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AUDIO shelby allerton
EXISTING PRODUCTS RESEARCH
• The Archers- audio drama
As soon as you play the sound you immediately
hear people talking in the background as a sort of
filler to stop it being so quiet, it also makes it seem
more comfortable and helps you imagine what s
happening. With each different conversation in the
first audio I played there were supporting sounds
such as subtle speaking, sounds of objects moving
and appliance being used ect, this kept it from
seeming dull or boring by creating a clear image in
your head f the scene.
EXISTING PRODUCTS RESEARCH
• Short Cuts- documentary/ factual
I chose to listen to “Red” and soon as you start there
is a background song that strangely fits the theme of
the audio and then the narrator begins talking. When
one of the other speaker begins talking in “Red” there
ae any background noises such as children playing,
people playing musical instruments and also the
piano getting played faintly in the background. All of
these extra factors help create an image in you head
alongside the narrator. It also helps with possible
suspense and setting the mood.
EXISTING PRODUCTS RESEARCH
• Doctor Who- audio drama
This audio has many different sounds really help you
understand what's happening despite there being no
video. I think so far this one has used background
noises/music the best because you fully understand the
theme and context of what Is going on. The different
sounds all work together really well to, it give you the
image of one place outside. I think the also managed to
create a sense of time and place with with the things thy
had too work with such as bm, bg noise and their own
narrations.
EXISTING PRODUCTS RESEARCH
• Soundscapes
The soundscape that I picked this time was about a
haunted house. I can hear faint rain in the
background, it is also thundering. I can also hear
footsteps and the creaking of a gate. After a while
there is a woman's gasp followed by her crying.
These noises give me the impression of someone
walking up to a hunted house and then getting
scared and beginning to cry.
IDEAS
IDEA GENERATION/INITIAL
REACTION
I think when I start my project I am going to do a
soundscape style audio since I do not want to speak
myself and neither will my friends. I plan to use a scary
story since it would be the easiest to think of ideas for.
The idea of making a soundscape is still not set but I
don’t think that I will try the other two formats. I am
personally not looking forward to this project however
there a positive. That I that i can get used to creating and
editing my own sounds to layer over one another and to
fit well with each other. One difficult part is finding the
objects that I need to create the sounds I want, and also
managing to create an image in your head.
EXPERIMENTS
FOLEY
• Include your work on foley and some writing about
what went well, what could be better and what you
have learned.
• You should include a link and a screen shot. Don’t
embed your work, it won’t work.
•
RECORDING
When filming in a more open space it created a more
echoey sound whereas in a more confined space it was
clearer and flatter sounding. The noises made in a more
open space can be good for creating an eerie tone
whereas the noises created in a confined are can b good
for creating a comfortable atmosphere or something
completely different
GARAGE BAND
When I messed around on
garage band, I wasn’t fully sure
on how to add instruments and
overlay them so when I try again,
I aim to learn how do more
things such as them. One thing
that went well however was how
easy I found it to choose
between the different
instruments, and also how easy
it was to change factors such as
bass and reverb.
PROPOSAL
Working Title:
What is it called? This can change if you think of something better later
Audience:
My target audience is children aged 11-16 and all genders. Its also aimed towards socially
type b people and people who are interested in games/ horror.
I think that my project appeals to these people because when I was that age me and a bunch of
friends were all interested in that sort of thing. I also fit into some of the other categories listed so
that’s why I think others like that will enjoy it too.
Project Concept (approx. 200 words)
I am going to create an audio narrative where there is a story being told, in this case the theme is
horror/ scary stories. I researched existing products that are the same as or similar to what I aim
create. This helped because it gave me an idea on how I can set my product out and ways to
better.
PLANNING
STORY
You, the listener, are a night guard who has just started
you new job at the often shut down and opened
entertainment restaurant called Freddy
Fazbear's Pizzeria. Your main goal is to keep the 4
animatronics that are known to malfunction and roam
the pizzeria at night under control and in their specific
storage room. Although as easy as it sounds, there
were reasons Freddie's kept getting shut down each time
it reopened.
SCRIPT DRAFT
Welcome to your new job! From now until, well, you give
in, you will be working as a night guard under Freddie
Fazbear's Entertainment. All you need to do is keep an
eye on the animatronics in the back and make sure that
they don’t start wandering around. Or get to you. There
are quite a few rumours floating around but don’t pay
those any attention, they are all about something like
child abduction and a huge string of murders, its pretty
extreme. One thing I should mention was an incident
that occurred a few years ago, ''87 I believe?
SCRIPT FINAL
Welcome to your new job! From now until, well, until you give in you will be
working as a night guard in Freddy Fazbear's Pizzaria! All you need to do is
keep an eye on the animatronics in the back and make
sure that they don’t see you. Or more importantly, get to you. They have
been allowed to roam around the restaurant at night to prevent their servos
from locking up. (clear throat awkwardly) Anyway, this place has quite a few
rumours surrounding it and has quite the reputation. but don’t pay those any
attention, they're all along the lines of child abduction and a huge string of
murders, so its pretty extreme. But don’t worry, I don’t think its true, so that
got to count for something right? Oh, and just a little safety measure, make
sure you don’t get close enough for any of the animatronics to grab you, or
anything for that matter. They have been known to mistake humans for
naked endoskeletons and stuff you inside one of the old suits, they also could
harm you in other ways, have you heard of the bite of ''87? You must have, it
was all over the news and the papers for a solid amount of time. A young
child got too close after hours and ended up leaving the establishment with
his frontal lobe missing. (nervous laugh). Bad right? But as I was saying, you'll
be fine. I mean, i was, right? Don’t sweat it. Just really do keep an eye out and
don’t forget to conserve power, only use the doors and flashlight when
SOUND EFFECTS
Sound Effect Needed How I Will Create the
Sound
Heavy footsteps Stomp feet
Children laughing Brother laughing
Party noises Balloons? music
ACTORS/LOCATIONS
Actor Role Location for
spencer Voice over/ narrator
MUSIC
Band Name Track Name Link
Instrumental
Halloween Music
(on youtube)
3 Hours of Scary,
Ominous & Creepy
Horror Music
https://youtu.be/mlLGwW7eHT
I
RESOURCE LIST
Resource Owned/
Cost
What sound effect
will it be used for?
my brother owned (?) childrens
laughter/crying
spencer owned (?) narration
heavy shoes owned footsteps
any metal object owned animatronics
door owned slamming/ locking
doors
PRODUCTION
DAILY REFLECTION DAY 1
I have finished my pro forma all apart from the
reflections, I have my narration done and I have some
sound effects recorded. I plan on editing a little today
too since I can't do that at home throughout the
holidays.
DAILY REFLECTION DAY 2
I added the sound effects to my narration and have tried
to change the sound on them so the sound for fitting/
scarier? I plan on trying to add scary music to the
background too
DAILY REFLECTION DAY 3
I didn’t end up adding the background music, but I am
somewhat happy wit how I edited the sound effects to
match my story.
EVALUATION
RESEARCH
I think that my research helped a lot in giving me an idea
of how I should set out my work and how I could make
it better. It also helped give me ideas for many
different stories and things I could use for different
effects/ background noises.
PLANNING
I think this time I planned a lot better and made
sure I had a clear idea of what to do and how to do
it. l also had multiple backup options in case
anything went wrong which was useful. I listened
to theory videos, podcasts and other audio stories
which all helped better my understanding of the
subject.
TIME MANAGEMENT
I also think that this time I managed my time a lot
better since I didn't have to rush anything or ask
for an extension. I also stuck to somewhat of a
strict timetable, so I got everything done in time.
TECHNICAL QUALITIES
A first my project seemed dull but as soon as I
added my sound effects that I recorded it fitted the
"scary" title more than it did and also sounded a
lot more interesting. I used effects such as "time
and pitch" and "reverb" to create the effect I
wanted that would match the noises the
animatronics made in my story.
AURAL QUALITIES
I think that for my first time attempting something
like this I did well however if I was to redo it or
tweak my existing product, I would add an
ongoing track in the background to ad to the
"scary" factor and to ease in the sound effects I
added. but I still do like the result I have.
AUDIENCE APPEAL
I have appealed to my audience by making my
story abut a popular game and also by making it
"scary" by adding fitting effects and messing
around with the audio. I also think that the build
up of tenson and the teasing with the audio really
appeals to my target audience too once it’s the
type of things people that age are interested in.

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New audio pro forma

  • 2. EXISTING PRODUCTS RESEARCH • The Archers- audio drama As soon as you play the sound you immediately hear people talking in the background as a sort of filler to stop it being so quiet, it also makes it seem more comfortable and helps you imagine what s happening. With each different conversation in the first audio I played there were supporting sounds such as subtle speaking, sounds of objects moving and appliance being used ect, this kept it from seeming dull or boring by creating a clear image in your head f the scene.
  • 3. EXISTING PRODUCTS RESEARCH • Short Cuts- documentary/ factual I chose to listen to “Red” and soon as you start there is a background song that strangely fits the theme of the audio and then the narrator begins talking. When one of the other speaker begins talking in “Red” there ae any background noises such as children playing, people playing musical instruments and also the piano getting played faintly in the background. All of these extra factors help create an image in you head alongside the narrator. It also helps with possible suspense and setting the mood.
  • 4. EXISTING PRODUCTS RESEARCH • Doctor Who- audio drama This audio has many different sounds really help you understand what's happening despite there being no video. I think so far this one has used background noises/music the best because you fully understand the theme and context of what Is going on. The different sounds all work together really well to, it give you the image of one place outside. I think the also managed to create a sense of time and place with with the things thy had too work with such as bm, bg noise and their own narrations.
  • 5. EXISTING PRODUCTS RESEARCH • Soundscapes The soundscape that I picked this time was about a haunted house. I can hear faint rain in the background, it is also thundering. I can also hear footsteps and the creaking of a gate. After a while there is a woman's gasp followed by her crying. These noises give me the impression of someone walking up to a hunted house and then getting scared and beginning to cry.
  • 7. IDEA GENERATION/INITIAL REACTION I think when I start my project I am going to do a soundscape style audio since I do not want to speak myself and neither will my friends. I plan to use a scary story since it would be the easiest to think of ideas for. The idea of making a soundscape is still not set but I don’t think that I will try the other two formats. I am personally not looking forward to this project however there a positive. That I that i can get used to creating and editing my own sounds to layer over one another and to fit well with each other. One difficult part is finding the objects that I need to create the sounds I want, and also managing to create an image in your head.
  • 9. FOLEY • Include your work on foley and some writing about what went well, what could be better and what you have learned. • You should include a link and a screen shot. Don’t embed your work, it won’t work. •
  • 10. RECORDING When filming in a more open space it created a more echoey sound whereas in a more confined space it was clearer and flatter sounding. The noises made in a more open space can be good for creating an eerie tone whereas the noises created in a confined are can b good for creating a comfortable atmosphere or something completely different
  • 11. GARAGE BAND When I messed around on garage band, I wasn’t fully sure on how to add instruments and overlay them so when I try again, I aim to learn how do more things such as them. One thing that went well however was how easy I found it to choose between the different instruments, and also how easy it was to change factors such as bass and reverb.
  • 13. Working Title: What is it called? This can change if you think of something better later Audience: My target audience is children aged 11-16 and all genders. Its also aimed towards socially type b people and people who are interested in games/ horror. I think that my project appeals to these people because when I was that age me and a bunch of friends were all interested in that sort of thing. I also fit into some of the other categories listed so that’s why I think others like that will enjoy it too. Project Concept (approx. 200 words) I am going to create an audio narrative where there is a story being told, in this case the theme is horror/ scary stories. I researched existing products that are the same as or similar to what I aim create. This helped because it gave me an idea on how I can set my product out and ways to better.
  • 15. STORY You, the listener, are a night guard who has just started you new job at the often shut down and opened entertainment restaurant called Freddy Fazbear's Pizzeria. Your main goal is to keep the 4 animatronics that are known to malfunction and roam the pizzeria at night under control and in their specific storage room. Although as easy as it sounds, there were reasons Freddie's kept getting shut down each time it reopened.
  • 16. SCRIPT DRAFT Welcome to your new job! From now until, well, you give in, you will be working as a night guard under Freddie Fazbear's Entertainment. All you need to do is keep an eye on the animatronics in the back and make sure that they don’t start wandering around. Or get to you. There are quite a few rumours floating around but don’t pay those any attention, they are all about something like child abduction and a huge string of murders, its pretty extreme. One thing I should mention was an incident that occurred a few years ago, ''87 I believe?
  • 17. SCRIPT FINAL Welcome to your new job! From now until, well, until you give in you will be working as a night guard in Freddy Fazbear's Pizzaria! All you need to do is keep an eye on the animatronics in the back and make sure that they don’t see you. Or more importantly, get to you. They have been allowed to roam around the restaurant at night to prevent their servos from locking up. (clear throat awkwardly) Anyway, this place has quite a few rumours surrounding it and has quite the reputation. but don’t pay those any attention, they're all along the lines of child abduction and a huge string of murders, so its pretty extreme. But don’t worry, I don’t think its true, so that got to count for something right? Oh, and just a little safety measure, make sure you don’t get close enough for any of the animatronics to grab you, or anything for that matter. They have been known to mistake humans for naked endoskeletons and stuff you inside one of the old suits, they also could harm you in other ways, have you heard of the bite of ''87? You must have, it was all over the news and the papers for a solid amount of time. A young child got too close after hours and ended up leaving the establishment with his frontal lobe missing. (nervous laugh). Bad right? But as I was saying, you'll be fine. I mean, i was, right? Don’t sweat it. Just really do keep an eye out and don’t forget to conserve power, only use the doors and flashlight when
  • 18. SOUND EFFECTS Sound Effect Needed How I Will Create the Sound Heavy footsteps Stomp feet Children laughing Brother laughing Party noises Balloons? music
  • 19. ACTORS/LOCATIONS Actor Role Location for spencer Voice over/ narrator
  • 20. MUSIC Band Name Track Name Link Instrumental Halloween Music (on youtube) 3 Hours of Scary, Ominous & Creepy Horror Music https://youtu.be/mlLGwW7eHT I
  • 21. RESOURCE LIST Resource Owned/ Cost What sound effect will it be used for? my brother owned (?) childrens laughter/crying spencer owned (?) narration heavy shoes owned footsteps any metal object owned animatronics door owned slamming/ locking doors
  • 23. DAILY REFLECTION DAY 1 I have finished my pro forma all apart from the reflections, I have my narration done and I have some sound effects recorded. I plan on editing a little today too since I can't do that at home throughout the holidays.
  • 24. DAILY REFLECTION DAY 2 I added the sound effects to my narration and have tried to change the sound on them so the sound for fitting/ scarier? I plan on trying to add scary music to the background too
  • 25. DAILY REFLECTION DAY 3 I didn’t end up adding the background music, but I am somewhat happy wit how I edited the sound effects to match my story.
  • 27. RESEARCH I think that my research helped a lot in giving me an idea of how I should set out my work and how I could make it better. It also helped give me ideas for many different stories and things I could use for different effects/ background noises.
  • 28. PLANNING I think this time I planned a lot better and made sure I had a clear idea of what to do and how to do it. l also had multiple backup options in case anything went wrong which was useful. I listened to theory videos, podcasts and other audio stories which all helped better my understanding of the subject.
  • 29. TIME MANAGEMENT I also think that this time I managed my time a lot better since I didn't have to rush anything or ask for an extension. I also stuck to somewhat of a strict timetable, so I got everything done in time.
  • 30. TECHNICAL QUALITIES A first my project seemed dull but as soon as I added my sound effects that I recorded it fitted the "scary" title more than it did and also sounded a lot more interesting. I used effects such as "time and pitch" and "reverb" to create the effect I wanted that would match the noises the animatronics made in my story.
  • 31. AURAL QUALITIES I think that for my first time attempting something like this I did well however if I was to redo it or tweak my existing product, I would add an ongoing track in the background to ad to the "scary" factor and to ease in the sound effects I added. but I still do like the result I have.
  • 32. AUDIENCE APPEAL I have appealed to my audience by making my story abut a popular game and also by making it "scary" by adding fitting effects and messing around with the audio. I also think that the build up of tenson and the teasing with the audio really appeals to my target audience too once it’s the type of things people that age are interested in.

Editor's Notes

  1. Go over as many slides as necessary. Research at least 3 products. Discuss the use of sound effects, music and performance. How have the producers suggested a location/time period and created a tone/feel Try to break down what you can hear. How do the different sound elements work together? How do sound effects add to the drama? What part does music play in the work? Try to listen to a variety of different types of radio programme. If you listen to drama and documentary, you will give yourself a better understanding of what exists and what is possible. It will also help guide your project.
  2. Go over as many slides as necessary. Research at least 3 products. Discuss the use of sound effects, music and performance. How have the producers suggested a location/time period and created a tone/feel Try to break down what you can hear. How do the different sound elements work together? How do sound effects add to the drama? What part does music play in the work? Try to listen to a variety of different types of radio programme. If you listen to drama and documentary, you will give yourself a better understanding of what exists and what is possible. It will also help guide your project.
  3. How have the producers suggested a location/time period and created a tone/feel Try to break down what you can hear. How do the different sound elements work together? Try to listen to a variety of different types of radio programme. If you listen to drama and documentary, you will give yourself a better understanding of what exists and what is possible. It will also help guide your project.
  4. Discuss the use of sound effects, music and performance. How have the producers suggested a location/time period and created a tone/feel Try to break down what you can hear. How do the different sound elements work together? How do sound effects add to the drama? What part does music play in the work? Try to listen to a variety of different types of radio programme. If you listen to drama and documentary, you will give yourself a better understanding of what exists and what is possible. It will also help guide your project.
  5. Log your initial thoughts regarding the set brief- What stories could you use? How do you feel about the different potential formats? What are the positives about this project? What could be some difficult aspects? Create a mind map of all the things you need to think about for your project.
  6. Provide a brief summary of the story/stories you have chosen
  7. Initial draft of your script. This should then be refined.
  8. Final version of your script, ready to be used in production.
  9. What music could you use? This should be copyright free. Explore options online for copyright free/public domain music or make your own on Garage Band
  10. Log your thoughts and feeling related to what you have produced. Discuss methods and tools you have used. Reference everything you have done today. Use screenshots
  11. Log your thoughts and feeling related to what you have produced. Discuss methods and tools you have used. Reference everything you have done today. Use screenshots
  12. Log your thoughts and feeling related to what you have produced. Discuss methods and tools you have used. Reference everything you have done today. Use screenshots
  13. What were the strengths of your research? How did your research help your product? What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product? Think about existing products as well as practical experiments
  14. What were the strengths of your planning? How did your planning help your product? What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?
  15. Did you manage your time well? Did you complete your project on time or would your products have improved with additional time? What would you have done if you had more time to produce your work?
  16. Compare your work to similar existing products and discuss the similarities and differences Is your work technically detailed/complicated enough? What effects and techniques have you used? How did you create your effects? How did you record your audio? Did you use any foley methods?
  17. Does your work sound good? Was it creative? What aspects of your audio do you like? What would you improve? How would you improve it? Discuss the strengths and weaknesses
  18. How have you appealed to your target audience? What specific bits of content would appeal to your target audience.