again just so they were more clear but the result was not a major catastrophe and could still be used and edited. I just wished the sound effects were a lot smoother. I’m also glad I used an audio recorder as the results came out a lot clearer than those who used a phone too record.
  • 26. Audience Appeal My target audience was teens as the separation between what could be real and what’s not would be harder to distinguish as a child and could cause them to fear and question the possible paranormal activity around them. Seeing shadows in the dark, hearing noises ext… Also teens are the main audience for horror movies, thus the interest of one that could be based upon a true story will appeal too them. Especially one that already has a movie made out of it thats already entertained an auidience enough to capture and interest and the possiblity to explore this seperate ‘paranormal’ world, using things such as ouji boards to communicate which have become far more popular nowadays. So a ghost story based upon past events that have been reported and exploited is the perfect genre for my target audience.

Editor's Notes

  1. Provide a brief summary of the story/stories you have chosen
  2. Go over as many slides as necessary. Research at least 3 products. Discuss the use of sound effects, music and performance. How have the producers suggested a location/time period and created a tone/feel
  3. Go over as many slides as necessary. Research at least 3 products. Discuss the use of sound effects, music and performance. How have the producers suggested a location/time period and created a tone/feel. Reference audience appeal.
  4. Go over as many slides as necessary. Research at least 3 products. Discuss the use of sound effects, music and performance. How have the producers suggested a location/time period and created a tone/feel. Reference audience appeal.
  5. Go over as many slides as necessary. Research at least 3 products. Discuss the use of sound effects, music and performance. How have the producers suggested a location/time period and created a tone/feel. Reference audience appeal.
  6. Using Neil’s Toolbox, log all the resources you have used
  7. Log your Thoughts and feelings for this project. Reference ideas for your concept and any aspects of construction. Consider mind maps, mood boards, lists, paragraphed text etc.
  8. Write out dialogue/sound effects/list of events as a script, detailing what will happen in chronological order
  9. Log your thoughts and feeling related to what you have produced. Discuss methods and tools you have used. Reference everything you have done today. Use screenshots
  10. Log your thoughts and feeling related to what you have produced. Discuss methods and tools you have used. Reference everything you have done today. Use screenshots
  11. Log your thoughts and feeling related to what you have produced. Discuss methods and tools you have used. Reference everything you have done today. Use screenshots
  12. Log your thoughts and feeling related to what you have produced. Discuss methods and tools you have used. Reference everything you have done today. Use screenshots
  13. The majority of sound effects must be made by you. If you have had to use existing effects, log them here
  14. What were the strengths of your research? How did your research help your product? What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product?
  15. What were the strengths of your planning? How did your planning help your product? What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?
  16. Did you manage your time well? Did you complete your project on time or would your products have improved with additional time? What would you have done if you had more time to produce your work?
  17. Compare your work to similar existing products and discuss the similarities and differences Is your work technically detailed/complicated enough? What effects and techniques have you used? How did you create your effects? How did you record your audio? Did you use any foley methods?
  18. Does your work sound good? Was it creative? What aspects of your audio do you like? What would you improve? How would you improve it? Discuss the strengths and weaknesses
  19. How have you appealed to your target audience? What specific bits of content would appeal to your target audience. Refer to your findings from your questionnaire. Put your final piece(s) in the centre of a page and analyse them Use text boxes and arrows