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Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

Game Title

The elder scrolls V: Skyrim

Provide detailed descriptions from chosen examples that establish…

Clearly state what production technique(s) you think have
been used to create specific soundtrack elements

Setting

The setting in a fantasy world where a prisoner escapes and then finds himself in a
world where he must conquer all to defeat the dragon Alduin and learn the
mysteries of these lands past. The character is heavily breathing whilst a person is
speaking over him about events.

I think that the breathing was created in a sound
booth and then later edited so that it comes
across clear to be able to easily hear that the
character is breathing heavily.

Mood

The mood for this scene makes it seem that it is upbeat and happy mood because of
the things that are being shown on screen and all the new things they want
available to you to do. I also think that this mood is set by the music that is played
and the sound of the voice spoken makes a mood of anticipation and excitement.

The music that starts to play at 0:01 start quietly
and builds and builds and become very loud and
dramatic and the instruments used are trumpets
which make the music comes across very
dramatic and to make it louder and more sudden.
I also think that the vocals were recorded in a
studio with a good quality microphone so that the
voice is easily understandable and clear.

Game genre

The game genres are action/adventure/Tps/fps/role play. It shows a huge world and
very open and I think it is also established by the sounds of weapons clashing and
the sound of fire and the echoing of the voices that are used.

I think that good quality effects programmes were
used to make the sound of the swords and fire
very realistic and neat. I also think that the
echoing of the voices were created first by a good
quality microphone and then edited later to give
the effect of far distances in the echo.

Narrative

The narrative of this scene is a battle between a human and a dragon that are trying

I think that the music would have been created in
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

to kill each other for sport. And I think that the music used details there fight well as
it play loud and strong to show their battle.

a large studio with a lot of people singing down
good microphones. This might be to help capture
there loud voices so that it comes across more
distant and gospel.

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Ig1 task 2 analysis work sheet skyrim

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title The elder scrolls V: Skyrim Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting The setting in a fantasy world where a prisoner escapes and then finds himself in a world where he must conquer all to defeat the dragon Alduin and learn the mysteries of these lands past. The character is heavily breathing whilst a person is speaking over him about events. I think that the breathing was created in a sound booth and then later edited so that it comes across clear to be able to easily hear that the character is breathing heavily. Mood The mood for this scene makes it seem that it is upbeat and happy mood because of the things that are being shown on screen and all the new things they want available to you to do. I also think that this mood is set by the music that is played and the sound of the voice spoken makes a mood of anticipation and excitement. The music that starts to play at 0:01 start quietly and builds and builds and become very loud and dramatic and the instruments used are trumpets which make the music comes across very dramatic and to make it louder and more sudden. I also think that the vocals were recorded in a studio with a good quality microphone so that the voice is easily understandable and clear. Game genre The game genres are action/adventure/Tps/fps/role play. It shows a huge world and very open and I think it is also established by the sounds of weapons clashing and the sound of fire and the echoing of the voices that are used. I think that good quality effects programmes were used to make the sound of the swords and fire very realistic and neat. I also think that the echoing of the voices were created first by a good quality microphone and then edited later to give the effect of far distances in the echo. Narrative The narrative of this scene is a battle between a human and a dragon that are trying I think that the music would have been created in
  • 2. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games to kill each other for sport. And I think that the music used details there fight well as it play loud and strong to show their battle. a large studio with a lot of people singing down good microphones. This might be to help capture there loud voices so that it comes across more distant and gospel.