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2017 philosophy what's wrong with it
1. KA219 PROJECT: “INTERNATIONAL KNOWLEDGE FAIR. SHARING GOOD TEACHING PRACTICES”
1
MONTHLY REPORT FORM FOR THEME UNITS.
TITLE OF THE UNIT.
1. SUMMARY SHEET. (Brief summary of the unit for search and cataloging)
1.1.Education level.
1.2.Area / Subject.
1.3.Theme block.
1.4. Number of students.
1.5. Short description.
1.6. Methodology. Types of activities performed
1.7. Author. Contact.
1.8.Rights.License.
Attribution-NonCommercial-ShareAlike CC
What's wrong with it?
JUNIOR HIGH SCHOOL, 15 YEARS OLD STUDENTS
PHILOSOPHY
SOCIAL PHILOSOPHY
30
Justyna Tice
justus44@interia.pl
Junior High School no. 16 in Sosnowiec, Poland
2. KA219 PROJECT: “INTERNATIONAL KNOWLEDGE FAIR. SHARING GOOD TEACHING PRACTICES”
2
2. DEVELOPMENT OF THE UNIT.
2.1. Introduction. Brief explanation of the unit.
2.2. Objectives.
Main Objective.
Secondary objectives
2.3. Methodology. (Detailed description of the methodology used)
2.4. List of activities.
List the activities in the unit and the methodology developed in each one.
Students need to find the useful information about philosophy, try to understand what it is about and what are this subject's
aims. After that, they use different strategies to answer the questions.
To make the students realize that philosophy is important field of science, to teach them thinking and creating their own
opinions on the basis of facts or given information
Problem solving method - students are given a certain problem and they need to find solution using their knowledge and
information,
Cooperating - collaborative work learning they need to find and share information together they become both a student
and a teacher,
They need to decide what to learn and use in their project.
to get the general knowledge about the subject of philosophy,
to develop the ability of logical thinking and creating their own ideas,
to make them recognize the basic terms concerning philosophy
Reseach learning - students are looking for informaton,
Collaborative work learning - discuss facts together, share the knowladge,
Problem based learning - they decide how to solve the problem,
Project based learning - they decide about the visual way of presenting their work
3. KA219 PROJECT: "INTERNATIONAL KNOWLEDGE FAIR. SHARING GOOD TEACHING PRACTICES”
Activity survey
1. Which of the following methodologies were used in the development of the
work unit? (Mark with an X)
Project Based Learning Visual Thinking
Dramatization Based
Learning
Flipped Classroom Problem Based Learning Role playing game
Collaborative Work
Learning
Gamification Research Learning
Service Learning Augmented Reality
Other (specify)
_________________
________________
2. Did you use these methodologies before the development of this work unit?
(Mark with an x the methodologies that you used for the first time)
Project Based Learning Visual Thinking
Dramatization Based
Learning
Flipped Classroom Problem Based Learning Role playing game
Collaborative Work
Learning
Gamification Research Learning
Service Learning Augmented Reality
Other (specify)
_________________
________________
3. The provided time was enough? Did you need more time? Why?
4. Which of these methodologies that has been used in this unit would you
recommend to your colleagues? (1 to 5 indicate the extent to recommend, with 5
being the highest)
Project Based Learning Visual Thinking
Dramatization Based
Learning
Flipped Classroom Problem Based Learning Role playing game
Collaborative Work
Learning
Gamification Research Learning
Service Learning Augmented Reality
Other (specify)
_________________
________________
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Yes, the time was enough, all the aims were achived
4. KA219 PROJECT: "INTERNATIONAL KNOWLEDGE FAIR. SHARING GOOD TEACHING PRACTICES”
5. Working with these methodologies, in attention to the diversity student (students
with special needs) has been
(Indicate 1 to 5, with 5 being the highest)
Project Based Learning Visual Thinking
Dramatization Based
Learning
Flipped Classroom Problem Based Learning Role playing game
Collaborative Work
Learning
Gamification Research Learning
Service Learning Augmented Reality
Other (specify)
_________________
________________
6. The students motivation regarding other methodologies which normally work
with has been
(Indicate 1 to 5, with 5 being the highest)
Project Based Learning Visual Thinking
Dramatization Based
Learning
Flipped Classroom Problem Based Learning Role playing game
Collaborative Work
Learning
Gamification Research Learning
Service Learning Augmented Reality
Other (specify)
_________________
________________
7. Comments and suggestions.
5
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5
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5
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4
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