3. Research
• My research was able to form a coherent info layout in further
development of the project and this helped me because I was able to
utilise thus information to make practical decisions in arrangements etc.
• Some sort of “aim…”
• The weakness was the possible entries not being updated to form a more
refined version to make it more clearer. This effected my product in
reference to aesthetic.
4. Planning
• Planning gave context to effective design. This helped me due to the general input and the
schedule of the concept itself.
• Located more specific underlying in actualisations of the plans themselves. This would have
effected and improved my product because I had the practical environment realised and the
ethos it would manifest.
5. Time Management
• Yes, as I managed to meet the standard rates of completion for set
progress like pre-production, production etc. because all the palling
allowed me to assert together necessary elements and resources in
reference to schedule time which in detail and context the days were
listed in total with the first couple of days arranging stuff and concluding
with numerous photo shoots each day.
• I would have improved the general outlook of professionalism pertaining
to the characteristics to the product worth more detailed enhancements
related to pre-concepts which would improve the feedback relayed into
outlook.
6. Technical Qualities
Both have the same setting which
makes the correlations easily to bsevre
and comfort in both edits.
Lighting qualities
bear a resemblance
due to the general
objects having
similar ratios +
similar lighting
images are spaced in
no clear direction
using the process of
cropping on
Photoshop, the just
“fit.” While the other
product is singular
attempting to “present
itself.”
More varied setup in photos
due to the process of
maximising the tools of
sharpening the ratios etc. in
edting and a more board range
of colours due to the multiple
images used
7. Aesthetic Qualities
It looks immersive in its layout because of
the multiple employments of thus layout
which is able to combines the totality of
colour in style.
I would improve it by having a more
diversified array off images which would
general improve the choices in use of
tools… (aesthetic qualities
I Altered the conventions
by figuring a different
layout which allowed me
to differentiate the depth
of the colours and etc.
The similar emphasis is the location
which bind similar aesthetic in lighting,
objects etc.
8. Audience Appeal
The content is very much based
on the survey questions which is
directly appealing to the
audience in terms of the
audience referred to from my
survey results.
The audience was mainly 16-22
and preferred the layouts I
choose (collage). Their social
status being middle
Multiple e shots of same
environment which gives multiple
understandings of such pieces.
Photos focus on a stable topic like
the environment which
immediately has to depth to the
positions of the photos
10. Feedback 1
• What did you like about the product?
– The day-day feel of the photos
• What improvements could have been made to
the product?
- a range of photos varying in locations
11. Feedback 2
• What did you like about the product?
– the collage layout gave a more immersive
environment
• What improvements could have been made to
the product?
– Could have added more detail to the images
themselves
12. Feedback 3
• What did you like about the product?
– The simple setting to illustrate contrast
• What improvements could have been made to
the product?
• - Could have explore other areas of interest
like writing etc.
13. Peer Feedback Summary
• What do you agree with from your peer feedback?
That the layout provided a more immersive
environment in terms of collage which indicated the
layout was formatted din accordance with the content
itself.
• What do you disagree with from your peer feedback?
• The detail aspect because the layout itself already
provided enough “immersion proven by the amount of
effect it cultivates in initial impact which blurs the
appeal of the actual images ditto a whole totalising
piece.
14. Peer Feedback Summary
Establish points of content to add more depth to construct more
emotion to the settings of the images. This would be a radical change
as it would enact a point of discussion in the meaning of the array.
Editor's Notes
What were the strengths of your research? How did your research help your product?
What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product?
What were the strengths of your planning? How did your planning help your product?
What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?
Did you manage your time well? Did you complete your project on time or would your products have improved with additional time?
What would you have done if you had more time to produce your work?
Compare your work to similar existing products and discuss the similarities and differences
Put your final piece(s) in the centre of a page alongside an existing product
Use text boxes and arrows
Does your work look good? Was it creative? What aspects of your game’s visuals do you like? What would you improve? How would you improve it?
Discuss the strengths and weaknesses
Put your final piece(s) in the centre of a page and analyse them
Use text boxes and arrows
How have you appealed to your target audience? What specific bits of content would appeal to your target audience.
Refer to your findings from your questionnaire.
Put your final piece(s) in the centre of a page and analyse them
Use text boxes and arrows
What changes would you make to your product based upon your peer feedback and why?